- Publisher: Motion Twin , Merge Games
- Release Date: Aug 7, 2018
- Also On: iPhone/iPad, PC, PlayStation 4, Xbox One
User Score
Generally favorable reviews- based on 439 Ratings
User score distribution:
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Positive: 358 out of 439
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Mixed: 48 out of 439
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Negative: 33 out of 439
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- Most helpful
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Mar 18, 2022Very fluid movement. The combat feels precise and accurate. The gameplay is hard, but feels mostly fair. The bosses are exciting and varied. Most of the areas are fun and novel, with at least one being extremely frustrating. When you die though, there is just enough progression that keeps you coming back to do better and better the next round.
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Apr 28, 2021Classic rogue play. Don’t be surprised if you lose track of time playing this game. The lack of a more compelling story makes it lose a few points, but still a great game.
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Aug 26, 2021
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Jun 14, 2021
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Jun 14, 2021With over 100 hours played, I can say this is the finest rogue lite ever made alongside Hades despite the vast differences between both of them.
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Aug 18, 2021This is such a cool roguelike platform hack and slasher! It does everything the game set out to do!
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Sep 30, 2021Dropped it after ~10 hours of play. The gameplay can be fun and fast-paced, like an old-school beat-em-up. But, the overall style / gameplay / story is too same-y from run to run and so I got bored.
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Aug 21, 2021Of all the irs on Switch, I spent the most time in it, it was amazing, all the boss cells were passed, the assemblies were tested, Easter eggs are open, achievements are open
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Mar 6, 2023Dead Cells is fun. I don't particularly think it's anything miraculous, but it doesn't need to be. The core gameplay and progression is enjoyable, and the game looks lovely. Perhaps I simply played it for long enough that it started to grow somewhat mundane, but it's worth a good playthrough if you're interested in a decent platforming roguelite.
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Jan 13, 2022I never got bored of starting from the beginning as every time you feel closer to achieving final victory. Also notable to mention is technical achievement and art style. Pure fun this one, well done developers!
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Nov 16, 2021Dead Cells must hate Hades because this would look like the perfect roguelike if it wasn't being compared to it.
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Feb 10, 2022
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Feb 13, 2022Get it if you are up for a big big challenge. I kept dying, got frustrated sometimes but I kept coming back to it and will probably do from time to time! The game does a good job of unlocking things as you play, to keep some sense of progress. It also shakes things up a bit by programmatically auto generate each level. Definitely a game one can spend countless hours with
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May 27, 2022Addictive gameplay for sure, but the difficulty curve is just too much for casual gamers. Don’t expect to venture too far in the game for your first 100 or so runs.
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Sep 1, 2022this game is so bad. the gameplay looks very cheap and lazy. you can have fun with this one
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Jan 5, 2023Simply the best Rougelite i have played so far.
Great Game Play. Different Seeds.
And high difficult.
Played over 300 hours. -
Feb 14, 2023
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Apr 18, 2023Probably the most satisfying metroidvania like game I've ever experienced. I often find many rouge-likes to feel grindy after a while but this is one of the few that I could not stop playing, a rarity for me and this genre. The art, the music, the combat are just incredible.
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Jul 12, 2023Um dos melhores indies já feitos, com uma jogabilidade extremamente fluída e com muito conteúdo.
Awards & Rankings
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Jan 7, 2019Dead Cells likely won’t convert any roguelike detractors, but it’s a wildly creative and fun title nonetheless. Its game world, characters, and enemies all drip personality. The combat is fluid and gritty, there’s a ton to upgrade and unlock, and it’s easy to get lost for hours within Dead Cells‘ world. While a more prominent storyline and some memorable set pieces would go a long way towards elevating this to being one of the premier platformers of this console generation, Dead Cells remains a must-have. I can’t wait to see what Motion Twin does next.
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CD-ActionDec 4, 2018If you want to see what an exemplary roguelike looks like, look at Dead Cells. It does everything right – the controls, the level design, the combat, the character progression system, the pace – and collecting cells remains a joy even after dozens of hours. [10/2018, p.58]
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games(TM)Sep 6, 2018Incredibly punishing, impossible to put down. [Issue#204, p.80]