Hindsight 20/20: Wrath of the Raakshasa Image
Metascore
  1. First Review
  2. Second Review
  3. Third Review
  4. Fourth Review

No score yet - based on 2 Critic Reviews Awaiting 2 more reviews What's this?

User Score
tbd

No user score yet- Awaiting 3 more ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: Hindsight 20/20: Wrath of the Raakshasa is a 3D third-person action RPG that allows you to fix your mistakes from past playthroughs and relive them for vastly different gameplay and story experiences. Your choices and actions have meaningful consequences that allow you to discover the powerHindsight 20/20: Wrath of the Raakshasa is a 3D third-person action RPG that allows you to fix your mistakes from past playthroughs and relive them for vastly different gameplay and story experiences. Your choices and actions have meaningful consequences that allow you to discover the power of your morality. Expand
Score distribution:
  1. Positive: 1 out of 2
  2. Negative: 0 out of 2
  1. 80
    Hindsight 20/20: Wrath of The Raakshasa brings a much welcome Indian touch to the gaming universe, in a very well made action adventure in which your choices really matter. Moreover, hard moral decisions that don't have a judgment to follow make this game different every time you play it.
  2. 65
    Hindsight 20/20 - Wrath of the Raakshasa largely meets its goal of meaningful choice, which is impressive. However its ability to hold your interest while it does so is up for debate. There are a lot of good ingredients here, but they aren’t always mixed together in the most interesting way. Ultimately the mechanism whereby you experience the best of what Hindsight has to offer, is extremely repetitive and not very interesting. The combat system itself is good and the difference in playstyle between lethal and non-lethal is excellent, but it rarely does anything significant with encounters. If you can put up with what feels like the same fight over and over again, there’s something cool here, but that repetition can be a bit of a hurdle, and then another, and another.
Score distribution:
  1. Positive: 0 out of 1
  2. Negative: 0 out of 1
  1. Dec 17, 2021
    6
    There’s something both exciting and sometimes heart-breaking when you get to play early versions of games and get filled in on what they wantThere’s something both exciting and sometimes heart-breaking when you get to play early versions of games and get filled in on what they want to be and then see them finally released some time later. Hindsight 20/20 is such a game for me, one I thought had terrific potential when I saw it at PAX East last year. The concept of needing to make choices both in the story and in how you fight your foes changing the world around you, and even altering the outcomes you can reach, is a smart one that somewhat connects. Where the cracks begin to show is in the game’s combat, though both the more noble blue and deadly red skill sets you can use do have their merits and potential for visual flair. The issue is just that for me there was nothing pulling me to play things one way or another in combat, leaving me to be satisfied fighting in either style that suited me and not terribly compelled to risk anything switching to the other. Even the story beats where you can make a choice of consequence felt a bit flat as I never really felt invested in the game world or the people I’d be affecting. Lay in combat that doesn’t look too bad but gets repetitious relatively quickly and there are absolutely some glimpses at what could be great here, but nonetheless a general feeling of missed potential as well.

    https://www.nindiespotlight.com/2021/09/mini-reviews-september-10th-edition.html
    Expand