- Publisher: Ubisoft
- Release Date: Apr 3, 2007
Summary:
In Prince of Persia Rival Swords, the Prince makes his way home to Babylon, bearing with him Kaileena, the enigmatic Empress of Time, and unspeakable scars from the Island of Time. But instead of the peace he longs for, he finds his kingdom ravaged by war and Kaileena the target of a brutal plot. When she is kidnapped, the Prince tracks her to the palace – only to see her murdered by a powerful enemy. Her death unleashes the Sands of Time, which strike the Prince and threaten to destroy everything he holds dear. Cast out on the streets, hunted as a fugitive, the Prince soon discovers that the Sands have tainted him, too. They have given rise to a deadly Dark Prince, whose spirit gradually possesses him. Versus play in timed races as either the Prince or Dark Prince. Interrupt and impede your opponent's progress by activating switches in your own level that will trigger traps and obstacles in their level. Play and master two distinct characters: Wield the powers and weapons of two master warriors with different combat styles, attitudes and histories. Choose your way to kill: Master the expanded Free-Form Fighting system to destroy enemies in your own style, strangle them from afar with the deadly Daggertail, or surprise them with crafty Speed Kills – the choice is yours. Battle freely through Babylon: Dominate enemies on perilous rooftops, dodge through chaotic streets and ambush pursuers in dark underground passageways. Brand-new chariot combat levels: Seize the reins of a chariot and battle through brand-new levels that are immediately available in the Main Menu for a quick adrenaline rush. [Ubisoft]
Buy Now
| Rating: | T |
|---|---|
| Official Site: | http://www.princeofpersiagame.com/uk/ |
| Developer: | Pipeworks Software, Inc. |
| Genre(s): | Action Adventure, Fantasy, General, Fantasy, Linear |
| Number of Players: | 1-2 Players |
| ESRB Descriptors: | Blood Violence |
| Offline Modes: | Competitive |
| Connectivity: | Wi-Fi |
| Cast | Credit |
|---|---|
| Ken Embery | Producer |
| Jean-Marc Geffroy | Editorial Artistic Director |
| Alexis Nolent | Cinematic Director |
| Alexandre Mandryka | Editorial Game Design Director |
| Ben Mattes | Producer |
| Ian Sabine | Lead Programmer |
| Ron Clayborn | Artist |
| Will Short | Artist |
| Byron Stiles | Artist |
| Armando Wilderman | Artist |
| Terry Farnham | Additional Programming |
| Berkley Palmer | Programmer |
| Kory Spansel | Programmer |
| Simon Strange | Additional Design |
| Charles Jacob | Programming Consultant |
| Thomas Delbuguet | Game Design Consultant |
| Li Shen | Senior Graphic Designer |
| Lionel Raynaud | Editorial Game Design Director |
| Cyril Derouineau | Editorial Gameplay Director |
| Brigham Stitt | Senior Video Specialist |
| Chris Mah | AV Specialist |
| Lee Ann Weber | Creative Director |
| Mathieu Peyronnet | Associate Producer |
| Bruce Schuldt | Programmer |
| Ryan Molyneaux | Project Manager |
| Zach Vorhies | Programmer |
| James Poelke | Additional Programming |
| Forest Ingram | Lead Designer |
| Stephen Philpot | Artist |
| Phillipe Debay | Editorial Gamescript Director |
| Emmanuel Guardiola | Editorial Gamescript Director |
Designer/Producer/Programmer credits provided by GameFAQs.
If you contributed to this game and feel you should be
credited, please read our
FAQ.