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6.6

Mixed or average reviews- based on 822 Ratings

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  1. Sep 3, 2023
    8
    Imo one of the weaker entries for Fire Emblem but still a real good game. Feels a little too reliant on the Engage system. Story sucks. Most characters are meh but a good chunk of them are likable. Level design is overall good with some nice variety and hazards. Giving the protagonist (Alear) a voice I feel was a good choice but not executed very well. Visuals are very very nice for switchImo one of the weaker entries for Fire Emblem but still a real good game. Feels a little too reliant on the Engage system. Story sucks. Most characters are meh but a good chunk of them are likable. Level design is overall good with some nice variety and hazards. Giving the protagonist (Alear) a voice I feel was a good choice but not executed very well. Visuals are very very nice for switch game. A big step up from the previous entry FE 3 Houses. Does mostly good but some noticeable annoyances and step backs. I would recommend to any FE fans. Expand
  2. Jul 21, 2023
    8
    While I understand everyone who doesn't like this game, I disagree. Yes, the story is very bad for Fire Emblem standards, however the gameplay might just be the best one in the series. The graphics look amazing, even though the artstyle is controversial, I liked it. Emblems are fun to use and need a lot of calculation to be used efficiently. The OST is great and the battle animations haveWhile I understand everyone who doesn't like this game, I disagree. Yes, the story is very bad for Fire Emblem standards, however the gameplay might just be the best one in the series. The graphics look amazing, even though the artstyle is controversial, I liked it. Emblems are fun to use and need a lot of calculation to be used efficiently. The OST is great and the battle animations have never been better. The Somniel is a way better feature than the monastery, since you aren't forced to be there in 50% of your gametime like in Three Houses. The new Characters on the other hand feel kinda boring and Supports aren't great. You can really feel that the Gameplay was made by people who love Fire Emblem. The Story and the characters however, are not. Expand
  3. Jun 29, 2023
    8
    Fire Emblem engage is a solid game with some weaker writing for the main story especially in comparison to the last 2 mainline games however what matters in video game is the gameplay and this game absolutely gets this right and that something that I actually think games does better than the last 2 games. As I as had much the combat mechanics of this than I did with the last 2 games. ButFire Emblem engage is a solid game with some weaker writing for the main story especially in comparison to the last 2 mainline games however what matters in video game is the gameplay and this game absolutely gets this right and that something that I actually think games does better than the last 2 games. As I as had much the combat mechanics of this than I did with the last 2 games. But one thing for this game is not a 6/10 game it’s definitely a 8/10 game. Also worth noting is that the game has a good cast it just introduces most of the boring party members/Units first before moving on the the more introducing the more better written meme era of the cast towards the middle of the game. Honestly I recommend this game and I think it a solid jrpg and a good addition to the legacy of the fire emblem franchise just go in not expecting much from the narrative prepare yourself for some fun and challenging battles. Expand
  4. Feb 8, 2023
    8
    It's a step forward in terms of the combat, presentation, look, etc.
    But the story, dialogue and relationship systems are a step back from Three Houses.
    Ultimately I like this gameplay loop quite a bit! Yet I find myself not caring as much about most of the characters in previous games. As A 'classic FE fan' I really have a lot to love, and it might even be my favorite combat system...
    It's a step forward in terms of the combat, presentation, look, etc.
    But the story, dialogue and relationship systems are a step back from Three Houses.
    Ultimately I like this gameplay loop quite a bit!
    Yet I find myself not caring as much about most of the characters in previous games. As A 'classic FE fan' I really have a lot to love, and it might even be my favorite combat system... but I have enough complaints to keep it from rising to my favorite FE game overall.
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  5. Mar 20, 2023
    8
    This is my first fire emblem game and it is overall an enjoyable experience. The animation, voice acting, gameplay, and music are quite good, despite some occasional low frame rate when the map is large and crowded with enemies (still quite impressive for Switch games). I particularly like the personalities of some of the characters and their support conversations, which I find reallyThis is my first fire emblem game and it is overall an enjoyable experience. The animation, voice acting, gameplay, and music are quite good, despite some occasional low frame rate when the map is large and crowded with enemies (still quite impressive for Switch games). I particularly like the personalities of some of the characters and their support conversations, which I find really funny. One thing I don't like is the repetitive activities in Somniel, which I find annoying but I still feel compelled to do it for a few stats boost. Expand
  6. Apr 7, 2023
    8
    This title of the FE series is not bad at all:
    GAMEPLAY 9/10 The best game of the franchise in this aspect (i only played three houses and the titles on the 3ds)
    STORY 6/10 pretty basic, the characters are nothing special ART STYLE 8/10 It gives me v-tuber vibes, not my favorite title in this aspect but after all is good MECHANICS 10/10 i really enjoy the engage mechanic GRAPHICS
    This title of the FE series is not bad at all:
    GAMEPLAY 9/10 The best game of the franchise in this aspect (i only played three houses and the titles on the 3ds)
    STORY 6/10 pretty basic, the characters are nothing special
    ART STYLE 8/10 It gives me v-tuber vibes, not my favorite title in this aspect but after all is good
    MECHANICS 10/10 i really enjoy the engage mechanic
    GRAPHICS 7/10 better than three houses but not incredible
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  7. Mar 25, 2023
    8
    Not as good as Three Houses but still a great game, new combat mechanics are really enjoyable and the new main character is better than the previous one, cons of this one is the plot isn't as interesting and it's a lot more repetitive
  8. Jan 27, 2023
    8
    Not as good as the earliest games in the series but much better than Three houses (this game actually involves tactical battles). However, the story is not best and there are still, although skipable, chores to do in your base.
  9. Jun 25, 2023
    8
    Not as good as Fire Emblem Three Houses, but still a very good game. I had lots of fun with the gameplay, but I wish we could of had more new characters in this game. Decent story too, but I cant grade this game any higher than an 8/10
  10. Feb 7, 2023
    8
    Playthrough: 55hrs
    Score: 8/10
    The game itself is an absolute gem of a tactical JRPG. The gameplay is tight and most of the battles are well tuned. With that said, the story is shallow and falls short when the opportunities to be great are given. For my playthrough, I played the game on classic mode. This is the game setting that sets character deaths to permanent. The perma-death
    Playthrough: 55hrs
    Score: 8/10

    The game itself is an absolute gem of a tactical JRPG. The gameplay is tight and most of the battles are well tuned. With that said, the story is shallow and falls short when the opportunities to be great are given.

    For my playthrough, I played the game on classic mode. This is the game setting that sets character deaths to permanent. The perma-death element surprised me by how much it added to not only the difficulty, but the richness of gameplay. Each move needed to be carefully considered. You can’t go all willy-nilly into battle or else characters will die and they will be gone for good. It made the battles so much more satisfying to play and beat.

    The developers did a good job allocating the Emblems throughout the game. Without going into too much detail to prevent spoilers. Due to the amount of Emblems in the game, they could have easily all blended into each other. Instead you are methodically introduced to each Emblem and given time to use and understand the mechanics of each Emblem.

    The menu system in the game is lacking. Incredibly un-intuitive. After 50+ hours in the game, I was still finding myself mis-selecting areas of the menu to check on basic tasks such as character equipment and inventor selection.

    After every battle you can return to the homebase called the “Somniel” and handle a list of duties. These duties range from checking in on your farm, fishing, cooking and battling. None of it is overly taxing on the player, but it is time consuming. Adding anywhere from additional 10-20 minutes of gameplay after each battle.

    The story is your very generic JRPG story setup with played out tropes. Thankfully, it largely took a backseat to the gameplay. What I came to think of the story, was that it more or less is the vessel to move the progress of the gameplay along rather than a core center point of the game that keeps you hooked. I do have to say the level of camp the writers managed to pack into the dialogue was so off the rails it was charming at times.

    Although the story is shallow. The life-sim elements of the game is where I found the most meaningful character development. In the Somniel you can grow your Emblem bonds and character support. The support dialogue with your characters were generally entertaining and provided more insight into the character’s backgrounds and motivation than any cutscene did throughout the game. Unfortunately, this was not the same with the Emblem bond dialogues. Dialogues with the Emblems were dry and generic. A missed opportunity in my book.

    After completing the story and all the paralogue missions I can say I enjoyed the core mechanics of the gameplay for my entire 55 hour playthrough, but was let down with the generic story.
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  11. Jan 22, 2023
    8
    Хорошее продолжение известной серии игр.
  12. Jan 23, 2023
    8
    Fire emblem engage has is a great tactical rpg that focuses on combat and less on relationships making the battles more challenging than three houses
  13. Jan 23, 2023
    8
    Great gameplay with a some really interesting additions like the emblems, fairly decent supports, meh story, and it looks great.

    The hub is a way smaller focus in the game unlike 3 houses, which is really good for what the game goes for. I was a bit resistant to the character designs pre-released, but I found to like a lot more then I thought and they really do grow on you. Background:
    Great gameplay with a some really interesting additions like the emblems, fairly decent supports, meh story, and it looks great.

    The hub is a way smaller focus in the game unlike 3 houses, which is really good for what the game goes for.

    I was a bit resistant to the character designs pre-released, but I found to like a lot more then I thought and they really do grow on you.

    Background: been an FE fan since Awakening, no lifed 3 houses, and am on chapter 14 of the game.
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  14. Jan 25, 2023
    8
    I don't know how how to explain all the 0 scores except to say that they are from tantrum throwing juveniles who are mad because FE Engage is not a Three House's clone. The characters in FE Engage that I have met so far are fun, the battles are stellar, and the whole game reminds me of earlier FE games before the social simulator was added to Three Houses. The game looks great, althoughI don't know how how to explain all the 0 scores except to say that they are from tantrum throwing juveniles who are mad because FE Engage is not a Three House's clone. The characters in FE Engage that I have met so far are fun, the battles are stellar, and the whole game reminds me of earlier FE games before the social simulator was added to Three Houses. The game looks great, although some of the color choices are a bit suspect (I am not a fan of the super bright and colorful main character design, for example). The story is so so and I would like to see a bit more I. The way if building relationships with characters, but not to the extent of the ss hool simulator we got in Three Houses. Overall, this is a great entry into the FE franchise that hardens back to pre Three Houses installments and is worth the asking price based on the great combat alone. Expand
  15. Feb 2, 2023
    8
    EDIT at end after putting in 60 Hours, revised my review to 8/10 from 7/10

    TLDR: If you're looking for a solid SRPG strategy game, this is a must-buy. Best gameplay out of any FE game I've played. However if you don't care about strategy, but can't stand cheesy writing and poorly developed characters, this is a hard one to swallow. ----- After putting in a good 30+ hours, I first
    EDIT at end after putting in 60 Hours, revised my review to 8/10 from 7/10

    TLDR: If you're looking for a solid SRPG strategy game, this is a must-buy. Best gameplay out of any FE game I've played.
    However if you don't care about strategy, but can't stand cheesy writing and poorly developed characters, this is a hard one to swallow.

    -----

    After putting in a good 30+ hours, I first want to congratulate whoever was handling the difficulty. It's miles better and more balanced than the previous entries, and so far I've enjoyed playing the gameplay for what it is.

    Art style can be hit or miss, but I'm still amazed at how every playable character has unique designs to them. There are also a LOT more units than before, so props to the amazing artist.

    The huge glaring issue for me is that the characters are too shallow. The story is simple, but then a lot of JRPGS are. For me, it’s more about the interactions between the interesting cast of characters that impact the story. This entry however doesn’t have that.

    Part of the issue I believe is needing more screen time for the many different characters. Interactions between emblems and different characters are too short. Except for a few characters, they don't even get screen time in the main story. There aren’t any character unique missions, and this also makes the characters lack depth. I feel like they had something here, but either had not have enough time or just weren't competent enough. It's sad because the characters all had unique interesting designs.

    As a result, classic didn't feel classic enough. When units died, I reverted time out of habit and because of completionism. Not because I had attachments to characters.

    All in all, it's a solid game, but I really miss some of the story elements they left out.

    EDIT: the story and character interaction with the main story are still pretty lackluster even towards the end, but I really have to give this game a higher score for the devs who did an amazing job on map design and ability balance for units, on both hard and maddening difficulties.
    Reclassing and skill choice is more focused compared to 3H, but I feel like that actually helped out the devs with balancing the game.
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  16. Jan 26, 2023
    8
    This review contains spoilers, click expand to view. Amazing game from someone who never got fire emblem before and I am loving the rings mechanic, the combat feels so good and I like the sommiel however this feels hit and miss in areas as some people are biased with this being a follow up to three houses when it wasn’t. I feel it’s good but it needs more cohersive work with it and it also needs more to do social life sim wise for me Expand
  17. Feb 16, 2023
    8
    Excellent map and game playing design.
    Battle animation has been improved a lot.
    Weak story and character design.
  18. En1
    Jan 29, 2023
    8
    The gameplay is easily the best it's been for the series in years, and the map objectives are varied, the emblem mechanic may seem fanservicey for the sake of it but they do a good job of not stepping on the toes of the story at hand. As for the story, it's simple but it's well executed, people seem to be of the mind of, if it's not complex or revolutionary it's mediocre, its prettyThe gameplay is easily the best it's been for the series in years, and the map objectives are varied, the emblem mechanic may seem fanservicey for the sake of it but they do a good job of not stepping on the toes of the story at hand. As for the story, it's simple but it's well executed, people seem to be of the mind of, if it's not complex or revolutionary it's mediocre, its pretty enjoyable if you let yourself kick back and have fun with it.The characters are vibrant and varied and have some fun support conversations, they have about the same amount of depth as usual with the series, even in the previous entry, Fire Emblem Three Houses, many of the characters start off one note or have a trait that's surface level, but as you get to know them more, you learn there's more to them than just that, the side content of the game can be ignored if it's not your cup of tea but it's a treat, somniel is a pretty sizeable area to mess around in and is a nice break after a difficult map. Some downsides are that the pacing of the game can drag a fair bit somewhere towards the middle of it, and that certain resources to improve your units, such as SP and weapon materials, are bit hard to amass, overall, Fire Emblem Engage isn't anything revolutionary in the series but what it is, is another good entry that returns and refined some of the tactical elements that were lost in the previous outing, if they can keep up releasing games of this caliber the future of the series looks bright. Expand
  19. Jan 30, 2023
    8
    Really enjoyable Gameplay, meh story and character supports, but if you're looking for some of the best strategy Gameplay out there, this will be a worthwhile purchase
  20. Feb 4, 2023
    8
    Overall, I enjoyed the game. Finished the game after putting 90 hours (On Classic, Hard). Battles were consistently fun, and I really enjoyed the depth of the combat system. Maps were varied with dynamics that made each one unique and present interesting challenges. There were a few social sim aspects in three houses that I would have liked to see but overall, I feel like paring down thoseOverall, I enjoyed the game. Finished the game after putting 90 hours (On Classic, Hard). Battles were consistently fun, and I really enjoyed the depth of the combat system. Maps were varied with dynamics that made each one unique and present interesting challenges. There were a few social sim aspects in three houses that I would have liked to see but overall, I feel like paring down those a little was the right call (less necessary social grinding as compared to three houses). What prevents me from giving it a higher score is that the story seemed cheesy to the extreme (and I generally dont mind cheesy). Didn't have high expectations but even compared to other fire emblem games (which weren't exactly bastions of narrative depth) it was really paint by the numbers. Seems like with a linear narrative they could have put something a little better together. I still recommend and if you are a cut scene skipper this is your perfect Fire Emblem Game. I just would have just liked to be more invested. Expand
  21. Sep 8, 2023
    8
    Best Fire Emblem game I played.
    Gameplay is one of the best.
    Story is decent.
    Most Characters are interesting and fun.
    No weapon durability thank god.
  22. Feb 4, 2023
    8
    Great game with fantastic characters (and a lot to choose from). I don’t care what others say about it, I think it’s very fun and well done. The gameplay is excellent even if the story lacks (which most of these games do).
  23. Feb 4, 2023
    8
    Fire emblem engage is not a perfect game, but it is a great fire emblem game. While the game doesn't have the most nuanced story it has a decent one. Like I can confidently say that the first few chapters are some of the worst chapters I have seen in a fire emblem game. The story has some questionable dialogue especially when it comes to hortensia in chapter 15. However, the lastFire emblem engage is not a perfect game, but it is a great fire emblem game. While the game doesn't have the most nuanced story it has a decent one. Like I can confidently say that the first few chapters are some of the worst chapters I have seen in a fire emblem game. The story has some questionable dialogue especially when it comes to hortensia in chapter 15. However, the last chapters genuinely come together to create this beautiful conclusion that long-time fans can appreciate, at least I did. I think even new fans can appreciate the game's story to some degree. Alear despite the very weird design they went with, is the most likable main character (maybe aside from robin) the series has had in a while. I also believe the gameplay can pick up the game when the story kinda lags behind. Even compared to three houses engage can hold up. There are bad characters in three houses and bad characters in engage. There are very bad story elements in three houses (especially the church route) and very bad elements in engage's story. What I am trying to get at is that comparisons between engage and three houses aren't quite fair. Just give the game a chance and you'll get something out of it.

    I am not sure what people were expecting from the game, the trailers and announcements have focused on emblem rings being items you need to collect to stop the big bad guy. Sure it is generic but the things that happen during the journey can be interesting. While three houses was a success with divergent storytelling, fates were not. It has been a mixed-bag concept for the fire emblem. While engage can be boring at times three houses can be too. You need to repeat the first 9/10 chapters at least 4 times in three houses to get to the good stuff. This can be boring. Three houses, unfortunately, has set this expectation that fire emblem must have a bigger focus on supports, and divergent story routes, it really doesn't. I don't mind if a bad review is given because someone didn't like the story. Don't get me wrong I have been through three houses at least 5 times, i really enjoyed the new teaching mechanics and bonding with your students, but I also understood that three houses was another iteration of what a fire emblem can be. But to say the game is a 0/10 because it isn't building on what three houses was or isn't replicating it, I disagree with that. The last thing we need is for Fire emblem to become another persona game, let it stay fire emblem. A series that continues to try new things even if they don't work every now and then.

    I am also not trying to invalidate the bad reviews I can see where they are coming from to some degree but some things are just superficial criticisms. Like the main character is held back by the weird hair. But does not make them bad main characters. Fire emblem has always mirrored anime character design. For example, look at awakening and how similar it is to anime released at its time. Localization is awful most of the time, but did you really want to romance anna (a child)? if anything I question the initial decision from intelligent systems (IS) to have anna as a romantic option in the beginning. Though changing up supports to be less romantic is quite annoying. Sure the story is extremely predictable but the execution in most significant parts of the story is quite good. Sure character supports have taken a back seat but that doesn't mean they are complete garbage. For the beginning cast sure the supports are pretty awful but as the more interesting characters begin to enter your army the supports improve.

    Overall this is very subjective. but in my opinion fire emblem engage for long-time fans, is a 8/10. But for new fans, it is most likely a 7/10 or at worst a 6/10 because the story has some questionable moments and the game relies on nostalgia quite a bit. Nostalgia, that new fans will not have which is understandable.
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  24. Jun 18, 2023
    8
    Playing on hard was a joy due to the interesting yet challenging levels and immense depth to the tactics systems. I'd sum up the story, characters, and side content as quantity over quality. The amount of content is overwhelming with much of it mediocre and skippable.
  25. Jul 1, 2023
    8
    My first Fire Emblem game. Overall I'm really enjoying it, it's a solid 8/10 for me. Dialogue between characters is pretty bland at times, and the overall story is average - these are the main downsides for me. Lots of people seem to hate the character design, but I personally like most of the characters and how they look. Not all are great, but the worst ones don't bother me at least. TheMy first Fire Emblem game. Overall I'm really enjoying it, it's a solid 8/10 for me. Dialogue between characters is pretty bland at times, and the overall story is average - these are the main downsides for me. Lots of people seem to hate the character design, but I personally like most of the characters and how they look. Not all are great, but the worst ones don't bother me at least. The combat system and mechanics are fantastic, battle choreography and animations are excellent, maps are interesting. It's fun enough to make me keep coming back after 75+ hours. Expand
  26. Aug 1, 2023
    8
    I played this game about 30 Hours so far. Really good mechanics and I like the Engage rings it adds more fundamentals to what character or teammates. The story really falls off when you lose Hero marth and the others. Really reminds me of the red wedding since half the rings are in captivity and the daughter of the main antagonist is now on your side. The side activities are just likeI played this game about 30 Hours so far. Really good mechanics and I like the Engage rings it adds more fundamentals to what character or teammates. The story really falls off when you lose Hero marth and the others. Really reminds me of the red wedding since half the rings are in captivity and the daughter of the main antagonist is now on your side. The side activities are just like three houses but the game design and are much better in your base than the previous one. The battle layout however feels quirky but the game really isnt all that bad. Alear is a great protagonist and at first i didn't like the design but the character felt more in tune than byleth in three houses. Expand
  27. Jul 8, 2023
    8
    Although the story is bad and the dialogue is cringe the gameplay makes up for it. This is the most fun I've had on a fire emblem game
  28. Aug 20, 2023
    8
    It was a good time, a bit bare bones but it makes me more excited for the next game,
    it was a real good time though.
  29. Aug 30, 2023
    8
    This game is almost perfect for me the thing that I really missed are the romance stories and different ending that kept me from replaying this
  30. Mar 2, 2023
    7
    As a Big Fire Emblem fan, Engage left me with a weird taste in my mouth. I loved it buy i also hated a lot of stuff and decision made by Intelligent System. Apparently, this game is meant to celebrate the Fire Emblem franchise, and it succeeds gameplay wise, but in other things it was very disappointed. The gameplay and everything related to gameplay in this game is the only reason why I'mAs a Big Fire Emblem fan, Engage left me with a weird taste in my mouth. I loved it buy i also hated a lot of stuff and decision made by Intelligent System. Apparently, this game is meant to celebrate the Fire Emblem franchise, and it succeeds gameplay wise, but in other things it was very disappointed. The gameplay and everything related to gameplay in this game is the only reason why I'm giving it a 7. It's so damn good. It's the best the series has ever been. But as a AAA game meant to celebrate a 25 yo franchise with a great story and beloved characters, it doesn't have a great story nor beloved characters. Even the characterization, graphics and moments of the heroes from past games it's so bad, giving importance basically only to Marth and characters like Ike, Sigurd and Roy looking so horrible with this game art style. I only hope that if they make a Genealogy or Tellius series remake they use more realistic art style. The story and characters of this game are so boring and cliche, reusing plots from previous game like Awakening and Fates. Outside of the story and characters the music is great, and it's good that we got a place where you can listen to it. The maps are really fun, i really enjoy the last 5 maps and the paralogues, even though i don't understand why my units can die in paralogues when it's basically a training section against the emblems. Even though I complain about the story, fire emblem has always been known for simple stories, but at least the characters were memorable, not the case in this game. I think I will only remember Diamant, Alcryst and Lapis tbh. The Villans were really, really bad in this game. The last thing I really hated about this game, was that, by the time of this review, there is no New Game+. This may be a small issue but still it hurted me a lot to finish the game and wasn't able to restart the game with support and skills already done like in 3H, something that I actually like because it made replayability more fun. Anyway, this game made a lot of bad decision, it doesn't make any sense that a game that follow one of the greatest games of the switch and of this generation of consoles, fells so underwhelmed and a step back in the franchise. They could' work in the bases of 3H and just improve the gameplay and maybe the graphics and we could have had the greatest game in the franchise, since without a doubt Engage has the best and more fun gameplay in the series, not even close. At the end of the day, in a couple of years we'll play a new FE with the same gameplay at this one but improving in the story, characters and art style, and it will be like this game never existed. Expand
  31. Apr 12, 2023
    7
    Fire Emblem Engage was a return to formula for the franchise, backpedalling on new ideas in favor of the traditional storytelling the series is known for. Fell Dragon bad guy, dragon child hero, and parents who proudly wear their death flags with pride as their kids join your party. As I worked my way through the 26 chapter narrative I was hopeful I would find some hook, some great plotFire Emblem Engage was a return to formula for the franchise, backpedalling on new ideas in favor of the traditional storytelling the series is known for. Fell Dragon bad guy, dragon child hero, and parents who proudly wear their death flags with pride as their kids join your party. As I worked my way through the 26 chapter narrative I was hopeful I would find some hook, some great plot twist to make this experience stand out from it's predecessors. And after logging in nearly 70 hours I can confidently say... There's nothing here we haven't seen before. The story was predictable to a fault with very little in the way of plot twists or surprises, and overstayed it's welcome by being unnecessarily long to tell a tale that was fairly straightforward. I know I've not played many Fire Emblem games as I started with the 3DS era, but I would go so far as to say this story was the weakest of any Fire Emblem game I've played.

    The characters have interesting designs and fun personalities, but with a cast of nearly 40 characters you get so little time with any of them. Support conversations return and are a delight, but unless you’re willing to dedicate an insane amount of time to grinding you won’t be seeing even half of them the game has to offer. The main story eventually condenses the cast down to about 6 core characters and shelves most of the others along the way, which is a shame because many of them looked interesting and I would have liked to spend time with them. As is also the case with quantity over quality, many of the characters I did spend time with lacked depth and leave me with few I’ll remember.

    Now to give credit where it's due, mechanically speaking this easily was an achievement in the franchise. The Emblem system greatly impacted every battle with a unique ultimate move of sorts characters could use to influence the tides of battles. They were as pleasing to watch the characters use as they were to actually put them into practice, with each one being dynamically different. This was only made more incredible by the fact that there are so many emblems each with a unique move and skill set that you always wonder what the next thing is you can do. Given that Engage is even in the name, I will say it delivered on that core feature.

    Ultimately playing Fire Emblem Engage felt like playing Fire Emblem Fates Revelations, but without playing two journeys to lead up to the big adventure and just starting there instead. A cast too big to enjoy, a thin story that overstays it’s welcome, and an experience that’s overall forgettable. I’ll remember a few characters I liked, or some of the villains that had surprisingly more depth than most the heroes. I’ll remember how fun the game was to play, or how fantastic the soundtrack was. Overall I will remember that I enjoyed this game… but only just enough to say, “it was alright.”
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  32. Jan 27, 2023
    7
    A graphically excellent, mechanically sound and relatively enjoyable game with an insultingly simplistic story. Characters mostly have the depth of a kiddie pool, and most look like rejected Genshin Impact designs.

    Fans of Three Houses will be utterly baffled and disappointed by Engage's astounding lack of narrative depth - its story is pure schlock, and its characters range from
    A graphically excellent, mechanically sound and relatively enjoyable game with an insultingly simplistic story. Characters mostly have the depth of a kiddie pool, and most look like rejected Genshin Impact designs.

    Fans of Three Houses will be utterly baffled and disappointed by Engage's astounding lack of narrative depth - its story is pure schlock, and its characters range from marginally charming to repulsively one-note. However, the good elements may manage to carry you through the eye roll-inducing cutscenes (which can be skipped, thankfully).

    Overall: A narratively disappointing game with lots to enjoy on a mechanical level.
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  33. Sep 11, 2023
    7
    Very good gameplay but forgettable characters and story. I really liked the combat in this game, it has a great variety in characters, classes, weapons, abilities, and combinations with the emblems. The maps are very good as well. However, the story and the characters are just boring and uninterested. I didn't care that much for the story or the characters throughout the game.
  34. Jul 31, 2023
    7
    FE Engage has the difficult task to come out after Three Houses, which was the first very succesful FE game in the west. Many people that liked 3H might not enjoy Engage as much – while FE veterans are more than happy about the amazing tactic gameplay it offers

    The story and writing is the weakest point here, with the main story being super tropy, nothing special and just a very basic
    FE Engage has the difficult task to come out after Three Houses, which was the first very succesful FE game in the west. Many people that liked 3H might not enjoy Engage as much – while FE veterans are more than happy about the amazing tactic gameplay it offers

    The story and writing is the weakest point here, with the main story being super tropy, nothing special and just a very basic narrative. Good writing comes through in the funny and interesting support conversations that bring a lot of color to the characters.

    The art style is extremely colorful, might be a bit to comicy for some. The game itself looks amazing though.

    The shining star is definitely the gameplay, which is absolute peak turn based strategy combat. There is a vast variety of unit types so that each playthrough is unique. The Emblem Rings offer eve more tactic options as each Emblem offers special abilities.

    The Somniel as a hub fulfills its purpose, but there are many activities that just feel annoying, with little rewards, like „polishing your Emblem Rings“ or wyvern riding. Those boring side activities could be removed to put more focus on other aspects as they offer little to none to the game itself.
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  35. Sep 8, 2023
    7
    Best gameplay in the series yet, with fun characters, but the story and world bulding is not as good as in Three Houses. This was an anniversary game, before it was delayed, and its clear that game does not take itself too seriously. Still a fun game, and the emblems add great gameplay variety.
  36. Apr 30, 2023
    7
    Fire Emblem Engage did improve upon is predecessors in terms of gameplay but sadly took 2 steps back in terms of story. The games story it's very very predictable and anime cliché like. I don't think the story it's necessarily bad but compared to the previous game Three Houses, Engage definitely felt lackluster.

    If you don't mind more predictable stories and you wanted Fire Emblem to
    Fire Emblem Engage did improve upon is predecessors in terms of gameplay but sadly took 2 steps back in terms of story. The games story it's very very predictable and anime cliché like. I don't think the story it's necessarily bad but compared to the previous game Three Houses, Engage definitely felt lackluster.

    If you don't mind more predictable stories and you wanted Fire Emblem to improve upon it's already amazing gameplay, then Engage will definitely do the trick.
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  37. Jan 27, 2023
    7
    I have mixed feelings about this game. Part of me was very satisfied with the return to classic Fire Emblem form. It got rid of the awful school setting, the overwhelming amount of character relationships, and painful social management system. It’s back to the tried and true classic gameplay tied in with a story that’s relatively straight forward. This game introduces a few new ideas, butI have mixed feelings about this game. Part of me was very satisfied with the return to classic Fire Emblem form. It got rid of the awful school setting, the overwhelming amount of character relationships, and painful social management system. It’s back to the tried and true classic gameplay tied in with a story that’s relatively straight forward. This game introduces a few new ideas, but none of them are really game changers. The exploration post game adds some unique flavor to this game, but truthfully these types of changes don’t make any difference to me. Regardless, it was miles better than the last game.

    Unfortunately the Fire Emblem formula is really starting to feel a bit dated. This gameplay was very fun throughout the 3DS years, but it has not really grown much since then. Each Fire Emblem release is beginning to feel like the same game with a new gimmick and new story. It no longer has the allure that it used to have. I enjoyed this game for about 10 hours, but then I hit a wall where I realized that the series needs something because it’s no longer pulling me in like it did before. Great game, but you have seen it all before.
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  38. Apr 19, 2023
    7
    I started playing fire emblem during the gba era and I have to say, engage is a bit disappointing. It has plenty going for it, but as a whole misses the mark. The gameplay is really good, the return of the weapon triangle is very much welcome, and the rings do a lot to diversify gameplay. The visuals are much smoother and the maps in this game I feel are superior to that of three houses inI started playing fire emblem during the gba era and I have to say, engage is a bit disappointing. It has plenty going for it, but as a whole misses the mark. The gameplay is really good, the return of the weapon triangle is very much welcome, and the rings do a lot to diversify gameplay. The visuals are much smoother and the maps in this game I feel are superior to that of three houses in terms of design both artistically and technically. I also really enjoyed the mini arena where the player could could set up duels amongst the cast of the main party for exp - I honestly hope that returns in future titles.

    The social aspect has been toned down very much so from three houses, so anybody who wasn't a fan of the social aspect in that game may find themselves more at home with this title - this may be a good thing to some but also leads to my first complaint.

    The character interactions outside of battle are so bland and abbreviated that their inclusion doesn't feel justified; on top of that, characters are completely forgettable anime arche types so I found myself caring about them far less than in previous titles. When the rest of the story is forgettable at best and downright boring at worst the player will have very little reason to delve any deeper into the story and character lore than what is necessary to progress and, sadly, that is how I felt when playing.

    Other than the combat in Engage, the rest of the game is extremely mediocre. I honestly couldn't bring myself to finish it because it felt, as a whole, to be a stilted experience. It definitely has the DNA of a great game but frankly it fails in too many areas to be considered as such. I think this game would have been much better received if it dropped before three houses but, coming afterward, this game feels like a complete downgrade to the previous title.

    Also, a personal note, i think the main hero design is pretty atrocious as well. Byleth's design was far superior, giving us a classic looking king type from the series with very unique and cool clothing. The new hero just looks like a mess - i do understand that this is a subjective take but I had to mention it.

    TLDR; the game has good combat and combat mechanics but not much more. It misses more than it hits.
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  39. Mar 5, 2023
    7
    Fire Emblem Engage has the best gameplay the series has had so far. This is complemented by the excelent map design, also some of the best this series has ever had.
    However, this game has a few shortcomings, mostly it's story and characters. The story is generic at best and really, really bad at its worst points(ch 20-22), the characters that the story focuses the most are kind of
    Fire Emblem Engage has the best gameplay the series has had so far. This is complemented by the excelent map design, also some of the best this series has ever had.
    However, this game has a few shortcomings, mostly it's story and characters. The story is generic at best and really, really bad at its worst points(ch 20-22), the characters that the story focuses the most are kind of uninteresting, with the rest of the roster being a lot cooler. Also, some of the character designs are really, really weird, not fitting at all in a medieval fantasy setting. I much prefer the simpler design of some characters over the really exagerated ones.
    The soundtrack is also good, but it's great how it dinamically shifts between a more action focused version of the song it's playing when you go into combat.
    The UI of the game is also somewhat bad and clunky, you will spend a lot of time in menus when you are not in battle.
    In the end this is a very worthwhile game if you are a fan of the franchise, but bad story and characters really do hurt the overall enjoyment of and RPG, for obvious reasons.
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  40. Jan 21, 2023
    7
    My first proper FE game was Three Houses and I loved that game, but the relationship mechanics seemed to take a lot of my time. Engage addresses this issue while maintaining the mechanic and focusing on the story to provide depth. The interactions unlocked through increasing your relationship with allies seem kinda like filler, at least up until rank B with some characters being moreMy first proper FE game was Three Houses and I loved that game, but the relationship mechanics seemed to take a lot of my time. Engage addresses this issue while maintaining the mechanic and focusing on the story to provide depth. The interactions unlocked through increasing your relationship with allies seem kinda like filler, at least up until rank B with some characters being more interesting, imo Yunaka mainly. The combat takes the center stage and rightfully so since this is a tactical game, now with optimal RPG elements for my taste at the least. Normal difficulty can be pretty tame, with some battles amping up the difficulty, and Hard just annihilated me, but I preferred playing on Hard for the strategic aspects. Definitely suggest this game if you're a tactical RPG fan and especially if you loved Three Houses but thought you were spending too much time in the HUB. Expand
  41. Jan 23, 2023
    7
    El juego en si es una gran evolución en lo que respecta a la saga, pero peca de ciertas falencias. Después de llegar al capitulo 12 mi experiencia la puedo resumir:

    LO BUENO - La música del juego es increíble. - La guarida que se va ampliando de forma orgánica tras cada capitulo o extra. - El diseño grafico que le saca la potencia a la consola. - El sistema de Engage o anillos que
    El juego en si es una gran evolución en lo que respecta a la saga, pero peca de ciertas falencias. Después de llegar al capitulo 12 mi experiencia la puedo resumir:

    LO BUENO
    - La música del juego es increíble.
    - La guarida que se va ampliando de forma orgánica tras cada capitulo o extra.
    - El diseño grafico que le saca la potencia a la consola.
    - El sistema de Engage o anillos que aporta versatilidad.
    - La traducción en español no presenta modismos.
    - Las animaciones de batalla y los diversos escenarios de combate.
    - El sistema de combate que mejora el movimiento y se siente mas dinámico.
    - No presenta tantos problemas técnicos.
    - Si tienes los amiibos es la oportunidad de darles un uso y su recompensa vale la pena.
    - Logra un equilibrio justo entre novela visual "simplificada" y juego estrategia.
    - Misiones extras y con buena dificultad.
    - El tablón de donaciones y sus recompensas.
    - La torre de los retos que es un modo seudo online bien decente.

    LO MALO
    - Su historia es bastante Meh! y si lo comparamos con sus entregas clásicas queda debiendo.
    - Se simplifico de sobremanera el sistema de relaciones.
    - El sistema de romances poco trabajado. Si lo comparamos con Awakening o incluso Fates que aportaban al desarrollo de la trama.
    - El protagonista a veces entra en su modo emo y cuesta tomarle algo de seriedad a lo historia.
    - Somniel esta desaprovechada, con personajes NPC estáticos y con 4 poses básicas: Mirada muerta, nadando, sentado y ejercicio. El único que se mueve es Somnie que aporta algo de vida a la base.
    - Personajes poco carismáticos, si lo comparamos con Three Houses que es su entrega mas cercana.
    - El diseño del protagonista que parece sacado de algún juego fandom de juego móvil.
    - Que el primer DLC de pago este disponible día 1. No costaba, dar la opción de importar partida guardada de Three House para desbloquear a Claude y otros.
    - Algunas escenas de relaciones que dan cringe. Del estilo poder de la amistad o pasado trágico no tan trágico XD.
    - Es bastante fácil crear un personaje roto que rompa el juego. ( Trata de variar el uso de anillos a máximo relacion 5 sino el juego es un paseo hasta en difícil.)
    - La granja esta desaprovechada y no justifica su existencia.
    - Si vienes de la saga clásica, los modelados de los personajes te decepcionaran un poco. Parecen sacados del Genshin o de una biblioteca de Vtuber.
    - Uno que otro mini juego que no aporta mucho y le quita la inmersión.

    En conclusión, el juego cumple pese a dar la sensación de parecer una entrega menor de la franquicia. Muy a pesar de lo soso de su historia, personajes planos y momentos de vergüenza ajena. El juego se compensa bien por su apartado jugable, animaciones y un rendimiento notable en la consola.

    En fin, debes darle una oportunidad si te gustan los Rpg Tácticos y si quieres que valga la pena juégalo en difícil.
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  42. Jan 24, 2023
    7
    I admit that this work is better than the previous work, both in terms of gameplay and map design, but the character creation, character modeling and plot design of this work make me very disappointed. I mean, if you just enjoy srpg game, you will probably like ENGAGE very much, but if you also value the shaping of plot and character relationship, then you may be a little disappointed.
  43. Jan 24, 2023
    7
    The gameplay is truly great!

    This story and the characters, on the other hand, not so much. I won’t dwell on this. It is what it is… I did not like it.

    Personal skills are basic and some just don’t fit what the character does best. Decent map designs.

    It is FUN to play. If you already like FE you’ll find something to like here if you can get past the writing .
  44. Jan 30, 2023
    7
    The game is more fun than I expected, the modeling of the characters at first did not convince me but when you see the engage fusions you can understand why they did so, plus the level and character design is far superior to the previous release in my opinion.
  45. Jan 31, 2023
    7
    The gameplay alone deserves a 10, but the other things like day 1 dlc, gacha mechanics in a full priced game, and weak story hurt engage substantially.
  46. Feb 3, 2023
    7
    Fire emblem engage brings interesting new mechanics and fun new ways to play the game, but falls far short in terms of storytelling and characterization which is especially disappointing after previous entries have demonstrated that they are capable of telling a strong story with interesting characters.

    Gameplay: 8/10 Starting with the best part first, the gameplay of engage is a
    Fire emblem engage brings interesting new mechanics and fun new ways to play the game, but falls far short in terms of storytelling and characterization which is especially disappointing after previous entries have demonstrated that they are capable of telling a strong story with interesting characters.

    Gameplay: 8/10
    Starting with the best part first, the gameplay of engage is a refreshing return to the roots of fire emblem after being what I believe was the weakest part of the previous entry, three houses. Engage introduces a lot of interesting new mechanics like breaking, smashing, and secondary classes that change the way the game can be played and allows for the player to form interesting strategies and approach each situation in many different and creative ways. The new emblem system, despite being disappointing from a narrative standpoint, also allows give players even more avenues to approach the game and experimenting with different pairings of units and emblems was wholeheartedly enjoyable. What's keeping Engage from getting a full 10/10 in this category from me is that I'm not a huge fan of the new primary class system locking units to only one weapon type in their base class, and although emblems can make up for that fact it was very confusing trying to figure out exactly how proficiency and the weapon system works. Additionally, gameplay balance is somewhat lopsided making some classes are miles better than other and some units completely overshadowed by others that are introduced just one chapter later.

    Story: 4/10
    To put it nicely, the story is uninspired. To put it a little less nicely, the story is a mess of poor writing, undeserved character moments, clichés, and dialogue that somehow manages to drag on for too long while providing no content. The overall story plays out almost exactly as you would expect it to from minute one; you can tell as soon as you meet them which characters will die and how it will advance the plot. On top of all that, instead of starting the story as an amnesiac tactician, a boy from Ram village, or other similarly mundane roles, you start of the game playing as the divine dragon, worshipped by everyone across the continent. This makes it so that most character interactions take a similar course and our character sees very little development throughout the game. After all, how much higher can you take a character who starts of the the literal god of the land?
    Lastly, the worldbuilding was poorly done and the world itself feels very small, despite spanning an entire continent with four theoretically interesting countries. We spend very little time exploring the potentially interesting landscape, hopping from town to town or various locations of interest like in many previous titles. Instead we traverse through countries in one or two steps, going from castle to border to castle again, rushing to meet the next bland, predictable, story beat.

    Characterization: 5/10
    The characterization of this game was what I was most disappointed in, as Three Houses has shown us how good it could potentially be. Instead it feels like the characters in this game are flatter and more one dimensional than fates or even the GBA games. Most support conversations in this game are all very samey and do very little for actually fleshing out the characters, often consisting of nothing more than both characters tossing compliments back and forth.
    The characters in this game lack a lot of the spice and quirkiness that made more memorable characters from other games so endearing, like Ingrid laying into Sylvain for his horniness, Seteth's overprotection of Flayn, or even Annette's singing. There are some characters that do toe the line of being interesting, but even in those cases they seem to always take the safe route and make them just another affable agreeable clone who tries their best to help everyone.
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  47. Feb 6, 2023
    7
    I was really looking forward to this game. Even if the wedding features weren't expanded, I played it. I was really disappointed by the fact that Griss couldn't get the necessary A support with ring. disappointed
  48. Feb 26, 2023
    7
    This review contains spoilers, click expand to view. As a die-hard fan ever since shadow dragon. This entry to the series feels like a huge step back.

    Lets start with the positive first.

    Gameplay
    The gameplay is still top-tier and in my opinion the combat is probably one of the best in the entry. I like how fast the character's animation move compare to 3 house the combat was very slow and stiff. It brings back the old classic fire emblem from the 3DS entries. Both the characters and environments are very colourful and well design. I like how they removed the weapon durability because in 3 house that was annoying. The ring pair mechanic is also not bad in this game. They do add some parts of the duo features from awakening/fates but in a more balance way.

    Now to the Negative. As a Huge fan, I have to be honest because I love this franchise and wish the next entry can succeed.

    Story and characters
    Now if you take a step back and look at fates. The game setting copies it. For example at the start, the Queen dies. The MC is a dragon, and each kingdom has a sibling in it. The story is quite bad for the first half of engage, but as you progress on it does get better. However, this is probably the least engaging fire emblem story I have witnessed. They also didn't bother voicing the leveling part where the characters has unique dialogue like only one stat up. This may be a little detail, but little details counts. The most disappointing part is. You can't transform into a dragon. In every Fire emblem game. If you have a dragon character (Manakete). You can transform into a dragon with unique abilities. In engage you have none of that, but a sword. I can see many potentials in the story however the characters and story is clearly rushed, which ruins the game's pacing.

    World Map
    If you look at the World map. Both engage and echoes have map travelling which I really like. Back in Awakening when you travel around the world. Theres area where you can purchase special weapons. In Echoes they improved the formula with dungeon traveling and you are also allow to travel to villages and gain characters and weapons. In Engage there is none of that. In past fire emblem series. As you progress through the story you unlock side maps/quest and characters at the same time. You get that feeling of exploration and the game reward you with a character. Its true you still unlock characters in engage, but all the characters are unlocked in the main story and the side story is replaced with bond expansion. It feels linear and unrewarding.

    Classes
    This time the classes system are just weird. In Engage they segregated the weapon category of the same class into multiple class that are the same. In all the Fire Emblem series. The advance class can wield more than 1 weapon. For example the great knight in battle can wield both sword, lance and axes at the same time, but this time in engage a great knight can only wield 1 weapon in battle, however if you want to switch the weapon you need to switch the class each time before a battle which is called great knight axe, great knight lance or great knight sword. This is egregious. How can they mess this up so badly?

    Skill
    This happens in 3 houses as well. They need to animate all the skills that is ability based. Back in awakening, there is animation for Ignis, Astra, Luna and sol, this makes the game feel engaging, but none of that in the current switch generations.

    Conclusion
    Most of the characters and story is rushed. They tried to implement fates story to engage however it is not as good as fates. The world map is cool and beautiful, but the story is misplaced and the class system needs a revamp. The only part they did right is the gameplay. It is still excellent, but they need to start animating some skills into it.

    With all that said. This game still packs a lot of content and play hours. We are lucky to still get a game like this. I rather play this than play an abomination like Star wars Battlefront 2 (EA) at launch.
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  49. Feb 8, 2023
    7
    This review contains spoilers, click expand to view. I think the problem with Engage is that so much of the character dialogue early doors focuses on the topic of staring or being stared at, it's very strange. On top of that there is the waking up interaction which leans into it, fanboy characters that can't help but stare, being stared at while you sleep. It's such an awkward mess. The game is a good time but it's story and characters leave a lot to be desired. I found myself skipping dialogue after a while. It does pick up right toward the end by by then you've played over 95% of the game already. Expand
  50. Mar 22, 2023
    7
    It's not awful, not at all. But I think the game overall falls flat of what the previous game (Three Houses) was trying to do. It felt like while this game had polished combat as well as animations in said combat, it lacked in the characters feeling, it felt as if these characters as you're recruiting them and are supposedly your friends you don't feel like you can get close and while youIt's not awful, not at all. But I think the game overall falls flat of what the previous game (Three Houses) was trying to do. It felt like while this game had polished combat as well as animations in said combat, it lacked in the characters feeling, it felt as if these characters as you're recruiting them and are supposedly your friends you don't feel like you can get close and while you can give all of them your "pact" ring, this does not equal in marriage like Three Houses.

    It's unfortunate because it could've been a good game, but it stuck mostly to giving it a feeling of bringing people into the series which was already done by Three Houses and way better.
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  51. Apr 17, 2023
    7
    Mechanically, the game is great! I like the triangle mechanic returning, the maps & missions themselves are fun. However, I'd finished 3h not long before I got this one. The transition from them is grating, honestly. Engage is much more light-hearted, and it shows with the characters depth (or lack thereof), art style, story, etc. This by itself is fine, if you want an experience differentMechanically, the game is great! I like the triangle mechanic returning, the maps & missions themselves are fun. However, I'd finished 3h not long before I got this one. The transition from them is grating, honestly. Engage is much more light-hearted, and it shows with the characters depth (or lack thereof), art style, story, etc. This by itself is fine, if you want an experience different from 3 Houses.
    Big events don't feel meaningful. When you learn about your character, it doesn't feel like it's earned. When important moments happen, they don't captivate me, because I hardly knew the characters to begin with. I don't think I regret buying this, but to me, it's a downgrade from Three Houses. I'd recommend someone to play that instead.
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  52. Apr 27, 2023
    7
    Pros: Combat was fun, and I liked the Engage mechanic. Having the weapon triangle back was nice. I liked the design of the characters. Voice acting was good.

    Cons: it came out after Three Houses. The story and the characters felt less developed after the excellent work done in 3H. Some characters felt unnecessary and just there to pad the roster. I played all four 3H routes, but after
    Pros: Combat was fun, and I liked the Engage mechanic. Having the weapon triangle back was nice. I liked the design of the characters. Voice acting was good.

    Cons: it came out after Three Houses. The story and the characters felt less developed after the excellent work done in 3H. Some characters felt unnecessary and just there to pad the roster. I played all four 3H routes, but after finishing the last DLC, I don't know that I'll ever pick up Engage again.
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  53. Apr 30, 2023
    7
    Great maps and combat mechanics, so it’s not a bad Fire Emblem.
    But the story is really dull and manichean (much more than Tree Houses and Fates). And I don’t like the design of the characters too, I think that a certain amount of them are really problematic.
  54. May 10, 2023
    7
    really good tactical gameplay, really terrible writing and characters.
    I spent a lot of time in the game due to the fun battles, but I was rolling my eyes so hard at the dialogues and the plot that I started to just ignore it. If you expect Fire Emblem: Three Houses level of story, this is not it. If you don't care about the story and just like this type of combat then this game does a great job.
  55. Jun 27, 2023
    7
    Comparisons hurt, and compared to its FE 3H predecessor, it feels like an inferior product. Visually it improves and the battles continue to have the essence of the Fire Emblem. everything else, history, progress, level of customization, charisma of the characters is mediocre. The ring system doesn't work and is poorly implemented, it seems more like an excuse to bring back characters fromComparisons hurt, and compared to its FE 3H predecessor, it feels like an inferior product. Visually it improves and the battles continue to have the essence of the Fire Emblem. everything else, history, progress, level of customization, charisma of the characters is mediocre. The ring system doesn't work and is poorly implemented, it seems more like an excuse to bring back characters from the past.

    Conclusion: a fun game that preserves the bases of the fire Emblem but fails in everything around it.
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  56. Feb 2, 2023
    6
    Fire emblem engage seems like a step back compared to most fire emblem games from the last decade. The writing is atrocious and the characters are shallow. I have heard some people compare it to older games, but that is only true with the game play. Emotional moments in the story miss their mark because they feel unearned and occur before the player becomes invested. The stakes justFire emblem engage seems like a step back compared to most fire emblem games from the last decade. The writing is atrocious and the characters are shallow. I have heard some people compare it to older games, but that is only true with the game play. Emotional moments in the story miss their mark because they feel unearned and occur before the player becomes invested. The stakes just aren't there in this game because the writing is aweful. I used to pre-order every fire emblem game, I think I will wait for the user feedback in the future. I'm surprised by how inflated the critic score is. Expand
  57. Feb 13, 2023
    6
    Here is my honest spoiler-free review for this game. I give it 6 out of 10.

    Fine: + Graphics + Animations + Battles + Support conversations + Characters + Battle preparations, equipment I put all 4 aspects above under the title of Fine; I mean that they're just good enough to be OK but nothing outstanding. Characters and support conversations range from decent to literally
    Here is my honest spoiler-free review for this game. I give it 6 out of 10.

    Fine:
    + Graphics
    + Animations
    + Battles
    + Support conversations
    + Characters
    + Battle preparations, equipment

    I put all 4 aspects above under the title of Fine; I mean that they're just good enough to be OK but nothing outstanding. Characters and support conversations range from decent to literally clown and cringe. If you do not like the weird design of some characters you always have the choice of picking the other characters. There appears to be enough different characters for everyone

    Poor:
    - Paid DLCs
    - Nostalgia characters
    - Infinite grind
    - Locked on non-open gaming platform Switch
    - Poor plot

    I wish Nintendo just released Fire Emblem on PC so we could play in 4k 120 FPS. Some animations are too quick for 30 FPS so they wall apart.

    The predecessor game Fire Emblem 3 Houses casts a big shadow onto Fire Emblem Engage and this is the curse of this game. Fire Emblem 3 Houses is superior in many ways and people (myself included) judge Engage because of it.

    Overall I think this is an OKAY game, it gets well deserved 6/10 from me.
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  58. Feb 26, 2023
    6
    The content of Engage is about paying respect to the whole series, which is wierd in first place, because they already did that in fire emblem warriors. Paying respect twice in one generation? What's so respectable about this franchise?

    Fine, I am okay with it. However, while the characters are taken from decades back, the painting style is completely modern, it looks like a cheap
    The content of Engage is about paying respect to the whole series, which is wierd in first place, because they already did that in fire emblem warriors. Paying respect twice in one generation? What's so respectable about this franchise?

    Fine, I am okay with it. However, while the characters are taken from decades back, the painting style is completely modern, it looks like a cheap mobile game! I'd played the Genealogy on SNES, in which Sigurd was illstrated with exquisite, handsome 80s darwing style, and now what Engage turn him into? A completely un-identifiable pedestrian. Same thing with Lindis from the Blazing Blade, and many other classic characters. Seriously, get your mind straight. Don't let Nostalgia become a cheap excuse for saving money.

    I'm too loyal to Fire Emblem to give it something lower than 6, but I gotta be honest, the more loyal you are, the more disappointed you will be with this new instalment.
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  59. Feb 2, 2023
    6
    This is my least favorite FE game. There isn’t anything bad about it, just a pretty standard story with obvious twists. The ending for lack of a better word is **** And a lot of small gameplay and mechanic changes that I don’t personally like. And after the massive deal that was 4 stories in 3 Houses I kinda feel cheated by getting just one story. In a positive note with only wave 1 dlcThis is my least favorite FE game. There isn’t anything bad about it, just a pretty standard story with obvious twists. The ending for lack of a better word is **** And a lot of small gameplay and mechanic changes that I don’t personally like. And after the massive deal that was 4 stories in 3 Houses I kinda feel cheated by getting just one story. In a positive note with only wave 1 dlc the dlc has already proven itself to be the best FE DLC to date. Already leagues better than 3 houses’ dlc imo. If you buy the game I recommend picking up the dlc as well. But if you are picking between this and 3 houses, 3 houses is the better game. Expand
  60. Mar 5, 2023
    6
    After beating the game, I'm putting a solid 6 due to a personal like of the art style and combat. However, the story was incredibly stupid, and return trips to the Sominel were always tedious, it truly could have just been a menu on the world map and I would have been so much more satisfied. Another reason that I am lowering it, is due to the inability to change the difficulty to higherAfter beating the game, I'm putting a solid 6 due to a personal like of the art style and combat. However, the story was incredibly stupid, and return trips to the Sominel were always tedious, it truly could have just been a menu on the world map and I would have been so much more satisfied. Another reason that I am lowering it, is due to the inability to change the difficulty to higher settings. I feel bad for anyone who started on normal, got invested, then was stuck at it. It was simply too easy of a difficulty, so much so that it should have been called easy mode. Expand
  61. Jan 28, 2023
    6
    Gameplay is fun. The story and characters are soulless. Feels like a mobile game but it’s a full priced Nintendo game.. yikes
  62. Feb 2, 2023
    6
    one of the worst stories I've ever seen in a video game, with the most boring characters
    the game is fun, but the story is unforgivable
  63. Jun 26, 2023
    6
    At first, I was really excited to get into the game because of the cool looking gameplay. As I keep playing however, the game feels much more like a chore instead of something I enjoy. Characters have like zero development, the castle you walk around in feels really empty and bad, and the story although was engaging in the first 10ish chapters, fell off hard afterwards. I completely lostAt first, I was really excited to get into the game because of the cool looking gameplay. As I keep playing however, the game feels much more like a chore instead of something I enjoy. Characters have like zero development, the castle you walk around in feels really empty and bad, and the story although was engaging in the first 10ish chapters, fell off hard afterwards. I completely lost interest in the game after reaching chapter 20 and thought to myself why I was even still playing as it felt so much like a chore but pushed myself to finish it since I was already so far. Expand
  64. Feb 12, 2023
    6
    The gameplay in this entry is a improvement in te series but the story, characters and characters design are a jugar downgrade all the more coming from a Game like three houses
  65. Jan 25, 2023
    6
    Just how do you guys manage to post your reviews here? Yet again, I had a lengthy review written for a game, yet again this site won‘t let me post it for no reason.

    Then again, pretty much everything you need to know has already been written many times here. Just read the reviews that give a score between 4 and 7. Everything above or below is fanboying or hating.
  66. May 23, 2023
    6
    Good but Not Good.

    There's a complete hesitation to buy this game and that's why I just borrow it from my friend and I'm glad I didn't purchase it, I don't like it that well. This game is far inferior that Three Houses. To put into a context: Three Houses is my first fire emblem game and I've also finished Engage, so this is not half experience review as I've encounter every content
    Good but Not Good.

    There's a complete hesitation to buy this game and that's why I just borrow it from my friend and I'm glad I didn't purchase it, I don't like it that well. This game is far inferior that Three Houses. To put into a context: Three Houses is my first fire emblem game and I've also finished Engage, so this is not half experience review as I've encounter every content this game has to offer.

    The visuals and cutscene of this game is an improvement than the last installment but it also becoming it's weaknesses as well. The cutscene is way too lengthy, believe it or not, the cutscene could take around 10-15 minutes. Completely kill the pacing of this game. I skip every cutscene after Chapter 12 (excluding the cinematic cutscene).
    Another note from the cutscene or art department, the animation is still lacking like in Three Houses and the interaction also hella weird. You can have a normal conversation after the battle with your enemy before they flee. Makes no sense and kill the tension that should be there.

    The game is way more free in terms of time because there's no Day Mechanic like in Three Houses so you can grind and bond as much as you want where in Three Houses you need to plan out how to utilize several days in a month. Sounds great right? Turns out, it's a nope.
    Because of that freedom, the game get tedious pretty fast. Engage couldn't handle it well, the skirmishes will always get generated for you to grind. It's great but for me it becomes annoying as I'm trying to clean the map from those bandits but we'll never be able to clean that out. Exploring around the Somniel also get boring pretty quickly. There's no real value or meaningful activities there. The fact that you can skip going back to Somniel and keep proceeding with the Chapter sort of make Somniel just an extra content.

    The UI of the game is also confusing. One example: I miss the inheritance skill which I think it's auto equipped but turns out you need to press ZR in the inheritance skill to equip it. Completely a bad design.

    The variety of the characters are nice and pretty good but they are truly forgettable, not like the way in Three Houses. Even in their combat abilities, they are also forgettable which makes me lock my unit to the one that I like the most from start to end which makes many characters like a filler for my roster. My Lineup will always consist of: Alfred, Celine, Louis, Ivy, Zelkov, Kagetsu, Alcryst, Panette and Merrin.

    So many things holding this game down which is a shame as this game seems like an Anniversary game for Fire Emblem series but turns out to be a bummer. Luckily the combat is amazing and strategic which is way better than Three Houses.
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  67. Jan 23, 2023
    6
    Worst then 3 houses. Better graphics but that's it.
    Buy it online with heavy discount.
  68. Jan 25, 2023
    6
    One of the best Fire Emblems in technical aspects like gameplay, animations and sound coupled with probably the worst in story and characters. What a waste.

    Pity for the technical team aswell to have their good work ruined by such a big failure of the writing team.
  69. Jan 21, 2023
    6
    A step forward for the series in the technical aspect, but in the story and the sense of it they are 2 steps back, the cinematics many times do not make sense in relation to the gameplay, they feel very random at times and sometimes with zero coherence, in general, it cost me much more to play it than the last games like three houses or echoes.
  70. Jan 25, 2023
    6
    A Fire Emblem game that sacrifices everything the series has in service of combat and mass-market appeal. If this is your first Fire Emblem, you might greatly enjoy it's expressive combat, beautiful colour direction, and high production values. Maybe even getting interested in the prior games via the Emblems. If you're a returning Fire Emblem fan though, you can very well be disappointedA Fire Emblem game that sacrifices everything the series has in service of combat and mass-market appeal. If this is your first Fire Emblem, you might greatly enjoy it's expressive combat, beautiful colour direction, and high production values. Maybe even getting interested in the prior games via the Emblems. If you're a returning Fire Emblem fan though, you can very well be disappointed by the absolutely hollow story, ill-fitting character designs, sorry excuses for Supports/Bonds, and constantly reminded of the better games that came before it via the Emblems.
    Fire Emblem Engage tries to capture a broader, outside audience, completely forgetting what made both the veterans and the 3Houses crowd like it in the first place.
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  71. Jan 21, 2023
    6
    When viewed in the context of the entire franchise, Engage is a disappointment that represents a regression rather than a progression in quality.

    Whilst containing an admittedly interesting new battle system, it fails to reach the heights of games like Thracia and Conquest and will seem utterly unremarkable to long-time fans. Furthermore, whatever pleasure is granted by the battle
    When viewed in the context of the entire franchise, Engage is a disappointment that represents a regression rather than a progression in quality.

    Whilst containing an admittedly interesting new battle system, it fails to reach the heights of games like Thracia and Conquest and will seem utterly unremarkable to long-time fans. Furthermore, whatever pleasure is granted by the battle mechanics fails to compensate for the lacklustre nature of the game in all other areas. Alear wanders through a generic world of forgettable characters trying to obtain macguffins whilst nothing interesting or of note occurs. It is a plot and world so generic and formulaic that one wonders if they fed the previous scripts into an AI and generated it mechanically. Plot beats range from mind-numbingly bland to hilariously overdramatic and forced: Engage is a game that seems to want emotional pay-off whilst giving you no reason to care for the characters it establishes.
    Characters are regression to the shallow tropes of Fates which feel poorly thought out and like there was no underlying intention to them other than to pad out the roster. Beyond some exceptions such as Diamant, they range from non-entities to Jar Jar Binks level irritating presences that have one personality trait and will repeat it for hundreds of lines of dialogue. The music is serviceable but the most generic of the post-Awakening Fire Emblem games. Character design is awful; it is ironic that despite being so flashy and outrageous, none of these characters will stick in the player's mind once they go off-screen.

    It would be interesting to see the break and emblem mechanics in a game that knew what its identity was.
    There is no artistic vision or cohesive idea underlying Engage: it is a bundle of elements of poor quality slapped together on top of a gameplay system that whilst may be impressive to players whose only prior experience was Three Houses, fails to come even remotely close to being the best of what the franchise has to offer, or to make it worthwhile suffering through the other aspects of the game.
    Engage, by all metrics, is at best an average Fire Emblem entry, and at worst a cynical, soulless product with an identity crisis.
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  72. Jan 22, 2023
    6
    Seems to be a big step back for the series. The people praising it for being more like the older games seem to forget that it was a failing series before the more modern changes. A fun spin-off or side game but if this is future of series I would be very worried.
  73. Jan 28, 2023
    6
    Fire Emblem Engage has amazing combat and could possibly be one of the best in the series IF the story was better. This game also taught me that yes, there can be too many mechanics in video games. I've gotten to chapter 16, and I just find it so hard to pick up the game due to the story being so bland, and all the mechanics just clogging up the screen. If you are looking to get into FireFire Emblem Engage has amazing combat and could possibly be one of the best in the series IF the story was better. This game also taught me that yes, there can be too many mechanics in video games. I've gotten to chapter 16, and I just find it so hard to pick up the game due to the story being so bland, and all the mechanics just clogging up the screen. If you are looking to get into Fire Emblem, I wouldn't recommend this game. I'd recommend Three Houses instead. Expand
  74. Jan 31, 2023
    6
    This review contains spoilers, click expand to view. While it is a standard Fire Emblem game (i.e. combat and strategy, turn based, story heavy), it lacks something that the recent Fire Emblems had.

    You don't feel a connection with characters and are forced into building bonds that you can get completely done within the first couple battles. The conversations are not really... interesting? The characters are pretty static and do not provide any real reason to have them on your main team other than possessing the rings and using said rings. Maybe the main goal was to have you focus on story and battles than marrying and getting close to a character? I don't know. But I miss the option to get closer and have choices when talking to the characters.
    The home base of the game is built around you upgrading your main weapons, buying weapons you need, enhancing your abilities, and... polishing your rings. (Yeah, I couldn't believe they put that in but not choices?)

    It is at best...
    The orginal fight style, turn-based strategic Fire Emblem game... but cash grabbing at the fact it introduces some newer characters from recent games (Three houses, Awakening), but a lot of old ones too. Which if you haven't played the older ones (1990 to 2007), you won't know a single Emblem Ring Character.

    If you like the strategy part, it's great for you. If you like the character development, making bonds with the characters (even as a player), then I suggest you wait for this game to have its price lowered, even if its adding to your game collection.... just wait.
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  75. Feb 10, 2023
    6
    Anyone else really hyped for this after 100's of hours dumped into Three Houses?! Shoot I know I was and as a big fan of the series I must say I had a lot of fun with this game. The new gameplay mechanics and difficulty on maddening (usually what I play) were a welcome addition. This game is hard on Maddening, like vastly harder than Three Houses where you could break the game with aAnyone else really hyped for this after 100's of hours dumped into Three Houses?! Shoot I know I was and as a big fan of the series I must say I had a lot of fun with this game. The new gameplay mechanics and difficulty on maddening (usually what I play) were a welcome addition. This game is hard on Maddening, like vastly harder than Three Houses where you could break the game with a bit of understanding and effort. So Difficulty and skill ceiling, definitely there. But Story, and game progression from Act to Act (if you can say there are) is very poor here. Story is a shallow 3/10 at best and I often didn't feel like I was moving forward due to some new leveling and skill mechanics (only two tiers of classes and SP). The Engage mechanic was fun to experiment with on a first run and swapping Emblems felt neat for a while, however I feel this game has very little replay value and that was something I was really looking forward to. If you are a long time FE fan then I would recommend and am sure you will enjoy your time. But with a bland paper thin story, lack of compelling game progression, and removal of loved mechanics(NG+, rotating the freaking camera on a map) this game doesn't quite reach the highs of Three Houses or older titles and will certainly disappoint some. Expand
  76. Feb 15, 2023
    6
    This review contains spoilers, click expand to view. I love Fire Emblem, I've been playing these games since the original US GBA releases, so it pains me to say this but this one just didn't hit right.

    I think my biggest gripe comes down to lazy design. This game feels like a step back in the areas I value Fire Emblem most, areas where the series is known to excel above other strategy rpgs; gameplay, character interaction and replayability.

    In terms of gameplay, the map gimmicks the game depends on to artificially increase difficulty are just boring and tedious. Miasma, a ground hazard that buffs enemies and weakens allies, is often thrown haphazardly over the map at random with no thought and feels too shallow and arbitrary to give any sense of achievement. It's an annoyance.

    I find darkness almost equally unfun as a mechanic, though it was used well in a certain chapter with a character who teleports, so I'll give it a pass.

    As for character interactions, the lack of S rank supports between allies was a huge disappointment, followed by the equally huge disappointment of the removal of support based end cards. The endings for characters are the same no matter what you do (short of letting them die in classic, in which case you just get "name died at place").

    The lack of support based endings is one part of the replayability problem. Another is the extremely linear storyline. Maybe I was spoiled by Fates and Three Houses, but this return to one single storyline free of any player direction really didn't do it for me. It just feels like we've been given a lot less game this time around by comparison.

    I guess that (and the addition of currently broken online game modes) may be why they didn't include new game plus either, but that just serves to cripple the replay value even further.

    All in all, it's not a horrible entry to the series. It still offers some charming characters (I'm personally very fond of Alcryst, Ivy and Griss), decent gameplay, interesting new mechanics/strategic choices in the form of the emblem rings and skill inheritance reminiscent of FE: Heroes, and some fairly elaborate and sometimes aesthetically pleasing maps. It's just a shame it's a step back in the ways that really matter to me most.
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  77. Apr 19, 2023
    6
    This review contains spoilers, click expand to view. Gameplay: potentially best in the series, few flaws most related to the DLC, or common recurring flaws of the series that don't detract from the fun being had. A true testament to the potential creative ingenuity the fire emblem team can bring to the table. Map design is excellent, and the feeling of power brought by emblems is quite surprisingly balanced very well. Theres no feeling of "i should save this ultimate power until i need it", more of a "fire away, we need it as much as we can use it!" which is a very hard thing to pull off, definitely a favorite gameplay-wise. Highly suggest Hard for a first playthrough as the emblems can trivialize normal mode, and the exp restrictiveness of Maddening can be an uncomfortable challenge to some.
    Music: some tracks are quite good, notably the theme from chapter 25. Theres a recurring leitmotif often present and its enjoyable. Alot of tracks are unfortunately forgettable, but the ones that shine really do. I personally think the worst track unfortunately is the opening 4kids-esque anime intro song. But some people may enjoy what i find to be unbearably cringe.
    [Spoilers] Story [Spolers] : Initially it comes across as a very cut and dry story with little depth and intentionally light hearted that doesn't take itself too seriously. But the suspension of disbelief for the sake of immersion is very quickly thrown out the window by the time you reach the second country. And it only gets worse as time goes on, entire plot points being forgotten, a narrative that seems excessively too fast to feel attached to, eventually culminating in a major antagonists motivations being literally "i wish the Big Bad would get me pregnant so i could have a family". Unironically, and it's narratively intended to be a moment that has you sympathize with the villain who, not even 5 chapters ago, killed a character they considered "family", and mind controlled another.
    Characters: save for very few like hortensia and maybe pandreo, the supports and character development in this story are by far the weakest of the series. every character is not only just a single track trope with no development, they are so insultingly simple it feels as though this game was designed to pull specifically only the FE:Heroes audience that had never played another game. It is achingly difficult to find a character with enough viable depth to actually immerse in, and even the ones with said depth, are disappointingly poorly written or have an incredibly predictable flow. After playing every FE, this was easily the worst case of characters being truly forgettable. I'm also not a fan of their truly hideously clashing color designs, and obviously Vtuber inspired aesthetics. The arguments made in favor of the design choices and characters of this game are frustrating to hear, as they come across as cherry picking at best, and blatantly ignorant at worst.

    The reason this score is so low is because as a long time FE fan, i was looking forward to well designed and likable characters with immersive development and at least a tolerable level of world building, with villains who had interesting motivations and/or memorable moments. As some of the stories in these games can vary wildly, i wasn't hoping for something on the level of PoR or even Three Houses (yes, despite the plot holes and the fandom's vitriolic reaction to certain characters, it's a good story and a good direction the series took).
    It is disappointing to me that i was more invested in a game that was outsourced, than i was in the last two entries by the home developers. I am hoping they can do better in the future, and listen to the majority of players who also took issue with this.
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  78. May 1, 2023
    6
    Fire Emblem veterans may like Engage's straightforward design, leaving part of the Persona influence behind, but ultimately both story and gameplay are uninspiring. It seems Nintendo used a formulaic approach, uniting the most cliche profiles for its characters and narratives, but also battlefield variety. For this reason even newcomers may find the franchise to be underwhelming. NewFire Emblem veterans may like Engage's straightforward design, leaving part of the Persona influence behind, but ultimately both story and gameplay are uninspiring. It seems Nintendo used a formulaic approach, uniting the most cliche profiles for its characters and narratives, but also battlefield variety. For this reason even newcomers may find the franchise to be underwhelming. New players should seek other entries to start in the franchise.

    If you can ignore the cringe-inducing story and characters, you should eventually have some satisfying moments with the combo system and the flexibility of the rings and class systems.
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  79. Jun 26, 2023
    6
    As a Fire Emblem fan I was disappointed with the story. The writing and "cutscenes" felt very mediocre, which ruined some of the more emotional moments.
    The combat was good and the engage system is kinda fun, but I personally would rather see the pair up system return. Or just all of the systems from Fates and Awakening.
    Yes, this is written by a fan of the 3DS games and I know not
    As a Fire Emblem fan I was disappointed with the story. The writing and "cutscenes" felt very mediocre, which ruined some of the more emotional moments.
    The combat was good and the engage system is kinda fun, but I personally would rather see the pair up system return. Or just all of the systems from Fates and Awakening.

    Yes, this is written by a fan of the 3DS games and I know not everyone like the marry/child system. I do however.
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  80. Aug 13, 2023
    6
    To many mechanics in the game, the story was incredibly stupid, and return trips to the Sominel were always tedious, it truly could have just been a menu on the world map and I would have been so much more satisfied.
  81. Jan 23, 2023
    5
    Fire Emblem: Three Houses is one of my favorite games on the Switch and probably my favorite FE game. I even really enjoyed the Dynasty Warriors spin off game that came from it while not really being a big DW fan. So, coming into this, I had some pretty high expectations. And, while the gameplay has taken some pretty good steps forward, the story and characters absolutely kill any interestFire Emblem: Three Houses is one of my favorite games on the Switch and probably my favorite FE game. I even really enjoyed the Dynasty Warriors spin off game that came from it while not really being a big DW fan. So, coming into this, I had some pretty high expectations. And, while the gameplay has taken some pretty good steps forward, the story and characters absolutely kill any interest I have in continue playing it.
    Starting with the gameplay, the biggest addition are the Emblem Rings. Major upgrades for characters that have the "soul" of most of the previous FE games protagonists in them, even from games that have never seen a western release. They offer a ton of options for characters to upgrade their abilities and become a huge powerhouse on battlefield, even if it's not till right before the end of the game do you have the full compliment of rings at your disposal. There's also a new break mechanic that lets you, or your opponent, smash the current weapon they're holding so they can't retaliate for a little bit. And healers can now be used as offensive units as they're now all martial artists, allowing them to smash the bow, tome, and dagger weapons instead of just standing back and healing all the time. There's definitely enough here to definitively say that the gameplay has taken a step forward and, because all characters now move much more fluidly on the battlefield, things are much smoother then they ever have been before and that's very nice.
    However it's the story and characters where the game is truly let down. The story is an extremely generic "kill the evil dragon" fantasy type story, which is a huge downgrade from the political and religious intrigue from the previous game. Each character is either good just because or evil just because and it became extremely boring when I had to sit through an almost endless amount chapters that never went anywhere except to introduce yet another trope-filled character that had zero personality other then what it's trope said it had to be. There are way too many characters here, so many that it will be virtually impossible to level more then your standard 8-10 characters on a playthrough. But the biggest let down in the main character, Alaer. Even though they are a literal God in this universe, and are treated as such by each character who interacts with them, even the bad guys, they are about as boring and pathetic as possible. Giving them a voice might have backfired cause they were just so annoying the entire game. I played as the male character so it might be different with the female character, but I absolutely despise them.
    I was let down by this game. While I really like the gameplay, and that's the only reason I'm giving this game the score I am, the story and characters attached to it are just so bad it's beyond saving. There's no reason to replay this game after completing the main story and, even with an expansion pass, I can't see myself ever coming back to this game. This is such a setback for the Fire Emblem franchise. While I don't see it being the last one, this one left such a bad taste in my mouth that I don't know if I'll be coming back to it.
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  82. Jan 29, 2023
    5
    It's not as engaging as Three Houses. It's more streamlined, which is actually a good thing in my view as Three Houses had a fair bit of bloat, especially with the repetition inherent in the game design for that one, but it doesn't have the same character. Indeed the characters range from mediocre to awful, and the plot is uniformly poor. I also hate the character design in this one - theIt's not as engaging as Three Houses. It's more streamlined, which is actually a good thing in my view as Three Houses had a fair bit of bloat, especially with the repetition inherent in the game design for that one, but it doesn't have the same character. Indeed the characters range from mediocre to awful, and the plot is uniformly poor. I also hate the character design in this one - the blue and red motif inparticular annoys me at a fundamental level.

    Fire Emblem still hasn't reached the heights it achieved with Awakening. Engage isn't 'bad'; it's just not great, and when you've played past entries and know just how great the series can be, that makes it a difficult one to review with any objectivity. If you're a series newcomer, maybe you'll give this a bit more leeway than I am, but I honestly can't see anyone being blown away by this regardless of your past with the series.

    My advice would be to go and pick up Fire Emblem: Awakening if you want to see the series at its' best in the modern era.

    Full Disclosure: I haven't completed this game, I'm around 15 hours in, but I've basically lost interest at this point and felt comfortable scoring it.
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  83. May 28, 2023
    5
    So, I've played just about every Fire Emblem game at this point, excluding spinoffs like Warriors/Three Hopes/Heroes, so I'd like to think that I've got some pretty hefty experience in the franchise. My favorites? FE6 (Binding Blade)/FE9 (PoR)/FE15 (Shadows of Valentia). Simple, yet masterfully crafted games that challenged the player to the limit with tightly tuned base mechanics wrappedSo, I've played just about every Fire Emblem game at this point, excluding spinoffs like Warriors/Three Hopes/Heroes, so I'd like to think that I've got some pretty hefty experience in the franchise. My favorites? FE6 (Binding Blade)/FE9 (PoR)/FE15 (Shadows of Valentia). Simple, yet masterfully crafted games that challenged the player to the limit with tightly tuned base mechanics wrapped together with small twists to the formula to keep it fresh. They contain soundtracks that invade my brain to this day without my permission. They had a solid story (with their share of hiccups, mind you) that kept me engaged throughout, with a very likeable cast of misfits and lords. They had proper worldbuilding and set the stage properly, making the continent actually feel alive. Practically every unit was serviceable, with some being clearly better than others, but with just about every unit having a purpose/niche use. Frankly, I still play several of these games today, 10+ years after their release.

    Why am I bringing up other FE games so much? To drive home how lackluster Engage is. Now while Engage was an improvement over Three Houses in gameplay and map design, it did worse in just about every other meaningful category. From resource management, to character design, to character supports, to skill balancing, to character balancing, to sound design/OST, to story design, to the scale of the villains/antagonists, everything else just falls flat.

    In other words, Engage is a disappointment. Despite having polished gameplay and beautiful animation sprinkled throughout, it is so bafflingly horrendous at just about everything else that I have lost interest in playing the game. Solid gameplay is a must for Fire Emblem, but even the worst game in the franchise has been serviceable in that regard. A diamond will be a diamond, regardless of its polish/features. Instead, it is the overall presentation that gives the diamond its allure. In other words, Engage lacks a proper soul, something to draw me into it and keep me, heh, engaged. I am also of the opinion that this game simply has too many mechanics drowning what is otherwise solid gameplay. The Somniel (however you spell it) and all of its gimmicks alone makes the game feel like such a chore at times.

    TLDR; Engage has a few strong points, but overall it is a disappointment to the FE franchise, and a huge step down from the previous installments: Three Houses and Shadows of Valentia. If looking for a FE game on the switch, I would personally recommend skipping this one, and would suggest Three Houses instead. I love Fire Emblem, it is my favorite video game franchise, but Engage was simply not for me. Hopefully the rumored remake of FE4 will wash the bad taste out of my mouth.
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  84. Apr 22, 2023
    5
    Weak begging, decent middle, and a terrible ending. Overall a very generic feeling product because of the need to use a god complex and overall loving character without it being earned. It comes across as fates but worse in most ways (though not every way)
  85. Feb 9, 2023
    5
    This review contains spoilers, click expand to view. I'm about 10 hours into the game and am writing this now because I don't think my opinion will change: Fire Emblem Engage is mechanically strong, but creatively a new low. A more detailed breakdown below.

    +Gameplay - the battles are decent. The weapon triangle is fun and the break mechanic is an interesting addition, even though I think it serves the AI more than the player, but this is fine. An effort was also made to make the battle maps varied, although to be fair I have not seen all of them yet. The win objectives are a bit plain though and are usually either rout or defeat boss. There are also quite a few mini-games, which are passable, but nothing compared to ones like in the Yakuza series.

    +Graphics - an overall improvement on FE 3 Houses. The lighting and colour palette are much better and the animations are more fluid. I feel the menus are a tad convoluted though, it feels a bit like I'm operating a spreadsheet over a game at times.

    +/- Soundtrack - honestly I didn't really notice it one way or the other, so I guess it is ok. Definitely not as impactful or memorable as FE 3 Houses though.

    -Story - it's the generic fantasy template of collect the X things to defeat the conveniently colour-coded evil Y. That's not an issue on its own because many games manage to implement this template well, but Engage is definitely not one of them. This game is incredibly lazily written and it really shows in how little of an effort it makes in developing characters.
    A benchmark for this is the "parental figure" that is in basically every FE game who is usually scripted to die so the protagonist can mature. In FE Path of Radiance, said parental figure acts as a mentor, advisor and integral support to the protagonist and their group. Roughly a 3rd into the game, they are killed under mysterious circumstances and their death both shatters the group and furthers the plot in a significant way. A similar, albeit weaker form exists in FE 3 Houses.
    Now here's FE Engage's variant: our protagonist has amnesia so they don't remember their parent. Roughly 1 hour into the game the parent shows up in the plot in a somewhat awkward reunion scene. The next in-game day, the parent is killed and our protagonist has a tearful death scene over what is basically a complete stranger to them. It's so bad and pointless that I would argue the story would have been better without the parental character existing at all. There are many more examples of poorly written, ham-fisted character interactions like this one in Engage but I'm not going to list them because that would be doing more work than the writers did.

    -Art Design - With the release of 3 Houses I had thought that Fire Emblem had finally escaped the underage waifu pit that it had been stuck in for the past decade. Sadly, it appears to have dug itself back in and arguably even deeper than before. Characters look like overly sexualised v-tuber avatars whose average age is somewhere in middle school. This appearance is incredibly jarring in a game about war and conquest, where the average soldier is twice their size and wearing armour instead of a cosplay costume. The implications are also somewhat haunting: is our protagonist leading an army of child soldiers who are so psychotic that they have no qualms about casually murdering hundreds of designated "baddies"? This dissonance and the sexualisation of what clearly are minors are just a poor direction to go.

    -Launch-day DLC. I understand wanting to advertise the season pass, but they could have also made these cosmetics later and put more polish into the base game.
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  86. Feb 10, 2023
    5
    If I had to review FE: 3 Houses I'd give it a 10/10. I absolutely loved it and played it for over 500 hours. FE Engage was not mostly developed by TecmoKoei like 3 Houses was and is back in the hands of the creators, Intelligent Systems. What this means is that many of the things that really turned me off on FE Fates are back in perhaps an even bigger way. I'm going to break down this gameIf I had to review FE: 3 Houses I'd give it a 10/10. I absolutely loved it and played it for over 500 hours. FE Engage was not mostly developed by TecmoKoei like 3 Houses was and is back in the hands of the creators, Intelligent Systems. What this means is that many of the things that really turned me off on FE Fates are back in perhaps an even bigger way. I'm going to break down this game by several categories for review. Let's start with the elephant in the room that many reviews are missing: the DLC.

    DLC: You might be thinking "why is DLC a topic for review"? Let me explain. While the game can be beaten without DLC, just like FE: Fates, it deeply impacts the experience. The entire game is designed around incentivizing you to by the DLC packs ($30 total). You're probably confused at this point, because most games have figured out how to do DLC without greatly affecting gameplay balance. Let me go over the systems affected, so you can understand:

    Gold and metals are very scarce. You can farm them in side missions, but at a very slow rate. There are some cheese methods that slightly enhance your rate, but if you really want more gold and metals, you're going to spend many hours farming. These side maps are set 2-4 levels above your highest character and have over 50 enemies, so they aren't trivial either. Do you see how that might incentive someone to buy DLC when DLC packs give you weapons, permanent stat boost items, gold, and SP scrolls (a currency used to purchase skills)? Speaking of SP, I should mention how agonizingly slow it accumulates from killing enemies and how many skills are priced so expensive that I could not afford them by the time I beat the game. You will earn about 4-5k SP normally per character over the game, but I've seen skills cost as much as 8400 SP. There is no new game plus either and none coming later either. So seriously, you can see how their desire to have you purchase DLC permeates the whole game's design.

    Then there is a spot in the game's story where they take away a large chunk of your power. Also, unlike 3 Houses, reinforcement spawns are infinite and provide low exp, but are just as powerful. If you have all the DLC packs the give you 7 powerful bracelets that are just as powerful, if not moreso, than this obstacle is a lot more trivial. Hardcore players will be fine, but this heavy handed approach hurts the game balance as a whole because they wants casual players to feel like they need an edge and buy the DLC.

    I know it's bad form to spend half a review talking about the DLC and its impact on game design, but it's not talked about by major outlets and Intelligent Systems needs to be be called out for doing it wrong again. Fates had the same problems, but to a lesser degree. 3 Houses figured out how to do a fair DLC, but it probably didn't sell as well, so we're back to this model from Fates. With that out of the way, lets break the game down into its core bits:

    Story:

    Well, if you've seen anything, you've read that the story is bad and it is. Worst in the series bad. Some of the hammiest, cringiest dialog I've read from a 1st party, AAA game. It feels like they wrote the whole game for the mobile game audience (that spends way more than us normal FE players, btw). There's many times in the story things happen for no other reason than the writers will it to happen. It constantly breaks whatever immersion you have and the world does not feel believable or real. There is very little world building and what is there is lock into support conversations with your allies. Most of these support conversations revolve around 2 characters with 1 personality trait/hobby talking about that in the most boring way possible. The only thing that saves it from being a complete waste of times is the voice acting. They spared no expense and hired many top tier voice actors that you'll recognize if you watch any anime. They do a great job. It's a shame that Bernadetta voice actor from 3 Houses players the main female character, because she is given nothing to work with. The main character is the worst thing about the game. Everyone loves you and even those that don't usually end up loving you. There's no tension in the plot at all. It's closest to maybe the Pokemon kids show from the 90s. Be aware the player has no agency whatsoever over the story as well. Routes are gone, as well as dialog choices. It's the biggest letdown of the game, considering what 3 Houses gave us.

    Gameplay:

    I'm running out of characters, so I'm going to have to keep this more brief than I would like. Many people have praised the gameplay. It's mostly what you would expect from a FE game that gets rid of all the enhancements of 3 Houses. It's closest to FE Awakening, but we now have 12 rings and 7 DLC bracelets. All of which are varying degrees of extremely powerful. Which leads me to say that this is the easiest FE to date. I think they had real trouble balancing the game.
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  87. Feb 12, 2023
    5
    (On chapter 21 out of 27) I'm a long term Fire Emblem fan and was disappointed by this game. The only thing that keeps me playing it is that the gameplay is good. And what you would expect from Fire emblem. Maps had pretty good variety but it wasn't a great challenge (played on normal, classic). The emblem mechanic was enjoyable and interesting. Gameplay isn't amazing but it's good.(On chapter 21 out of 27) I'm a long term Fire Emblem fan and was disappointed by this game. The only thing that keeps me playing it is that the gameplay is good. And what you would expect from Fire emblem. Maps had pretty good variety but it wasn't a great challenge (played on normal, classic). The emblem mechanic was enjoyable and interesting. Gameplay isn't amazing but it's good. Music is good graphics are fair.

    The story very predictable and dull. The things that the characters say they feel seems so fake and contrived because the game doesn't work to show the player why they feel anything. The characters aren't great. They all are unbelievably smitten with the main character, its weird. The voice acting is not good, particularly for a lot of the emblems. I'll likely finish the game since the gameplay is fun and it isn't a huge time investment but it's not a game I would recommend unless you just love tactical gameplay and would play it for the ganeplay only.
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  88. Feb 10, 2023
    5
    The MC is bland and their hair color is weird, combat is good (hard to **** that up), music is mid at best, social interactions have been reduced to bare minimum, the main hub is boring.
    Not a fan of the main feature of using rings and merging with emblems, also dealing with who equips which ring at all times is not fun at all.

    5/10, made me wanna replay Three Houses even more.
  89. Jan 24, 2023
    5
    The directer had no idea what he was doing. It was his first FE game and he wanted to make it for people who don't play FE while also making it an homage to the history of FE. Does that sound smart to you?

    Look it up he's incompetent.
  90. Feb 4, 2023
    5
    Great gameplay and the ring mechanic is great but goddammit the story is awful
  91. Jan 22, 2023
    5
    Massive step backwards from Three House's. Very mediocre predictable plot with extremely cringe dialogue and boring supports.
  92. Jan 28, 2023
    5
    I'm not big fan of Fire Emblem, but Three Houses was one of the best tactics in which I have ever played.
    Fire Emblem Engage much worse, than Three Houses. First of all absolutely stupid plot, characters action like imbeciles, in one moment I thought that story was written school girl as homework fanfic.
    Gameplay interesting, graphics also on high level, but all other aspects awful
    I'm not big fan of Fire Emblem, but Three Houses was one of the best tactics in which I have ever played.
    Fire Emblem Engage much worse, than Three Houses. First of all absolutely stupid plot, characters action like imbeciles, in one moment I thought that story was written school girl as homework fanfic.
    Gameplay interesting, graphics also on high level, but all other aspects awful realised.
    For me Fire Emblem Engage is 50/50, but Three Houses better and Tactics Ogre: Reborn much better.
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  93. Jan 24, 2023
    5
    The Good: -Visually, the game is crisp and colorful, and the battle animations are smooth and dynamic.
    -Gameplay is as solid as it’s ever been; happy to see the return of the weapon triangle. From a purely tactical perspective, the engage mechanic adds a nice layer of strategy to the battles.
    The Bad: -The characters are *incredibly* bland, generic, and flat out forgettable. Support
    The Good: -Visually, the game is crisp and colorful, and the battle animations are smooth and dynamic.
    -Gameplay is as solid as it’s ever been; happy to see the return of the weapon triangle. From a purely tactical perspective, the engage mechanic adds a nice layer of strategy to the battles.

    The Bad:
    -The characters are *incredibly* bland, generic, and flat out forgettable. Support conversations are either so short or so shallow that even those don’t help flesh the characters out.
    -The voice acting, while not necessarily bad, is noticeably lower quality compared to Three Houses and Echoes.
    -The cutesy, ultra-anime style is just not my thing. Hard to take the characters and the world seriously when all the females look like 12 year-old vtubers. You can especially notice it with the emblem characters. Their faces look so child-like compared to their original designs.
    -The plot is basic to the nth degree. Honestly don’t think they could have come up with a more dull, hackneyed, and uninspired story if they tried.
    -The music is okay, but not up to the Fire Emblem standard.
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  94. Jan 25, 2023
    5
    If you played 3 houses then this is a major improvement in terms of graphics and perfomance. The animations are even improved, the combat and the mechanics are great. Music is also a let down, I haven't heard a single song that caught my attention. However the story and characters are god awful. I have never played a Fire Emblem where I didnt like a single character until now. TheIf you played 3 houses then this is a major improvement in terms of graphics and perfomance. The animations are even improved, the combat and the mechanics are great. Music is also a let down, I haven't heard a single song that caught my attention. However the story and characters are god awful. I have never played a Fire Emblem where I didnt like a single character until now. The main character Alear is the most boring and bland protaganist I have ever played with, I honestly would have preferred him/her to be silent. The dialog is terrible, the story is so uninteresting that I started skipping halfway through. The English voices arent bad but their dialog is what ruins everyone, they all seem dense, naive, weak, overly kind. The MC is the Divine dragon or whatever and everyone respects him to simp levels and he doesn't deserve it. TLDR, story and charcters are so bad that it actually ruins the game, im afraid what they would do to a remake at this point. Expand
  95. May 29, 2023
    5
    Core gameplay mechanics have improved. Each encounter requires careful thought and awareness of your unit’s strengths, weaknesses, and abilities.

    Reducing ability slots to only two would be fine if abilities as a whole were much more impactful in battle, and while this can be said for some, there are many that are useless or just not worth investing your precious SP in. They missed the
    Core gameplay mechanics have improved. Each encounter requires careful thought and awareness of your unit’s strengths, weaknesses, and abilities.

    Reducing ability slots to only two would be fine if abilities as a whole were much more impactful in battle, and while this can be said for some, there are many that are useless or just not worth investing your precious SP in. They missed the mark with this one, but it’s an interesting idea.

    The story is boring and uninteresting–4’th grade level stuff–the writing is fine, and the main player character design is just embarrassing.

    The game itself also feels lacking in content and perhaps a touch too easy, because I’m blasting through chapters and already at the halfway point. With no alternate paths or endings to look forward to, there’s pretty much no reason to replay this game beyond bumping up the difficulty and trying out different characters–but when the core of what’s there is so utterly average and uninspiring, I don’t see myself doing this.

    Engage is a massive step backwards from 3 Houses and doesn’t inspire confidence in the future of this franchise. Go back to your roots, hire some good writers, and stop trying to appeal to a casual audience that isn’t ever going to manifest for this genre of game.
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  96. Jan 23, 2023
    5
    Graphically this game is superior than Three Houses. That's really obvious but there is still a lack of Fire Emblems essence. This game lacks of many spells seen in other games. I think Radiant Dawn is really spectacular visually speaking. Compared to 3H, Engage look much better. But 3H was superior in other areas. Each character had unique critical hits. Or at least they vary from oneGraphically this game is superior than Three Houses. That's really obvious but there is still a lack of Fire Emblems essence. This game lacks of many spells seen in other games. I think Radiant Dawn is really spectacular visually speaking. Compared to 3H, Engage look much better. But 3H was superior in other areas. Each character had unique critical hits. Or at least they vary from one character to another in the same class. On Engage there is also a lack of weapons. For example, there are many fewer tomes than 3H. They look much better on Engage but they have almost dismantled the game from mages! Another step backwards has been the critical hits animations. In older FE characters used to spin their weapon, specially bow users. They don't do it anymore which is a turn down considering the potential of bow classes in this game.
    Finally I would say this feature of fusing with an old emblem doesn't look cool at all. It doesn't feel like a Fire Emblem game. They should be self-sufficient. Why Intelligent System didn't focus more on developing new characters and animations instead of recurring to past ones? I still hope many of this issues will be addressed in the upcoming DLCs
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  97. Feb 12, 2023
    5
    Unfortunately, this game was not so much interesting as I wanted. Most main battles are boring and did not push me to try different tactics. Base is awful, story is stupid. I do not want to hear listen again and again about Divine Dragon. Craft is useless as much as level up mechanics. Only during additional battles I'm stressed.
    If only I could do refund. And I'm definitely sure that
    Unfortunately, this game was not so much interesting as I wanted. Most main battles are boring and did not push me to try different tactics. Base is awful, story is stupid. I do not want to hear listen again and again about Divine Dragon. Craft is useless as much as level up mechanics. Only during additional battles I'm stressed.
    If only I could do refund. And I'm definitely sure that only big fans could try this game.
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  98. May 22, 2023
    5
    อย่างแรกที่ต้องชมเลยคือเรื่องของเกมเพลย์ที่ยกระดับขึ้นมาจากภาคก่อน การดีไซน์แมพ ทำให้รู้สึกว่าเล่นสนุกขึ้น และนั่นก็คงเป็นคำชมอย่างเดียวของเกมภาคนี้ ส่วนด้านอื่นอย่างเนื้อเรื่อง บทพูด บทตัวละคร กลับดิ่งลงเหวไปคนละทาง ถึงแม้ภาคนี้จะมีตัวละครเยอะก็จริง แต่ตัวละครที่สำคัญต่อเนื้อเรื่องนั้นมีแค่ไม่กี่ตัว ส่วนด้านบทที่เขียนมาก็เหมือนเอาเด็กที่เพิ่งดูดราก้อนบอลจบเป็นครั้งแรกมาเขียนเนื้อเรื่องให้อย่างแรกที่ต้องชมเลยคือเรื่องของเกมเพลย์ที่ยกระดับขึ้นมาจากภาคก่อน การดีไซน์แมพ ทำให้รู้สึกว่าเล่นสนุกขึ้น และนั่นก็คงเป็นคำชมอย่างเดียวของเกมภาคนี้ ส่วนด้านอื่นอย่างเนื้อเรื่อง บทพูด บทตัวละคร กลับดิ่งลงเหวไปคนละทาง ถึงแม้ภาคนี้จะมีตัวละครเยอะก็จริง แต่ตัวละครที่สำคัญต่อเนื้อเรื่องนั้นมีแค่ไม่กี่ตัว ส่วนด้านบทที่เขียนมาก็เหมือนเอาเด็กที่เพิ่งดูดราก้อนบอลจบเป็นครั้งแรกมาเขียนเนื้อเรื่องให้ อีกทั้งการหักมุมต่างๆ บทในส่วนที่สำคัญยัง execution ได้ไม่ดีอีกต่างหาก ถือว่าเสียดายงบจริงๆ Expand
  99. Jan 26, 2023
    5
    Gameplay and technical aspects 9/10 + story and characters 1/10 = 5/10 overall
  100. Jan 27, 2023
    5
    Graphics are so much better, cel shaded sort of Style is nice, but good lord the design, story and characterization have run straight off a cliff. I'm confused as to why the characters are walking one dimensional tropes, and why they look the way they do. I'm aware Awakening and Fates get some flack for the same issues, but honestly I'd still take their writing any day over this. As it isGraphics are so much better, cel shaded sort of Style is nice, but good lord the design, story and characterization have run straight off a cliff. I'm confused as to why the characters are walking one dimensional tropes, and why they look the way they do. I'm aware Awakening and Fates get some flack for the same issues, but honestly I'd still take their writing any day over this. As it is now- my desire to play more is entirely none-existent despite the gameplay being just as fine as it always is. Expand
Metascore
80

Generally favorable reviews - based on 129 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 129
  1. LEVEL (Czech Republic)
    Jan 24, 2024
    80
    Hogwarts Legacy is definitely a beautiful-looking game that doesn't have a groundbreaking story, but does have a beautiful world, a fun combat system, broomstick flying, and of course an incredible amount of side quests and missions. [Issue#325]
  2. Oct 16, 2023
    80
    It’s a title where difficulty isn’t just about advancing mission after mission but doing so with as few casualties as possible. This makes Engage the perfect gateway to the series, as well as a handful of good memories for those already familiar with it. A game which perfectly balances periods of action with quiet, enjoyable interludes in which to chat with other characters, play minigames and try out new weapons.
  3. Jun 23, 2023
    90
    Fire Emblem Engage is a superb strategy game that has taken a major technical leap forward, graphically superior to its predecessor in every meaningful way.It tells a well-meaning story that still manages to pack in a few surprisng twists, and while its social features are a little extraneous this time, it's still super relaxing to fall into its world.Multiplayer expands things even further, leaving us confident that the future is very, very bright for this excellent series.