A Void Hope is one of those games that you want your friends to play through, so you can all talk about it later on. Platforming that has a great old-school SNES feel, with a story that is better shown than told. I found each level to be unique enough, especially when accompanied by the soundtrack, that I didn’t feel like I was replaying the same level again and again. My only complaint is the need to replay some levels in order to fully clear such a short game harshes the vibe, but only a little. Play it when its dark or cloudy out, when you’re in the mood to experience something with feeling; A Void Hope was clearly made with love.