- Publisher: Namco Bandai Games America , Namco Bandai Games
- Release Date: Jul 16, 2007
- Also On: Xbox 360
Summary:
It'll be game, set and match as players compete as or against 16 of their favorite Pro-Tennis stars including #1 ranked Roger Federer and 2006 French Open champions Rafael Nadal and Justine Henin. Smash Court Tennis 3 arms players with twice as many customizable items than its predecessor including racquets, sportswear and more as they compete to be #1 in the world. Perfect a devastating array of strokes from a selection of top ranked and promising professional tennis stars, each of whom are modeled after their real-life counterparts. Own the court by developing and acquiring new skills such as increasing your hit speed or serve accuracy. Mental elements also play into how characters act and look, so stay focused on your game. Test your skills in various gameplay modes including Arcade, Exhibition, and Pro Tour Mode. Want a quick hiatus from the circuit? Try one of the imaginative and addicting mini games. Smash Court Tennis 3 boasts a game sharing system, where players can go head-to-head with a friend in versus mode using a single UMD. Intensify bragging rights as local rankings add to the fun of wireless play via Ad Hoc mode. [Namco Bandai Games]
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| Rating: | E |
|---|---|
| Official Site: | http://www.namcobandaigames.com/games/smashcourttennis3/ |
| Developer: | Namco Bandai Games America, Namco Bandai Games |
| Genre(s): | Sports, Traditional, Individual, Tennis, Tennis |
| Number of Players: | 1-4 Players |
| ESRB Descriptors: | Mild Violence |
| Connectivity: | Game Sharing Wi-Fi |
| Number of Online Players: | 2 Players |
| Cast | Credit |
|---|---|
| Masahiro Ito | Game Programmer |
| Lindsay Gray | Localization Producer |
| Yuta Hamanaka | Game Designer |
| Shuhei Kurose | Art Director |
| Yasushi Ono | Producer |
| Yutaka Yoshida | Director |
| Ko Otani | Game Designer |
| Naoki Takishita | Programming Director |
| Kenta Katayama | Effects & Interface Design |
| Kenta Katayama | Effects & Interface Design |
| Katsuya Honda | 3d Animation Director |
| Minako Kusaka | Logo Design |
| Hitoshi Ueda | Game Programmer |
| Yoshiro Okinaga | Game Programmer |
| Tatsunori Ishibashi | Game Programmer |
| Hidefumi Aoki | Game Programmer |
| Yukinobu Yamamoto | Game Programmer |
| Maki Mukai | Player Modeler |
| Akiko Yukawa | Player Modeler |
| Hiroshi Tohnai | Court Modeler |
| Ken Taniguchi | Court Modeler |
| Mihoko Kume | 2d Artist |
| Daisuke Miki | 2d Artist |
| Toshio Murata | Motion Capture Team |
| Tetsuya Kono | Motion Capture Team |
| Sumio Ito | Motion Capture Team |
| Kaoru Suzuki | Motion Capture Team |
| Kumiko Naemura | Motion Capture Team |
| Naoaki Ishida | Motion Capture Team |
| Yasunobu Samata | Motion Capture Team |
| Mio Sato | Motion Capture Team |
| Naoko Yoshiyama | Motion Capture Team |
| Jun Ohsone | Motion Capture Team |
| Sum Tak Hau | Localization Specialist |
| Emi Takeuchi | Localization Specialist |
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