- Publisher: Focus Home Interactive
- Release Date: Apr 10, 2018
- Also On: PC, PlayStation 4, Xbox One
User Score
Mixed or average reviews- based on 17 Ratings
User score distribution:
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Positive: 9 out of 17
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Mixed: 4 out of 17
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Negative: 4 out of 17
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Apr 19, 2019Wow this was good, great voice acting, cutscenes and storytelling. Would love to see a squeal with new ideas, puppets, level designs and so on. A more fleshed out one would be appreciated.
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Apr 29, 2018Pretty fun, kept me interested 'till the end. Plays like a mini-RTS with easy puzzles, where you control Otto and summon five different types of golems and have to maneuver them around the battlefield. Kind of short, beat it in 4.5 hours, but didn't go for all the secret stuff, could get a good 6-8 if I did. Nothing groundbreaking, but it's well made for what it is.
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Apr 11, 2018
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Jul 12, 2018If we throw into the cauldron a dynamic, fun and frantic combat with some ingenious and satisfying puzzles and we adorn it with an agile rhythm, the result is Masters of Anima, a game that, although solid, lacks touches of originality and a deeper story.
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Jul 6, 2018Masters of Anima mostly succeeds in implementing an inherently troubled concept: a strategy title on a console. It provides some frustrating and subpar moments, but it always comes up ahead with a fun, demanding, and good blend of gameplay styles to pull you through its 10-hour campaign. You'll want to see it through to the last fiercely fought battle.
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Jun 3, 2018Don't be fooled! Masters of Anima is far more technical than it appears. Combat appears like a game of chess. You'll need a solid knowledge of what your units may do in order to place them wisely and win.