User Score
6.6

Mixed or average reviews- based on 822 Ratings

User score distribution:
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  1. Mar 4, 2023
    4
    Awful writing, like the worst I've seen in a long time.
    It focuses on combat instead of social which would be fine if the main thrust of the narrative made it actually worth going from encounter to encounter.
    It's so clichè and frustrating, at chapter ten end I wanted to snap my switch in half at how absolutely trash that plot development was. One big thing for me is death in the game,
    Awful writing, like the worst I've seen in a long time.
    It focuses on combat instead of social which would be fine if the main thrust of the narrative made it actually worth going from encounter to encounter.

    It's so clichè and frustrating, at chapter ten end I wanted to snap my switch in half at how absolutely trash that plot development was.

    One big thing for me is death in the game, previously you could kill characters and it was impactful... now you can't kill veyle you can't kill anyone so the only people who can die permanently are your companions... great idea morons, you had a great thing that actually stuck with people and you abandoned it.

    Genuinely the combat is great, everything is else is pure distilled bottom of the barrel anime story.
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  2. Mar 3, 2023
    2
    It's a Fire Emblem game, except the characters are flat and impersonable, plot is cliche and predictable and failure to build mood tends to leave you laughing at the game's feeble attempts to make you sad or upset on behalf of the characters. Returning characters are forcefully stuffed in the game with mechanics that do not provide much of anything and with minimum opportunities toIt's a Fire Emblem game, except the characters are flat and impersonable, plot is cliche and predictable and failure to build mood tends to leave you laughing at the game's feeble attempts to make you sad or upset on behalf of the characters. Returning characters are forcefully stuffed in the game with mechanics that do not provide much of anything and with minimum opportunities to interact with them. Menu system is a mess and the most frequently used menus are buried under rarely used keys and multiple submenus, requiring you to spend a noticeable amount of your gaming time simply clicking through menus.

    Combat remains as fun as ever but if you wanted anything else out of this game, don't.
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  3. Feb 22, 2023
    4
    I'll start by saying, I am a big Fire Emblem fan, my first game in the series being Radiant Dawn. However this game left me being extremely disappointed.

    First the story, uses literal every trope in the series shoehorning them in every second. Making it feel more like that events that happen in the story feel forced. As for this round of characters, I couldn't find a single one I enjoyed,
    I'll start by saying, I am a big Fire Emblem fan, my first game in the series being Radiant Dawn. However this game left me being extremely disappointed.

    First the story, uses literal every trope in the series shoehorning them in every second. Making it feel more like that events that happen in the story feel forced. As for this round of characters, I couldn't find a single one I enjoyed, and found myself skipping nearly every Support Conversation. It also doesn't help this batch of characters looks are often overly designed. The new batch of Characters will likely not mash well with others in Heroes either as this game is first to drop Nordic Names in favor of French names.

    Then for the gameplay... Its painfully dull. The new Break System doesn't feel rewarding and often makes it more difficult to level up certain units. The ways skills work, and the finite amount of resources at your disposal makes the new skill system frustrating. Lastly what the games does and doesn't teach up in tutorials make no sense. Like the game will tell you about to shop, pet your pets and few mini games but won't tell you how skills are learned or bond rings work.


    The only positive is seeing some of the older characters again. Kinda wish instead we got a game of Lucina traveling through time seeking help from different characters of past games instead of this weird mess.
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  4. Feb 9, 2023
    4
    Such a disappointment, the most underwhelming story of the series. Characters are not at all interesting, after a while you just stop caring. Gameplay is good but not better than other instalments. Compared to 3 Houses this is so many steps back.
  5. Feb 6, 2023
    0
    Combat was great and all, but the amount of cringe it gave during gameplay kept distubing me from immersing into the game. I wasn't able to get a clean and comforting gameplay as my previous FEs. Even with good combat u can't cover the bad writing...It hurts to rate negative to my favorite series...But Imma also be harsh on this one, so they don't bring that scenario writer again.
  6. Feb 23, 2023
    0
    Pros: Squares and math

    The only positive thing I can really say about this game is that it is a tactical RPG. There are squares to count, and there's math to do. I guess that's fun, but Fire Emblem Engage does very little to make it refreshing or interesting compared to other games in the genre, and it sacrifices a lot of elements from its previous entry, Three Houses. Cons: Dull
    Pros: Squares and math

    The only positive thing I can really say about this game is that it is a tactical RPG. There are squares to count, and there's math to do. I guess that's fun, but Fire Emblem Engage does very little to make it refreshing or interesting compared to other games in the genre, and it sacrifices a lot of elements from its previous entry, Three Houses.

    Cons: Dull Setting, Uninteresting Characters, Recycled Plot, Awful Writing, Poor Quality of Life, Bizarre Character Designs, Lackluster Cosmetics, No New Game Plus

    The writing in this game is crap.

    The game is all about rings, so they made the continent a ring. It's divided into four quadrants, each one with the climate of a Mario level. Original. There are some meager attempts at establishing political relationships between the four countries, but it's pretty bad, and doesn't make the setting interesting. Fodlan was infinitely better.

    The characters don't get even a fraction of the effort that the Three Houses cast received. There aren't even paired endings for any characters besides the one who the avatar S ranks. Character writing seems to have been a very low priority in this game and it shows.

    The story is about the main character traveling across the continent to find all the magical items so they can defeat the big evil. It's a story you've seen a hundred times and Engage does nothing to put a twist on it or make it original at all. Some plot points are rushed through with no time for characters to process information. Other times, characters don't even get an ounce of their backstory revealed until they're on their death bed, as though players should suddenly care for this character. At its worst, I found the story outright insulting as it expected me to accept blatantly ridiculous developments with a straight face.

    The game takes several steps back in terms of Quality of Life. Offenses include:
    - Can't rotate the camera 360 degrees around the map anymore
    - Can't remap buttons
    - Can't hide the dialogue box
    - The gallery of cutscenes, music, and Support conversations, is tied to specific save files instead of being on the main menu. This means you don't have a single gallery showing all Supports you've unlocked across multiple playthroughs.

    I greatly dislike most of the character designs. The main character's design is the worst for obvious reasons. Others just have stars or hearts on their face. Is it a sticker? A tattoo? I'm not opposed to a little color in character designs, but many of them cross the line into pure silliness. I can't take them seriously at all.

    The option to keep a character's default outfit in battle is gone. If you reclass them, they WILL use that class's outfit in battle with no exceptions. Cosmetic options in the Somniel (the base outside of combat) are unimpressive as well, often offering plain outfits with little to no patterning and color schemes which don't change between different characters. Oh, and these outfits cost valuable metals that you could be using to upgrade your weapons, so you must play inefficiently to use the cosmetics. Maybe they stay unlocked on New Game Plus? Except...

    There's no New Game Plus. This is inexcusable. Again, several steps backwards on something they already had in their previous entry. With the costs of cosmetics, weapon upgrades, and acquiring new skills so high, the game seems to be built around the idea that you could use NG+ to reach things you couldn't in a single playthrough. Yet, they dropped the ball.

    Mixed: Mechanics, RPG Stuff

    Engage's main brag is new mechanics, such as using the Emblem rings containing old characters, inflicting the Break status, and new aspects of classes. As much as some people are praising these mechanics, I felt that they had a lighter impact than I expected on the gameplay. I definitely wasn't willing to sacrifice all quality in the writing for a couple of mechanical trinkets.

    I felt that the variety in classes was lacking. In terms of magic, the Sage and High Priest classes are mostly clones of each other, leaving only two different magic classes: Sage and Mage Knight. Some classes, like Swordmaster and Royal Knight, are simply obsolete compared to others.

    In terms of customizing units, I would have liked more. Units only get two skill slots to use, and the SP costs of acquiring these skills are extremely high. So much so that some characters will wait most of the game before getting a skill you want for them. There wasn't a ton of variety in these skills either, with some skills standing out as the most obvious choice for nearly every unit.

    Overall, this entry completely lost my interest in the series. I won't pay much attention to future FE games unless they show a huge focus on writing, QoL, and greater customization of units in order to win me back.
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  7. Jan 24, 2023
    4
    Innovative and interesting gameplay with dazzling character designs, but the insipid plot and bland characterization of the cast leave a lot to be desired, especially it being the successor of the highly-raved Three Houses. It feels very infantile and regressive, highlighted by some moments reminiscent of past FE glories which are unfortunately few and far between. Cutscenes and dialoguesInnovative and interesting gameplay with dazzling character designs, but the insipid plot and bland characterization of the cast leave a lot to be desired, especially it being the successor of the highly-raved Three Houses. It feels very infantile and regressive, highlighted by some moments reminiscent of past FE glories which are unfortunately few and far between. Cutscenes and dialogues look and sound like a high school theater rehearsal and are painful to watch at times. I really dislike the repetitive nature of the personalities as well. Also, if we get a penny for every dang time "Divine" or "Divine Dragon" is mentioned or used, we'd all be the next Bezos or Musk, I swear.

    I spent hundreds of hours in Three Houses and Three Hopes, enjoying every single moment of it, and I can sense emotional attachment to even the minor characters (Gatekeeper and monastery animals, anyone?). In Engage, I just couldn't wait for things to end, and I can't be bothered developing any attachment to any of these characters. Save your money and replay Three Houses and its spin-off, it's a way better use of your time and money.
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  8. Jan 24, 2023
    4
    Compared with three houses, it has better system and level design, but worse plot and characters. Three houses has the highest sales volume in fe history. I don't know why they can't make better system and level design without retain its advantages.
  9. Jan 23, 2023
    4
    After awakening, I played every games except Echo, and Engage was the worst one .The only plus point of engage for me is that there are more yuri elements, but the character creation is poor.
  10. Jan 22, 2023
    2
    I play JRPG to enjoy the story while testing out different strategy with given combat system.
    Here are my 2 main issues.
    Story: Unfortunately, they put their guards down too much on the story. It feels like they cropped part of previous games and pasted it there. Too much contrast to 3H for sure. While 3H story was heavy, in here it went like ashes. Also too much cringe on their comedy
    I play JRPG to enjoy the story while testing out different strategy with given combat system.
    Here are my 2 main issues.
    Story: Unfortunately, they put their guards down too much on the story. It feels like they cropped part of previous games and pasted it there. Too much contrast to 3H for sure. While 3H story was heavy, in here it went like ashes. Also too much cringe on their comedy and action. They looked like a group of medieval power rangers in action. Shonen cliched into isekai.

    Characters: Honestly, I thought I was watching a circus parade. I do know Mika Pikazo is a great artist with amazing quality. However, she is specialized on illustrating things with strong characteristic traits (ex. vtubers). Almost 90% of the characters in the game were designed with vast clothing in overly saturated colors, and all stood out against each other. Definitely, not a unified design. Plus, her style diminished the maturity on all physical traits. Most looked underaged compared to the previous characters. None of them looked intimidating, even the villains.

    New combat system was fun, animation quality was amazing, but if the story and setting doesn't support that... welp it's not a good JRPG to begin with. Now time to apologize to Fates.
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  11. Jan 24, 2023
    0
    This is a nursery school version!
    The Story is a bad Joke compared to the predecessor.
  12. Jan 23, 2023
    0
    Undoubtedly the worst character designs in the series bar none, it's actually jarring to see someone like Sigurd next to some of these clowns that are trying to be passed off as FE characters. The story is just a hybrid of awakening and fates but somehow it's much worse. I would not recommend this game to my worst enemy as that would be too evil on my part
  13. Jan 23, 2023
    4
    I'm sorry to say, this will be the first Fire Emblem game I won't finish since I started playing the franchise with FE Awakening.

    What great combat is there, isn't enough to make me stick with it. The art direction, story, writing and voice direction all make for an unbelievably anime tropey experience, in the worst way imaginable, with a story as bland as they come. I can't believe I'm
    I'm sorry to say, this will be the first Fire Emblem game I won't finish since I started playing the franchise with FE Awakening.

    What great combat is there, isn't enough to make me stick with it. The art direction, story, writing and voice direction all make for an unbelievably anime tropey experience, in the worst way imaginable, with a story as bland as they come. I can't believe I'm saying this, but I think the game experience would be better if we just got to fight the battles without any dialogue or story in it.
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  14. Jan 24, 2023
    0
    Worst Fire Emblem game to date. Every single bit of dialogue feels like satire and the characters are extreme to a very unrealistic degree. Doesn't feel like they had the long time FE fans in mind when developing this, but rather leaning towards the younger generation and also with the latest trends in pop culture. That just seems too corporate to me and all my senses are telling to me toWorst Fire Emblem game to date. Every single bit of dialogue feels like satire and the characters are extreme to a very unrealistic degree. Doesn't feel like they had the long time FE fans in mind when developing this, but rather leaning towards the younger generation and also with the latest trends in pop culture. That just seems too corporate to me and all my senses are telling to me to hate this game. Expand
  15. Jan 22, 2023
    0
    This game is probably like 7 but I am harsher on it because it seems that the franchise is going in the wrong direction. With a story and visual presentation worse than the previous game and relying on previous franchise for cameos instead of creating new characters. The simpler battle systems seem a step back from me compared to three houses options. Worldbuilding also suffers a step downThis game is probably like 7 but I am harsher on it because it seems that the franchise is going in the wrong direction. With a story and visual presentation worse than the previous game and relying on previous franchise for cameos instead of creating new characters. The simpler battle systems seem a step back from me compared to three houses options. Worldbuilding also suffers a step down even if is not FATES level. Expand
  16. Jan 22, 2023
    2
    [Editing to lower the score after I played until chapter 13] The combats are fun, but the story is TERRIBLE: It’s super basic and childish. It lost all the perspectives and multidimensionality of characters we saw in Three Houses. The plot and dialogues seem written by a 12 year old kid or simply an AI bot.
  17. Jan 23, 2023
    4
    This is a Disneyland theme park version of fire emblem that is more concerned with smelling its own farts than giving a good story.

    All of that aside, the combat system and engine are top notch, which somehow makes it worse, like putting a porche engine in a pinto.
  18. Jan 22, 2023
    0
    The writing is so bad it makes the game unplayable. Even the support conversations feel like they were written by a 5 year old. No character has any shred of personality and its so cringe I can't even get through it. There's no excuse for it to be this bad. They've beefed up the fighting mechanics but it's clear as day that they did it by cutting all funding from the writing department.The writing is so bad it makes the game unplayable. Even the support conversations feel like they were written by a 5 year old. No character has any shred of personality and its so cringe I can't even get through it. There's no excuse for it to be this bad. They've beefed up the fighting mechanics but it's clear as day that they did it by cutting all funding from the writing department. I'd return it if the switch allowed that. Please learn from my mistake and do not buy this game. Expand
  19. Jan 23, 2023
    0
    Beloved characters from older games are now personas for genshin impact rejects
  20. Jan 22, 2023
    1
    bad comedy. Everything but the battle was ruined.
    Seriously, what did they do during that long development period?
  21. Jan 22, 2023
    0
    I tried to like this game, but I could not, it seem a step back from all the improvements on gameplay, story telling and worldbuilding found on three houses. I personally dislike the cameos from old protagonists as this make the game fells like fire emblem heroes instead of a proper new entry on the franchise. I can’t recommend this one.
  22. Jan 21, 2023
    4
    I felt like the game was a step back from previous games. The characters are forgettable. I also found the plot to be predictable. The heroes of the past felt underdeveloped. Just no replay value like three houses had. I think the combat was probably the best part but truth to be told i was never a fan of the weapon triangle system. I'd avoid this game if you are expecting it to be as goodI felt like the game was a step back from previous games. The characters are forgettable. I also found the plot to be predictable. The heroes of the past felt underdeveloped. Just no replay value like three houses had. I think the combat was probably the best part but truth to be told i was never a fan of the weapon triangle system. I'd avoid this game if you are expecting it to be as good as previous titles. Expand
  23. Jan 22, 2023
    0
    This game should not exist. It insults past games and past lords. Be angry.
  24. Jan 22, 2023
    0
    Usually it's 1 step forward, and 2 steps back with this company. With Engage, it's 10 steps back as it throws out everything 3Houses did correctly.
  25. Jan 22, 2023
    0
    Unfortunately, the supports for many of the characters, as well as many story elements were censored during localization. There are many other reviews complaining about the bland story and writing. However, please do not blame the original Japanese team. It is the English localizers' (Nintendo Treehouse's) fault in this case.
  26. Jan 22, 2023
    0
    Extremely soulless game with baby tier writing. Characters and story are awful. It's a downgrade from 3H in everyway. Sick of every game pandering to Vtubers. All it does is go for meme value rather than creating things with actual substance.
  27. Jan 21, 2023
    0
    bad story, but good system. The plot looks like a child playing house. The characters are also designed to look like children, which I think is bad
  28. Jan 22, 2023
    0
    I love fire emblem...buts gbis game is just sad. Bad Designs, worst fe story EVER, glitches and DLC before the game came out? I miss FE3H
  29. Jan 21, 2023
    0
    Just like a rubbish. Worse than Three Houses. I don't know why Intelligent Systems create this Fire Emblem? Worse than every FE, Awakening is better and Three Houses is the best FE. Don't do this in next FE!
  30. Mar 18, 2023
    3
    The good:
    -The gameplay before chapter 20 is the most polished, tense, and well-planned of any FE game I’ve played. Maddening mode is a perfect blend of fair challenge and punishing difficulty. The Engage mechanic is fun and adds a new level of depth to the experience. I do wish the mechanic could have been tied to something other than old characters, though. Ancient, mystical rings with
    The good:
    -The gameplay before chapter 20 is the most polished, tense, and well-planned of any FE game I’ve played. Maddening mode is a perfect blend of fair challenge and punishing difficulty. The Engage mechanic is fun and adds a new level of depth to the experience. I do wish the mechanic could have been tied to something other than old characters, though. Ancient, mystical rings with allusions to old characters behind them would have sufficed, and the story might have been stronger for it.

    -The changes made to the weapon triangle and how certain units function are well executed. Armored knights are now useful thanks to the new break mechanic, and overpowered weapons can’t steamroll through enemies regardless of weapon type.

    -The combat animations are fluid and impressive. Critical hits are fun and feel like a return to the stylish critical hits from GBAFE.

    The okay:
    -The graphics, while more consistent and polished than the 2008-2022 entries to the series, are not to my taste. In addition, there’s a large amount of clipping on the models. Lumera’s hair will poke through the back of her cape, Clanne’s braid will swing through his chest/shoulder, any dangling cloth on characters like Timerra or Zephia will clip through their bodies when they move their arms etc.

    -The voice over is good. Not quite on the same level as 3H or Echoes, but much stronger than Fates, Awakening, and the Tellius duology.

    -The music is middling compared to other entries to the series. I can only remember one song after two playthroughs and even then I don’t particularly like that song much.

    The bad:
    -Engage’s story is, as many have pointed out, the weakest part of the game. The attempts at emotion were clumsily handled and I couldn’t help but roll my eyes at some of the more “dramatic” scenes.

    -The cast of characters is the least likable I’ve seen in an FE game. Even Archanea’s roster full of non characters with no personality was better than the roster of irritating characters in this game. Supports range from one note to mildly interesting, but any potential depth was left unexplored.

    -The designs are overdone. The casual clothes are a great idea in theory. In practice, most of it looks too modern.

    -The menus are cluttered and convoluted. The Somniel menu will not alert you if you have new supports ready to watch, and it hides them under a menu called “references”, which is not where I would expect to find them. They should have been their own tab, and the storehouse should have been moved under the inventory tab.

    -QOL is bad in the shops, where bulk purchases are no longer an option. If you thought Anna’s “Is that the one?” “Thanks a bunch!” was annoying last game, be prepared for a whole new level of irritation.

    -The Somniel is lacking. At launch there were very few activities to build supports between units, which can be crucial for combat in maddening mode. This has since been fixed with a patch, which I consider a negative because it should have been in the game at launch. Instead, they prioritized putting out day one paid DLC over basic functionality of the hub world. I didn’t enjoy any of the minigames, but still do them because the bond fragments they give are important if you want to learn new skills. -The multiplayer aspect isn’t fun and I gave up after trying both options. According to the version 1.2 patch notes, random match multiplayer didn’t even work at launch and had to be fixed. IS should have focused on making the base game actually function from the start instead of working on DLC.

    -The cutscene audio mixing is poor and the music drowns out the dialogue. Marth and Alfred’s introductions are prime examples of this.

    -Endless reinforcements aren’t fun or good gameplay design. Prepare to see a lot of them in the endgame chapters as well as the throwback chapters (even in ones that didn’t have it, looking at you, Celica map). This ruins what I considered nearly flawless gameplay, as it doesn’t allow you to prepare or recover from a missed attack in a meaningful way when you’re being boxed in by endless waves of enemies from all angles. At lower difficulties this may have been acceptable, but in maddening, where killing an enemy in a single round of combat is not an easy feat, it only keeps you locked in place for longer than you need to be.

    -The hit rates are FE6 levels of shaky. Your units will consistently miss 80% and up hit rates, while enemy units will consistently hit at 30% or lower.

    TL;DR: the game reaches some very high peaks and some very low valleys, making for a conflicting experience. As it stands, this is one of my least favorite FE games.
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Metascore
80

Generally favorable reviews - based on 129 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 129
  1. LEVEL (Czech Republic)
    Jan 24, 2024
    80
    Hogwarts Legacy is definitely a beautiful-looking game that doesn't have a groundbreaking story, but does have a beautiful world, a fun combat system, broomstick flying, and of course an incredible amount of side quests and missions. [Issue#325]
  2. Oct 16, 2023
    80
    It’s a title where difficulty isn’t just about advancing mission after mission but doing so with as few casualties as possible. This makes Engage the perfect gateway to the series, as well as a handful of good memories for those already familiar with it. A game which perfectly balances periods of action with quiet, enjoyable interludes in which to chat with other characters, play minigames and try out new weapons.
  3. Jun 23, 2023
    90
    Fire Emblem Engage is a superb strategy game that has taken a major technical leap forward, graphically superior to its predecessor in every meaningful way.It tells a well-meaning story that still manages to pack in a few surprisng twists, and while its social features are a little extraneous this time, it's still super relaxing to fall into its world.Multiplayer expands things even further, leaving us confident that the future is very, very bright for this excellent series.