There are just too many issues to recommend this game, even at 85% off. As others have mentioned, the input lag is beyond belief. I have tried to change tabs in the inventory menu and had it take 3-5 seconds. I don't know if the PC version is any better but the Switch port suffers from extreme load time and input lag. Framerate plummets, sometimes for no reason. In-game gameplay guide hasThere are just too many issues to recommend this game, even at 85% off. As others have mentioned, the input lag is beyond belief. I have tried to change tabs in the inventory menu and had it take 3-5 seconds. I don't know if the PC version is any better but the Switch port suffers from extreme load time and input lag. Framerate plummets, sometimes for no reason. In-game gameplay guide has confusing info and goes into 0 detail. What is a group vs a stack of monsters and why should I use a risk/reward tile on one but not the other? They'll never tell, and the game doesn't have a large enough following to find any info online. Icons are not distinct enough for easy visual identification. Animations are lackluster, possibly even lazy. Casting Ring of Fire has the same animation as Banishment - throwing a little wind looking projectile. Using the D-pad works on a Pro controller but not on the JoyCon. The controls are absolutely bonkers - instead of using the D-pad or left joystick to move between cards, you have to use...ZR and ZL?
Oh, I should mention I never saw the end, because I cannot complete the game without creating a new file. You see, there's a main objective in Chapter 3 where you have to protect and retrieve an ally. While I tried to work towards this, the Gamemaster (who is not random, despite what others say. He will always use certain tiles first) placed a tile that allowed an enemy to come into contact with the ally...and when that happened, the game locked up. It didn't crash; instead a gray overlay filled the screen and it acted like I was in an inventory menu I couldn't get out of. I could use and discard potions and that was it. "No problem" I thought, "I'll force close and reload an older save." Well the game autosaved at the end of my turn/beginning of enemy turn, so every time I loaded the game, the same thing would happen - enemy runs at ally, gray overlay, can't do anything. And there's no way to stop the process and exit back to the main screen, so I literally cannot progress in that save file any longer. I need to delete it and start a new one. And speaking of deleting files, why on earth would you have the curose default to delete save instead of load save when resuming play? Why There is no conceivable reason; it's like they didn't have a single person playtest it. Luckily it does have a Confirm Delete option but that was a nasty surprise the first time!
So yeah, I really wanted to enjoy it but it literally broke when trying to play. If I can't actually play the game, I can't recommend it.… Expand