Metascore
57

Mixed or average reviews - based on 5 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 5
  2. Negative: 1 out of 5
  1. May 15, 2026
    60
    The boss designs are stunning, but the creator's name in the title led us to believe this would be the case. Three attack paths for enemies and the requirement to leave a block card are an interesting twist on the genre, but in the long run, it becomes tedious. When it comes to cards, quantity is more important than quality.
  2. May 12, 2026
    75
    While on the gameplay side the dungeon-crawling meets deckbuilding works nicely, the game’s creative direction (or lack thereof) makes it tougher to whole-heartedly appreciate.
  3. 0
    So we’ve got a game that has zero respect for aesthetic traditions, gameplay that is no more than a shallow grind, and a game about Japanese demons that somehow fails to be interesting to a guy that has a library shelf filled with books about yokai, yurei, oni and the rest. What an intolerable disgrace this is to video games as an art form.
  4. Apr 23, 2026
    70
    Tsukuyomi is an odd duck of a game. As an off-brand Shin Megami Tensei card battler, it's pretty fun, despite some obvious balance flaws and a low budget. The story isn't anything great, but it was enough to bolster the gameplay, and I had a good time playing through the main story. For a game that prides itself as being the work of Kazuma Kaneko, the AI-bloated art style deeply detracts from the experience. It's a fun enough experience, but it has enough warts that it can be tough to recommend.
  5. Apr 23, 2026
    80
    For JRPG fans who are looking to dip their toes into the vast deckbuilding roguelike genre, Kazuma Kaneko's Tsukuyomi is a fantastic first step. It has plenty of familiar elements and gameplay loops, in part because of its common roots in the DRPG genre, and because of many deliberate design choices. It is not a two-way street, though, and fans of pure deckbuilders might be annoyed that they can handpick their deck each run. It does, however, make Tsukuyomi stand out in an oversaturated genre, and this more than makes up for its repetitive nature. It is a refreshing mix of old and new: a monster-collecting JRPG and a deckbuilder. This blend creates a highly unique experience; one that's easy to recommend.