Smart Bomb
PSP- Publisher: Eidos Interactive
- Release Date: May 10, 2005
Summary:
Smart Bomb delivers a tense gameplay experience as players are faced with a series of fast paced, challenging 3D puzzles based around diffusing sophisticated AI bombs. Gamers are faced with a series of bomb modules split into tiers and each tier must be disabled to unlock the next. As a tier is disabled the player moves closer to the detonator at the core of the bomb which must be deactivated before moving onto a new challenge. Single player action includes story, arcade and challenge modes while multiplayer mode challenges four players in a series of head to head gaming action. [Eidos Enteractive]
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| Rating: | E10+ |
|---|---|
| Developer: | Core Design Ltd. |
| Genre(s): | Miscellaneous, Puzzle, Puzzle, General, Puzzle, General |
| Number of Players: | 1-4 Players |
| ESRB Descriptors: | Violence |
| Connectivity: | Wi-Fi |
| Number of Online Players: | Up to 4 Players |
| Cast | Credit |
|---|---|
| Gavin Rummery | Studio Manager |
| Peter Barnard | Lead Artist |
| David Reading | Artist |
| John Payne | Lead Programmer |
| Jamie Morton | Lead Designer |
| Martin Iveson | Additional Sound FX |
| Peter Connelly | Music & SFX |
| Peter Connelly | Music & SFX |
| Gary Ronaldson | Additional Art & Design |
| Gary Ronaldson | Additional Art & Design |
| Clint Nembhard | Producer |
| Damian Furlong | Programmer |
| Joseph Stone | Artist |
| Nick Hinton | Artist |
| Andrew Catlender | Network Programmer |
| Hayos Fatumbi | Assistant Producer |
| Jacob Turner | Technical Director |
| Nigel Brown | Audio Manager |
| Matt Sansam | Senior Producer |
| James Butters | Additional Art & Design |
| James Butters | Additional Art & Design |
| Ben Twose | Additional Art & Design |
| Ben Twose | Additional Art & Design |
| Murti Schofield | Additional Art & Design |
| Murti Schofield | Additional Art & Design |
| Paul Field | Programmer |
| Paul Field | Programmer |
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