User Score
5.5

Mixed or average reviews- based on 255 Ratings

User score distribution:
  1. Positive: 86 out of 255
  2. Negative: 97 out of 255
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  1. Jun 27, 2021
    4
    THIS GAME IS ABSOLUTE TRASH.

    THE BALL TRAJECTORY DOESN'T CHANGE WHEN SWITCHING CLUBS. YOU HAVE NO IDEA IF YOU ARE GOING TO CLEAR OBSTACLES OR NOT. THEY USED TO HAVE THE C-STICK TO ZOOM ACROSS THE TRAJECTORY LINE WHICH IS GONE. TAUNTING... WHICH WAS IN THE N64 AND GC GOLF GAMES IS GONE. RUSH GOLF IS ABSOLUTELY BROKEN. IF YOU'RE A SLOWER CHARACTER IT'S AN AUTOMATIC LOSS. THEY TOOK
    THIS GAME IS ABSOLUTE TRASH.

    THE BALL TRAJECTORY DOESN'T CHANGE WHEN SWITCHING CLUBS. YOU HAVE NO IDEA IF YOU ARE GOING TO CLEAR OBSTACLES OR NOT.

    THEY USED TO HAVE THE C-STICK TO ZOOM ACROSS THE TRAJECTORY LINE WHICH IS GONE.

    TAUNTING... WHICH WAS IN THE N64 AND GC GOLF GAMES IS GONE.

    RUSH GOLF IS ABSOLUTELY BROKEN. IF YOU'RE A SLOWER CHARACTER IT'S AN AUTOMATIC LOSS.

    THEY TOOK MARIO GOLF TOADSTOOL TOUR AND GIMPED AND NERFED THE HELL OUT OF IT.
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  2. Jul 1, 2021
    3
    I created a metacritic account just for this. This game is a downgrade from the gamecube version.
    TLDR: Lost the mario golf magic, less fun, less precision, less unique and difficult courses. Not worth $90 CAD.
    -Adventure mode is too short. but was enjoyable. -Not enough courses. only 6, and the first 2 are basically the same. so 5 courses. -Courses do not have that special uniqueness
    I created a metacritic account just for this. This game is a downgrade from the gamecube version.
    TLDR: Lost the mario golf magic, less fun, less precision, less unique and difficult courses. Not worth $90 CAD.
    -Adventure mode is too short. but was enjoyable.
    -Not enough courses. only 6, and the first 2 are basically the same. so 5 courses.
    -Courses do not have that special uniqueness and difficulty that the other games offered.
    -The loss of viewing trajectory really hampers the enjoyment of lining up really difficult shots, But there aren't many of those difficult situations on these courses anyways.
    -The new curve mechanic has potential, you can curve more, but it's less precise and reliable.
    -The main characters have surprisingly weak stats. (referring to super backspin not doing much and not many curve bars)
    -Why no taunting? it's was a fun little feature in the last ones.
    -No super top spin
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  3. Jun 28, 2021
    7
    I personally like the game a lot, i think its really fun. BUT it truly feels incomplete and it lacks the Mario personality and creativity older Mario sports games had. The fact that they reused the victory/loosing animations from birdies and bogeys across every other type of hole outs (hole in ones, eagles, triple bogeys etc.), the game courses lack the Mario uniqueness of them, with onlyI personally like the game a lot, i think its really fun. BUT it truly feels incomplete and it lacks the Mario personality and creativity older Mario sports games had. The fact that they reused the victory/loosing animations from birdies and bogeys across every other type of hole outs (hole in ones, eagles, triple bogeys etc.), the game courses lack the Mario uniqueness of them, with only a few being good enough for that, the fact that the "supershots" are unbalanced and inconsistent since less than half of the roster gets unique attributes to their special shots while the rest of the roster gets the generic Blast away special, and its not like they didn't have material to pull from. World tour had such a great set of starting courses, unique and creative victory animations and overall better gameplay. It's truly sad hoe the game lacks n personality like this and that most of this stuff that is missing from the game will probably never come to the game in any of the "free" updates. Not to mention the short adventure mode that disappoints beyond belief in my opinion, it started out great and I was expecting to continue on with what it set but half way through it I became bored and it felt more like a task rather than a source of entertainment. My only wish is that they fix some of the issues I and other players have in future updates. Also I'm mad that we can't taunt other players like we used to in Toadstool tour, I know that Nintendo wants to approach more family friendly terms with this, But it could easily be a setting to turn on and off these taunts, which lead to my next complaint which is more of a nitpick, but its that the characters are not very expressive, this goes along with my complaint about the animations/victory screen where the characters barely say anything, from what I can remember, the most a character has talked in the game was Daisy when she says "Whatever" in her Bogey/loosing animation or Rosalina's "Oh Boy" in the same situation, these I find are very good expressions from these characters but having it as every single loosing animation makes them feel dull, with Daisy saying "whatever" gives her some of that sass that she had back in the day and that she still has but has been dulled down as of recent years, I would have loved to see her rage in madness when she gets a triple bogey or do cartwheels in while creating fields of flowers and plants when getting a Hole-In-One. When I started playing and got my first eagle I felt really excited at first because of my accomplishment, but then I saw the character I was playing as, in that case Wario, do the same animation I had already seen for his birdie celebration screen, it made me sad and I was shocked to see that they all suffered the same fate. I don't know if this is Camelot's doing or Nintendo's, but I, along many others, am tired of this recent takes that have been doing on recent Mario Games were it's all more simplified, minimalistic, dull, and overall lacking of the Mario personality, and What worries me the most about this is the fact that This has been going on for a while and I don't want this to take effect on future installments. For example, The Mario Strikers Games are know for being really chaotic and excitement, One of the things that stand out from these games to me is the intros and interactions characters have between each other, basically talking smack to the opponent before starting the match, I fear that things like this would be replaced with more friendly and non interesting intros were the characters wouldn't even interact with each other. Anyways Going back to Mario golf, I still think it's a good game, though as of now, it is not worth the price it's got, and I fear that the updates won't be enough to make the game good enough to reach that price tag. I personally Mario Sports Tittle shouldn't be more than $50, unless they have enough content to justify the price tag. Would I recommend this game? Skeptical yes, but I'd recommend waiting for some of those "free updates" to buy it or wait until it goes n discount. Expand
  4. Jun 30, 2021
    1
    Eeeesh where to even start, when it's regular golf it's fine but the other game modes suck, cross country golf is glitchy frustrating and overall not enjoyable, speed golf is more of the same, don't care for the course layouts as there's alot of glitchy areas that you or your ball can fall into and then you're screwed as some of the modes you only have a certain amount of time to finish aEeeesh where to even start, when it's regular golf it's fine but the other game modes suck, cross country golf is glitchy frustrating and overall not enjoyable, speed golf is more of the same, don't care for the course layouts as there's alot of glitchy areas that you or your ball can fall into and then you're screwed as some of the modes you only have a certain amount of time to finish a hole, you can't see the trajectory of your shot either before or after you hit the ball as in most game modes it just goes right to your character which makes it difficult to fix or strategize shots idk where to find the degree of elevation just tells you up or down so you hit to a green you think is a little uphill just to find its on a damn mountain, now your ball is nestled right up against said mountain leaving you nowhere to hit the ball (apparently you need to purchase a range finder like real golf in a game that's furthest from real golf as possible) PGA 2k doesn't even require that, when you finally make it to a green blue is uphill and red is downhill which is reversed in most golf games, the putting grid is too jumbled making it difficult to see breaks, almost seems rushed and like did anyone play this game before they released it? def dissapointing, but I paid for it and gonna continue playing it in hopes I can get used to it and maybe that'll make it a more fun experience, oh and you can only carry 7 clubs cause if you take more you lose speed running and then won't make the time limit for the hole, what fun! Much rather play any previous Mario golf games, hot shots golf/everybody's golf, pangya or Swing Away golf before this. There's more issues but this is all the time I want to spend on this review Expand
  5. Jul 14, 2021
    4
    Giving this game a 4 simply out of disappointment and poor value for money. To top it off it simply isn't fun, they have this big emphasis on "speed golf" now which basically reduces the game of golf down to a rushed experience where you run around chasing after a few coins and you got some stamina bar to deal with. The actual golf is about as watered down as possible, no real emphasis onGiving this game a 4 simply out of disappointment and poor value for money. To top it off it simply isn't fun, they have this big emphasis on "speed golf" now which basically reduces the game of golf down to a rushed experience where you run around chasing after a few coins and you got some stamina bar to deal with. The actual golf is about as watered down as possible, no real emphasis on setting up your shot which is the best part of playing golf games, it's more of a luck based experience with you trying to watch a bar and press A at the right time, the luck aspect is due to the "danger zone" mechanic where your strong swings are likely to make your ball curve in one direction or the other.

    The adventure mode is the main single player experience and that is basically a drawn out tutorial for a while where you can only play as a Mii character. Eventually it becomes a deeper experience with some stat building, but honestly it feels like it harks back to a Wii era title, like more of an expansion to the Wii Sports era golfing experience than what I would expect from a Mario Golf title.

    So it's got some charm giving it some bonus points, but honestly this is probably one of the worst golf games I have played in recent years. Just a very disappointing experience.
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  6. Jul 6, 2021
    3
    I'm so dissapointed, really wanted this game to be good. The core swing mechanics are fine, but everything else is turdballs. It looks dreadful, the campaign is boring and speed golf isn't a fun activity. Taking your time to plan the perfect shot is what's fun about golf. And worst of all it lkacks any of that Mario/Nintendo magic.
  7. Jul 8, 2021
    5
    If I had written this review on launch day, I would have been partway through the story mode, and been intrigued enough by speed golf to give the game a solid 7, maybe even 7.5. As it stands, two weeks after launch and without any updates, it is simply the okayest game I have every played.

    It is no longer launch day. I have been through the story mode three separate times in order to
    If I had written this review on launch day, I would have been partway through the story mode, and been intrigued enough by speed golf to give the game a solid 7, maybe even 7.5. As it stands, two weeks after launch and without any updates, it is simply the okayest game I have every played.

    It is no longer launch day. I have been through the story mode three separate times in order to customize a mii for each playable mode of the game (a long driver for stroke play, a max speed hard hitter for speed golf, and a well-rounded mii for all purpose play). And three separate times I have been sorely disappointed by the prospect of what could have been, in the face of what actually is.

    There is simply not enough to do. There are three game modes, and there is the story mode, and there is the barely functional online play. That's it. Two of the game modes use the same courses, so by the end of day one, you'll have completed the story, and played through each course at least 3 times. And then there's battle golf, but even that loses it's lustre when you realize that the easiest way to win is to shoot last and simply aim for holes that no one is fighting over.

    There are plenty of characters to choose from, so that's a plus, until you realize that the only difference between characters is yardage, and the rest of the character stats. Draws and fades are mechanics of the past, shot loft is no more. Each character hits the ball straight, with only slight variances occurring due to your spin or control stats.

    The swing meter has been simplified from 3 button presses to 2, and while I don't exactly hate the new system, it does become quite irritating when you feel like you've lined up a perfect shot, only for the randomness of the shot accuracy to kick in.

    Course designs are pretty bland. I understand no one is buying a mario golf game because of how nice the courses look, but they're lacking any sort of character. And the final course which I won't spoil for you here seems like it's unfinished with blurry textures and unclear OB spots and all sorts of little quirks compared to the other, more fleshed out courses.

    Online is fine, considering Nintendo's stupid policy of leaving ethernet ports out of their consoles. Good luck managing to keep 4 players around for a full game though.

    Basically, the TLDR of this review is... it feels like the franchise took a step back with this installment. Yes, it is fun. Yes, I've played every day since it came out and I have a good time with it. But that's because I'm a sucker for punishment and I really enjoy golf games. But there are so many minor things wrong with this game that I can't in good conscience give it a 7 anymore.

    For instance:
    -No tournaments
    -Few game modes
    -No saved replays
    -Terrible camera angles
    -No leaderboards
    -No shot trajectory line
    -Incomplete story mode

    I like the game, and I like the fact that DLC is coming, but I hate the modern practice of rushing out an incomplete game (which this is) and finishing it later over time through DLC. Thankfully it's not paid.

    If you like golf, get it. It's only going to get better with DLC and updates. Otherwise, pass on it.
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  8. Jul 14, 2021
    6
    This game is more like traditional golf with Mario elements. It's not as wacky. Some ppl say the courses are boring, but I don't think that's accurate. They are laid out so that skillful play is rewarded...like curve shots, wind and slope assessment etc...and that would all be great...if not for the gimped golfing mechanics.

    For example-- get stuck up against a wall or bunker? Too bad,
    This game is more like traditional golf with Mario elements. It's not as wacky. Some ppl say the courses are boring, but I don't think that's accurate. They are laid out so that skillful play is rewarded...like curve shots, wind and slope assessment etc...and that would all be great...if not for the gimped golfing mechanics.

    For example-- get stuck up against a wall or bunker? Too bad, there is no lob shot like irl golf. Can't pop a ball up over a hill, too bad. Are you aiming at a tree, wall or obstacle? You won't know it, because the aiming indicator is non existent.

    Wind mixed with elevations makes zero sense when aiming for the flag.

    Playing online, need to quit? Too bad, now you can't play online again until your penalty for quiting is served.

    It's these omissions, mixed with the more realistic approach to golf that makes it frustrating. If you're going for real life golf sim mechanics and physics, then for f sake-- put in all the golf manoeuvres like lob shots! Jeez...

    This game is so close to a birdie... But scores a bogey for now. Let's hope FREE DLC will fix it.
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  9. Jul 7, 2021
    6
    I have always been a huge fan of the mario golf series so I was super excited for this new entry. The game mechanics do work great but the story mode was very disappointing which makes replay value super low. Once you finish it there is not much else to do and leaves you Mii overpowered if you go against others. Sure playing regular rounds of golf and speed golf is a great new edition butI have always been a huge fan of the mario golf series so I was super excited for this new entry. The game mechanics do work great but the story mode was very disappointing which makes replay value super low. Once you finish it there is not much else to do and leaves you Mii overpowered if you go against others. Sure playing regular rounds of golf and speed golf is a great new edition but there isn't really much else to offer. There is only 6 courses once unlocked which is super disappointing considering other entries had a lot more variety and more courses. This one is better left for a huge sale. Expand
  10. Jul 4, 2021
    5
    Que mal juego de mario. Yo creo que es el peor de todos los juegos de golf de Mario.
  11. Jan 5, 2022
    7
    Mario Golf: Super Rush provides a worthwhile golfing experience featuring Mario themed characters, courses, and mechanics. The title does convey a bit of a mid budget aura, animations and character movement are a bit underbaked and the visuals can be unpolished at times. With that said, the core golfing is generally quite good, and has sufficient depth to be engaging without alienatingMario Golf: Super Rush provides a worthwhile golfing experience featuring Mario themed characters, courses, and mechanics. The title does convey a bit of a mid budget aura, animations and character movement are a bit underbaked and the visuals can be unpolished at times. With that said, the core golfing is generally quite good, and has sufficient depth to be engaging without alienating casual players.

    The single-player campaign included in Mario Golf: Super Rush, while enjoyable, certainly doesn't live up to it's potential and is quite uneven. The difficulty curve is strangely implemented, certain challenges can feel insurmountable, while others require very little effort. The mode features a variety of different hub areas, but there isn't much reason for them to exist as there's no meaningful interactions or gameplay that takes place in them. There are a few boss fights included, and while these are pretty fun, they're for some reason all jammed together at the end of the game instead of being peppered throughout the duration of the experience. The story itself has a bit of promise at the start, but meanders and sputters out without any real memorable events having taken place. The mode at the very least does serve as a decent enough tutorial, but beyond that there isn't much to say about it.

    The multiplayer is certainly the main course here, and includes enough locales and characters to feel like a full experience. I really enjoy the new Speed Golf mode, running through courses as the different characters is quite a nice change of pace from the more plodding pace of the standard golf. Online works fairly well, though it certainly isn't the smoothest experience around, with local play functioning quite well and providing sufficient customizability.

    Music and visuals are functional but not exactly exciting. The game does look quite nice at times, but never really reaches the heights of Nintendo's main series Mario titles. The music is fairly generic, but is energetic enough and doesn't detract from the experience much.

    Mario Golf: Super Rush is a casual friendly golf title that I enjoyed my time with, though I do recognize a general lack of polish that really shouldn't be present in a Nintendo published Mario game.
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  12. Jul 7, 2021
    6
    Un título divertido pero con carencias, solo constan de 6 entornos con 18 hoyos cada uno, los cuales se hacen repetitivos al poco tiempo, el modo "Rush" no se nota muy trabajado y creo que desaprovecharon el tiempo que podrían a ver invertido en añadir un creador de mapas que daría infinidad de horas al título, en definitiva el juego entretiene pero no termina de convencer.
  13. Jul 13, 2021
    2
    If you've played any other recent sports series game from Nintendo, you know what to expect here. They took something sports, made it bad, added gimmicks for kids, and then tacked on a top shelf price tag. The physics aren't good, the gameplay is boring even for golf, and the modes are just obnoxious. Adventure mode is just really annoying. So much time is wasted running. Running aroundIf you've played any other recent sports series game from Nintendo, you know what to expect here. They took something sports, made it bad, added gimmicks for kids, and then tacked on a top shelf price tag. The physics aren't good, the gameplay is boring even for golf, and the modes are just obnoxious. Adventure mode is just really annoying. So much time is wasted running. Running around the maps, running around the links, just lots of running. The load times are a bit much for how little is here and you get really sick of watching CPU players play through a hole and either get hole in ones and birdies or 6-8 strokes on a hole that takes them forever to complete. You can't skip CPU players, you have to watch them.

    I really miss Mario Golf Toadstool Tour. I played that a lot and it was one of Nintendo's best sports titles but instead of modernizing that, they continued their Mario Sports trash series where the gimmicks are 90% of the game and everything that makes the sport what it is, is just not good.

    I can't enjoy this, definitely can't play this for longer than 20 minutes without being bored or annoyed so I can't say how much is here but it feels empty. Is 2 harsh? Maybe, but I really did love Nintendo's sports titles back in the Gamecube generation. Even GBA had some decent titles but come on Nintendo, if you're going to make a sports game start with a good sports game. You can still do gimmicks but give me something I want to come back to.
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  14. Aug 8, 2021
    6
    People seem to hate on XC golf, but I like it. It provides a challenge to the golf formula. Overall though, the game is a shell of the GameCube and N64 versions. The story mode is a drag with RPG elements half-baked in. Graphics are meh. Speed and battle golf aren't nearly as fun as they were thought of to be.
  15. Sep 29, 2021
    3
    idk i guess it has potential? i only got it recently but i've pulled a muscle in my shoulder playing it because it takes so much effort to hit it if you're using motion controls. speaking of the motion controls they are absolutely **** i didn't really expect better since it IS a switch game and joycons have always had **** motion controls, but it shouldn't take me an extra 20 seconds inidk i guess it has potential? i only got it recently but i've pulled a muscle in my shoulder playing it because it takes so much effort to hit it if you're using motion controls. speaking of the motion controls they are absolutely **** i didn't really expect better since it IS a switch game and joycons have always had **** motion controls, but it shouldn't take me an extra 20 seconds in SPEED MODE to hit the ball. half the time it wont hit the ball till ive swung 20 times, other times it thinks the joycon is pointed out when ive got it 180 degree angle down. and again, it shouldn't be this hard to hit a ball at full power. sute i'm just a weaker bodied adult but think of the kids. kids arent as strong as you. they could end up hurting their muscles from swinging so hard too. and as others have added, content is brief and eventually boring unless you play this big long mii story mode thing which... is boring. if im being dead honest its boring. not worth the play if anyone reading's considering it. Expand
  16. Jul 3, 2021
    5
    I feel like It's a bit too boring for my liking. The courts have barely any personality, It's lacking a bit of content and the adventure mode isn't anything to write home about. Mario Golf: World Tour was way better than this because it had more content, had allot of personality and wasn't lacking at all. Super Rush just feels like another cash grab from Camelot that's lacking in allot ofI feel like It's a bit too boring for my liking. The courts have barely any personality, It's lacking a bit of content and the adventure mode isn't anything to write home about. Mario Golf: World Tour was way better than this because it had more content, had allot of personality and wasn't lacking at all. Super Rush just feels like another cash grab from Camelot that's lacking in allot of ways. But, as they always say, free updates. To be honest, It's not bad. I feel like It's a great way to make people come back to the game. The problem is they barely do anything with the base game and fix up the rest with updates. Expand
  17. Aug 30, 2021
    4
    I have absolutely no idea what is going on over at Nintendo but this...it ain't it champ. What an empty game. Mechanics are boring and the game is far too easy. AI is a joke. The multiplayer is atrocious. What is even the point. The most money I have wasted in quite a while. If it ever gets better will update. But at the moment I cannot in good faith recommend this game to anybody at the moment.
  18. Oct 24, 2021
    4
    I was very disappointed at this game. Years I was waiting for a good new Mario Golf and when it finally came to be it was a half-assed games-as-a -service attempt. You barely have any content asides from a mediocre RPG-single player story mode and you can't even level up your Mii outside the story with Stroke plays and such. Heck you don't even have a tournament mode.
    There was hardly
    I was very disappointed at this game. Years I was waiting for a good new Mario Golf and when it finally came to be it was a half-assed games-as-a -service attempt. You barely have any content asides from a mediocre RPG-single player story mode and you can't even level up your Mii outside the story with Stroke plays and such. Heck you don't even have a tournament mode.
    There was hardly anything to unlock like Characters via Matchplay or gaining points by doing Tournaments to unlock new course. We don't have Ring shot or Minigolf as well. Sure I'm glad we also didn't get Slot Golf but I would hardly call this a game whatsoever. This is just another example of how Nintendo fails to make a good game for not taking it serious enough because it isn't a mobile money machine.
    Further WHY THE HECK MAKE BALL CONTROL RANDOM NOW? in older installments you had to have some kind of skill to make sure the Ball fly's straight and where you want it to land but noooooo this time it has to be random, prolly to better appease casual players but even back then, all you had to do is time you button press well to get the optimal control what's so hard about that that casual players need to be pampered with randomness to not be overwhelmed. This game could have been good but with such a development failure of course it will sell even worse once word got out and puts in the final nail in the coffin for this "unrentable" franchise. If your a company that long on the market you should feel an obligation to maintain your franchises good standing for at least every "Generation" your on the market, even if it isn't the big selling product but for keeping a positive image and to have continues relevance. There is always a smaller but passionate market that you shouldn't sour your relation towards.
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  19. Oct 11, 2021
    0
    wiki anchored text

    https://www.wikipedia.org/ THE BALL TRAJECTORY DOESN'T CHANGE WHEN SWITCHING CLUBS. YOU HAVE NO IDEA IF YOU ARE GOING TO CLEAR OBSTACLES OR NOT. THEY USED TO HAVE THE C-STICK TO ZOOM ACROSS THE TRAJECTORY LINE WHICH IS GONE. TAUNTING... WHICH WAS IN THE N64 AND GC GOLF GAMES IS GONE. RUSH GOLF IS ABSOLUTELY BROKEN. IF YOU'RE A SLOWER CHARACTER IT'S AN AUTOMATIC
    wiki anchored text

    https://www.wikipedia.org/

    THE BALL TRAJECTORY DOESN'T CHANGE WHEN SWITCHING CLUBS. YOU HAVE NO IDEA IF YOU ARE GOING TO CLEAR OBSTACLES OR NOT. THEY USED TO HAVE THE C-STICK TO ZOOM ACROSS THE TRAJECTORY LINE WHICH IS GONE. TAUNTING... WHICH WAS IN THE N64 AND GC GOLF GAMES IS GONE. RUSH GOLF IS ABSOLUTELY BROKEN. IF YOU'RE A SLOWER CHARACTER IT'S AN AUTOMATIC LOSS. THEY TOOK
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  20. Oct 24, 2021
    7
    This game is honestly kinda disappointing. I thought they would do something interesting seeing how many modes there are in the game. But instead they just did a tennis aces kinda game. Plus the difficulty goes up from 0 to 100 really quick.
  21. Nov 13, 2021
    0
    Absolutely awful compared to the N64 version that I played as a kid. There wasn’t a single redeeming feature. The swing mechanics are so basic that it’s impossible to hit a bad shot, drives go the same distance no matter what you do, you can get backspin out of the rough, clubs selection seems to make no difference. It bears zero resemblance to golf at all. The worst part had to be the inAbsolutely awful compared to the N64 version that I played as a kid. There wasn’t a single redeeming feature. The swing mechanics are so basic that it’s impossible to hit a bad shot, drives go the same distance no matter what you do, you can get backspin out of the rough, clubs selection seems to make no difference. It bears zero resemblance to golf at all. The worst part had to be the in game match play though, where my opponent holed out from the fairway no less than 5 times in one round! They were at least 15 under for 12 holes when the match finished… an embarrassing game & a waste of £50. Played once and will never do so again . Expand
  22. Jul 11, 2021
    4
    Mario Golf: Super Rush is an empty husk of a game and the epitome of Nintendo's long and relentless journey towards making all of their games as soulless as possible.

    The adventure mode is horrendously bland and pointless, it's linear to the point where you question why they even put all the time and effort into making it if all you do is travel from A to B to C and play the same
    Mario Golf: Super Rush is an empty husk of a game and the epitome of Nintendo's long and relentless journey towards making all of their games as soulless as possible.

    The adventure mode is horrendously bland and pointless, it's linear to the point where you question why they even put all the time and effort into making it if all you do is travel from A to B to C and play the same courses over and over. The only things to do besides playing courses to reach the extremely anticlimactic ending is: talk to nameless Mario brand characters who say words, all of which are instantly forgotten, play practice missions which actually teach you some techniques but at the cost of doing them over and over until you memorize how to hit the shots as wanted, or buy gear at the stores which are completely useless unless they are the gear for the specific course you are about to play next in the plot. Speaking of plot, the story is eye-wateringly contrived and miserable. You drift apart from the only friends you have in the world to follow the whims of some nameless god in order to beat some sort of evil snow thing, but it really doesn't matter, by the end you will have forgotten why you did any of this and you are rewarded with nothing beyond some text on the screen trying to convince you that you did something meaningful, but you have not.

    The golf is almost fine but still manages to be bad. The accuracy for each shot is not only randomly determined but also predetermined, so you get the worst of all worlds. You can't know how your shot's accuracy will line up when you hit it, but if you restart the match, now you do. Scoring a birdie/eagle/albatross/hole in one is rewarded with your character doing a spin and smiling or something, there are only two animations and neither are that congratulatory. This actually lines up pretty well with the fact that if you are running on the course, you will not be able to see any impressive shots you make, and there are no replays. If a ball falls into a hole and no one is there to see it, does it even matter? The accuracy shift, the redline of the shots, also doesn't matter. The wind hardly matters. Club choice depending on terrain doesn't matter. Just hit the ball to the next spot so that you can hit the ball to the next spot.

    This is a bad video game and no one should play it. Actually, it's worse than that. It's a competently made video game that has no point in existing, other than to cause distress and regret. I write this review to try to cope with the fact that I spent sixty dollars to play an awful golf game by the developers who made Advanced Tour.
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  23. Jun 26, 2021
    3
    I want to preface this with saying I’m a big Toadstool Tour fan. I love how much personality the characters have with their animations and the silly things you can make them say. I love the level of control and accuracy you have that’s easy to understand and figure out. You’re able to control where on the ball you hit and able to put a topspin or backspin or even stronger variants. SuperI want to preface this with saying I’m a big Toadstool Tour fan. I love how much personality the characters have with their animations and the silly things you can make them say. I love the level of control and accuracy you have that’s easy to understand and figure out. You’re able to control where on the ball you hit and able to put a topspin or backspin or even stronger variants. Super shots felt important and needed to be managed carefully. The aim of your shots are easy to figure out because you can follow the path of the shot and change it depending on the whole arc, giving fantastic control to the player.

    Super Rush falls short of every single one of these. Character animations are practically dead and there’s no way to make snarky comments when others are shooting. The time I spent with the game I tried to parse how to simply put a backspin on my shot, and the game just doesn’t tell you anything. The game pretends to give you control over putting a spin on the ball, but then rng kicks in and it’ll change what your spin is regardless of your input. Different clubs don’t seem to change shot arcs but instead just change distance, something you can already do with any club. Aiming is an absolute mess, your only tools are a birds eye view that doesn’t show depth at all and a “first person” aiming mode that barely controls at all.

    I would comment on the extra modes, but with how the game controls on the basest levels it just isn’t worth even getting into them. There’s a few neat multiplayer ideas but the single player possibilities are so sparse compared to the tournaments and challenges of older games. It’s to such an extent I don’t think the game could get course corrected even with patches, something that shouldn’t even be a requirement to ask for. As much as I want a good new Mario Golf game, this isn’t it. I’d recommend finding a copy of Toadstool Tour instead.
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  24. Jun 29, 2021
    4
    A shallow hollow imitation of the Mario Golf gameplay. The new swing system not only removes the timing based aspect of the game. It also removes any real penalty for making a bad shot.

    Stuck in some sand? Crack out the 1 Wood and smack it to the green, no problem. The whole concept is built on a risk/reward system but it simply doesn't work. The risk is microscopic and the reward is
    A shallow hollow imitation of the Mario Golf gameplay. The new swing system not only removes the timing based aspect of the game. It also removes any real penalty for making a bad shot.

    Stuck in some sand? Crack out the 1 Wood and smack it to the green, no problem. The whole concept is built on a risk/reward system but it simply doesn't work. The risk is microscopic and the reward is huge.

    People defending this gameplay mechanic, heck, I even defended it at one point. It's not worth defending. It basically removes the whole point of golf, it removes learning the clubs, knowing how to handle each situation. It's all gone. You just smack it and hope for the best. The game simply wont allow you to mess up. It's the worst thing to possibly happen to Mario Golf cos it ruins every single aspect of the game. The skill element, the planning element, the timing, the importance of each club, it's all gone. if you think I'm exaggerating, you haven't played the game enough, or haven't dared to experiment. The only thing that comes out unscathed really is the putting.

    At the most it's a system you can tolerate but I highly doubt people familiar with the series can honestly say this is the right direction for the series. And it's not just me. My dad bought a Switch JUST for this game cos he loves the series so much. And after a day, he was saying he's thinking of selling it. He's 60 and even he hates it, it's sad.

    I can't believe how much they messed up Mario Golf here. It's a shallow, hollow shell of a game and I reckon it'll forgotten about by most in a month or two. And top it all off, it barely has any content or side modes. No ring shot, club slots, challenges, vs matches, win records, leaderboards. Nothing. it's almost comparable to Mario Tennis Ultra Smash and that's just sad.

    The worst Mario Golf game.
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  25. Jun 27, 2021
    2
    I've been playing this since launch.I have been waiting for this game forever. I have to say this game is the worst in the series the game mechanic are watered down.They think people just want to chase the ball around or something.Disapponting to see such a beloved franchised get shafted by nintendo.
  26. Jun 27, 2021
    2
    I miss the times when Nintendo released finished games. This game works, but it's bland. It just feels like they didn't have the budget to make a really good new golf entry, which is such a bummer. Releasing free DLC over time just doesn't work for me.
  27. Jun 28, 2021
    4
    What a downgrade... Take everything you know and love about other mario golf titles and remove the creativity and fun. What you're left with is the generic, sterile, and boring golf game I've ever played. It feels more like wii sports golf with added mario characters.
  28. Jun 26, 2021
    5
    The game doesn’t feel done. There aren’t any modes for unlocking characters and there isn’t a tournament mode… which is kind of crazy because, it’s golf. You can play one tournament early in story mode (adventure mode), but all other locales, with their courses, do not have tournaments for one reason or another. Even the NES Mario Golf game from 30 years ago had a tournament mode. TheThe game doesn’t feel done. There aren’t any modes for unlocking characters and there isn’t a tournament mode… which is kind of crazy because, it’s golf. You can play one tournament early in story mode (adventure mode), but all other locales, with their courses, do not have tournaments for one reason or another. Even the NES Mario Golf game from 30 years ago had a tournament mode. The graphics are amazing, Adventure mode is generally good albeit short considering it’s the main non-multiplayer draw to the game. I finished it in about 8 hours. That’s not great for a $60 game. There’s a lot of empty, go-nowhere dialogue with open world bystanders in Adventure mode, but the writing isn’t bad, and sometimes worth a chuckle. Nintendo’s spin on adding a speed element with fun battle mechanics is a breath of fresh air and pretty well executed. At the end of the day, until some more meat is hopefully put on the bones via supposedly free updates, it’s unlikely this is where I’ll be spending many gaming hours unless my kids ask me to play with them. The game, as-is, is certainly worth playing, but it’s not $60 worth of game. Maybe only half that. Maybe… Expand
  29. Jun 30, 2021
    6
    As far as mechanics go, this game is a blast to play. I would have liked more of a penalty for poorly-timed button presses during swings, but overall the controls feel great and the physics perform admirably. One of the things that impressed me is how quickly this game loads up!

    As far as content...this game feels pretty bare compared to something like Mario Golf: World Tour on the 3DS,
    As far as mechanics go, this game is a blast to play. I would have liked more of a penalty for poorly-timed button presses during swings, but overall the controls feel great and the physics perform admirably. One of the things that impressed me is how quickly this game loads up!

    As far as content...this game feels pretty bare compared to something like Mario Golf: World Tour on the 3DS, which had all sorts of compelling game modes/challenges to play solo or online. The "Adventure Mode" is extremely lacking in its pacing, cohesion, and execution. It starts off OK, but there are just too many missteps. Online play is fun, but feels like something thrown in at the last minute. Why is there no Mii progression in online play or solo challenges?? Why are there no online tournaments?? I could go on and on about ways this game could have been great. Maybe they have some things lined up for the future. But as it is, it's currently just OK. And that's a bummer because I was really looking forward to this game.
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  30. Jun 28, 2021
    3
    Truly a waste of 60 USD
    I would say wait til this game goes on deep discount but nintendo 1st party games never do
    This game fails at being a fun golf game or a competent golf game. Some how the developers made a game that lacks as much fun of a PGA on a Sunday after or the seriousness of a Golf with your Friend tournament. They could have done a Golf With Your Friends silly game or a
    Truly a waste of 60 USD
    I would say wait til this game goes on deep discount but nintendo 1st party games never do
    This game fails at being a fun golf game or a competent golf game.
    Some how the developers made a game that lacks as much fun of a PGA on a Sunday after or the seriousness of a Golf with your Friend tournament.
    They could have done a Golf With Your Friends silly game or a serious PGA golf game. But they failed at both. They pin marker is never right, the trees suck the speed and velocity out of any ball that comes near them, there are no fun short cuts or hole in ones yet they want you to hit up a cliff using a tornado. With Mario Tennis you had serious tennis and power up tennis with Mario Golf you someone don't get ether.
    Nintendo should apologize to consumers who purchased this crapfest
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Metascore
70

Mixed or average reviews - based on 110 Critic Reviews

Critic score distribution:
  1. Positive: 44 out of 110
  2. Negative: 1 out of 110
  1. LEVEL (Czech Republic)
    Feb 17, 2022
    60
    Speed Golf is undoubtedly the main attraction of the game and it is a pity that other modes aren´t also so good.
  2. Ninty Fresh Magazine
    Dec 3, 2021
    75
    It’s great to see Mario Golf back with some great new modes to play but changes to the gameplay take the series one-step forward and two-steps back. [Issue #4, p.53]
  3. Nintendo Force Magazine
    Oct 7, 2021
    90
    In all, it's incredible, and a great purchase for fans of past installments. [Issue #54 – September 2021, p. 67]