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User score distribution:
  1. Positive: 0 out of 3
  2. Negative: 1 out of 3

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  1. Mar 6, 2018
    6
    I completed A Hole New World on the Switch in the past 2 days in about 4 hours (82 gems collected out of 150). The ''upside down'' mechanic is nice and you sometimes have no choice but to pass there, but not always which I like. The enemies' difficulty is average in general, but two of the boss fights were very hard (almost quit on the final one / took me like 45 minutes). The game is veryI completed A Hole New World on the Switch in the past 2 days in about 4 hours (82 gems collected out of 150). The ''upside down'' mechanic is nice and you sometimes have no choice but to pass there, but not always which I like. The enemies' difficulty is average in general, but two of the boss fights were very hard (almost quit on the final one / took me like 45 minutes). The game is very short considering I spent about an hour just for 2 different bosses. The rest of the game is ok, but nothing innovative. I like the ''different colors'' needed to beat the final boss. The controls are tight. I think it is a strong effort, but not worth the asking price. I would recommend to wait for a sale. I had some fun and it deserves a 6.5 out of 10 in my book. Expand
Metascore
69

Mixed or average reviews - based on 4 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 4
  2. Negative: 0 out of 4
  1. Oct 30, 2019
    60
    A Hole New World is a decent enough retro platforming experience, but it’s short, and doesn’t stand out from the pack. The First Press Games collector’s edition looks tasty, though.
  2. Mar 22, 2018
    75
    A Hole New World combines the movement mechanics of two worlds that are as different as enjoyable, all justified by its plot. Even though, we can’t consider it as a great example of the genre due to its simplicity, where exploration becomes secondary.
  3. 75
    Despite the difficulty spike at the end, I really enjoyed playing through A Hole New World. The game scratched a very specific itch for me, and despite its problems, it ended up giving me a far better experience than revisiting the fascinating, clunky horror games of my childhood would have. Let’s hope the planned fixes elevate the game even more.