User Score
8.7

Generally favorable reviews- based on 6 Ratings

User score distribution:
  1. Positive: 5 out of 6
  2. Mixed: 0 out of 6
  3. Negative: 1 out of 6
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  1. Jun 7, 2023
    3
    I've played through the game 3.5 times. I've seen all that there is to see and regret playing again after the first 1,5 endings.
    To begin with the game has great voice actors, but doesn't use them at all. It seems as if death is a commonplace thing in the game world when, after a murder and after a sentence or two, no further comment or change in the emotions of a character follows which
    I've played through the game 3.5 times. I've seen all that there is to see and regret playing again after the first 1,5 endings.
    To begin with the game has great voice actors, but doesn't use them at all. It seems as if death is a commonplace thing in the game world when, after a murder and after a sentence or two, no further comment or change in the emotions of a character follows which sadly doesn't create personal ties with anyone at all.
    Choices as such are also very limited. A real "decision" is usually only made when it is obvious that a person's survival is at stake. All other options always lead to the same result and usually do not even provide any added value. In general, it is very striking how many occupational therapies the game offers the player. There are 3.5 relevant game elements, with the 0.5 coming from the volume control, which offers no story relevance but can still be used somewhat usefull. On the other hand, I found 4 different occupational therapies, one of which is even mentioned in the tutorial and makes sense until you realize that you neither need it nor can use it in many places and is just there so you can play while the story happens. That brings me to the last aspect, the story. The concept of the game suggests endings based on the player's decisions. There are 3 endings, 2 of which are the same except for a few lines of text... It would be best compared to a story advent calendar, where every decision must not have any influence on other parts of the story. There really isn't any replay value. Although you might miss a few nice lines of text due to the deaths of important characters, the game explains everything to the end anyway. You might not know the exact reasons because of this, but the characters only provide insights into their story anyway to bring you closer to the characters, which for the reasons mentioned hardly means anything.
    25€ doesn't justify this "novel". This is no game if all your options are just for show. I only tried different endings because the game suggested the possibility for different endings, but alas no such things existed and I wasted 5 hours for nothing.
    It still is a okayish game if you expect a novel type game with almost non existing actual gameplay and irrelevant choices.
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No score yet - based on 2 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 2
  2. Negative: 0 out of 2
  1. Jun 12, 2023
    70
    Killer Frequency is a clever slasher puzzler that is well worth the time. Horror fans will get a lot out of its knowledge of the genre as a whole, and its fresh take on telling a slasher story means that even within its tropes there's still something to find. It doesn't always land, and the Switch version does have the odd issue, but Killer Frequency is bloody good fun.
  2. Jun 1, 2023
    80
    Killer Frequency is an absolutely marvellous meeting of vision and execution that is engrossing from start to finish. It deftly manages to balance tense thrills with self-aware campiness, echoing the best traits from 1980s slasher movies. Problems unique to the Switch version aside, the fresh and unique qualities of the Killer Frequency experience still come through loud and clear.