- Publisher: SCEA
- Release Date: Nov 8, 2005
Summary:
SOCOM offers fans of the multi-million selling franchise all-new single-player and wireless multiplayer gaming missions in four different Areas of Operation (AO). Players are tasked with completing 14 unique, realistic international single-player missions, including Chile, which is a unique AO only available in the PSP release. As the SEAL commander, the player is supported by an AI teammate executing traditional SOCOM team-based tactical, stealth and action gameplay. After successfully completing a level, players can replay the mission in an entirely new way through the "Instant Action" option, with different objectives, enemy and object placement. In addition, multiple players are able to form clans and take on their friends for team based high-action gameplay in SOCOM Fireteam Bravo via a Wi-Fi connection. [SCEA]
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| Rating: | M |
|---|---|
| Developer: | Zipper Interactive |
| Genre(s): | Action, Shooter, Shooter, Third-Person, Tactical, Modern, Modern |
| Number of Players: | 1-10 Players |
| ESRB Descriptors: | Violence |
| Offline Modes: | Competitive |
| Connectivity: | Online Wi-Fi |
| Online Modes: | Competitive Team Oriented |
| Number of Online Players: | 16 Players Online Up to 16 Players |
| Cast | Credit |
|---|---|
| Clint Bajakian | Music Supervisor |
| Greg DeBeer | Dialog Coordinator |
| Shawn Rettig | Associate Producer |
| Brian Johnson | Production Supervisor |
| Chuck Doud | Music Director |
| Brad Aldredge | Lead Sound Designer |
| Scott McMahon | Cinematic Manager |
| Gene Strocco | Creative Project Supervisor |
| Gene Strocco | Editing Compositing |
| Shuhei Yoshida | Vice President Of Product Development |
| Aaron McFarland | Associate Project Supervisor |
| Aaron McFarland | Editing Compositing |
| Seth Luisi | Senior Producer |
| Buzz Burrowes | Director Of Tools, Technology And Services |
| Dave Murrant | Sound Design Manager |
| Ron Padua | Art Department Lead Designer |
| Chad Moore | Motion Capture Animation Supervisor |
| Jose Lopez | Animation |
| Erik Buensuceso | Sound Design |
| Lucas Graciano | 2d Artist |
| Nathan Brenholdt | Lead Sound Designer |
| Keith Cook | Additional Sound Design |
| Davina Mackay | Audio Project Coordinator |
| Matt Levine | Music Supervisor |
| Ernest Johnson | Music Supervisor |
| Tammy Tsuyuki | Music Production Coordinator |
| Dwayne Mason | Director Of Art & Animation Services Group |
| Dwayne Mason | Director Of Art & Animation Services Group |
| Greg Jung | CG Department Supervisor |
| Janelle Pitchford | CG Coordinator |
| Dan Inskeep | CG Coordinator |
| Hong Suc Suh | Character Design |
| Christian Vagnatti | Character Design |
| Long Phan | Character Design |
| Paul Fedor | Character Design |
| Paul Fedor | Matte Paintings |
| Sal Arditti | Modeling |
| Sal Arditti | Rendering/Modeling |
| Sal Arditti | Rendering/Modeling |
| Brett Mcconnell | Modeling |
| Brett Mcconnell | Rendering/Modeling |
| Brett Mcconnell | Rendering/Modeling |
| Nickie Huai | Modeling |
| Nickie Huai | Rendering/Modeling |
| Nickie Huai | Rendering/Modeling |
| Hock Wong | Animation |
| David Ong | Animation |
| Billy Tai | Animation |
| George Castro | Animation |
| Jacob Patrick | Animation |
| Bill Johnston | VFX |
| Marcello Dos Santos | VFX |
| Ben Norcross | CG Artist |
| Chris Kopotic | CG Artist |
| Thang Pham | CG Artist |
| Devin Olden | Editing Compositing |
| Rick Takahashi | Editing Compositing |
| Ian OiRoarty | Photgraphy Supervision |
| Greg Betz | Photgraphy Supervision |
| Chip Parsons | Scanning |
| Travis Ross | Scanning |
| Tony Lui | Scanning |
| Brian Rausch | Manager Of Motion Capture, Animation, And Scanning |
| Percy Sagun | Motion Capture Technical Supervisor |
| Jake Wilson (Lead) | Motion Capture Specialists |
| Travis Parks | Motion Capture Specialists |
| Sarah Back | Motion Capture Specialists |
| James Scarafone | Motion Capture Studio Supervisor |
| Ryan Beeson | Motion Capture Studio Technicians |
| Doug Hagstrom | Motion Capture Studio Technicians |
| Michael Shinkle (Lead) | Motion Capture Tracking |
| David Ibarra | Motion Capture Tracking |
| Trisha Manbeck | Motion Capture Tracking |
| Ander Bergstrom | Motion Capture Tracking |
| Xou Fang | Motion Capture Tracking |
| Jason Giles | Motion Capture Tracking |
| Jason Rush | Motion Capture Tracking |
| Mike Johnson | Audio Post Production Manager |
| Mike Johnson | Cinematic Post Production |
| Scott Peterson | Production Supervisor |
| Brett Bean | Artist |
| Jake Wilson | Motion Capture Specialists (Lead) |
| Jake Wilson | Motion Capture Specialists: Lead |
| Michael Shinkle | Motion Capture Tracking (Lead) |
| Michael Shinkle | Motion Capture Tracking: Lead |
| Connie Booth | Director Of Product Development |
| Connie Booth | Director Of Product Development |
| Mike Johnson | Audio Post Production Manager |
| Mike Johnson | Cinematic Post Production |
| Scott Peterson | Production Supervisor |
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