Ghost 1.0 Image
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User Score
5.5

Mixed or average reviews- based on 4 Ratings

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  • Summary: A mysterious agent, capable of becoming a digital ghost, sneaks aboard the Nakamura Space Station. This is where the fun begins: the station is well-protected with its heavy defences, never-ending arsenal of weapons, and mysterious artifacts. It will all have to be destroyed.
Score distribution:
  1. Positive: 1 out of 3
  2. Negative: 0 out of 3
  1. Jul 11, 2018
    80
    Ghost 1.0 is another sample that shows the big talent of Spanish indies. We find ourself in front of a game that can be compared to the invention of the wheel, it is a great epitome of the metroidvania genre, with charismatic characters, different game modes and difficulty levels to suit all tastes and types of players.
  2. Jul 13, 2018
    70
    Ghost 1.0 is a lighthearted Metroidvania that adapts a sprawling sci-fi setting with some really creative takes on the genre. Even though it originally released on PC two years ago, it still manages to fit right into the Switch’s growing library of quality sprite-based action adventures. If you’re looking for a less somber journey after the harrowing depths of Hollow Knight, you could do far worse than Ghost 1.0 as long as the forgettable story and cringe-inducing humor aren’t too off-putting.
  3. Aug 2, 2018
    70
    Ghost 1.0 features strong gameplay hooks in the form of twin-stick shooting and enemy possession to keep players engaged to the end. Sadly, it's not quite up there with other metroidvanias on Switch.
Score distribution:
  1. Positive: 1 out of 3
  2. Negative: 1 out of 3
  1. Dec 11, 2019
    8
    Un juego muy divertido, frenetico y con una jugabilidad y perfects para un juego creado por tan pocas personas. El toque de humor le da alUn juego muy divertido, frenetico y con una jugabilidad y perfects para un juego creado por tan pocas personas. El toque de humor le da al juego un plus en cuanto a diversion. Expand
  2. Nov 24, 2021
    6
    A broadly fun game let down by a couple of difficulty spikes that stem from sloppy design. The grind that was the first boss (far harder thanA broadly fun game let down by a couple of difficulty spikes that stem from sloppy design. The grind that was the first boss (far harder than the subsequent 3 bosses) and a later boss that instakills you with one hit (necessitating a short but tedious process to get back to said boss) are just draining and a slog. A shame, as otherwise this would be a solidly decent to good metroidvania. Expand
  3. Nov 8, 2018
    0
    The first level boss should not require ten minutes and two hundred **** shots to defeat. I have other, better designed encounters to completeThe first level boss should not require ten minutes and two hundred **** shots to defeat. I have other, better designed encounters to complete in other games. Expand