User Score
8.4

Generally favorable reviews- based on 439 Ratings

User score distribution:
  1. Negative: 33 out of 439
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  1. Aug 21, 2023
    0
    No exhilarating action, the map is difficult to understand and monotonous.
    Terrible system that returns you to the beginning when you die.
  2. Jul 12, 2023
    9
    Um dos melhores indies já feitos, com uma jogabilidade extremamente fluída e com muito conteúdo.
  3. Apr 18, 2023
    9
    Probably the most satisfying metroidvania like game I've ever experienced. I often find many rouge-likes to feel grindy after a while but this is one of the few that I could not stop playing, a rarity for me and this genre. The art, the music, the combat are just incredible.
  4. Mar 6, 2023
    7
    Dead Cells is fun. I don't particularly think it's anything miraculous, but it doesn't need to be. The core gameplay and progression is enjoyable, and the game looks lovely. Perhaps I simply played it for long enough that it started to grow somewhat mundane, but it's worth a good playthrough if you're interested in a decent platforming roguelite.
  5. Feb 14, 2023
    10
    Quite frankly one of the best games I have ever played. And I was skeptical, because I don't usually commit to single player games, let alone indie games with indie-style graphics. Add to that that I used to hate roguelikes with a passion.

    Then I saw my friend play this. And then I tried it. This was almost a year ago and here I am, still raving on about how great Dead Cells is.
    Quite frankly one of the best games I have ever played. And I was skeptical, because I don't usually commit to single player games, let alone indie games with indie-style graphics. Add to that that I used to hate roguelikes with a passion.

    Then I saw my friend play this.

    And then I tried it.

    This was almost a year ago and here I am, still raving on about how great Dead Cells is. Insanely smooth combat and movement, satisfying gameplay, rewarding skill without at any point being frustrating, and also adding a bunch of options to help out those who aren't too nimble with games too. Absolutely awesome.

    And now I can't stop playing roguelikes, all thanks to Dead Cells. The people who made this game are legends. Thank you.
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  6. Jan 5, 2023
    10
    Simply the best Rougelite i have played so far.
    Great Game Play. Different Seeds.
    And high difficult.
    Played over 300 hours.
  7. Sep 5, 2022
    8
    Good presentation, controls and visuals. Decent game but not as good as Hades.
  8. Sep 1, 2022
    0
    this game is so bad. the gameplay looks very cheap and lazy. you can have fun with this one
  9. Aug 26, 2022
    0
    this game is so annoying. the game is very empty with a big lack of content
  10. Aug 11, 2022
    9
    One of the best rogue-likes out there. Lots of areas to choose from so every run is different, great progression and gameplay. Better than Hades and WAYYY better than Returnal.
  11. Jul 15, 2022
    7
    An incredibly addictive actioner with satisfying graphics, music, characters. Even a bit of dark humour. Sadly, the game is let down by its repetitive design – you have to beat the entire thing without dying six times with nearly impossible difficulty to reach the true ending. And the revelation of the protagonist’s true identity made me retroactively dislike my experience playing the game.
  12. Jul 3, 2022
    10
    By far one of the best roguelike games. The combat is perfect with incredibly smooth gameplay, and tons of variety in weapons, items, builds. The music is amazing as well. Also, even though the lore isn't the main point, I have to say it's actually interesting. Absolutely must play.
  13. Jun 30, 2022
    0
    this game is so empty with no good options. the lack of content is HUGE here
  14. Jun 22, 2022
    9
    Quite simply one of the best Switch games ever made. The port is ALMOST flawless. There are two issues i would like to address: Long loading times between levels and hickups during gameplay when the game streams level data. Luckily the hickups has become less of an issue with the continued updates, but it still makes me crazy once in a while
  15. May 27, 2022
    8
    Addictive gameplay for sure, but the difficulty curve is just too much for casual gamers. Don’t expect to venture too far in the game for your first 100 or so runs.
  16. Mar 18, 2022
    9
    Very fluid movement. The combat feels precise and accurate. The gameplay is hard, but feels mostly fair. The bosses are exciting and varied. Most of the areas are fun and novel, with at least one being extremely frustrating. When you die though, there is just enough progression that keeps you coming back to do better and better the next round.
  17. Feb 13, 2022
    10
    Get it if you are up for a big big challenge. I kept dying, got frustrated sometimes but I kept coming back to it and will probably do from time to time! The game does a good job of unlocking things as you play, to keep some sense of progress. It also shakes things up a bit by programmatically auto generate each level. Definitely a game one can spend countless hours with
  18. Feb 10, 2022
    9
    Everyone hating on this game for the difficulty never played ghosts and goblins resurrection which costs 30$! Go play that game then come back to this one. This game is easy mode compared to that crap. Love this game a lot but i gave it 9 instead of 10 because back then without the dlc, it got stale after the first 150 hours, put well into 200 hours on the xbox one version. ConsideringEveryone hating on this game for the difficulty never played ghosts and goblins resurrection which costs 30$! Go play that game then come back to this one. This game is easy mode compared to that crap. Love this game a lot but i gave it 9 instead of 10 because back then without the dlc, it got stale after the first 150 hours, put well into 200 hours on the xbox one version. Considering buying this one with all its dlc soon for the switch! Cant wait to jump back in Expand
  19. Jan 19, 2022
    10
    This game is made for ns! I love every visit in toilet with ns and this game
  20. Jan 13, 2022
    10
    I never got bored of starting from the beginning as every time you feel closer to achieving final victory. Also notable to mention is technical achievement and art style. Pure fun this one, well done developers!
  21. Dec 21, 2021
    9
    Almost perfect. My most played game.

    Slick controls, where you characters moves precisely as you wish which means any failure is yours alone, huge variety of weapons and pathways, incredibly satisfying combat, constant development - no run wasted - man, I just LOVE this game. I’ve only rated it 1 off 10 to give the devs something to strive for ;)
  22. Nov 16, 2021
    9
    Dead Cells must hate Hades because this would look like the perfect roguelike if it wasn't being compared to it.
  23. Nov 2, 2021
    9
    ‘The Prisoner’ awakens in a long abandoned prison, and it is soon implied that he has been trying to make his escape for a long time…

    Dead Cells is rouge-lite action platformer that sees the player trying to complete a series of levels with death meaning a return to the start of the game, albeit with the ability to unlock new weapons and powers for subsequent attempts. The gameplay is
    ‘The Prisoner’ awakens in a long abandoned prison, and it is soon implied that he has been trying to make his escape for a long time…

    Dead Cells is rouge-lite action platformer that sees the player trying to complete a series of levels with death meaning a return to the start of the game, albeit with the ability to unlock new weapons and powers for subsequent attempts. The gameplay is fast paced and entertaining with a variety of different play styles available depending on the upgrades chosen, and the many different enemy types each require the player to learn how to best handle them. Much the like excellent ‘Hades’ its incredibly addictive as you challenge yourself to push on a little further each time, and when you do finally make it to the end (It took me 19 attempts), its a great feeling of accomplishment.
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  24. Oct 11, 2021
    6
    This game is difficult AF, at least to me. I'm not the most skillful gamer at all, and I've had a tough time even with Ori and the Blind Forest, but Dead Cells just feels grindy and mean to me. It's really stressful to run through its levels under the time limits to get the free cells, in order to then get the upgrades. The combat itself is fun and enjoyable, as is the movement and evenThis game is difficult AF, at least to me. I'm not the most skillful gamer at all, and I've had a tough time even with Ori and the Blind Forest, but Dead Cells just feels grindy and mean to me. It's really stressful to run through its levels under the time limits to get the free cells, in order to then get the upgrades. The combat itself is fun and enjoyable, as is the movement and even the gloomy vibes; but the enemies can deal too much damage and then you die in an instant losing many cells. It doesn't help that the game doesn't have a story (at least as far as I have gone), unlike Hades, where dying is a necessary part to move the game forward and the blow of a cheap death is softened by new dialogue. Expand
  25. Sep 30, 2021
    6
    Dropped it after ~10 hours of play. The gameplay can be fun and fast-paced, like an old-school beat-em-up. But, the overall style / gameplay / story is too same-y from run to run and so I got bored.
  26. Aug 26, 2021
    9
    Definitely the most well-rounded rogue-like Metroidvania out there. The pacing of the progression and unlocks is fantastic - the major unlocks are spaced out and keep you wanting to play the game more, and the minor unlocks are your choosing so it matches your play style and gives you a steady sense of getting better. The combat and controls are extremely tight, once you start masteringDefinitely the most well-rounded rogue-like Metroidvania out there. The pacing of the progression and unlocks is fantastic - the major unlocks are spaced out and keep you wanting to play the game more, and the minor unlocks are your choosing so it matches your play style and gives you a steady sense of getting better. The combat and controls are extremely tight, once you start mastering your equipment and learning the enemy patterns you’ll have a really strong sense of control over the game. The controls and combat are so well designed that I never experienced any frustration when I die, I always felt like it was my ability and limited mastery of my equipment. It truly is an addictive game. The pixel art is good but nothing to get very excited about, the sound design is fine but you’ll hear the same music and side effects so much that you’ll end up tuning it out. Overall, if you’re a fan of the Metroidvanias and roguelike games, you have to check this one out. Expand
  27. Aug 23, 2021
    10
    This game is perfect for Switch, I'm not good enough to complete it, but went up to 3 BC, and I absolutely loved every minute of it. I'm not usually into games like this, but this one is exciting.
  28. Aug 22, 2021
    10
    De los mejores exponentes del género roguelike, gameplay muy ágil y desafiante, altamente adictivo y lleno de contenido, un imperdible
  29. Aug 21, 2021
    9
    Of all the irs on Switch, I spent the most time in it, it was amazing, all the boss cells were passed, the assemblies were tested, Easter eggs are open, achievements are open
  30. Aug 18, 2021
    10
    This is such a cool roguelike platform hack and slasher! It does everything the game set out to do!
  31. Jul 15, 2021
    0
    Remove the glitches from the switch version. You never know when it's going to crash. I have never played a game that crashed so much.
  32. Jun 14, 2021
    10
    With over 100 hours played, I can say this is the finest rogue lite ever made alongside Hades despite the vast differences between both of them.
  33. Jun 14, 2021
    10
    This is the best I've played in years. I kept coming to the game even if it was harder than I will like games to be. At first I thought that I will quit this game because of dying over a billion times, but I kept coming back and eventually this is my 2nd favourite game, alongside The Legend of Zelda: Breath of The Wild. The soundtrack is great, amazing 2D metroidvania style gameplay, andThis is the best I've played in years. I kept coming to the game even if it was harder than I will like games to be. At first I thought that I will quit this game because of dying over a billion times, but I kept coming back and eventually this is my 2nd favourite game, alongside The Legend of Zelda: Breath of The Wild. The soundtrack is great, amazing 2D metroidvania style gameplay, and overall fascinating game. The story is I will say mediocre, but the combat and pixelated graphics make up for that. There are a lot of weapons and outfits to choose from, and gameplay, even though extremely difficult, is the most amazing. Expand
  34. Apr 28, 2021
    8
    Classic rogue play. Don’t be surprised if you lose track of time playing this game. The lack of a more compelling story makes it lose a few points, but still a great game.
  35. Apr 9, 2021
    10
    Wow, as a hold schools gamer, I consider Dead Cells a master piece. Took me more than 80 games to beat the final boss. What a journey!

    If you like pixel art, that game is perfect, nice colours, graphic and fast animation. It’s really gore, so it’s not for kids. It would be too hard for them anyway. The upgrade and combination of weapons are really well balanced. So the gameplay
    Wow, as a hold schools gamer, I consider Dead Cells a master piece. Took me more than 80 games to beat the final boss. What a journey!

    If you like pixel art, that game is perfect, nice colours, graphic and fast animation.

    It’s really gore, so it’s not for kids. It would be too hard for them anyway.

    The upgrade and combination of weapons are really well balanced.

    So the gameplay controls and visuals are awesome for me.

    I have nothing to complain on the audio. I really like the music at the end credits.

    The value of this game is … crazy. How that game can be so cheap. For a completionist, there are a lot of items to discover. All stages are randomly created, so you not get bored.

    So it’s a 10/10, let’s get back to the game and try to beat the game faster!

    Have a good gaming session.

    Cheers,
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  36. Feb 10, 2021
    9
    One of the best Rouge-like/action games i have ever played. Smooth combat and great art direction. The weapons and abilities are always fun to experiment with. The bosses are challenging but fun.

    The way you unlock new items is very cool, by killing enemies they can drop "cells" and with cells you can redeem them in a type of shoping list that grows with every item you can unlock and
    One of the best Rouge-like/action games i have ever played. Smooth combat and great art direction. The weapons and abilities are always fun to experiment with. The bosses are challenging but fun.

    The way you unlock new items is very cool, by killing enemies they can drop "cells" and with cells you can redeem them in a type of shoping list that grows with every item you can unlock and you are able to unlock them by finding blueprints or scrolls with the item on it in different levels by killing enemies.

    this game is a must play if you like action games.
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  37. Feb 3, 2021
    9
    The game is quite difficult, and as it's a roguelite, you won't be able to memorise the layout of the map. The game doesn't hold your hand either, so you won't have to sit through hours of tutorial to get to the real game.

    The enemies are a bit standard, the timed doors can be frustrating at times, and the game has a rather underwhelming amount of bosses, but honestly, my 100+ hours
    The game is quite difficult, and as it's a roguelite, you won't be able to memorise the layout of the map. The game doesn't hold your hand either, so you won't have to sit through hours of tutorial to get to the real game.

    The enemies are a bit standard, the timed doors can be frustrating at times, and the game has a rather underwhelming amount of bosses, but honestly, my 100+ hours into the game speak for themselves.

    It isn't for everyone, but if you want a hard game that feels good to play, get Dead Cells. It's quite addictive.
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  38. Jan 31, 2021
    10
    Dead cells = really good pixel grapchics!

    Dead Cells = great music and sound!

    Dead Cells = perfect gameplay loop!

    Dead Cells = obscenely huge amount of content!

    Dead Cells = a development team that listens to the opinions of its players!

    Imho Dead Cells is one of the best roguelites game ever created!
  39. Jan 20, 2021
    7
    Dead cells is beautiful. I love the game. I'm not good at it, but the success of progress feels good. I'm not a huge fan of how you progress, having to grind back to the furthest reaches each time you die gets kind of old fast. I get it, rogue like and such, but it feels needlessly annoying once the earlier parts become super easy after you get enough upgrades. That being said, theDead cells is beautiful. I love the game. I'm not good at it, but the success of progress feels good. I'm not a huge fan of how you progress, having to grind back to the furthest reaches each time you die gets kind of old fast. I get it, rogue like and such, but it feels needlessly annoying once the earlier parts become super easy after you get enough upgrades. That being said, the fighting is tight, and amazing considering it is a 2D platformer. It out performs most 3D games with combat of ANY sort outside of 1v1 fighting games of course.

    On the Switch this game is well suited. You can choose lots of controller layouts, take it on the go, and the game is great to pick up and put down too and is good for shorter gaming sessions. This is why I always loved handheld consoles, games used to be made to be picked up and set down.

    Overall, there are a few flaws, there are lots of tactics you can choose and almost all of them have pros and cons. Nothing is too OP or UP.

    No matter the platform, get this game if you have the reflexes for it.
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  40. Jan 13, 2021
    8
    Some of the tightest combat and controls I've ever seen in a platformer. The weapon, skill, and item selection is varied and provides a lot of variety and replayability (which is core to the gameplay since it's a roguelite) and a great sense of progression. Most of the progression though comes from your own improvement as a player as your skill and understanding of the enemies and hazardsSome of the tightest combat and controls I've ever seen in a platformer. The weapon, skill, and item selection is varied and provides a lot of variety and replayability (which is core to the gameplay since it's a roguelite) and a great sense of progression. Most of the progression though comes from your own improvement as a player as your skill and understanding of the enemies and hazards improve. This definitely gives me that great "one more run" feeling after I die, which is essential for my enjoyment of the genre. Expand
  41. Jan 11, 2021
    10
    This is by far the game I have played the most in the past 2 years.
    Always finding new things, new ways of going through he domes and trying new weapons/powers combos, getting to the new difficulty level, those are the things that make this never ending game a hit.
    I find it very addictive and with such a smooth game-play and diversity of play
  42. Dec 29, 2020
    6
    A fine game, but I found it hard and repetitive and it failed to draw me in. Go with HADES instead.
  43. Dec 18, 2020
    9
    Dead Cells is one of the most satisfying action games I've ever played. It takes the progression system of a Metroidvania and transforms it into a procedurally generated action roguelite with a steep but conquerable difficulty curve. Dead Cells delivers on everything from its fast and intensely gratifying, free-flowing combat to its wide variety of interesting weapons and upgrades.
  44. Dec 1, 2020
    3
    I've been playing this game on and off, for some time, and despite many gripes like many weapons such as the Spartans Sandals being entirely unreasonable to use, I've generally enjoyed it.

    At least until I got to the Slumbering Sanctuary and had any love for the game violently sucked out of it by the Caster and Golem enemies. Both of which can knock off upwards of 75-80% of your HP in a
    I've been playing this game on and off, for some time, and despite many gripes like many weapons such as the Spartans Sandals being entirely unreasonable to use, I've generally enjoyed it.

    At least until I got to the Slumbering Sanctuary and had any love for the game violently sucked out of it by the Caster and Golem enemies. Both of which can knock off upwards of 75-80% of your HP in a single hit.

    The Caster can teleport across entire sizable rooms if you try to get within melee range, while throwing fireballs that can be painful to dodge between frequently having several things to deal with at once.

    The Golem, on the other hand, if you get within in a mile of it, *will forcibly teleport you to it* endlessly, while obliterating your health with it's near-zero windup attacks, making it incredibly hard to deal with, considering you get maybe two seconds after a teleport to hit the deck before getting punished for existing.

    It's a special moment when I get the urge to uninstall the game on tilt, and fairly unprecedented that I actually follow through with it. Considering you are required to go there at least once to get the a rune, such poorly designed and generally inexcusable enemies are not something I can tolerate. If you can look past these issues, along with the aforementioned issue where some weapons exist only to be unlocked, disabled and forgotten in custom mode, I could recommend this. However my time with the game is done for the foreseeable future.
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  45. Nov 29, 2020
    6
    It's ok, it's good not great. After playing Hades this game feels very shallow. I'm realizing I'm not the biggest fan of rogue games but it's fun for a run or two. I just don't find it addictive like others do.
  46. Nov 28, 2020
    4
    Игра однообразная и быстро утомляет. Не понимаю таких высоких рейтингов.
  47. Nov 27, 2020
    9
    Dead Cells is a rogue-lite metroidvania that nailed the gameplay right on the head. As much as a full playthrough takes only about over an hour, you will spend hundreds of hours to get there especially if you intend to beat it on harder difficulties. The reason? Dead Cells is hard. It is hard, but fair (similar to Dark Souls) and most of the time, you will learn from your mistakes andDead Cells is a rogue-lite metroidvania that nailed the gameplay right on the head. As much as a full playthrough takes only about over an hour, you will spend hundreds of hours to get there especially if you intend to beat it on harder difficulties. The reason? Dead Cells is hard. It is hard, but fair (similar to Dark Souls) and most of the time, you will learn from your mistakes and improve on your next run.

    You can choose to invest in Brutality (melee), Tactics (ranged) and Survival (health) builds and the gameplay changes dramatically depending on your build. I did not find the builds very well balanced and whereas choosing brutality can make the Hand of the King boss a piece of cake, Tactics will be much more useful on Conjunctivius.

    There are 5 hard modes the last of which will unlock an extra boss. I would recommend to beat the game at least once more in the 1st hard difficulty, since I’ve enjoyed my hard playthrough much more than the entry level difficulty.

    I wholeheartedly recommend Dead Cells. You will get addicted to its gameplay and love trying different combos of gears and mutations which will offer immense replay value. More importantly, you won’t find many games where moving is so fluid and action so satisfying.
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  48. Nov 16, 2020
    5
    This review contains spoilers, click expand to view. It's fun, but it's too difficult as you go behind the scenes, and the boss fighters can be beaten with legendary weapons, but isn't the boss too strong? It's okay to memorize the controls, but the most important thing is the shield pairing. I don't know why Ferring is so difficult again. So, to summarize, it's fun, but it has the disadvantage of being too difficult... Expand
  49. Oct 17, 2020
    5
    Para mi el juego fue divertido las primeras horas, pero luego se me hizo muy repetitivo. He jugado otros rogue-like como Hades o Enter the Dungon y no se me hicieron repetitivos, supongo que es porque la estructura de los niveles apenas cambia con cada muerte y porque los distintos objetos que vas ganando tampoco cambian demasiado el estilo de combate, por lo que cada run se siente igualPara mi el juego fue divertido las primeras horas, pero luego se me hizo muy repetitivo. He jugado otros rogue-like como Hades o Enter the Dungon y no se me hicieron repetitivos, supongo que es porque la estructura de los niveles apenas cambia con cada muerte y porque los distintos objetos que vas ganando tampoco cambian demasiado el estilo de combate, por lo que cada run se siente igual solo que ahora haces un poco mas de daño. Expand
  50. Oct 15, 2020
    7
    I put in about 5 or 10 hours in this game. A certain enemy, when he showed up, killed me easily every time. When he wasn’t there I got a while farther. I felt progression in my personal performance, as I began to master the enjoyable gameplay mechanics. However, it didn’t translate well to how far I was getting in the game. I felt how far I was reaching on my runs was more determinedI put in about 5 or 10 hours in this game. A certain enemy, when he showed up, killed me easily every time. When he wasn’t there I got a while farther. I felt progression in my personal performance, as I began to master the enjoyable gameplay mechanics. However, it didn’t translate well to how far I was getting in the game. I felt how far I was reaching on my runs was more determined by the randomness of the game, and that wasn’t fun. I’ve played and enjoyed a number of hard games on the switch as well as a number of roguelikes. I purchased the physical version of this game for $30 used and had previously read a lot of hype on this game. I feel as though it didn’t live up to the hype. Expand
  51. Oct 3, 2020
    2
    I can take 2 points to this game for really good art-direction and smooth controls. And that's all the pros that game have.
    On the other side this contras:
    - endless grind, that quickly became boring - "procedural generation" of game levels that really is a fake. On 3rd game levels and next you can easily see that they don't differs so much from time to time. - lot of items, that you
    I can take 2 points to this game for really good art-direction and smooth controls. And that's all the pros that game have.
    On the other side this contras:
    - endless grind, that quickly became boring
    - "procedural generation" of game levels that really is a fake. On 3rd game levels and next you can easily see that they don't differs so much from time to time.
    - lot of items, that you can unlock, but... Much of them you will not using any time
    - you have a real chance to be killed by one enemy's punch, no matter how much stats you have. The game generate situations, that you really can't beat sometimes. And of course you should play again from the start after this. Why? Because devs think this is "hardcore". But they wrong, this is not any kind of hardcore. I call this "we want to make you think our game is hardcore, but we don't want to work on game balance".
    In result, we have visually beautiful game, that looks and controls really cool, but with broken gameplay mechanics, that kills all the fun of this game.
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  52. Sep 3, 2020
    2
    I am sick of procedural generation. Procedurally-generated worlds feel so dead and pointless. Why do I want to explore a world with no soul, no intent behind its making? An endless widget search? Watching numbers go up? These might satisfy my gamer lizard brain, but they quickly get boring. In a game like Dead Cells, it is nominally to keep the challenge fresh, but each generation of theI am sick of procedural generation. Procedurally-generated worlds feel so dead and pointless. Why do I want to explore a world with no soul, no intent behind its making? An endless widget search? Watching numbers go up? These might satisfy my gamer lizard brain, but they quickly get boring. In a game like Dead Cells, it is nominally to keep the challenge fresh, but each generation of the world is so bland that it fails to make an impression. If I can't even remember the last nonsensical string of gates and platforms, what's the point of giving me a new one?

    The point, of course, is to inflate playtime. It's the perfect way to stretch a 10 hour game across 100 hours, making for a more "epic" experience. Oh yes, you'll do the first two or three maps many, many times, because the randomness of the enemies and powerups means you'll just have to hope that this run deigns to give you a somewhat balanced experience. It may trick you into thinking you're doing well in the first two or three maps, but it will obliterate you in the next one, telling you that you need to grind out more of the few permanent powerups until you stand a chance at progressing. You will do this over and over. Oh, and there is a Dark Souls progression loss mechanic, because of course there is.

    Don't let the masochistic sycophants fool you, this is not fun. Combat is twitchy and trial-and-error. Putting a cooldown on your dodge in a game like this should be a crime.

    The beauty of a Metroidvania is in the layout. If the layout is the last priority, the game will suffer. This game suffers hard.
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  53. Aug 16, 2020
    9
    Simply stated, Dead Cells is fantastic. A metroidvania rougelite with lightning-fast action, a plethora of items and weapons that make each run exciting and fresh, and enough difficulty to challenge even seasoned gamers.
  54. Aug 10, 2020
    8
    Good Metroidvania, loved to play it by the pool on my Switch. Very fun and challenging.
  55. Jul 19, 2020
    0
    Awful game and community. Do not recommend to anyone. There are many better rouge lite games out there. This is just poor man's dark souls
  56. Jul 13, 2020
    9
    Very clever, addictive, and fun to play. It is also rewarding as you make progress through multiple playthroughs. Highly recommendable!
  57. Jul 2, 2020
    10
    One of the best action rouge-lite I’ve ever played. Before I bought this game, I’ve though “that game is overhyped crap”, but when I start playing this game, I couldn’t stop.
  58. Jun 15, 2020
    8
    Delayed playing this for 2 years due to the Rogue-lite game play factor.

    Must say the whole rogue element is decently incorporated into this game, the rogue element doesn't feel like work nor is the game feeling stale after a while..

    Game play stays fun,pixel art is amazing.

    This title has the most fluid game play i have ever experienced .
  59. May 27, 2020
    10
    Dead Cells is easily one of the most criminally underrated and satisfying action/metroidvania games I've ever laid my hands on. Gameplay-wise, this game is phenomenal. You hack and slash your way through loads of interesting levels. Every level have a randomly generated layout, but they all stick to some variables, such as what enemies can spawn in them and what recipes can be obtainedDead Cells is easily one of the most criminally underrated and satisfying action/metroidvania games I've ever laid my hands on. Gameplay-wise, this game is phenomenal. You hack and slash your way through loads of interesting levels. Every level have a randomly generated layout, but they all stick to some variables, such as what enemies can spawn in them and what recipes can be obtained from them. After you beat a level, you reach this keep where you can obtain weapons, abilities, and more when you exchange your cells to the cellkeeper. To get cells, you must kill monsters. In the keep, you'll also be able to select a perk, which'll help you in your journey. Choose wisely, as you can only have 3 perks a life. After you beat the game once, you'll be able to equip boss cells. They'll increase the difficulty of the game and add new enemies to areas. In the spawn, there's also a daily challenge and a tailor. The tailor will allow you to select any outfit, which can be obtained by beating a boss or buying one from the cellkeeper. This game has 2 DLC packs. Rise of the Giant adds 2 new levels, new weapons, new outfits, and a new boss fight. The Bad Seed DLC adds 3 new levels, new weapons, new outfits, minibosses, and a new boss fight. In conclusion, Dead Cells is an amazing game that almost everybody can enjoy. Have a lovely day/night, folks! Expand
  60. May 8, 2020
    3
    This review contains spoilers, click expand to view. Es uno de los pocos juegos que me arrepiento de comprar en switch. No soy fan del genero roguelike, pero he disfrutado de juegos como "Enter the dungeon", "Crypt of the necrodancer", "Slay the spire", o "Binding of Isaac". Si que amo los metroidvania y esperaba más de este juego y más con toda la fanbase que tiene detrás.
    El juego me gusto bastante al principio, mi desencanto absoluto con él que destroza toda mi experiencia es cuando llegue a entender las mecánicas ocultas del juego. Generalmente, en este tipo de juegos intentas ir consiguiendo power ups para ir mejorando a tu personaje, y conseguir una combinación de items que te permita realizar un buen combo para hacer frente de cara a los niveles más dificiles. El problema esta, que este juego en realidad lo que debes hacer para ser más poderoso es apenas coger power ups... lo cual rompe con esa sensación de mejora que si tienen otros juegos.
    Explico: tus power ups van decreciendo los aumentos de poder que te dan de manera logaritmica, pero sin embargo los enemigos mejoran cada vez que tu adquieres un power up, y lo hacen de forma lineal... de manera que hacer más fuerte a tu personaje se convierte en un suicidio muy muy pronto. Optimizar el tiempo de partida para llegar a puertas abiertas de tiempo, lootear para power ups, etc... se convierte pues en una trampa mortal.
    Para mi gran parte de la gracia de estos juegos se pierde en este titulo. El juego es excelente en el resto de apartados, pero si me paga con frustación (especialmente porque estas mecanicas ocultas no son explicadas en el juego) y no con diversión ni sensación de mejora... pues eso es la nota que considero se merece.

    Esta review esta realizada sobre el lanzamiento original, no sé si cambiaron las dinámicas del juego en posteriores actualizaciones.
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  61. Apr 24, 2020
    10
    I held of on buying this game for ages as I read it was extremely hard and I normally gravitate towards games like yoshi which are fun rather than frustrating.

    In the end I decided to give it a go and I am so glad I did. While brutally difficult, you keep some pickups and get slightly stronger each time. This together with the exciting, fluid gameplay keeps you coming back for more.
    I held of on buying this game for ages as I read it was extremely hard and I normally gravitate towards games like yoshi which are fun rather than frustrating.

    In the end I decided to give it a go and I am so glad I did. While brutally difficult, you keep some pickups and get slightly stronger each time. This together with the exciting, fluid gameplay keeps you coming back for more.


    There are a few games like Zelda Breath of the Wild that regardless of whether you enjoy the genre, are a must buy. This is one of those rare games
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  62. Apr 23, 2020
    2
    This review contains spoilers, click expand to view. Hi, I want to say only good things about this game but a glitch prevents me from removing the characters head at the fountain at the end of the game. the r button seems stuck making this option available for the whole game as a prompt without actually working at all. Hard to enjoy a game that wants you to playthrough repeatedly when you can't trigger the endgame. Seen it online and also beat it once before the glitch showed up, so I know how it's suppose to work. Tried to contact the developers, no response. Expand
  63. Mar 29, 2020
    9
    Ok, so. I waited until I`ve beaten the game in ALL difficulties before writing a review. So, here we go with the strong and weak points, shall we? ..... The game is a Metroidvania roguelike 2D platformer, and it is absolutely awesome. Yes, it is difficult if you want to step the difficulty up, but it is totally worth it. Let me tell you why.

    Pros: - Graphics: colorful, well done, with
    Ok, so. I waited until I`ve beaten the game in ALL difficulties before writing a review. So, here we go with the strong and weak points, shall we? ..... The game is a Metroidvania roguelike 2D platformer, and it is absolutely awesome. Yes, it is difficult if you want to step the difficulty up, but it is totally worth it. Let me tell you why.

    Pros:
    - Graphics: colorful, well done, with excellent artwork and art direction. A lot of Metroidvanias suffer from lame graphics or similar concepts that make them forgetful. Dead Cells make every scenario unique, with real personality. If you pay attention, each playthrough will make you notice something you haven't noticed before.
    - Difficulty: It gets harder in each new playthrough, but it gets easy every time you die. You die a lot in this game, but each time you respawn, you will get a little bit better. Every time you finish the game, you get to step the difficulty up and challenge yourself. I have beaten in all difficulties, even the insane last one, and I can say the difficulty get harder and harder but is completely worth it.
    - OST: Good one, fits right in. Not that memorable, but cool.
    - Gameplay: Fluid gameplay, everything works and respond as you expect. It's not like some other games where the difficulty is in lame controls, or in straitjacket limitation, where you can`t do what you want and end up dying. No, in Dead Cells, you die because you **** up. thus, it is all good. You have a myriad of choices to make, and the way you interact and fight is satisfactory.
    Gimmicks: This game is packed with different weapons and builds, like Dark Souls, so you can create your own style. Thus, exploring all these amazing options is hella fun.

    Cons:
    - I finished the game, and some things were never explained. That happens in Dark Souls, yes, but they get explained later, in other games. That happens a lot. But I`ve done all in this game, Beaten in all difficulties, opened every door, and some things were just never explained to me. I love this game, but they could have done better in the story. The scenery and plot elements you find left you to wonder, and that's it.
    - Although there are so many different builds, you will not actually try them. You will find one you are comfortable and used it forever. Want an example? I tried so many builds on my own because I like figuring things out by myself, then I equipped the following [WARNING, if you don`t want to know the build to try your own, stop here] I equipped a Quick Bow, Ice Bow, Light, and Heavy Turret, and that's it. I`ve become so overpowered that I never changed.

    Overall, it is an awesome game, one of the best on the genre, and PERFECT for Switch, don`t miss it guys.
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  64. Mar 20, 2020
    7
    Firstly, I am not the biggest fan of roguelikes, I've only sunk enough hours to complete two complete runthroughs of the game. However, as a casual player I can assure any player that this game has a very high mechanical ceiling for players.

    The combat feels impactful, there are a large amount of weapons and as players are allowed to equip multiple at the same time, it grants some
    Firstly, I am not the biggest fan of roguelikes, I've only sunk enough hours to complete two complete runthroughs of the game. However, as a casual player I can assure any player that this game has a very high mechanical ceiling for players.

    The combat feels impactful, there are a large amount of weapons and as players are allowed to equip multiple at the same time, it grants some freedom when it comes to the choices a player has at any given moment.

    The map is procedurally generated, however it does have it's ends which means the player can choose to explore the whole thing or run through the game as fast as possible as there are doors in the different zones that will lock after a certain time in the run.

    The enemies are varied, however many still share enough likeness that the player can know what to expect from each enemy after encountering the base versions at least once.

    Overall it is a great game for players who like fast purely mechanical action games that have very little story or fluff that takes the player away from the tense action.
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  65. Mar 4, 2020
    9
    Es el juego perfecto para tener digital en la switch y siempre listo para cargarlo cuando se tiene un rato libre.
    Cuando más uso le di era durante ratos muertos en el trabajo en los que tenía que esperar aparcado en el coche 10/15 minutos.

    En otras plataformas también sigue siendo un juego muy recomendado pero en la switch es donde más partido se le puede sacar.
  66. Feb 25, 2020
    10
    Dead Cells plays fantastic on the Switch. This is pretty close to a perfect game. It has everything: action, exploration, beautiful graphics, immersive sound effects, and an addictive level up system of collecting permanent upgrades with the cells you collect during the game. A definite 10 if there ever was one.
  67. Feb 16, 2020
    10
    One of best platform games f for switch. Great graphic, responsive control, and tons of things too unlock with a little rouge lite spice. That's what I like
  68. Feb 17, 2020
    10
    This game is really as good as the other reviewers say. Along with Hollow my favorite games on the switch. Difficult but satisfying.
  69. Feb 11, 2020
    10
    This game is amazing!

    I am a huge fan of "metroidvania" style games! I loved SOTN and Super Metroid. I saw my cousin playing Dead Cells on launch day and was instantly hooked. I downloaded it immediately haha It's fast, engaging, and wonderfully different. The controls feel perfect. The graphics are crisp and the music is jamming. This is not an easy game which is a relief! I'm
    This game is amazing!

    I am a huge fan of "metroidvania" style games! I loved SOTN and Super Metroid. I saw my cousin playing Dead Cells on launch day and was instantly hooked. I downloaded it immediately haha

    It's fast, engaging, and wonderfully different. The controls feel perfect. The graphics are crisp and the music is jamming. This is not an easy game which is a relief!

    I'm new to roguelike games but this has been a great experience! I like the idea of being able to permanently upgrade your inventory from the blue prints you find. Then you have to grind for cells to unlock that new found item. The game gives you incentive to keeping playing and pushing to get farther. The music is awesome and keeps you hyped. Also I'm digging the pixelated graphics. The perma-death aspic really makes you think wisely. My favorite indie game for sure. I look forward to future updates and DLC.
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  70. Feb 4, 2020
    10
    Perfect for mobile but I would recommend this game for anyone that just wants some quick sword kills. Feels great.
  71. Dec 6, 2019
    9
    For anyone CRYING that, its not fair you lose progress when you die, guess what, thats how games were played as a kid growing up in the early 90s. You know how many times I had to restart from the beginning on The Lion King, that was more punishing than Dark souls. This is a good game, its challenging and stylish, I highly recommend it to anyone looking for a fun addicting, challenge.For anyone CRYING that, its not fair you lose progress when you die, guess what, thats how games were played as a kid growing up in the early 90s. You know how many times I had to restart from the beginning on The Lion King, that was more punishing than Dark souls. This is a good game, its challenging and stylish, I highly recommend it to anyone looking for a fun addicting, challenge.
    NOT FOR anyone born in the 2000's because yes, if you die you have to try it again.
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  72. Nov 21, 2019
    9
    I wanted to put the game 10, because this is one of my favorite tiles on the Nintendo switch, in which I played a little more than 135 hours already.

    However, the game is frankly lacking in content: 1) few locations (despite the fact that there are 22 of them at maximum difficulty, some of them are just arenas with bosses, and the longest run lasts 12 locations) 2) few bosses (there
    I wanted to put the game 10, because this is one of my favorite tiles on the Nintendo switch, in which I played a little more than 135 hours already.

    However, the game is frankly lacking in content:
    1) few locations (despite the fact that there are 22 of them at maximum difficulty, some of them are just arenas with bosses, and the longest run lasts 12 locations)
    2) few bosses (there are 6 of them, but in one run you can meet a maximum of 4)

    Yes, there are a lot of weapons, suits, mobs, but at some point everything becomes monotonous, especially when you find several combinations of weapons and mutations that are ideal for you.

    However, developers regularly release updates that add content and change the balance, which somehow supports the interest in the game.

    So for those who love a somewhat monotonous platformer with battles and ever-increasing complexity - I strongly recommend the game.
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  73. Nov 6, 2019
    9
    What a beautiful and refreshing game ! Playing it just after Hollow Knight juste made one of the the best parts of my 2019 gaming list. Besides, it's not a game for everyone, be aware of the rogue type of game (you die, you start all over again, almost). It's dynamic, nervous, difficult (no more than needed), and the variety of approaches is wide.
  74. Oct 23, 2019
    9
    This game is the favorite in my current library. The graphics are clear and colorful, and the playable character handles beautifully whether he’s running, jumping, rolling or fighting. A series of permanent upgrades make each progressive run easier, and the enemies have attack patterns that are easy to memorize.

    That being said, this isn’t a game that hands anything to you. The levels are
    This game is the favorite in my current library. The graphics are clear and colorful, and the playable character handles beautifully whether he’s running, jumping, rolling or fighting. A series of permanent upgrades make each progressive run easier, and the enemies have attack patterns that are easy to memorize.

    That being said, this isn’t a game that hands anything to you. The levels are randomly generated so you can’t memorize your way out, each new enemy has unexpected abilities, and you die... a lot. This can make the first few levels feel repetitive after a couple dozen defeats send you back to the beginning, but also makes the game easier to get back into after a break. All in all, I like a game that makes me struggle for achievements. I was psyched when I reached a new level, even if I died seconds after. If you want a side scroller that challenges you to simultaneously speedrun and grind for upgrades, Dead Cells is for you.
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  75. Oct 1, 2019
    10
    Gameplay: 10
    Design: 10
    Graphic: 10
    Игра имеет достаточно простой для освоение, но интересный гейплей, а также дизайн всего!
  76. Oct 1, 2019
    9
    Addictive, so so addictive.
    Blend of gorgeous graphics and quality soundtrack left me coming back over and over.

    I find this a game I'll pick up daily with ease for 30 mins or so to drop in and out. And so great to play on the fly on switch.
  77. Sep 30, 2019
    10
    Un juego simple, entretenido, re-jugable, barato y que se mantiene constantemente con actualizaciones
  78. VTL
    Sep 24, 2019
    9
    Es brutal !!!!!!! Es genial !!!!!!! Es dificil !!!! Es DEAD CELLS !!!
    Compraros esto ya por favor !!! Best game ever jejeje.
  79. Sep 18, 2019
    10
    It’s definitely my favorite Switch game, fun and very addictive. It’s relatively simple product with very well developed mechanics. Progression system kept me playing for hours: again and again. Hell a bloody good game and if you’re a dark souls fan then its a must play!
    The game has changed a lot since the release and the creators seems to really care about its further development – good
    It’s definitely my favorite Switch game, fun and very addictive. It’s relatively simple product with very well developed mechanics. Progression system kept me playing for hours: again and again. Hell a bloody good game and if you’re a dark souls fan then its a must play!
    The game has changed a lot since the release and the creators seems to really care about its further development – good job
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  80. Sep 16, 2019
    8
    Well as a pixel art action enthusiast I am a little biased but I will try to break it down as neutral as possible.

    Pros: - wonderful graphics - good animations - atmospheric maps - procedural generated maps - very dynamic and action packed combat - huge amount of customisation with weapons, mutations and stuff - high replayability - quite a hard game (but always fair and if you
    Well as a pixel art action enthusiast I am a little biased but I will try to break it down as neutral as possible.

    Pros:
    - wonderful graphics
    - good animations
    - atmospheric maps
    - procedural generated maps
    - very dynamic and action packed combat
    - huge amount of customisation with weapons, mutations and stuff
    - high replayability
    - quite a hard game (but always fair and if you die you know why)
    - awesome gaming mechanics

    Cons:
    - I wouldve wished for more action driven music but it is still good music

    Verdict:
    This game is just awesome! It has everything you want if you like roguelike games. It is action driven, challenging and rewarding all the time. There are even things to discover in the world. Thats a nice fresh thing to stumble upon while slaying monsters.
    All in all this game is worth every dime you spent for it! I highly recommend the physical copy (action game of the year edition) for the additional physical goodies. Its not much but it is something I like.
    I wish you good luck and enjoy the ride :)
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  81. Sep 5, 2019
    8
    Fantastic Rogue Like.
    Amazing game play, the best in years.
    Best: Each all, for my own taste of games of cors
    Bad: After 20 ours, the game become very very very very very dificult.
  82. Sep 2, 2019
    10
    Dead Cells is my favourite go-to game when I don't know what else to do. The gameplay is quick-paced, easy toy to understand, and an enjoyable grind style of progression that always leaves you challenged.

    I just had the pleasure of meeting the developers and musical composer at PAX West. They are great guys and could not have done more to show their appreciation of their fans. This game
    Dead Cells is my favourite go-to game when I don't know what else to do. The gameplay is quick-paced, easy toy to understand, and an enjoyable grind style of progression that always leaves you challenged.

    I just had the pleasure of meeting the developers and musical composer at PAX West. They are great guys and could not have done more to show their appreciation of their fans. This game is a 10/10, the developers are a 10/10, and the music and composer are a 10/10.

    I own this game on Switch and PC. I have bought all their merchandise as well. Please show them your support and try this game. You will not be disappointed.
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  83. Aug 11, 2019
    9
    Very addictive, yet fairly simplistic game to grasp. Great art style, controls are crisp and easy to pick up.
  84. Aug 4, 2019
    9
    This review contains spoilers, click expand to view. Dead Cells offers a wonderful 2d platformer with fresh replayability & extensive lore. A lot of users might be disgruntled by the fact the game is very difficult at times. This game certainly isn't for the feint of heart and can be very difficult to pass at times, but it isn't unfinishable. The beginning can be especially difficult, but all the while rewarding. Calling this game overated is a crime, as it delivers something that exceeded it's own expectations. I keep as a 9 only in the fact that one of the items is mistranslated, which made it lose it's polish, but none the less a challenging beautiful game filled with an exceptional soundtrack and clean fluid game mechanics. This game reallly does require you to "git gud" and be tactical, which makes it different from the hack and slash demand out right now, and I love it for that. Expand
  85. Jun 28, 2019
    8
    Es un juegazo!, muy retante y divertido!
    De los mejores indies que he probado.
  86. Jun 21, 2019
    9
    Dead Cells has an old Super Nintendo magic feel but with updated, tight controls and modern gameplay mechanics and elements. I usually don’t love “rogue-likes” but Dead Cells has enough permanent character progression and upgrades that made each run feel worth it. I got stronger with each run, until finally I beat the final boss. The sounds and music create a unique and compelling world toDead Cells has an old Super Nintendo magic feel but with updated, tight controls and modern gameplay mechanics and elements. I usually don’t love “rogue-likes” but Dead Cells has enough permanent character progression and upgrades that made each run feel worth it. I got stronger with each run, until finally I beat the final boss. The sounds and music create a unique and compelling world to play in. The sounds of your own slimy soul crawling into your fresh corpse, the splash of monsters exploding, the mechanic twangs and clanks of your weapons really show the care that was put into this game. The enemy variety is great. The combat is super fun. You only receive damage from melee and projectile “attacks” not from which allows you to escape danger with your dodge roll ability. If you can perfect this dodge skill, you feel like a ninja evading and weaving around enemies. I have really enjoyed Dead Cells and just as the “prisoner” keeps going back for more, I see myself returning to Dead Cells again and again. Expand
  87. Jun 13, 2019
    5
    The combat on this game is an absolute 10/10. Fun movement, interesting enemies, and generally a good challenge for a roguelike.

    The progression on this game is a 0/10. While roguelikes are generally won through skill, this one is won mostly through leveling up. You don't really stand a chance at the later levels until you at least have a few health potions, and some unlockable options
    The combat on this game is an absolute 10/10. Fun movement, interesting enemies, and generally a good challenge for a roguelike.

    The progression on this game is a 0/10. While roguelikes are generally won through skill, this one is won mostly through leveling up. You don't really stand a chance at the later levels until you at least have a few health potions, and some unlockable options and weapons make the difficulty laughable. I don't like the idea of grinding through dozens of runs where you don't really have a chance at winning just to unlock an explosive crossbow that makes most of the challenges trivial.
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  88. May 30, 2019
    7
    This was a hard game to pinpoint. It has something very special, but people naming it game of the year - no it's not. I can totally see someone that loves grinding to enjoy it, but to me it was extremely unbalanced, the controls weren't that good, but they weren't bad either. They were okay. The pixel graphics range from super gorgeous to super ugly. And there's one track of music, butThis was a hard game to pinpoint. It has something very special, but people naming it game of the year - no it's not. I can totally see someone that loves grinding to enjoy it, but to me it was extremely unbalanced, the controls weren't that good, but they weren't bad either. They were okay. The pixel graphics range from super gorgeous to super ugly. And there's one track of music, but very good track though. I hate rogue games, but I actually liked this one. It has something special, but if you don't like roguelikes and are not curious of the genre - don't buy this game. But if you love them or are curious to try one - this is a good game to try. Expand
  89. May 7, 2019
    3
    Too bad I spent my money on this overrated hyped game. The fact of dying and totally losing your progress and power ups is just stupid, it makes you feel that all effort you did exploring and collecting items was for nothing. Doesn't worth the price, which is expensive.
  90. Apr 16, 2019
    8
    This game is very fun. The game play is some of the most fluid out of any 2d game out there and the content always brings me back for more. I bought this one physical because it looked so good, and it is good. I would indeed recommend this game.
  91. Mar 12, 2019
    10
    I rarely finish a video game. But Dead Cells is a fun game until the end. I will probably keep playing even though I completed it. It is a perfect medium priced download game for me.
  92. Feb 28, 2019
    9
    Fun and addictive, gets repetitive very quickly tho.

    if you abuse the green build you can get to the end with zero effort and easily beat the final boss.

    overall I got only 14 hours of gameplay out of it.
  93. Jan 29, 2019
    6
    I have played Dead Cells slightly over 10hrs and almost cleared the game in the final dungeon. This 2D action game is bit over rated. This to me is way too short of a game. While the game is ok and takes a little time of getting it use to, but once you understand the entire battle mechanics and landscape with bosses - it's really not that hard..

    Personally, this game gets a little
    I have played Dead Cells slightly over 10hrs and almost cleared the game in the final dungeon. This 2D action game is bit over rated. This to me is way too short of a game. While the game is ok and takes a little time of getting it use to, but once you understand the entire battle mechanics and landscape with bosses - it's really not that hard..

    Personally, this game gets a little boring running through similar labyrinths over and over again with no story. I am frankly surprised with the raving reviews from critics and users. The money spent on this game to me isn't worth more than $10. The level designs slightly vary each go around after your die and you start over with all of your beginning equipment. This game concept ok, but its more annoying since it interrupts the game play. This to me is not challenging rather a nuisance.

    People giving this high praise is just delusional. This is a short 2D action platform game with no real substance. I am already bored after 10hrs doing the same thing and almost clearing it the final dungeon. The boss fights are rather boring.. You basically use the traps that continuously fires at them and relaunch them when they are gone for the entire boss fight.

    Frankly, if you want more of 2D Action platform game I think Salt and Sanctuary is much better game overall - Music, gameplay, bosses, level design, and details! This is overpriced Indie game that is worth $10 or less.
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  94. Jan 25, 2019
    10
    This game has the smoothest controls I've ever experienced in a game. This game sets a new precedent for metroidvanias and action games in general. The fact that it was made by an indie developer makes it even more impressive. Tip: Not every item you unlock is that great, so don't unlock an item before you research it. It will just clutter up your runs. Also, you can break the doors inThis game has the smoothest controls I've ever experienced in a game. This game sets a new precedent for metroidvanias and action games in general. The fact that it was made by an indie developer makes it even more impressive. Tip: Not every item you unlock is that great, so don't unlock an item before you research it. It will just clutter up your runs. Also, you can break the doors in between levels to give all of your cells to the blacksmith after you've unlocked what you want! Expand
  95. Jan 16, 2019
    9
    This is a very very good game. I'm generally not fond of "small" Indy games, even less when they are rogue-like. I tend to find them OK, fun, but never good or deep enough to be played for a very very long time:
    - Titan Souls,
    - Super Meat Boy, - Enter the Gungeon, - Dungeon of the Endless - Risk of Rain - Into the Breach - etc... Enjoyed each of them, but nothing more. Never
    This is a very very good game. I'm generally not fond of "small" Indy games, even less when they are rogue-like. I tend to find them OK, fun, but never good or deep enough to be played for a very very long time:
    - Titan Souls,
    - Super Meat Boy,
    - Enter the Gungeon,
    - Dungeon of the Endless
    - Risk of Rain
    - Into the Breach
    - etc...
    Enjoyed each of them, but nothing more. Never exceeded 10 or so hours in each.

    I love platformers though: Ori and the blind forest, Donkey Kong (SNES), Rayman sit between my favorite games. And Dead Cells is really one the best platformers I ever played, if not the best one.

    This game is not for everyone though. It's an extremely repetitive game. You will go through the same maps and the same runs over and over and over and over... And though I tend to dislike this kind of gameplay I can't really explain why, but I love it in Dead Cells.

    - you never feel salty when you lose, and you will lose a lot. A LOT
    - this "one more run" (a run lasts about 45mn) is addictive
    - the gameplay is extremely smooth and requires very high (insane) precision.
    - the game is fast, it's very fast, so you're never really bored to go over and over the same biomes
    - the RPGesque / Diabloesque loot system provides enough difference to the way you play.
    - the graphics are great
    - soundtrack varies from EXCEPTIONAL (Prisoner awakening, Clocktower, Castle) to a bit bland, but always fits to the atmosphere of the biome.
    - progression is slow but present (i.e. that's something that puts me off Enter the Gungeon for example)
    - you have fun immediately. Enter the gungeon for example, when you die after several hours you really don't want to go through the first levels, with your **** and boring weapon... Here no. You die, you repeat, you enjoy immediately starting a new run.

    I really can't get enough of it. I'm on my 50th run (which is not a lot). So probably about 20 hours in the game and I still didn't beat the "easy" difficulty, and there are 4 more (or 5?) difficulty levels.

    So should you play it? If you like platformers and rogue-likes, yes definitely.

    if you like platformers but are skeptical about rogue-likes (like me), you may love it, but you must be ready to face a harsh difficulty and die over and over.
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  96. Dec 29, 2018
    10
    No game has managed to turn frustration into determination quite like Dead Cells. After stumbling through the game with luck once, but horribly failing to get that next boss cell, even with maxed-out level at the forgery. I began researching weapon statistics, boss strategies, different builds, timed doors, how to go most efficiently through the biomes, and so on. I have not experiencedNo game has managed to turn frustration into determination quite like Dead Cells. After stumbling through the game with luck once, but horribly failing to get that next boss cell, even with maxed-out level at the forgery. I began researching weapon statistics, boss strategies, different builds, timed doors, how to go most efficiently through the biomes, and so on. I have not experienced that level of obsessiveness with any other game. And while it felt rewarding to do the research and trying again and again, until results came in, a more casual gamer can have the same amount of fun with a completely different approach. That's amazing.
    One of the best games ever.
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  97. Nov 18, 2018
    4
    don't make my mistake: read reviews carefully. I thought it was a good metroidvania game, instead it's one of those games where you keep on dying and the map changes so you don't learn from your mistakes to go on. I don't see what's so funny in keep playing. I hate that there's no refund for purchase in eshop. can't even throw it from the window cause it's a digital game.
  98. Nov 3, 2018
    7
    The game is highly overrated, cant really be compared to SOTN as the structure is completely different, doesnt play like an RPG, no real progression. Not a fan of this style of game where you lose everything when you die, maybe its a genre thing. Dont mind losing my cells or whatever but games based on item RNG are lame to me, just keep rolling the dice over and over playing the first fewThe game is highly overrated, cant really be compared to SOTN as the structure is completely different, doesnt play like an RPG, no real progression. Not a fan of this style of game where you lose everything when you die, maybe its a genre thing. Dont mind losing my cells or whatever but games based on item RNG are lame to me, just keep rolling the dice over and over playing the first few levels till you actually get a decent combo, not my idea of fun. Expand
  99. Oct 13, 2018
    9
    I was debating on getting Dead Cells because of all the hype and I'm glad I went with it. It has a Rogue Legacy feel to it, as in when you die you start over while slowly getting stronger to help progress through the game.

    The variety in weapons and ways to play the game helps negate the repetitiveness of grinding through the same few levels in the beginning and makes it less of a
    I was debating on getting Dead Cells because of all the hype and I'm glad I went with it. It has a Rogue Legacy feel to it, as in when you die you start over while slowly getting stronger to help progress through the game.

    The variety in weapons and ways to play the game helps negate the repetitiveness of grinding through the same few levels in the beginning and makes it less of a chore.

    The only con I'd say people can have with this game is if you get stuck at a certain level and being sent back to the beginning multiple times can get frustrating.
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  100. Oct 7, 2018
    4
    I don't know. It's not for me for sure. I totally fell for the hype, realising too late that it's one of those self generating map games - yuk. The graphics are well made, but somehow I even get bored by those...I have the same problem with Steamworld dig (which I also couldn't get into). It's well made, but I have zero desire to advance in this or let alone beat this game. Not for me
Metascore
89

Generally favorable reviews - based on 36 Critic Reviews

Critic score distribution:
  1. Positive: 36 out of 36
  2. Mixed: 0 out of 36
  3. Negative: 0 out of 36
  1. Jan 7, 2019
    83
    Dead Cells likely won’t convert any roguelike detractors, but it’s a wildly creative and fun title nonetheless. Its game world, characters, and enemies all drip personality. The combat is fluid and gritty, there’s a ton to upgrade and unlock, and it’s easy to get lost for hours within Dead Cells‘ world. While a more prominent storyline and some memorable set pieces would go a long way towards elevating this to being one of the premier platformers of this console generation, Dead Cells remains a must-have. I can’t wait to see what Motion Twin does next.
  2. CD-Action
    Dec 4, 2018
    90
    If you want to see what an exemplary roguelike looks like, look at Dead Cells. It does everything right – the controls, the level design, the combat, the character progression system, the pace – and collecting cells remains a joy even after dozens of hours. [10/2018, p.58]
  3. games(TM)
    Sep 6, 2018
    80
    Incredibly punishing, impossible to put down. [Issue#204, p.80]