Summary:
In 2212 the distant star Vilio exploded into a red giant, sending an electromagnetic pulse surging into our deep space mining ships, colony cruisers and Special Forces fighters, knocking out their primary power. Now the star is beginning to collapse into a black hole, pulling our stranded fleets to their doom! To make things worse, our warring neighbors have seen reward in our misfortune and have deployed scavengers to prey upon our people. Only one craft is capable of a rescue mission, the Quarp Jet - a spacecraft capable of teleportation. Take control of the world's first quantum teleport craft in this innovative shooter, using a range of teleport controls to outsmart enemies, solve action based puzzles and rescue helpless survivors from their deep space hideaways! You must hurry; the black hole isn't getting any smaller... [FuturLab]
| Rating: | E |
|---|---|
| Official Site: | http://www.velocitygame.co.uk |
| Developer: | FuturLab |
| Genre(s): | Action, Shooter, Shooter, Scrolling, Scrolling, Shoot-'Em-Up, Vertical |
| ESRB Descriptors: | Alcohol Reference Mild Fantasy Violence |
| Cast | Credit |
|---|---|
| Kevin McMahon | Artist |
| Joris de Man | Music Producer |
| James Marsden | Game Designer |
| James Marsden | Sound Designer |
| James Marsden | Sound Designer |
| James Marsden | Sound Designer |
| James Marsden | Sound Designer |
| Robin Jubber | Programmer |
| Robin Jubber | Sound Designer |
| John Steels | Artist |
| Jack Lang | Level Designer |
| Kirsty Rigden | Game Designer |
| Kirsty Rigden | Producer |
| Sunny Mody | Level Designer |
| Dan Bibby | Sound Designer |
| Richard Merrick | Artist |
| James Law | Artist |
| Barry Prendergast | Graphic Design |
| James Marsden | Game Designer |
| James Marsden | Sound Designer |
| James Marsden | Sound Designer |
| James Marsden | Sound Designer |
| James Marsden | Sound Designer |
| Jack Lang | Level Designer |
Designer/Producer/Programmer credits provided by GameFAQs.
If you contributed to this game and feel you should be
credited, please read our
FAQ.