Summary:
Based on the all-new CGI TMNT movie, Ubisoft's TMNT video game takes place in New York City, a city plagued with fast-moving shadows and attacks from strange creatures. Could the wealthy and mysterious Max Winters be involved? New York City needs the Turtles now more than ever but they face their most trying time both as heroes and as brothers. With the fate of the City and their family at stake, it's up to Leonardo with Zen Master Splinter to restore unity and ninja discipline to the Turtles. In this highly immersive experience, join the Ninja Turtles team and experience intense acrobatic navigation, collaborative combat and powerful fighting moves. Engage in over-the-top Ninja action to reunite the Turtles and save New York City. Leonardo, Raphael, Donatello and Michelangelo are playable, each with unique acrobatic moves, weapons and combat skills, such as Michelangelo’s fast nunchuk face slap and Raphael’s powerful Sai throw. [Ubisoft]
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| Rating: | E10+ |
|---|---|
| Official Site: | http://tmntgame.us.ubi.com/ |
| Developer: | Ubisoft Montreal |
| Genre(s): | Action, Beat-'Em-Up, Beat-'Em-Up, 2D, 3D |
| Number of Players: | 1-2 Players |
| ESRB Descriptors: | Cartoon Violence Mild Language |
| License: | Movie |
| Connectivity: | Wi-Fi |
| Cast | Credit |
|---|---|
| Mario Brodeur | Graphics Technical Director |
| Marc Tardif | 3d Artist |
| Yanick Piche | Lead Game Designer |
| Nathalie Marineau | 3d Artist |
| Stephane Nepton | 3d Artist |
| Pierre Dumas | Producer |
| Martin Lauzier | Associate Producer |
| Cuong (Soni) Vuong | Game Designer |
| Alexandre Carriere-Page | Level Designer |
| Francois Paradis | Level Designer |
| Francois Paradis | Technology Programmer |
| Hugo Giard | Level Designer |
| Maxime Brisson | Level Designer |
| Maxime Montcalm | Level Designer |
| Nicolas D.Robitaille | Level Designer |
| Yanick Lemelin | Level Designer |
| Sebastien Lahaie | Game Lead Programmer |
| Charles Tremblay | Game Programmer |
| Francis Gauthier-Fredette | Game Programmer |
| Francois Moisan | Game Programmer |
| Mathieu Routhier | Game Programmer |
| Philippe Boisvert | Game Programmer |
| Pierre-Luc Cote | Game Programmer |
| Pierre Fortin | Game Programmer |
| Stephane Brillant | Game Programmer |
| Steve Hebert | Game Programmer |
| Vincent Nolin-Hudon | Game Programmer |
| Martin Lambert | Additionnal Game Programmer |
| Mathieu Belanger | Additionnal Game Programmer |
| Olivier Garneau | Additionnal Game Programmer |
| Paul Georges | Additionnal Game Programmer |
| Sylvain Gravel | Additionnal Game Programmer |
| Franc Hauselmann | Technology Lead Programmer |
| Christian Lachance | Technology Programmer |
| Frederic Scheubel | Technology Programmer |
| Jean-Sebastien Royer | Technology Programmer |
| Jonathan T-Delorme | Technology Programmer |
| Marc Bellavance | Technology Programmer |
| Marc Dubreuil | Technology Programmer |
| Maxime beaudouin | Technology Programmer |
| Maxime Bourque-Fortin | Technology Programmer |
| Patrice Gagne | Technology Programmer |
| Patrice lamarche | Technology Programmer |
| Raymond Samson | Technology Programmer |
| Sebastien Daigneault | Technology Programmer |
| Stephane Lacrecque | Artistic Director |
| Dominic Gladu-Despatis | 3d Lead Artist |
| Annie Dumais | 3d Artist |
| Jerome Guertin | 3d Artist |
| Hugo Lamarre | 3d Artist |
| Louis Lemieux | 3d Artist |
| Marcin Pochodziej | 3d Artist |
| Patrick Lessard | 3d Artist |
| Vincent LHeureux | 3d Artist |
| Yannick Morel | 3d Artist |
| Stepahnie Rouleau | User Interface Designer |
| Pablo Toscano | 3d Animation Lead |
| Alexandre Gouveia | 3d Animation Artist |
| Eric Legare | 3d Animation Artist |
| Jean-Benoit Lachance | 3d Animation Artist |
| Christian Pacaud | Sound Design |
| Simon Paris | Sound Integration |
| Jonathan Magnan | Additionnal Sound Integration |
Designer/Producer/Programmer credits provided by GameFAQs.
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Awards & Rankings
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50
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#50 Most Discussed PSP Game of 2007
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76
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#76 Most Shared PSP Game of 2007
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