User Score
6.6

Mixed or average reviews- based on 822 Ratings

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  1. Jan 24, 2023
    7
    I admit that this work is better than the previous work, both in terms of gameplay and map design, but the character creation, character modeling and plot design of this work make me very disappointed. I mean, if you just enjoy srpg game, you will probably like ENGAGE very much, but if you also value the shaping of plot and character relationship, then you may be a little disappointed.
  2. Jan 25, 2023
    6
    One of the best Fire Emblems in technical aspects like gameplay, animations and sound coupled with probably the worst in story and characters. What a waste.

    Pity for the technical team aswell to have their good work ruined by such a big failure of the writing team.
  3. Feb 23, 2023
    5
    Basically an SRPG game, but you only get the ‘S’
    ………………………………………………………………..
  4. Jan 27, 2023
    7
    A graphically excellent, mechanically sound and relatively enjoyable game with an insultingly simplistic story. Characters mostly have the depth of a kiddie pool, and most look like rejected Genshin Impact designs.

    Fans of Three Houses will be utterly baffled and disappointed by Engage's astounding lack of narrative depth - its story is pure schlock, and its characters range from
    A graphically excellent, mechanically sound and relatively enjoyable game with an insultingly simplistic story. Characters mostly have the depth of a kiddie pool, and most look like rejected Genshin Impact designs.

    Fans of Three Houses will be utterly baffled and disappointed by Engage's astounding lack of narrative depth - its story is pure schlock, and its characters range from marginally charming to repulsively one-note. However, the good elements may manage to carry you through the eye roll-inducing cutscenes (which can be skipped, thankfully).

    Overall: A narratively disappointing game with lots to enjoy on a mechanical level.
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  5. Feb 2, 2023
    6
    Fire emblem engage seems like a step back compared to most fire emblem games from the last decade. The writing is atrocious and the characters are shallow. I have heard some people compare it to older games, but that is only true with the game play. Emotional moments in the story miss their mark because they feel unearned and occur before the player becomes invested. The stakes justFire emblem engage seems like a step back compared to most fire emblem games from the last decade. The writing is atrocious and the characters are shallow. I have heard some people compare it to older games, but that is only true with the game play. Emotional moments in the story miss their mark because they feel unearned and occur before the player becomes invested. The stakes just aren't there in this game because the writing is aweful. I used to pre-order every fire emblem game, I think I will wait for the user feedback in the future. I'm surprised by how inflated the critic score is. Expand
  6. Jan 27, 2023
    5
    Graphics are so much better, cel shaded sort of Style is nice, but good lord the design, story and characterization have run straight off a cliff. I'm confused as to why the characters are walking one dimensional tropes, and why they look the way they do. I'm aware Awakening and Fates get some flack for the same issues, but honestly I'd still take their writing any day over this. As it isGraphics are so much better, cel shaded sort of Style is nice, but good lord the design, story and characterization have run straight off a cliff. I'm confused as to why the characters are walking one dimensional tropes, and why they look the way they do. I'm aware Awakening and Fates get some flack for the same issues, but honestly I'd still take their writing any day over this. As it is now- my desire to play more is entirely none-existent despite the gameplay being just as fine as it always is. Expand
  7. Mar 4, 2023
    4
    Awful writing, like the worst I've seen in a long time.
    It focuses on combat instead of social which would be fine if the main thrust of the narrative made it actually worth going from encounter to encounter.
    It's so clichè and frustrating, at chapter ten end I wanted to snap my switch in half at how absolutely trash that plot development was. One big thing for me is death in the game,
    Awful writing, like the worst I've seen in a long time.
    It focuses on combat instead of social which would be fine if the main thrust of the narrative made it actually worth going from encounter to encounter.

    It's so clichè and frustrating, at chapter ten end I wanted to snap my switch in half at how absolutely trash that plot development was.

    One big thing for me is death in the game, previously you could kill characters and it was impactful... now you can't kill veyle you can't kill anyone so the only people who can die permanently are your companions... great idea morons, you had a great thing that actually stuck with people and you abandoned it.

    Genuinely the combat is great, everything is else is pure distilled bottom of the barrel anime story.
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  8. Mar 5, 2023
    6
    After beating the game, I'm putting a solid 6 due to a personal like of the art style and combat. However, the story was incredibly stupid, and return trips to the Sominel were always tedious, it truly could have just been a menu on the world map and I would have been so much more satisfied. Another reason that I am lowering it, is due to the inability to change the difficulty to higherAfter beating the game, I'm putting a solid 6 due to a personal like of the art style and combat. However, the story was incredibly stupid, and return trips to the Sominel were always tedious, it truly could have just been a menu on the world map and I would have been so much more satisfied. Another reason that I am lowering it, is due to the inability to change the difficulty to higher settings. I feel bad for anyone who started on normal, got invested, then was stuck at it. It was simply too easy of a difficulty, so much so that it should have been called easy mode. Expand
  9. Jan 28, 2023
    6
    Fire Emblem Engage has amazing combat and could possibly be one of the best in the series IF the story was better. This game also taught me that yes, there can be too many mechanics in video games. I've gotten to chapter 16, and I just find it so hard to pick up the game due to the story being so bland, and all the mechanics just clogging up the screen. If you are looking to get into FireFire Emblem Engage has amazing combat and could possibly be one of the best in the series IF the story was better. This game also taught me that yes, there can be too many mechanics in video games. I've gotten to chapter 16, and I just find it so hard to pick up the game due to the story being so bland, and all the mechanics just clogging up the screen. If you are looking to get into Fire Emblem, I wouldn't recommend this game. I'd recommend Three Houses instead. Expand
  10. Feb 3, 2023
    7
    Fire emblem engage brings interesting new mechanics and fun new ways to play the game, but falls far short in terms of storytelling and characterization which is especially disappointing after previous entries have demonstrated that they are capable of telling a strong story with interesting characters.

    Gameplay: 8/10 Starting with the best part first, the gameplay of engage is a
    Fire emblem engage brings interesting new mechanics and fun new ways to play the game, but falls far short in terms of storytelling and characterization which is especially disappointing after previous entries have demonstrated that they are capable of telling a strong story with interesting characters.

    Gameplay: 8/10
    Starting with the best part first, the gameplay of engage is a refreshing return to the roots of fire emblem after being what I believe was the weakest part of the previous entry, three houses. Engage introduces a lot of interesting new mechanics like breaking, smashing, and secondary classes that change the way the game can be played and allows for the player to form interesting strategies and approach each situation in many different and creative ways. The new emblem system, despite being disappointing from a narrative standpoint, also allows give players even more avenues to approach the game and experimenting with different pairings of units and emblems was wholeheartedly enjoyable. What's keeping Engage from getting a full 10/10 in this category from me is that I'm not a huge fan of the new primary class system locking units to only one weapon type in their base class, and although emblems can make up for that fact it was very confusing trying to figure out exactly how proficiency and the weapon system works. Additionally, gameplay balance is somewhat lopsided making some classes are miles better than other and some units completely overshadowed by others that are introduced just one chapter later.

    Story: 4/10
    To put it nicely, the story is uninspired. To put it a little less nicely, the story is a mess of poor writing, undeserved character moments, clichés, and dialogue that somehow manages to drag on for too long while providing no content. The overall story plays out almost exactly as you would expect it to from minute one; you can tell as soon as you meet them which characters will die and how it will advance the plot. On top of all that, instead of starting the story as an amnesiac tactician, a boy from Ram village, or other similarly mundane roles, you start of the game playing as the divine dragon, worshipped by everyone across the continent. This makes it so that most character interactions take a similar course and our character sees very little development throughout the game. After all, how much higher can you take a character who starts of the the literal god of the land?
    Lastly, the worldbuilding was poorly done and the world itself feels very small, despite spanning an entire continent with four theoretically interesting countries. We spend very little time exploring the potentially interesting landscape, hopping from town to town or various locations of interest like in many previous titles. Instead we traverse through countries in one or two steps, going from castle to border to castle again, rushing to meet the next bland, predictable, story beat.

    Characterization: 5/10
    The characterization of this game was what I was most disappointed in, as Three Houses has shown us how good it could potentially be. Instead it feels like the characters in this game are flatter and more one dimensional than fates or even the GBA games. Most support conversations in this game are all very samey and do very little for actually fleshing out the characters, often consisting of nothing more than both characters tossing compliments back and forth.
    The characters in this game lack a lot of the spice and quirkiness that made more memorable characters from other games so endearing, like Ingrid laying into Sylvain for his horniness, Seteth's overprotection of Flayn, or even Annette's singing. There are some characters that do toe the line of being interesting, but even in those cases they seem to always take the safe route and make them just another affable agreeable clone who tries their best to help everyone.
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  11. Feb 4, 2023
    5
    I will start off by saying that I have only every played Fire Emblem Three Houses. I loved that game, I replayed it multiple times. I didn't really like this game and I am not going to be replaying it. Due to the story being so linear, there is no reason too.

    The gameplay is definitely a step up. I liked weapon triangle and how the characters moved. I liked the different maps for each
    I will start off by saying that I have only every played Fire Emblem Three Houses. I loved that game, I replayed it multiple times. I didn't really like this game and I am not going to be replaying it. Due to the story being so linear, there is no reason too.

    The gameplay is definitely a step up. I liked weapon triangle and how the characters moved. I liked the different maps for each NEW part of the story. However, I didn't like revisiting the same maps again and again to farm resources. The story is okay, nothing new or exciting just meh. It's a linear game with no meaningful choices. Lots and lots of plot holes and things that just don't make sense.

    The outlandish character design wasn't that big of a deal for me. What did bother me the most was the absent storytelling. The support/bond conversations really don't mean anything. Moments that should be sad weren't. The characters are either boring or annoying. I really didn't care to learn anything more about them after getting the supports past a C. Not that their supports told us anything much more about them anyway. I got everyone to A and it was a waste of time.

    If you like a game that has great gameplay mechanics and a meh story is fine. Then pick this game up. If you are like me and the story is very important to you too. Don't waste your money or wait till it goes on sale.
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  12. Feb 7, 2023
    5
    Incredibly bland story and protagonist. Good game mechanics. They balance each other out (I guess?)
  13. Feb 9, 2023
    5
    This is my first fire emblem game, and sadly it will probably be my last too. I will start with the positives, the gameplay is actually top notch I had a lot of fun while I was in battle, unfortunately, all that joy quickly dissipated when I had to sit through some of the most generic, cliche riddled, drivel I have ever witnessed in a video game, delivered by what I can only describe asThis is my first fire emblem game, and sadly it will probably be my last too. I will start with the positives, the gameplay is actually top notch I had a lot of fun while I was in battle, unfortunately, all that joy quickly dissipated when I had to sit through some of the most generic, cliche riddled, drivel I have ever witnessed in a video game, delivered by what I can only describe as the most annoying set of overly enthusiastic characters I have ever encountered. Now, don’t get me wrong I am not the kind of gamer who insists on an Oscar winning script in a game, if I want deep and meaningful I will read a book or watch a movie, but I would like at least some slightly convincing characters set in a slightly convincing story, but engage fails so utterly and miserably in this respect it’s very hard to recommend. If you want to play a really great strategy RPG I would give Triangle strategy a go first. My overwhelming feelings attached to Engage is not the fun in the battles I had, but more to do with the hole left in my wallet, disappointing. Expand
  14. Mar 3, 2023
    2
    It's a Fire Emblem game, except the characters are flat and impersonable, plot is cliche and predictable and failure to build mood tends to leave you laughing at the game's feeble attempts to make you sad or upset on behalf of the characters. Returning characters are forcefully stuffed in the game with mechanics that do not provide much of anything and with minimum opportunities toIt's a Fire Emblem game, except the characters are flat and impersonable, plot is cliche and predictable and failure to build mood tends to leave you laughing at the game's feeble attempts to make you sad or upset on behalf of the characters. Returning characters are forcefully stuffed in the game with mechanics that do not provide much of anything and with minimum opportunities to interact with them. Menu system is a mess and the most frequently used menus are buried under rarely used keys and multiple submenus, requiring you to spend a noticeable amount of your gaming time simply clicking through menus.

    Combat remains as fun as ever but if you wanted anything else out of this game, don't.
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  15. Jan 26, 2023
    5
    Gameplay and technical aspects 9/10 + story and characters 1/10 = 5/10 overall
  16. Jan 28, 2023
    5
    The combat is good but the story is awful. Idk how they can have such a massive and good story in 3 houses then go to this. Feels like a b team made it whole the main team is working on the next ambitious one.
  17. Feb 22, 2023
    4
    I'll start by saying, I am a big Fire Emblem fan, my first game in the series being Radiant Dawn. However this game left me being extremely disappointed.

    First the story, uses literal every trope in the series shoehorning them in every second. Making it feel more like that events that happen in the story feel forced. As for this round of characters, I couldn't find a single one I enjoyed,
    I'll start by saying, I am a big Fire Emblem fan, my first game in the series being Radiant Dawn. However this game left me being extremely disappointed.

    First the story, uses literal every trope in the series shoehorning them in every second. Making it feel more like that events that happen in the story feel forced. As for this round of characters, I couldn't find a single one I enjoyed, and found myself skipping nearly every Support Conversation. It also doesn't help this batch of characters looks are often overly designed. The new batch of Characters will likely not mash well with others in Heroes either as this game is first to drop Nordic Names in favor of French names.

    Then for the gameplay... Its painfully dull. The new Break System doesn't feel rewarding and often makes it more difficult to level up certain units. The ways skills work, and the finite amount of resources at your disposal makes the new skill system frustrating. Lastly what the games does and doesn't teach up in tutorials make no sense. Like the game will tell you about to shop, pet your pets and few mini games but won't tell you how skills are learned or bond rings work.


    The only positive is seeing some of the older characters again. Kinda wish instead we got a game of Lucina traveling through time seeking help from different characters of past games instead of this weird mess.
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  18. Jan 25, 2023
    5
    The gameplay itself and the technical portion of the game is pretty good. The return of the weapon triangle works really well and the general feel and flow of the combat is a genuine step up from previous entries.
    Graphics have been improved quite a bit as well; the general quality of the models and maps is very high, however, the design direction sometimes feel a bit too clean and
    The gameplay itself and the technical portion of the game is pretty good. The return of the weapon triangle works really well and the general feel and flow of the combat is a genuine step up from previous entries.
    Graphics have been improved quite a bit as well; the general quality of the models and maps is very high, however, the design direction sometimes feel a bit too clean and sanitized, making the world feel too plastic and artificial at times.
    The real problem and why this game utterly fails is the story. The plot feels like it was generated by AI with the most predictable twists and most soulless characters. Even though the gameplay was fun, the poor quality of the story keeps stopping me from actually wanting to play it. And that really sucks.

    Fire Emblem has always been about the perfect ratio of a good story and good combat, in Engage it feels like half of it is missing.
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  19. Jan 26, 2023
    5
    Gameplay is fun. The story and characters are soulless. Feels like a mobile game but it’s a full priced Nintendo game.. yikes
  20. Feb 9, 2023
    4
    Such a disappointment, the most underwhelming story of the series. Characters are not at all interesting, after a while you just stop caring. Gameplay is good but not better than other instalments. Compared to 3 Houses this is so many steps back.
  21. Jan 25, 2023
    5
    If you played 3 houses then this is a major improvement in terms of graphics and perfomance. The animations are even improved, the combat and the mechanics are great. Music is also a let down, I haven't heard a single song that caught my attention. However the story and characters are god awful. I have never played a Fire Emblem where I didnt like a single character until now. TheIf you played 3 houses then this is a major improvement in terms of graphics and perfomance. The animations are even improved, the combat and the mechanics are great. Music is also a let down, I haven't heard a single song that caught my attention. However the story and characters are god awful. I have never played a Fire Emblem where I didnt like a single character until now. The main character Alear is the most boring and bland protaganist I have ever played with, I honestly would have preferred him/her to be silent. The dialog is terrible, the story is so uninteresting that I started skipping halfway through. The English voices arent bad but their dialog is what ruins everyone, they all seem dense, naive, weak, overly kind. The MC is the Divine dragon or whatever and everyone respects him to simp levels and he doesn't deserve it. TLDR, story and charcters are so bad that it actually ruins the game, im afraid what they would do to a remake at this point. Expand
  22. Jan 25, 2023
    6
    A Fire Emblem game that sacrifices everything the series has in service of combat and mass-market appeal. If this is your first Fire Emblem, you might greatly enjoy it's expressive combat, beautiful colour direction, and high production values. Maybe even getting interested in the prior games via the Emblems. If you're a returning Fire Emblem fan though, you can very well be disappointedA Fire Emblem game that sacrifices everything the series has in service of combat and mass-market appeal. If this is your first Fire Emblem, you might greatly enjoy it's expressive combat, beautiful colour direction, and high production values. Maybe even getting interested in the prior games via the Emblems. If you're a returning Fire Emblem fan though, you can very well be disappointed by the absolutely hollow story, ill-fitting character designs, sorry excuses for Supports/Bonds, and constantly reminded of the better games that came before it via the Emblems.
    Fire Emblem Engage tries to capture a broader, outside audience, completely forgetting what made both the veterans and the 3Houses crowd like it in the first place.
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  23. Feb 6, 2023
    0
    Combat was great and all, but the amount of cringe it gave during gameplay kept distubing me from immersing into the game. I wasn't able to get a clean and comforting gameplay as my previous FEs. Even with good combat u can't cover the bad writing...It hurts to rate negative to my favorite series...But Imma also be harsh on this one, so they don't bring that scenario writer again.
  24. Jan 28, 2023
    6
    Gameplay is fun. The story and characters are soulless. Feels like a mobile game but it’s a full priced Nintendo game.. yikes
  25. Feb 23, 2023
    0
    Pros: Squares and math

    The only positive thing I can really say about this game is that it is a tactical RPG. There are squares to count, and there's math to do. I guess that's fun, but Fire Emblem Engage does very little to make it refreshing or interesting compared to other games in the genre, and it sacrifices a lot of elements from its previous entry, Three Houses. Cons: Dull
    Pros: Squares and math

    The only positive thing I can really say about this game is that it is a tactical RPG. There are squares to count, and there's math to do. I guess that's fun, but Fire Emblem Engage does very little to make it refreshing or interesting compared to other games in the genre, and it sacrifices a lot of elements from its previous entry, Three Houses.

    Cons: Dull Setting, Uninteresting Characters, Recycled Plot, Awful Writing, Poor Quality of Life, Bizarre Character Designs, Lackluster Cosmetics, No New Game Plus

    The writing in this game is crap.

    The game is all about rings, so they made the continent a ring. It's divided into four quadrants, each one with the climate of a Mario level. Original. There are some meager attempts at establishing political relationships between the four countries, but it's pretty bad, and doesn't make the setting interesting. Fodlan was infinitely better.

    The characters don't get even a fraction of the effort that the Three Houses cast received. There aren't even paired endings for any characters besides the one who the avatar S ranks. Character writing seems to have been a very low priority in this game and it shows.

    The story is about the main character traveling across the continent to find all the magical items so they can defeat the big evil. It's a story you've seen a hundred times and Engage does nothing to put a twist on it or make it original at all. Some plot points are rushed through with no time for characters to process information. Other times, characters don't even get an ounce of their backstory revealed until they're on their death bed, as though players should suddenly care for this character. At its worst, I found the story outright insulting as it expected me to accept blatantly ridiculous developments with a straight face.

    The game takes several steps back in terms of Quality of Life. Offenses include:
    - Can't rotate the camera 360 degrees around the map anymore
    - Can't remap buttons
    - Can't hide the dialogue box
    - The gallery of cutscenes, music, and Support conversations, is tied to specific save files instead of being on the main menu. This means you don't have a single gallery showing all Supports you've unlocked across multiple playthroughs.

    I greatly dislike most of the character designs. The main character's design is the worst for obvious reasons. Others just have stars or hearts on their face. Is it a sticker? A tattoo? I'm not opposed to a little color in character designs, but many of them cross the line into pure silliness. I can't take them seriously at all.

    The option to keep a character's default outfit in battle is gone. If you reclass them, they WILL use that class's outfit in battle with no exceptions. Cosmetic options in the Somniel (the base outside of combat) are unimpressive as well, often offering plain outfits with little to no patterning and color schemes which don't change between different characters. Oh, and these outfits cost valuable metals that you could be using to upgrade your weapons, so you must play inefficiently to use the cosmetics. Maybe they stay unlocked on New Game Plus? Except...

    There's no New Game Plus. This is inexcusable. Again, several steps backwards on something they already had in their previous entry. With the costs of cosmetics, weapon upgrades, and acquiring new skills so high, the game seems to be built around the idea that you could use NG+ to reach things you couldn't in a single playthrough. Yet, they dropped the ball.

    Mixed: Mechanics, RPG Stuff

    Engage's main brag is new mechanics, such as using the Emblem rings containing old characters, inflicting the Break status, and new aspects of classes. As much as some people are praising these mechanics, I felt that they had a lighter impact than I expected on the gameplay. I definitely wasn't willing to sacrifice all quality in the writing for a couple of mechanical trinkets.

    I felt that the variety in classes was lacking. In terms of magic, the Sage and High Priest classes are mostly clones of each other, leaving only two different magic classes: Sage and Mage Knight. Some classes, like Swordmaster and Royal Knight, are simply obsolete compared to others.

    In terms of customizing units, I would have liked more. Units only get two skill slots to use, and the SP costs of acquiring these skills are extremely high. So much so that some characters will wait most of the game before getting a skill you want for them. There wasn't a ton of variety in these skills either, with some skills standing out as the most obvious choice for nearly every unit.

    Overall, this entry completely lost my interest in the series. I won't pay much attention to future FE games unless they show a huge focus on writing, QoL, and greater customization of units in order to win me back.
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  26. Jan 24, 2023
    5
    The Good: -Visually, the game is crisp and colorful, and the battle animations are smooth and dynamic.
    -Gameplay is as solid as it’s ever been; happy to see the return of the weapon triangle. From a purely tactical perspective, the engage mechanic adds a nice layer of strategy to the battles.
    The Bad: -The characters are *incredibly* bland, generic, and flat out forgettable. Support
    The Good: -Visually, the game is crisp and colorful, and the battle animations are smooth and dynamic.
    -Gameplay is as solid as it’s ever been; happy to see the return of the weapon triangle. From a purely tactical perspective, the engage mechanic adds a nice layer of strategy to the battles.

    The Bad:
    -The characters are *incredibly* bland, generic, and flat out forgettable. Support conversations are either so short or so shallow that even those don’t help flesh the characters out.
    -The voice acting, while not necessarily bad, is noticeably lower quality compared to Three Houses and Echoes.
    -The cutesy, ultra-anime style is just not my thing. Hard to take the characters and the world seriously when all the females look like 12 year-old vtubers. You can especially notice it with the emblem characters. Their faces look so child-like compared to their original designs.
    -The plot is basic to the nth degree. Honestly don’t think they could have come up with a more dull, hackneyed, and uninspired story if they tried.
    -The music is okay, but not up to the Fire Emblem standard.
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  27. Jan 24, 2023
    7
    The gameplay is truly great!

    This story and the characters, on the other hand, not so much. I won’t dwell on this. It is what it is… I did not like it.

    Personal skills are basic and some just don’t fit what the character does best. Decent map designs.

    It is FUN to play. If you already like FE you’ll find something to like here if you can get past the writing .
  28. Jan 23, 2023
    5
    Fire Emblem: Three Houses is one of my favorite games on the Switch and probably my favorite FE game. I even really enjoyed the Dynasty Warriors spin off game that came from it while not really being a big DW fan. So, coming into this, I had some pretty high expectations. And, while the gameplay has taken some pretty good steps forward, the story and characters absolutely kill any interestFire Emblem: Three Houses is one of my favorite games on the Switch and probably my favorite FE game. I even really enjoyed the Dynasty Warriors spin off game that came from it while not really being a big DW fan. So, coming into this, I had some pretty high expectations. And, while the gameplay has taken some pretty good steps forward, the story and characters absolutely kill any interest I have in continue playing it.
    Starting with the gameplay, the biggest addition are the Emblem Rings. Major upgrades for characters that have the "soul" of most of the previous FE games protagonists in them, even from games that have never seen a western release. They offer a ton of options for characters to upgrade their abilities and become a huge powerhouse on battlefield, even if it's not till right before the end of the game do you have the full compliment of rings at your disposal. There's also a new break mechanic that lets you, or your opponent, smash the current weapon they're holding so they can't retaliate for a little bit. And healers can now be used as offensive units as they're now all martial artists, allowing them to smash the bow, tome, and dagger weapons instead of just standing back and healing all the time. There's definitely enough here to definitively say that the gameplay has taken a step forward and, because all characters now move much more fluidly on the battlefield, things are much smoother then they ever have been before and that's very nice.
    However it's the story and characters where the game is truly let down. The story is an extremely generic "kill the evil dragon" fantasy type story, which is a huge downgrade from the political and religious intrigue from the previous game. Each character is either good just because or evil just because and it became extremely boring when I had to sit through an almost endless amount chapters that never went anywhere except to introduce yet another trope-filled character that had zero personality other then what it's trope said it had to be. There are way too many characters here, so many that it will be virtually impossible to level more then your standard 8-10 characters on a playthrough. But the biggest let down in the main character, Alaer. Even though they are a literal God in this universe, and are treated as such by each character who interacts with them, even the bad guys, they are about as boring and pathetic as possible. Giving them a voice might have backfired cause they were just so annoying the entire game. I played as the male character so it might be different with the female character, but I absolutely despise them.
    I was let down by this game. While I really like the gameplay, and that's the only reason I'm giving this game the score I am, the story and characters attached to it are just so bad it's beyond saving. There's no reason to replay this game after completing the main story and, even with an expansion pass, I can't see myself ever coming back to this game. This is such a setback for the Fire Emblem franchise. While I don't see it being the last one, this one left such a bad taste in my mouth that I don't know if I'll be coming back to it.
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  29. Jan 21, 2023
    6
    A step forward for the series in the technical aspect, but in the story and the sense of it they are 2 steps back, the cinematics many times do not make sense in relation to the gameplay, they feel very random at times and sometimes with zero coherence, in general, it cost me much more to play it than the last games like three houses or echoes.
  30. Jan 24, 2023
    5
    Fire Emblem Engage is an embarrassment to the franchise.
    It's not a 0/10 but it's definitely no higher than a 7 purely based on what it represents for the series. In the pre-Awakening games FE settings and stories took themselves seriously and were played straight. Starting with Awakening this changed to childish tongue-in-cheek self-parodying. Fates and Awakening were games for young
    Fire Emblem Engage is an embarrassment to the franchise.
    It's not a 0/10 but it's definitely no higher than a 7 purely based on what it represents for the series. In the pre-Awakening games FE settings and stories took themselves seriously and were played straight. Starting with Awakening this changed to childish tongue-in-cheek self-parodying. Fates and Awakening were games for young children, with embarrassing, cringeworthy writing and dialogue and half assed generic plots. This likely stems from the fact that they no longer have the writing talent they once had. You're not going to squeeze a Genealogy of Radiant Dawn out of the current writers.
    However, Three Houses, the previous entry, attempted to recapture the magic of the older games by telling a serious, complex story that took itself seriously tonally and didn't cowardly retreat into self-satire to deflect from its deficiencies. Three Houses was not a perfect game, but it was a step in the right direction to restore some amount of dignity to the franchise.

    With Engage, we now have all of that getting thrown into the trash in favour of a retreat into the shallowness and obnoxious tone of the Fateswakening era of games. The lead scenario writer, Nami Komuro, was even the main scenario writer for Fates and Awakening! Why did they bring back a writer who was universally panned? Who knows. Again, perhaps it was because they simply lack the talent that they used to have?
    I'm not surprised that Engage has received an immense amount of backlash for its tone and style. When people say "return to form", they really mean "return to Fateswakening", but the fanbase has moved on since then. People who once assumed FE was always childish and camp realised they were wrong when 3H attempted to tell a serious story. Expectations have been raised, people don't want a Saturday morning cartoon format anymore, they want real stories to get them invested in real characters.
    If this game came out in 2014, I'm sure people would have been fine with it. But it's not 2014 anymore, and people expect more from their FE games outside of their gameplay. The shallow cope perpetuated by people who had only played Fates and Awakening that "FE stories were always bad" has been thoroughly debunked and nobody is falling for it anymore. They can be good, it's just that the modern developers are lazy.

    The gameplay mechanics are alright. Not good enough to make up for how the game fails in every other area. It could have the best gameplay in the franchise and it would still feel like a slog due to how childish and boring every other aspect is. It's also ironic that this is a series defined by perma death and making you feel an attachment to the units, when the average player wants to see every character from Fates, Awakening and Engage killed off for being a constant irritating presence.

    It's honestly quite sickening to see these shallow and obnoxious characters dragging around the ghosts of old FE characters, attempting to beat nostalgia into the audience. All they do is serve as a reminder of how good Fire Emblem once was, and how good it could still be, if anybody currently working at Intelligent Systems cared as much about the history of the franchise as the random people they hired from Koei Tecmo for Three Houses. Sad.
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Metascore
80

Generally favorable reviews - based on 129 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 129
  1. LEVEL (Czech Republic)
    Jan 24, 2024
    80
    Hogwarts Legacy is definitely a beautiful-looking game that doesn't have a groundbreaking story, but does have a beautiful world, a fun combat system, broomstick flying, and of course an incredible amount of side quests and missions. [Issue#325]
  2. Oct 16, 2023
    80
    It’s a title where difficulty isn’t just about advancing mission after mission but doing so with as few casualties as possible. This makes Engage the perfect gateway to the series, as well as a handful of good memories for those already familiar with it. A game which perfectly balances periods of action with quiet, enjoyable interludes in which to chat with other characters, play minigames and try out new weapons.
  3. Jun 23, 2023
    90
    Fire Emblem Engage is a superb strategy game that has taken a major technical leap forward, graphically superior to its predecessor in every meaningful way.It tells a well-meaning story that still manages to pack in a few surprisng twists, and while its social features are a little extraneous this time, it's still super relaxing to fall into its world.Multiplayer expands things even further, leaving us confident that the future is very, very bright for this excellent series.