User Score
6.0

Mixed or average reviews- based on 36 Ratings

User score distribution:
  1. Positive: 18 out of 36
  2. Negative: 12 out of 36
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  1. May 12, 2020
    5
    Sadly, this one just didn’t make me care. The subject matter was interesting but if just felt like something was missing.
  2. Mar 27, 2022
    0
    I created a Metacritic account just to warn others about this awful, awful game. The entire game consists of going from room to room, pointing at everything everywhere until something glows, then zooming in on it and turning it around. Rinse and repeat for a measly 55 minutes. That's literally the entire game. Nothing ever happens except a woke teenage love story cliché that had me rollingI created a Metacritic account just to warn others about this awful, awful game. The entire game consists of going from room to room, pointing at everything everywhere until something glows, then zooming in on it and turning it around. Rinse and repeat for a measly 55 minutes. That's literally the entire game. Nothing ever happens except a woke teenage love story cliché that had me rolling my eyes. It's basically a "look meticulously through a storage room of just tons of old junk" simulator. Ultimately, you click on a random notebook and it fades to black with a short voiceover and the game is over before anything ever happened... yet IGN gave this a 9.5 probably because it's WOKE! Expand
  3. Oct 29, 2021
    8
    Absolutely worth the $4 I paid for a two and a half hour short story. Not worth a penny more. Don’t read anything about it – and play it alone, in one sitting, in the dark. Nails the 90s vibe, with the exception of the vocal fry of Sam. (This way of talking literally didn’t exist then.)
  4. Jun 18, 2021
    10
    If you have a photo of Anita Sarkeesian on your wall that you throw darts at, you will detest this game for its socially progressive narrative. Everyone else will find it profoundly moving.
  5. Apr 4, 2021
    3
    Extremely boring and dull. I don't get the point of the suspense build up if nothing actually happens.
  6. Jul 19, 2020
    6
    The game intentionally misleads you a lot. That’s fine when there’s a payoff. Here, it just left me scratching my head. This game is a subtle, personal story about someone in their 20 reflecting on their teenaged years (it’s mildly pretentious). The suspense vibe the game builds up is pointless, distracting and unfulfilling. Edith Finch is a masterpiece of this genre. Gone Home is prettyThe game intentionally misleads you a lot. That’s fine when there’s a payoff. Here, it just left me scratching my head. This game is a subtle, personal story about someone in their 20 reflecting on their teenaged years (it’s mildly pretentious). The suspense vibe the game builds up is pointless, distracting and unfulfilling. Edith Finch is a masterpiece of this genre. Gone Home is pretty forgettable. Expand
  7. Jun 21, 2020
    0
    This review contains spoilers, click expand to view. Was sold a ghost story but received a boring tale about coming out of the closet... Wasn’t challenging at all. Can’t even call this a puzzle game. It sucks! Wish I could get my money back. Expand
  8. May 2, 2020
    9
    It’s a good game, but the strongest argument for playing it is how many people seem to hate it. Turns out the one thing guaranteed to offend gamers is a story that’s outside their experiences
  9. Dec 28, 2019
    10
    This is not for everybody. You will rank this game very high, or very low.

    What looks like a 3rd person point-and-click adventure is actually an interactive novella, which you piece together from clues scattered around the house. There are no action sequences in the game, no real puzzles, you will not get stuck, and it becomes obvious pretty soon what you need to look out for to
    This is not for everybody. You will rank this game very high, or very low.

    What looks like a 3rd person point-and-click adventure is actually an interactive novella, which you piece together from clues scattered around the house.
    There are no action sequences in the game, no real puzzles, you will not get stuck, and it becomes obvious pretty soon what you need to look out for to proceed with the story.
    The "challenge" of the game is to keep up with the story threads and the timeline they present - though it makes no difference to your ability to advance in the game, only in your ability to enjoy it.

    Ultimately, whether you like the game comes down to whether you like the story and empathize with the characters. Gone Home makes it easy, by being very well told. keeping you exited about what will happen next, fearing for dark turns and the well-being of the characters. But it is not everybody's cup of tea.

    If you are a traditional value person, in video games or otherwise, you probably will not like this. If you want something different, and can enjoy what feels like a more personal story, told in an unconventional way, this is for you.

    Considering how often I had to save the world (or a MacGuffin) from a villain with simple motivations, along with Night in the Woods, this is the best narrative experience I had with a video game.
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  10. Jan 7, 2019
    8
    Not a game, but an intensely emotional piece of interactive fiction. Tells a lot by showing little. Its value would diminish quickly if it were longer, but for a short game that can be completed in one long sitting, it's very much worth playing.
  11. Oct 8, 2018
    3
    Gone Home features a great reminder of what the 90's felt like and has tremendous voice acting. Apart from that, the exploration gets pretty dull once you've picked up the umpteenth identical cup or toilet paper roll, and the story is incredibly boring and hard to piece together; vague clues and tidbits throughout the house seem like artificial pandering of the game's short length, asGone Home features a great reminder of what the 90's felt like and has tremendous voice acting. Apart from that, the exploration gets pretty dull once you've picked up the umpteenth identical cup or toilet paper roll, and the story is incredibly boring and hard to piece together; vague clues and tidbits throughout the house seem like artificial pandering of the game's short length, as you'll likely need to play it again just to ask, "Wait, what did I just read?". Coupled with a terrible cliffhanger ending and no redeeming moral qualities to the characters, and you've got a game that's only good if you REALLY want to re-live the 90's. Expand
Metascore
88

Generally favorable reviews - based on 5 Critic Reviews

Critic score distribution:
  1. Positive: 5 out of 5
  2. Mixed: 0 out of 5
  3. Negative: 0 out of 5
  1. Oct 23, 2018
    90
    Ultimately, Gone Home is the same game no matter what platform it is played on. It brings the same emotions, anxieties, and intrigue to the table now as it did years ago. There is no denying, however, that the versatility offered by the Switch version fits the calm nature of the walking sim, whether it is played docked or not—plus it’s just plain cool to experience the story in such close quarters.
  2. Sep 19, 2018
    90
    It’s quite amazing what Gone Home was able to accomplish through minimal action and a highly believable, immersive setting. It still resonates even after all these years — and not many games have accomplished what it has in terms of a slice-of-life, heartfelt story that comes together in a realistic environment.
  3. Sep 19, 2018
    75
    Recommended for people with detective spirit, explorers or voyeurs. For those who do not look for a game to be eternal but to get lost. Play it in English because in this way it offers the best experience, do it in the dark, on a rainy night, in portable mode.