- Publisher: Namco Bandai Games America , Namco Bandai Games
- Release Date: Jul 17, 2007
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Play MagazineRadiant Mythology will likely disappoint anyone expecting the intense storylines, vast worlds and well-designed dungeons of a "real" Tales title. [July 2007, p.68]
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Electronic Gaming MonthlyWhat's more, the game's confining mission-based, dungeon-crawl layout may turn off fans accustomed to the series' traditional expansive, expressive worlds. [Aug 2007, p.83]
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A colossal waste of an opportunity. The game throws together over 10 years' worth of characters from eight of the previous entries in the series, but for some inexplicable reason it sends these fan favorites not on a grand adventure but on a series of tedious fetch quests.
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From action-style combat scenes to cutesy animal sidekicks to world-saving dilemmas, this is a Tales game through and through. I’m pretty sure that’s not a compliment anymore.
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It’s all in good fun, though - like a high school reunion. Characters from Tales of Eternia, Tales of Destiny, and even Tales of the Abyss parade across screen constantly, and even if you’ve never played those games, the ensuing crossover comedy is interesting to say the least.
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There is a lot here to like if you're willing to look past the redundant quests and better yet, Radiant Mythology is a good entry point for newcomers to the series.
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For a PSP RPG, it's pretty good, but for a Tales game, it's below par. Tales fans will love the references to other characters in the series and the humor, but the non-Tales crowd may get flustered at all the in-jokes.
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Hardcore GamerKingdom Hearts meets a boring MMO meets Tales, and the result is strictly for hardcore fans of the series. [Vol 3, Issue 2, p.61]
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Tales fans will enjoy the familiar faces, but for everyone else, Radiant Mythology is just another formulaic RPG.
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More games should take a look at Tales of the World to see how pleasant a streamlined experience can be.
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Categorically speaking, hardcore RPG fans are likely to get bored with the gameplay rather quickly. Casual and newbies will get the most bang for their buck with this game as it brings them into the RPG genre gently. Best played in small doses.
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Unless you're a hardcore Tales fan, there's no reason to pick this game up; there will be plenty of great RPGs hitting in the next few months, so save that cash and trade it in soon for something a little more worthwhile.
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It's blatant fan service, and it doesn't try to be anything more; while the battle system is a lot of fun and the skits are entertaining, there simply isn't enough here to keep a casual gamer interested, especially once things devolve into the endless grind of fetch questing.
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In the end, though, I really can't recommend this game to anyone other than those that are already fans of the Tales games.
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Completionists and series fans might dig nailing every single quest in a town and uncovering all the most powerful Artes, but the average gamer will find Radiant Mythology a pretty typical anime cliché.
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Don't come in expecting an epic/grand/moving story, and keep in mind that this game is made for the big Tales fans.
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It’s a bit too easy to get bored thanks to an overload of boring tasks.
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With boring quests that really don’t make you feel like you are a part of saving the world, there isn’t any real excitement to the game.
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PSM3 Magazine UKIt just lacks a strong personality or story. [Nov 2007, p.84]
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Play UKThe real-time mechanic just descends into button hammering. [Issue#158, p.94]
Awards & Rankings
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52
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33
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#33 Most Discussed PSP Game of 2007
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36
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#36 Most Shared PSP Game of 2007
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User score distribution:
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Positive: 15 out of 28
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Mixed: 10 out of 28
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Negative: 3 out of 28
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Feb 11, 2013
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ChristopherG.Jul 25, 2007
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Feb 25, 2020