Crossniq+ is an amazing, amazing concept.
Never mind that the indie development team behind Crossniq+ may have reinvented the puzzle wheel, at least to my knowledge anyway... I don't know of another puzzle game that plays the same way. Unique puzzle games have a special place in my heart, and Crossniq+ does something that's a little "Tetris", a little "Rubik's Cube", and a whole lot ofCrossniq+ is an amazing, amazing concept.
Never mind that the indie development team behind Crossniq+ may have reinvented the puzzle wheel, at least to my knowledge anyway... I don't know of another puzzle game that plays the same way. Unique puzzle games have a special place in my heart, and Crossniq+ does something that's a little "Tetris", a little "Rubik's Cube", and a whole lot of "Dreamcast", and it forces players to look at a grid of 3 colors in a new light over and over again.
The game's concept is simple: move the blocks around the grid so that there's a vertical row of blocks and a horizontal row of blocks that intersect. The game calls this arrangement of blocks a "cross". You can make a cross out of any of the three colors on the board if you're able to do so, and it's this amount of freedom that opens things up for players to shine their cross-making skills. The pace of the game is fast, and I felt the momentum of cross-making drive me the longer I played.
Visually, this game "gets" the Y2k-asthetic it's trying to produce. It isn't as if this game is copying games from 20 years ago- instead it's like this game just belongs to that era. Both the visuals and audio are polished, and it's obvious to see that great care was taken into consideration when theming it. I personally also liked the customizable options to change some of the visuals for making the game have less animations and flashing lights.
Crossniq+ is a successful project on Kickstarter, and if more funding had been raised, more features would have been added to the game. It's beyond understandable then to realize that there are a lack of "extras" in the game beyond the normal puzzle modes, though elements of the game still point to what might have been if more funding had been earned. For example, some characters can only be seen in verses mode, and they're so unique from each other that I really wanted to see more of their personalities elsewhere. Verses-mode itself is in fact the only place I found the game truly lacking- it's a total blast while playing with someone else in the same room (and I'm pretty sure it's my favorite game-style), but there are no options to play against AI or against online players, leaving me to coax others in my circle of friends to play if I want to experience it. The game makes up for a decidedly lack of variety with its low price at the time of writing this review, making it totally worth the plunge. I should also mention that while features are lacking from what could have been, there is still plenty of variety included for a game where grids are the main focus.
Every so often games come around and challenge us to respond to puzzles differently, and I truly believe Crossniq+ is one of those games. It's a great experience and I can't wait to see more from this developer in the future. 9/10.… Expand