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6.6

Mixed or average reviews- based on 822 Ratings

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  1. Feb 12, 2023
    5
    (On chapter 21 out of 27) I'm a long term Fire Emblem fan and was disappointed by this game. The only thing that keeps me playing it is that the gameplay is good. And what you would expect from Fire emblem. Maps had pretty good variety but it wasn't a great challenge (played on normal, classic). The emblem mechanic was enjoyable and interesting. Gameplay isn't amazing but it's good.(On chapter 21 out of 27) I'm a long term Fire Emblem fan and was disappointed by this game. The only thing that keeps me playing it is that the gameplay is good. And what you would expect from Fire emblem. Maps had pretty good variety but it wasn't a great challenge (played on normal, classic). The emblem mechanic was enjoyable and interesting. Gameplay isn't amazing but it's good. Music is good graphics are fair.

    The story very predictable and dull. The things that the characters say they feel seems so fake and contrived because the game doesn't work to show the player why they feel anything. The characters aren't great. They all are unbelievably smitten with the main character, its weird. The voice acting is not good, particularly for a lot of the emblems. I'll likely finish the game since the gameplay is fun and it isn't a huge time investment but it's not a game I would recommend unless you just love tactical gameplay and would play it for the ganeplay only.
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  2. Feb 4, 2023
    5
    Great gameplay and the ring mechanic is great but goddammit the story is awful
  3. Feb 2, 2023
    6
    one of the worst stories I've ever seen in a video game, with the most boring characters
    the game is fun, but the story is unforgivable
  4. Feb 20, 2023
    5
    Writer: Long time Fire Emblem fan.
    Positives: the upgraded engine looks good, though a bit faded when I was expecting the color to pop a little more. Maps are a little more interesting than 3 Houses. Maybe a touch to many loading screens for my liking.
    Negatives: Gameplay is extremely breakable, in fact the game breaks itself early on by giving your main unit an extraordinarily
    Writer: Long time Fire Emblem fan.
    Positives: the upgraded engine looks good, though a bit faded when I was expecting the color to pop a little more. Maps are a little more interesting than 3 Houses. Maybe a touch to many loading screens for my liking.
    Negatives: Gameplay is extremely breakable, in fact the game breaks itself early on by giving your main unit an extraordinarily amount of evasion very early in the game. The new combat wrinkles dont really work that well, except maybe smash weapons. Hard mode isnt even hard (though your view may differ as I am fairly adept at this style of game).
    Story wise, its easily the worst written story Ive come across in any game in a while and the characters are completely one dimensional and flat. They have 0 personality with maybe one or two exceptions. If you enjoyed the social/bond aspects of other games, your going to be disappointed in this one (or at least I was).

    Im not even sure who this game is for? It has a lot of nostalgia factors by introducing old heroes as essentially ghosts who fight along side you, but the game itself seems like its trying to approach a different audience than the series has built up over every entry released in the West by devesting itself from the bond/social system. Ive never cared so little about the characters, which is really bad because it kills any tension if say one character you really like gets in trouble. In old games this would add a nice bit of tension. Here I just kinda say "oh whatever".

    I cant recommend anyone really playing this game since I cant even tell who this is geared for. I guess if you can ignore everything except the gameplay you may enjoy it. But even for fans, Id recommend just starting up an older game for more enjoyment. Its not completely bad, but there are other games you can spend your money on.
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  5. Feb 10, 2023
    5
    If I had to review FE: 3 Houses I'd give it a 10/10. I absolutely loved it and played it for over 500 hours. FE Engage was not mostly developed by TecmoKoei like 3 Houses was and is back in the hands of the creators, Intelligent Systems. What this means is that many of the things that really turned me off on FE Fates are back in perhaps an even bigger way. I'm going to break down this gameIf I had to review FE: 3 Houses I'd give it a 10/10. I absolutely loved it and played it for over 500 hours. FE Engage was not mostly developed by TecmoKoei like 3 Houses was and is back in the hands of the creators, Intelligent Systems. What this means is that many of the things that really turned me off on FE Fates are back in perhaps an even bigger way. I'm going to break down this game by several categories for review. Let's start with the elephant in the room that many reviews are missing: the DLC.

    DLC: You might be thinking "why is DLC a topic for review"? Let me explain. While the game can be beaten without DLC, just like FE: Fates, it deeply impacts the experience. The entire game is designed around incentivizing you to by the DLC packs ($30 total). You're probably confused at this point, because most games have figured out how to do DLC without greatly affecting gameplay balance. Let me go over the systems affected, so you can understand:

    Gold and metals are very scarce. You can farm them in side missions, but at a very slow rate. There are some cheese methods that slightly enhance your rate, but if you really want more gold and metals, you're going to spend many hours farming. These side maps are set 2-4 levels above your highest character and have over 50 enemies, so they aren't trivial either. Do you see how that might incentive someone to buy DLC when DLC packs give you weapons, permanent stat boost items, gold, and SP scrolls (a currency used to purchase skills)? Speaking of SP, I should mention how agonizingly slow it accumulates from killing enemies and how many skills are priced so expensive that I could not afford them by the time I beat the game. You will earn about 4-5k SP normally per character over the game, but I've seen skills cost as much as 8400 SP. There is no new game plus either and none coming later either. So seriously, you can see how their desire to have you purchase DLC permeates the whole game's design.

    Then there is a spot in the game's story where they take away a large chunk of your power. Also, unlike 3 Houses, reinforcement spawns are infinite and provide low exp, but are just as powerful. If you have all the DLC packs the give you 7 powerful bracelets that are just as powerful, if not moreso, than this obstacle is a lot more trivial. Hardcore players will be fine, but this heavy handed approach hurts the game balance as a whole because they wants casual players to feel like they need an edge and buy the DLC.

    I know it's bad form to spend half a review talking about the DLC and its impact on game design, but it's not talked about by major outlets and Intelligent Systems needs to be be called out for doing it wrong again. Fates had the same problems, but to a lesser degree. 3 Houses figured out how to do a fair DLC, but it probably didn't sell as well, so we're back to this model from Fates. With that out of the way, lets break the game down into its core bits:

    Story:

    Well, if you've seen anything, you've read that the story is bad and it is. Worst in the series bad. Some of the hammiest, cringiest dialog I've read from a 1st party, AAA game. It feels like they wrote the whole game for the mobile game audience (that spends way more than us normal FE players, btw). There's many times in the story things happen for no other reason than the writers will it to happen. It constantly breaks whatever immersion you have and the world does not feel believable or real. There is very little world building and what is there is lock into support conversations with your allies. Most of these support conversations revolve around 2 characters with 1 personality trait/hobby talking about that in the most boring way possible. The only thing that saves it from being a complete waste of times is the voice acting. They spared no expense and hired many top tier voice actors that you'll recognize if you watch any anime. They do a great job. It's a shame that Bernadetta voice actor from 3 Houses players the main female character, because she is given nothing to work with. The main character is the worst thing about the game. Everyone loves you and even those that don't usually end up loving you. There's no tension in the plot at all. It's closest to maybe the Pokemon kids show from the 90s. Be aware the player has no agency whatsoever over the story as well. Routes are gone, as well as dialog choices. It's the biggest letdown of the game, considering what 3 Houses gave us.

    Gameplay:

    I'm running out of characters, so I'm going to have to keep this more brief than I would like. Many people have praised the gameplay. It's mostly what you would expect from a FE game that gets rid of all the enhancements of 3 Houses. It's closest to FE Awakening, but we now have 12 rings and 7 DLC bracelets. All of which are varying degrees of extremely powerful. Which leads me to say that this is the easiest FE to date. I think they had real trouble balancing the game.
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  6. Feb 3, 2023
    5
    fire emblem engage is definitely one of the fire emblem games of all time..
  7. Feb 6, 2023
    2
    the game is very good in the combat parts but the rest is horrible. in the social parts the game is horrible compared to fire emblem three houses, the character development is not good and neither is the intention between them making them boring you don't care about any of them ,and those animals you take to your base will do why not to interact with them to touch them at least for whatthe game is very good in the combat parts but the rest is horrible. in the social parts the game is horrible compared to fire emblem three houses, the character development is not good and neither is the intention between them making them boring you don't care about any of them ,and those animals you take to your base will do why not to interact with them to touch them at least for what those animals are there. And where is the romance in Fire Emblem Engage because Fire Emblem Three Houses had and was part of the charm of that game as the character development and its history. I recommend anyone who has never played a game in the fire emblems franchise to buy three houses and better than fire emblem engage Expand
  8. Feb 27, 2023
    3
    Just goes to show that Koei should be making the Fire Emblem games, NOT Intelligent Systems.

    Sure the voice acting is just as good, graphically speaking, it's technically better, and the game play feels good (although feeling too much like a super hero games half the time) The nagging opinion I have is this game is took as many steps backwards as it did forwards. For starters, I
    Just goes to show that Koei should be making the Fire Emblem games, NOT Intelligent Systems.

    Sure the voice acting is just as good, graphically speaking, it's technically better, and the game play feels good (although feeling too much like a super hero games half the time)

    The nagging opinion I have is this game is took as many steps backwards as it did forwards. For starters, I can't stand the character design. Everyone looks like children, even the adults. I prefer the mature themes, and while the protagonist is far better than Byleth character-wise, that's not much of a compliment as Byleth was just awful, meanwhile Alear is just a typical teen.

    Graphically the game is better, sure, but they don't do anything special either. At no point did I walk around to take in the scenery like I did in FE3H. Empty locations, with nothing in them.

    Battlefield exploration is dull, and boring. Three Houses' battlefield zoom-in was infinitely better.

    Somniel is basically everything I hated about Sanctuary in Three Houses:
    1. Few characters in Three houses had boring things to say. Here EVERYONE has nothing interesting to say. It isn't even fully voiced.
    2. Activities are a bigger chore than ever. Rather than being built into the narrative (being a teacher, teaching your units, and bonding along the way), somiel is just there to take up your time.
    3. More frequent loading screens

    Character personalities are near non-existent btw. Everyone you recruit has NOTHING to add to the narrative outside their introduction maps. The Emblems are the worst offenders here. They get their own trashy support called "bond" where they tell you that you have nice hair today, or something generic like that, but that's it.

    Game play is the only thing this game did relatively well. The return of the weapon triangle feels really good. And while I think the super hero-style game play behind the emblems is out of place, the abilities are sick, and fun to use. Even if they are definitely OP.

    All-in-all, Intelligent Systems tried to stick with the formula they know, while changing things for the worst in a lot of style, and narrative areas. And man, it's hard to go back to this older, but more childish style of game after the leap forward Three Houses Took.
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  9. Mar 14, 2023
    4
    Scared for the future of fire emblem. the combat is great, somneil is a waste of time because nobody has anything worthwhile to say. On top of already bad dialogue, the localization team butchered the game with their personal politics (representing roughly half the populous with the "inclusion" agenda) with that being said i'm all good with the changes made to Jean and Anna supports itsScared for the future of fire emblem. the combat is great, somneil is a waste of time because nobody has anything worthwhile to say. On top of already bad dialogue, the localization team butchered the game with their personal politics (representing roughly half the populous with the "inclusion" agenda) with that being said i'm all good with the changes made to Jean and Anna supports its all the other changes they made. can't talk about weight gain and forget mentioning anything womanly or manly. This is what happens when 20+ people are "needed" to translate/localize a game. The game is fun, played through it... Expand
  10. Mar 5, 2023
    7
    Fire Emblem Engage has the best gameplay the series has had so far. This is complemented by the excelent map design, also some of the best this series has ever had.
    However, this game has a few shortcomings, mostly it's story and characters. The story is generic at best and really, really bad at its worst points(ch 20-22), the characters that the story focuses the most are kind of
    Fire Emblem Engage has the best gameplay the series has had so far. This is complemented by the excelent map design, also some of the best this series has ever had.
    However, this game has a few shortcomings, mostly it's story and characters. The story is generic at best and really, really bad at its worst points(ch 20-22), the characters that the story focuses the most are kind of uninteresting, with the rest of the roster being a lot cooler. Also, some of the character designs are really, really weird, not fitting at all in a medieval fantasy setting. I much prefer the simpler design of some characters over the really exagerated ones.
    The soundtrack is also good, but it's great how it dinamically shifts between a more action focused version of the song it's playing when you go into combat.
    The UI of the game is also somewhat bad and clunky, you will spend a lot of time in menus when you are not in battle.
    In the end this is a very worthwhile game if you are a fan of the franchise, but bad story and characters really do hurt the overall enjoyment of and RPG, for obvious reasons.
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  11. Feb 2, 2023
    8
    EDIT at end after putting in 60 Hours, revised my review to 8/10 from 7/10

    TLDR: If you're looking for a solid SRPG strategy game, this is a must-buy. Best gameplay out of any FE game I've played. However if you don't care about strategy, but can't stand cheesy writing and poorly developed characters, this is a hard one to swallow. ----- After putting in a good 30+ hours, I first
    EDIT at end after putting in 60 Hours, revised my review to 8/10 from 7/10

    TLDR: If you're looking for a solid SRPG strategy game, this is a must-buy. Best gameplay out of any FE game I've played.
    However if you don't care about strategy, but can't stand cheesy writing and poorly developed characters, this is a hard one to swallow.

    -----

    After putting in a good 30+ hours, I first want to congratulate whoever was handling the difficulty. It's miles better and more balanced than the previous entries, and so far I've enjoyed playing the gameplay for what it is.

    Art style can be hit or miss, but I'm still amazed at how every playable character has unique designs to them. There are also a LOT more units than before, so props to the amazing artist.

    The huge glaring issue for me is that the characters are too shallow. The story is simple, but then a lot of JRPGS are. For me, it’s more about the interactions between the interesting cast of characters that impact the story. This entry however doesn’t have that.

    Part of the issue I believe is needing more screen time for the many different characters. Interactions between emblems and different characters are too short. Except for a few characters, they don't even get screen time in the main story. There aren’t any character unique missions, and this also makes the characters lack depth. I feel like they had something here, but either had not have enough time or just weren't competent enough. It's sad because the characters all had unique interesting designs.

    As a result, classic didn't feel classic enough. When units died, I reverted time out of habit and because of completionism. Not because I had attachments to characters.

    All in all, it's a solid game, but I really miss some of the story elements they left out.

    EDIT: the story and character interaction with the main story are still pretty lackluster even towards the end, but I really have to give this game a higher score for the devs who did an amazing job on map design and ability balance for units, on both hard and maddening difficulties.
    Reclassing and skill choice is more focused compared to 3H, but I feel like that actually helped out the devs with balancing the game.
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  12. Feb 3, 2023
    5
    Story is pretty bad even by fire emblem standards. I try to listen to it for a bit but almost always end up pressing start to skip it all. Dialogue is quite ... cringe for lack of a better word, helps to put the language to Japanese.

    Characters are all pretty bland, and have pretty bad same face. MC worship gets annoying too. Gameplay is pretty good - about what you expect from a
    Story is pretty bad even by fire emblem standards. I try to listen to it for a bit but almost always end up pressing start to skip it all. Dialogue is quite ... cringe for lack of a better word, helps to put the language to Japanese.

    Characters are all pretty bland, and have pretty bad same face. MC worship gets annoying too.

    Gameplay is pretty good - about what you expect from a fire emblem game, same with the music.

    Also, maybe more of a minor gripe but I did not like the UI in this game compared to other Fire Emblem games.

    I enjoyed it well enough but found it hard to be motivated to play more than a few maps at a time, definitely one of my least favorite Fire Emblem games that I've played
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  13. Feb 7, 2023
    0
    Such a waste of money. This game is not even fun. The characters are completely one-dimensional and stupid. Their design are bland and terrible. The story is terrible. And the ring system breaks the game entirely, every character has thousand of skills and can become thousand of stuff. I hated this in F3H. I wish they would bring back a more basic system like its old entries.
  14. Feb 8, 2023
    4
    Game feels half finished - a lot of things in the game are pointless.
    And I don't even take into account mediocre story and writing.
  15. voc
    Feb 9, 2023
    3
    I created an account just to leave a review on this game. Honestly it is a chore to play. Even though I love turn based combat games, it gets stale midway in as you basically only have one class upgrade for characters (dumb as it limits possibilities and discourages you from exploring builds and going in a designed path imo). Then, you have a generic and bland cast. What was once an areaI created an account just to leave a review on this game. Honestly it is a chore to play. Even though I love turn based combat games, it gets stale midway in as you basically only have one class upgrade for characters (dumb as it limits possibilities and discourages you from exploring builds and going in a designed path imo). Then, you have a generic and bland cast. What was once an area of excitement has now become unbearable. Most charachters have 0 development. I am in chapter 22. 4 more to go. But this game is a mess compared to 3 houses. I think Nintendo rushed this one out. Expand
  16. Feb 10, 2023
    6
    Anyone else really hyped for this after 100's of hours dumped into Three Houses?! Shoot I know I was and as a big fan of the series I must say I had a lot of fun with this game. The new gameplay mechanics and difficulty on maddening (usually what I play) were a welcome addition. This game is hard on Maddening, like vastly harder than Three Houses where you could break the game with aAnyone else really hyped for this after 100's of hours dumped into Three Houses?! Shoot I know I was and as a big fan of the series I must say I had a lot of fun with this game. The new gameplay mechanics and difficulty on maddening (usually what I play) were a welcome addition. This game is hard on Maddening, like vastly harder than Three Houses where you could break the game with a bit of understanding and effort. So Difficulty and skill ceiling, definitely there. But Story, and game progression from Act to Act (if you can say there are) is very poor here. Story is a shallow 3/10 at best and I often didn't feel like I was moving forward due to some new leveling and skill mechanics (only two tiers of classes and SP). The Engage mechanic was fun to experiment with on a first run and swapping Emblems felt neat for a while, however I feel this game has very little replay value and that was something I was really looking forward to. If you are a long time FE fan then I would recommend and am sure you will enjoy your time. But with a bland paper thin story, lack of compelling game progression, and removal of loved mechanics(NG+, rotating the freaking camera on a map) this game doesn't quite reach the highs of Three Houses or older titles and will certainly disappoint some. Expand
  17. Mar 20, 2023
    5
    I'll get the low hanging fruit out of the way first. The characters and story are really boring. Not much to say other than the plot is uninspired and the characters are just walking tropes.
    The gameplay itself is where I have mixed feelings. For every positive there is a negative holding it back.
    For starters, bringing back the weapon triangle was a good move. The lack of it in the last
    I'll get the low hanging fruit out of the way first. The characters and story are really boring. Not much to say other than the plot is uninspired and the characters are just walking tropes.
    The gameplay itself is where I have mixed feelings. For every positive there is a negative holding it back.
    For starters, bringing back the weapon triangle was a good move. The lack of it in the last few entries removed a basic level of depth many players expect.The emblem/ring system is an amazing addition that explodes the level of customization for your units to near absurd levels. Engage is maybe the best FE game when it comes to the ability to make sure your favorite units can clear the game.
    Yet at the same time there isn't very much strategy to be found in this turn-based strategy game. Mainly due to the fact that every enemy on the map attacks with zero regard for planning or tactics, in favor of just swarming your army asap. Some maps suffer greatly from this while others lose any challenge they might have presented otherwise.
    I won't hold the following criticism against the game too much, but with each new FE I hope they choose to make an effort to reduce RNG's influence on the gameplay. FE is always labeled a strategy game, yet ultimately what wins or loses battles are dice rolls. It is a problem that taking an optimal approach to any map can be rendered meaningless by RNG, just as making bad choices can be rewarded by lucky dice rolls. I will give the game credit for adding inheritable abilities that can help minimize RNG for the unit in question, but it is a small band-aid when a system wide solution is needed.

    Ultimately, a game that has many excellent concepts and mechanics gets bogged down by too many flaws to deliver a very middle of the road experience.
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  18. Feb 3, 2023
    3
    While some areas were definitely improved from other games (mainly the visuals: animations, shaders, ...), most aspects have me worrying about the future of the license.
    Music is good but I won't go as far as saying it is great. I find the UI pretty difficult to read and even the controls feel weird sometimes.
    Character designs are arguably bad, annoying, and frequently would take me out
    While some areas were definitely improved from other games (mainly the visuals: animations, shaders, ...), most aspects have me worrying about the future of the license.
    Music is good but I won't go as far as saying it is great. I find the UI pretty difficult to read and even the controls feel weird sometimes.
    Character designs are arguably bad, annoying, and frequently would take me out of the story. I couldn't take a single character seriously either because their design was straight up stupid or their backstory was uninteresting/often non-existent. Some characters have literally no backstory and are completely one dimensional, only existing because of a specific trait that they will bring out in 80% of their conversation. I found myself skipping the support conversations for the first time in the series, it's hardly forgivable after the supports we had in Three Hopes recently.
    The story events feel artificial, forced, and just impossible to take seriously. In general I feel like the tone of the game is too serious for what it has to offer, if there were effective jokes that could make me smile from time to time I would have certainly enjoyed it more. The involvement of the emblems in the story also felt extremely minimal and artificial, but I guess it was to be expected.
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  19. Feb 26, 2023
    6
    The content of Engage is about paying respect to the whole series, which is wierd in first place, because they already did that in fire emblem warriors. Paying respect twice in one generation? What's so respectable about this franchise?

    Fine, I am okay with it. However, while the characters are taken from decades back, the painting style is completely modern, it looks like a cheap
    The content of Engage is about paying respect to the whole series, which is wierd in first place, because they already did that in fire emblem warriors. Paying respect twice in one generation? What's so respectable about this franchise?

    Fine, I am okay with it. However, while the characters are taken from decades back, the painting style is completely modern, it looks like a cheap mobile game! I'd played the Genealogy on SNES, in which Sigurd was illstrated with exquisite, handsome 80s darwing style, and now what Engage turn him into? A completely un-identifiable pedestrian. Same thing with Lindis from the Blazing Blade, and many other classic characters. Seriously, get your mind straight. Don't let Nostalgia become a cheap excuse for saving money.

    I'm too loyal to Fire Emblem to give it something lower than 6, but I gotta be honest, the more loyal you are, the more disappointed you will be with this new instalment.
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  20. Mar 8, 2023
    0
    Is this a piece of garbage?Except for the fighting, I didn't have any impressions, which made me very uncomfortable playing.
  21. Jan 28, 2023
    5
    I'm not big fan of Fire Emblem, but Three Houses was one of the best tactics in which I have ever played.
    Fire Emblem Engage much worse, than Three Houses. First of all absolutely stupid plot, characters action like imbeciles, in one moment I thought that story was written school girl as homework fanfic.
    Gameplay interesting, graphics also on high level, but all other aspects awful
    I'm not big fan of Fire Emblem, but Three Houses was one of the best tactics in which I have ever played.
    Fire Emblem Engage much worse, than Three Houses. First of all absolutely stupid plot, characters action like imbeciles, in one moment I thought that story was written school girl as homework fanfic.
    Gameplay interesting, graphics also on high level, but all other aspects awful realised.
    For me Fire Emblem Engage is 50/50, but Three Houses better and Tactics Ogre: Reborn much better.
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  22. Feb 1, 2023
    0
    Don't know why they decided to throw good writing and good characters out the window with this latest installment in the FE series, but they did.
  23. Jan 27, 2023
    7
    I have mixed feelings about this game. Part of me was very satisfied with the return to classic Fire Emblem form. It got rid of the awful school setting, the overwhelming amount of character relationships, and painful social management system. It’s back to the tried and true classic gameplay tied in with a story that’s relatively straight forward. This game introduces a few new ideas, butI have mixed feelings about this game. Part of me was very satisfied with the return to classic Fire Emblem form. It got rid of the awful school setting, the overwhelming amount of character relationships, and painful social management system. It’s back to the tried and true classic gameplay tied in with a story that’s relatively straight forward. This game introduces a few new ideas, but none of them are really game changers. The exploration post game adds some unique flavor to this game, but truthfully these types of changes don’t make any difference to me. Regardless, it was miles better than the last game.

    Unfortunately the Fire Emblem formula is really starting to feel a bit dated. This gameplay was very fun throughout the 3DS years, but it has not really grown much since then. Each Fire Emblem release is beginning to feel like the same game with a new gimmick and new story. It no longer has the allure that it used to have. I enjoyed this game for about 10 hours, but then I hit a wall where I realized that the series needs something because it’s no longer pulling me in like it did before. Great game, but you have seen it all before.
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  24. Feb 16, 2023
    2
    As someone who's played and beaten every Fire Emblem game since Path of Radiance on the Gamecube, I can say with almost equal pride and shame, this is the first one I couldn't finish. There's no one in this story worth rooting for, nothing worth getting invested in, and the story itself feels like a crappy seasonal anime that no one would actually pay attention to if it didn't have "FireAs someone who's played and beaten every Fire Emblem game since Path of Radiance on the Gamecube, I can say with almost equal pride and shame, this is the first one I couldn't finish. There's no one in this story worth rooting for, nothing worth getting invested in, and the story itself feels like a crappy seasonal anime that no one would actually pay attention to if it didn't have "Fire Emblem" in the name... it's just painfully boring to try and play through.

    I wouldn't recommend it on sale, or at all for that matter.
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  25. Apr 12, 2023
    7
    Fire Emblem Engage was a return to formula for the franchise, backpedalling on new ideas in favor of the traditional storytelling the series is known for. Fell Dragon bad guy, dragon child hero, and parents who proudly wear their death flags with pride as their kids join your party. As I worked my way through the 26 chapter narrative I was hopeful I would find some hook, some great plotFire Emblem Engage was a return to formula for the franchise, backpedalling on new ideas in favor of the traditional storytelling the series is known for. Fell Dragon bad guy, dragon child hero, and parents who proudly wear their death flags with pride as their kids join your party. As I worked my way through the 26 chapter narrative I was hopeful I would find some hook, some great plot twist to make this experience stand out from it's predecessors. And after logging in nearly 70 hours I can confidently say... There's nothing here we haven't seen before. The story was predictable to a fault with very little in the way of plot twists or surprises, and overstayed it's welcome by being unnecessarily long to tell a tale that was fairly straightforward. I know I've not played many Fire Emblem games as I started with the 3DS era, but I would go so far as to say this story was the weakest of any Fire Emblem game I've played.

    The characters have interesting designs and fun personalities, but with a cast of nearly 40 characters you get so little time with any of them. Support conversations return and are a delight, but unless you’re willing to dedicate an insane amount of time to grinding you won’t be seeing even half of them the game has to offer. The main story eventually condenses the cast down to about 6 core characters and shelves most of the others along the way, which is a shame because many of them looked interesting and I would have liked to spend time with them. As is also the case with quantity over quality, many of the characters I did spend time with lacked depth and leave me with few I’ll remember.

    Now to give credit where it's due, mechanically speaking this easily was an achievement in the franchise. The Emblem system greatly impacted every battle with a unique ultimate move of sorts characters could use to influence the tides of battles. They were as pleasing to watch the characters use as they were to actually put them into practice, with each one being dynamically different. This was only made more incredible by the fact that there are so many emblems each with a unique move and skill set that you always wonder what the next thing is you can do. Given that Engage is even in the name, I will say it delivered on that core feature.

    Ultimately playing Fire Emblem Engage felt like playing Fire Emblem Fates Revelations, but without playing two journeys to lead up to the big adventure and just starting there instead. A cast too big to enjoy, a thin story that overstays it’s welcome, and an experience that’s overall forgettable. I’ll remember a few characters I liked, or some of the villains that had surprisingly more depth than most the heroes. I’ll remember how fun the game was to play, or how fantastic the soundtrack was. Overall I will remember that I enjoyed this game… but only just enough to say, “it was alright.”
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  26. Feb 12, 2023
    3
    Diamant should have been the protagonist.

    I can pick apart everything wrong with this game. The gameplay, the music, the animation, everything, but the biggest grievance I have with Engage comes from the avatar once again. This is the third game since Fire Emblem Fates where I had to sit down and ask myself "why wasn't this character the protagonist?" Before, it was Xander with
    Diamant should have been the protagonist.

    I can pick apart everything wrong with this game. The gameplay, the music, the animation, everything, but the biggest grievance I have with Engage comes from the avatar once again. This is the third game since Fire Emblem Fates where I had to sit down and ask myself "why wasn't this character the protagonist?" Before, it was Xander with Conquest. After that, it was Edelgard, Dimitri and Claude with Three Houses, and now it's Diamant with Engage. He is one of the very few characters that actually goes through an arc and character development. If you compare all the stuff he goes through to Alear's story. They have no where near the same level of writing and voice acting, not even close, and after feeling this way for the third time. The avatar character is starting to get under my skin and I believe they really need to go.

    There are a good amount of characters in the Fire Emblem series since Fates that I feel deserve a second shot. Diamant is definitely one of them. He is the protagonist that I desperately wanted for so many years, and yes. A character like him deserves his own game, or a least a series of maps where the avatar is not involved.
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  27. Feb 1, 2023
    3
    I'm an RPG fan who ran across the series since Awakening. To those ppl assuming negative ratings come from otome crybabies, Let me tell you something.

    I don't care about the S+ support and romance. That's a side feature to garnish the ending afterall. I don't know where yall have been reading those comments from, but yall aren't getting the major problem. Most say the same thing: Story,
    I'm an RPG fan who ran across the series since Awakening. To those ppl assuming negative ratings come from otome crybabies, Let me tell you something.

    I don't care about the S+ support and romance. That's a side feature to garnish the ending afterall. I don't know where yall have been reading those comments from, but yall aren't getting the major problem. Most say the same thing: Story, story and story. Note that Fire Emblem is an RPG game, a game that requires enough plot and setting so that it motivates us to take action as our character. Well, Engage failed to meet the average player's satisfaction due to lack of quality with all those childish plot, unnatural lines, weeb action, etc. Those features don't even reach the modern Shonen standards. No matter how much i tried enjoying the combat, the unbearable cutscenes and support lines kept ruining the fun. I can skip them all, but that would basically mean this game failed as an RPG.

    So yea. I don't need any otome bishoujo element, especially after watching all those scenes.
    BUT
    I would rather have that than the uncomfy 'petting' feature they added back. Now that's more otome, but it came out to be nasty. That ring polishing with all that kimochi this, kimochi that... was absurd.
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  28. Jan 26, 2023
    9
    I am very conflicted about this game. On one hand, the gameplay and map design are fantastic. They reminds me fondly of some of the better conquest maps. The engage mechanic works really well and keeps combat interesting. But the story and characters are just not up to those of three houses, or even the old-school fire emblem game. It's not fates level bad, but the story never grabbed meI am very conflicted about this game. On one hand, the gameplay and map design are fantastic. They reminds me fondly of some of the better conquest maps. The engage mechanic works really well and keeps combat interesting. But the story and characters are just not up to those of three houses, or even the old-school fire emblem game. It's not fates level bad, but the story never grabbed me and I never felt incentivized to max out the character's supports, as they were almost all lackluster and light on any meaningful dynamics. I was disappointed when I reached the end of the game and found out that they also didn't bother putting in paired endings for other characters,. The lack of a NG+ mode on launch is also disappointing, even if it is nice maddening difficulty is available day 1. Additionally, due to the non-branching story, it's much less replayable than three houses or fates. Overall, a great game if you're looking for a tactical RPG, but those seeking out a solid story and characters are better off going with the recently ported to switch (and much cheaper) persona titles. Expand
  29. Feb 1, 2023
    1
    While this game shines as the forefront for what gameplay should be like in the Fire Emblem franchise, ir tries to make a return to a simpler, more straightforward story akin to the entries before the critically acclaimed 3 Houses. And yet, this story does not support and motivate the player to enjoy their time in the world of Elyos and connect with its large cast, instead throwing nonstopWhile this game shines as the forefront for what gameplay should be like in the Fire Emblem franchise, ir tries to make a return to a simpler, more straightforward story akin to the entries before the critically acclaimed 3 Houses. And yet, this story does not support and motivate the player to enjoy their time in the world of Elyos and connect with its large cast, instead throwing nonstop gameplay at them with thr narrative serving only the purpose of pushing you towards the next battle. It is disappointing to see so many long time fans call it par for the course because there is always better than something so lifeless. Expand
  30. Feb 3, 2023
    3
    The gameplay and mechanics are fantastic; Maddening seems really balanced; but besides that, I do not like anything else in the game. Characters are undeveloped, writing and story is horrible. Worst of all, there’s no ‘new game+’. once I beat maddening, what’s the point of replaying? I don’t get to keep any SP, or skills.
Metascore
80

Generally favorable reviews - based on 129 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 129
  1. LEVEL (Czech Republic)
    Jan 24, 2024
    80
    Hogwarts Legacy is definitely a beautiful-looking game that doesn't have a groundbreaking story, but does have a beautiful world, a fun combat system, broomstick flying, and of course an incredible amount of side quests and missions. [Issue#325]
  2. Oct 16, 2023
    80
    It’s a title where difficulty isn’t just about advancing mission after mission but doing so with as few casualties as possible. This makes Engage the perfect gateway to the series, as well as a handful of good memories for those already familiar with it. A game which perfectly balances periods of action with quiet, enjoyable interludes in which to chat with other characters, play minigames and try out new weapons.
  3. Jun 23, 2023
    90
    Fire Emblem Engage is a superb strategy game that has taken a major technical leap forward, graphically superior to its predecessor in every meaningful way.It tells a well-meaning story that still manages to pack in a few surprisng twists, and while its social features are a little extraneous this time, it's still super relaxing to fall into its world.Multiplayer expands things even further, leaving us confident that the future is very, very bright for this excellent series.