Metascore
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No score yet - based on 0 Critic Reviews

Critic score distribution:
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User Score
2.7

Generally unfavorable reviews- based on 16 Ratings

User score distribution:
  1. Positive: 2 out of 16
  2. Negative: 13 out of 16
  1. Aug 26, 2020
    2
    Pros: I liked the static black/white environment and contrast of the character's red coat. Cons: No story; unresponsive controls; checkpointsPros: I liked the static black/white environment and contrast of the character's red coat. Cons: No story; unresponsive controls; checkpoints were poorly placed. Full Review »
  2. Apr 15, 2020
    5
    Graphics are decent and semi unique.
    The physics are awful and the controls are unreliable. Half of the jumps you have to make are the
    Graphics are decent and semi unique.
    The physics are awful and the controls are unreliable. Half of the jumps you have to make are the extreme limit of a normal jump but using the high jump which only ever seems to want to actually work half the time leaves you without vision of the ground since the camera follows the player the whole time. The first thing that I thought of while playing this were the unfair mario maps because there are no indications for most of the traps and even if you can notice it before it hits you the hit boxes are awful and you can "die" before the trap even hits you. If the controls were more responsive and the game didn't rely on unavoidable traps until you know where they are ahead of time this could have been a much better game. I wouldn't buy it at full price as is but I got it on sale which is the only reason i'm not upset with it. Not worth $10.
    Full Review »
  3. Aug 5, 2019
    0
    I've created an account in metacritic just to write this.
    The game is bad, it wants to be a limbo/inside clone, but fail completely in it.
    I've created an account in metacritic just to write this.
    The game is bad, it wants to be a limbo/inside clone, but fail completely in it. The death traps are unavoidable the first time, so you have to die on everyone of them and then remember were they are.
    They are unavoidable because the clues are not there or the traps are just flying to your face.
    The physics is buggy and feels laggy, so I miss my jumps half the times. Even when I know what I should do, I die all the time.

    For example I died when the ground crumbled under my feet, So I thought, "ok, holes in solid ground means crumble", but the next thing I know, some ground that should crumble, but no.

    I wish Nintendo would allow reimbursement, because I'm not playing this game again.
    Full Review »