User Score
7.5

Generally favorable reviews- based on 71 Ratings

User score distribution:
  1. Positive: 45 out of 71
  2. Negative: 12 out of 71
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Nov 11, 2019
    1
    Worst of all. Feels more like a mobile game only made for money, than a real Patapon game.
  2. Oct 22, 2011
    3
    This game ruined the previous games feel, the grinding is a joke, the mission "suggested level" is a joke, the multiplayer concept isn't vital, it is only to ease up the grinding. Lots of bugs. Getting stuck behind trapdoor. If you dont have any close combat attackers, dealing with close obstacles or enemies with just arrows is awful. Miracles gone. The watchtower pon spots an extra boss,This game ruined the previous games feel, the grinding is a joke, the mission "suggested level" is a joke, the multiplayer concept isn't vital, it is only to ease up the grinding. Lots of bugs. Getting stuck behind trapdoor. If you dont have any close combat attackers, dealing with close obstacles or enemies with just arrows is awful. Miracles gone. The watchtower pon spots an extra boss, and what a coincidence it is the spider thing that needs rain so it can be hit. Rain is now summoned by presence of a certain class in the battle. If you don't have that class yet, you are effed, the battle's lost. Good job. Stupid clownish patapon dialogs. Perfect drum hits are now nearly automatical, even if you are clearly off beat. Meden turned into a stone represents pretty much what's left of the previous two games. Expand
  3. Jul 12, 2020
    4
    This review contains spoilers, click expand to view. Patapon 3 es en mi opinión personal el peor de la saga y eso que los dos anteriores me encantaron. Pero se nota que esta enfocado al online. Y esto es lo que hace a Patapon 3 un juego con bastantes problemas (entre otras razones).
    Pros:
    -La música me pareció la mejor de la saga, en eso si que supera por mucho a los anteriores, teniendo remixes increíbles, como así nuevas canciones. Es una combinación de las algarabias clásicas de la saga, pero combinado con una tonada rockera. Espectacular la banda sonora y innovadora!
    -Personalización: Hay muchísima mas personalización que en juegos anteriores, y el sistema RPG mejora enormemente, contando con una barra de experiencia mas clásica, poder mejorar habilidades, atributos, incluso mejorar las armas, clases individuales, etc. Aunque si que me gustaba el farmear materiales para mejorar a las clases como en los anteriores (ya que acá los materiales solo sirven para las armas), considero que el cambio estuvo bien.
    -Gráficos: Mas detallados que los anteriores aunque se pierde cierto "minimalismo" pero es un aire fresco.
    Contras:
    -Historia; Antes de criticar la historia de Patapon 3 diré que la del 1 me parece la mejor, era la única de las 3 que no dejaba cosas inconclusas en la historia, y presentaba mejor a los nuevos personajes, mientras que en el 2 si bien la historia la disfrute, nunca explican quienes son el heroe oscuro, el hoshipon dorado y el oscuro, pero dentro de todo zafa. Mientras que en la del 3, yo pensaba que explicarían quienes eran estos personajes y que volverían personajes como el diablo o la reina kharma, incluso ormen karmen (que juro volver), pero ademas de no volver los personajes del Patapon 1 y ni del Patapon 2, meten nuevos personajes que su origen (al igual que los del 2), tienen poco carisma y/o no se explica nada sobre quienes son realmente, teniendo únicamente importancia sirenacivia (que resultaba ser la princesa Patapon pero solo si haces bien ciertas elecciones, algo que me pareció pésimo), y Gong que resultaba ser Cuervorruin si mal no me acuerdo, teniendo también la convención de Hoshipons mas o menos a la mitad del juego, la historia mejora un poco pero nada mas. Plata Hoshipon no es un mal personaje, pero me pareció muy conveniente que el fuera ESO, y el confin de la tierra deja que desear. Ademas de que Gong no aparece en la trama mas adelante, al igual que la princesa patapon o el hoshipon oscuro y dorado, y uno se queda con las dudas de quienes son! La historia me parecio en general mala, por no respetar a los personajes y los acontecimientos de juegos anteriores en su totalidad y dejar mas dudas de las que ya tenia. Y si bien aparecen la reina kharma y ormen karmen en un dlc, esto es una batalla opcional, y no tiene nada que ver con la historia (ademas de que no tiene sentido, puesto que la reina kharma se habia hecho buena al final de Patapon 1)
    -Jugabilidad y potencial perdido: En parte esta entre las cosas buenas por lo que dije de la personalización, pero como la jugabilidad esta centrada en el online... Pues, aca es donde empieza lo peor. El nivel recomendado de una misión es una mentira. Una misión te dice que tenes que estar a nivel 9 para pasarla sin problemas, pero estas a nivel 12 por ejemplo, y salís perdiendo con diferencia. Uno podría seguir entrenando, pero no te deja subir niveles si repetís varias veces las áreas anteriores. Esto es lo que hace al juego tan injustamente frustrante, mas cuando abusan de enemigos como los Ogros gigantes o los dragones, y en grandes cantidades. Si juegas online no hay problema, pero considerando que ya no esta (todo esto hablando desde la consola original como jugué yo y NO en un EMULADOR) no hay nada que hacer. Si bien hay equipos bastante desbalanceados (que ya lo comentare luego. Que la gracia no es que yo pueda personalizar a mi equipo como me de la gana? Si uso al mismo equipo siempre para todas las misiones como Tondenga que es el mas desbalanceado por ejemplo, entonces la personalización no existe prácticamente. Esto del nivel recomendado y la dificultad injusta me pareció lo peor del juego, una cosa es que un juego sea difícil y desafiante, pero esto es difícil de manera injusta. Y ya, cuando pasas ese nivel te toca uno fácil. Enserio? Ademas de que las mazmorras se pueden hacer exageradamente largas, pueden llegar a durar media hora y sip, si pierdes, tenes que volver a empezar. Me gustaba mas en el original también que el jefe era un nivel aparte, no parte de la mazmorra...
    -Desbalanceo de clases: Ligado a lo que dije arriba, clases como Tondenga para el heroe son las mejores.
    -Ausencia de minijuegos

    Si a ustedes les gusta el juego, no me critiquen porque a mi no me lo parece. Y Jfetbolaos, por favor, las criticas son desde el respeto, compartas tu opinión con alguien o no. Que el 1 y el 2 eran un chiste en dificultad? Por favor... Desactiva la dificultad fácil.
    Expand
  4. Apr 16, 2011
    3
    I don't think I've ever been as disappointed by a game as Patapon 3. The first two games were charming, innovative, and fun. There was grinding to be done, but it wasn't critical to the regular campaign, just the after-game extras. The in-game world felt alive, with critters to hunt, enemy tribes to fight, and the occasional boss.

    And now we have Patapon 3, where everything is
    I don't think I've ever been as disappointed by a game as Patapon 3. The first two games were charming, innovative, and fun. There was grinding to be done, but it wasn't critical to the regular campaign, just the after-game extras. The in-game world felt alive, with critters to hunt, enemy tribes to fight, and the occasional boss.

    And now we have Patapon 3, where everything is different. The formerly charming tribal-style music has gone electric. You no longer lead an army, just a squad of four. There are no more mini-games. You can't forge weapons or armor anymore, just upgrade what you find in the field. The skill system is completely mysterious, there is no way to find out what skill a class will get at what level. Stats are crammed into a tiny box that force you to scroll up and down to find basic information.

    And let's talk about the actual gameplay. You GRIND. Over, and over, and over again. Each stage is given a recommended experience level, which is completely FALSE. I can't stress that enough. Stages that are rated 5+ typically require at least 9 to make it through reliably. For every new stage in the campaign, you'll have to grind old ones about 20 times to get your squad to a high enough level to proceed.

    There's also the new feature of having the regular monsters you find in the stages be much harder than the bosses. When you get to a boss, you will actually feel relieved, because (since most of them are based on bosses from the older games) they're actually balanced, and you can fight them intelligently and have a chance of winning with whatever classes you bring. On the other hand, there are stage monsters that will wipe out your squad in a single hit unless you set your squad up with a very specific set of classes. Anyone who's played the other games knows that there wasn't any monsters or boss you couldn't beat if you didn't know how. If the claws go up, retreat. If the claws go back, defend. It didn't matter which troop classes you brought, you could beat anybody. Not anymore. Now it doesn't matter if you know how, if you're not high enough level or you set your squad to the wrong classes, you'll still get crushed. This is not me complaining about monsters that keep killing me, this is me talking about poor game design.

    As for what the game gets right, there's... well, there are lots more class types. Oh wait, only kind of, because there are no more Rarepons to choose, each class is a different Rarepon. So I guess there's still actually less options for your squad (and I'm still annoyed at not being able to say "army" instead). OH! And there's a drum pattern that pauses the game. Which is nice, since that's been asked for since the first game.

    ...

    Yeah, that's really all the good I can say about the game.

    I really never thought this day would come, because for the first time I'm regretting the purchase of a Patapon game. Naturally the decision is up to you, but if you thoroughly enjoyed the first two of the series, give this one a pass, it's a big step backward.
    Expand
  5. May 31, 2012
    5
    I was excited to play this since I loved the first two, but it ended up being a total let down. The primary problem is how involved multiplayer is. Patapon 2 snuck it in and that was okay, it didn't take away anything from the single player, but then with 3 they just went too far with it, so far that anyone who just wants to play it by themselves are SOL. I couldn't even finish the game II was excited to play this since I loved the first two, but it ended up being a total let down. The primary problem is how involved multiplayer is. Patapon 2 snuck it in and that was okay, it didn't take away anything from the single player, but then with 3 they just went too far with it, so far that anyone who just wants to play it by themselves are SOL. I couldn't even finish the game I got so bored of grinding. You grind and grind and grind, all the while the game keeps teasing you with levels you can't play and bosses you can't beat because they want you to join multiplayer. It's stupid, frustrating, and pointless. If a patapon 4 is made and they say one word about multiplayer, I'm steering clear. Expand
  6. Apr 30, 2014
    2
    Nothing new and much regress. I went through whole game using only Pikeron hero without really paying any attention to skills/equipment/djinns or anything. No real challenge, zero thinking, just a lot of irritation. Blacksmith and armory seem unnecessary, as you cannot upgrade unique items - and you mostly use these in campaign. This makes ka-ching and crafting materials have no value.Nothing new and much regress. I went through whole game using only Pikeron hero without really paying any attention to skills/equipment/djinns or anything. No real challenge, zero thinking, just a lot of irritation. Blacksmith and armory seem unnecessary, as you cannot upgrade unique items - and you mostly use these in campaign. This makes ka-ching and crafting materials have no value. Village can no longer be expanded with new buildings and there is nothing to do there. Shop in which you can buy equipment and materials is also useless, as it's better to just farm for chests, which will yield the same with +xx already. But anyway you don't need it, since you use uniques. Dialogs are plainly stupid and world map is painfully repetitive - one stage for farm, one stage for VS battle and one stage with 3 levels with boss - do this a few times and you complete the game. Stages are also boring - no hidden secrets, just rush through as fast as you can toward end. Enemies are irritating - as the dragon in Savannah Stage, which has some kind of broken chain hanging from collar and it sometimes hits melee patapons and sometimes don't - for no apparent reason. And when it does, the damage is just ridiculous. And try to call a djinn in the middle of a fight. It causes you to lose control of patapons for a very very long time and makes you unable to evade boss attacks. In the end your party will be wiped out if you do that. So to sum up - most of game's features are broken or provide no value, gameplay is reduced to rushing through stages and farming uniques from chests. You don't need to plan and level up skills for synergies - just grab a better weapon and continue rushing. Expand
  7. Apr 19, 2011
    3
    As a rhythm game, it simply fails: Remember the trailer for Patapon 1? (http://youtu.be/-hMN80eCWtI) That game was about "druming to the rhythm". That's all changed. It is now very easy to get a perfect 4 beat, because even then you will still lose, a lot. Winning is all about gearing up and grinding for levels. not rhythm. The enemies no longer give you enough time (one measure) to react,As a rhythm game, it simply fails: Remember the trailer for Patapon 1? (http://youtu.be/-hMN80eCWtI) That game was about "druming to the rhythm". That's all changed. It is now very easy to get a perfect 4 beat, because even then you will still lose, a lot. Winning is all about gearing up and grinding for levels. not rhythm. The enemies no longer give you enough time (one measure) to react, and your Hatapon, who cannot be leveled up or wear armor, will die in one hit, failing your entire mission, dropping the precious loot that lets you actually get through the game. Djinn (aka Miracles) mode is button mashing craziness instead of joyous chanting. Also gone is the groovy quick-time rhythm happiness of multi-player egg stages ending fun. I'm not a fan of the new epileptic art style, the juvenile dialogue, the generic rock music, the cramped menus, the convoluted stats, or the new items that all reek of "trying too hard". The desolate landscape, the lack of celebrations, the stone-cold Meden, and ugly looking enemies are the most apparent "new features". But to each their own, afterall.

    My reason for the score is that Patapon should be about music and rhythm. Having failed at delivering a musical game, they have failed completely.
    Expand
  8. Apr 21, 2011
    10
    People complain about how patapon 3 is a bad game because its too different. Personally, i dont think that's a very valid reason, considering that so many people were mad that patapon 2 was "more of the same". This game is really a breath of fresh air to the franchise, in my opinion, and there are numerous improvements that many patapon fans have been clamoring for, for a while now. OnePeople complain about how patapon 3 is a bad game because its too different. Personally, i dont think that's a very valid reason, considering that so many people were mad that patapon 2 was "more of the same". This game is really a breath of fresh air to the franchise, in my opinion, and there are numerous improvements that many patapon fans have been clamoring for, for a while now. One improvement that stood out the most to me is the fact that you have even more control over your patapons then before. For example, you can choose when you want to activate a spell or when is a good time to heal your squad. It really adds to the immersion of the experience and you feel just a little bit more in control of your patapons. also, there are a ton more customization options then before so you can pretty much create your own unique patapon and then take it online and show off all of your hard work. One more thing. I find it funny how people say that strategy no longer plays a part in this game. They claim that leveling up and grinding is the only way to get past most of the game. To an extent, this is true. If you level up enough, which will usually take a while, strategy doesnt play a part. You can just plow through the entire game with your powered up characters. But if you dont want to go through the grind, you can play with strategy. I know this is true because i got past several levels i shouldnt have by using this "nonexistent strategy". Overall this is a very good game and a very welcome addition to the franchise and if you do choose to buy this, start up the game with an open mind. Expand
  9. Apr 20, 2011
    10
    It's different but the same, all at once. Everyone knows what to expect from Patapon, but it's nonetheless great. I saw this patapon its for entire multiplayer, awesome multiplayer, single player its cool but patapon 1 and 2 were better in that thing, if you wanna feel full experience play online
  10. Apr 21, 2011
    10
    If your brain didn't commit suicide from playing angry birds too much you won't find this game difficult beyond enjoyment. This is the best Patapon by far and the direction the game is heading is awesome.
  11. Apr 22, 2011
    9
    I think a lot of reviewers of late are being pretty irresponsible. Opinions are one thing, but reviews should be handled with a little less bias and a lot more responsibility. To give a game a rating of 30 or below(here's looking at 1up) is saying this game is buggy, unfinished and unplayable. I've invested many hours into this franchise, and will continue to do so. I've played this gameI think a lot of reviewers of late are being pretty irresponsible. Opinions are one thing, but reviews should be handled with a little less bias and a lot more responsibility. To give a game a rating of 30 or below(here's looking at 1up) is saying this game is buggy, unfinished and unplayable. I've invested many hours into this franchise, and will continue to do so. I've played this game mostly non-stop since it's release, and even when I received Portal 2 in the mail still maintained that urge to play. That in itself says a lot. Patapon has not severely altered its gameplay. As a matter of fact this transition is almost seamless from 2 to 3. The lack of the Patapon army size, while disappointing to some, in some ways puts an emphasis on their online play. Online play may not be everyone's thing, but if more people get involved this game has potential to expand on it is plentiful. With a few fixes/updates, this game (online) could provide almost the same time-sink as any mmo. And all for the one-time fee for the game..$20!!! If you have never played this game, please do yourself a favor and pick this up. You do not need to play the previous incarnations, the story is pretty simple. This is one of those few instances where I could care less about the story. Feel the rhythm, kill some baddies, upgrade your equipment, customize your hero Patapon to godliness. You would hate this game if it never made any changes, but will still complain when it changes. This change is good. Expand
  12. Oct 7, 2011
    10
    The best and most epic game on the PSP, if not in the world. The campaign is awesome, The music rocks so hard, and the multiplayer is ever more awesome. Definitely better than the old Patapons.
  13. Feb 9, 2017
    9
    The best RPG on PSP. It has the freaking AWESOME singleplayer mode, a lot of classes, it is harder than the other parts [only 3 Patapons and 1 Uberhero]. But, DONT play Multiplayer if youre playing at the 1st time if you want help. With that you can complete the game with level 15 on Tondenga!!!! [This class is OP].
  14. Aug 19, 2019
    10
    Best PSP game ever. Most epic game on PSP. The only multiplayer game on PSP that is still active so hard, that you might believe that it was released two days ago.
    Awesome music, controls. Much better than the already successful Patapon Diology.
  15. Jun 22, 2020
    10
    no hagan caso a la review de "sebastianall" de abajo, es cierto que le sibueron la dificultad al juego, la dificultad de patapon 2 era un chiste, pero para nada es un juego difícil, difícil TBOI, Enter de Gungeon o Dark Souls. el ritmo es el más sencillo de clavar de los 3 juegos, TIENE HISTORIA de Patapon 1 y 2 en todo el juego pero DEBES ESTAR ATENTO pues no te dicen directamente lano hagan caso a la review de "sebastianall" de abajo, es cierto que le sibueron la dificultad al juego, la dificultad de patapon 2 era un chiste, pero para nada es un juego difícil, difícil TBOI, Enter de Gungeon o Dark Souls. el ritmo es el más sencillo de clavar de los 3 juegos, TIENE HISTORIA de Patapon 1 y 2 en todo el juego pero DEBES ESTAR ATENTO pues no te dicen directamente la historia, plata Hoshipon sí revela varias cosas interesantes de la historia.

    Soundtrack INCREÍBLE, maravilloso, sensacional.
    Es cierto que si no juegas online te pierdes la mitad del juego, pero yo acabé la historia solo y jamás me aburrí, el juego tiene niveles difíciles, lo cual hace que tengas que decidir entre jugar con un amigo o ingeniartelas (difícil pero no exagerado en esos niveles)

    Hay muchísimos estilos que elegir para el heroe, y PUEDES PELEAR CONTRA AMIGOS, eso es lo mejor del online, hay 7 niveles muy difíciles que NO forman parte de la historia y están hechos para pasarlos con amigos.
    eso sí, no hay minijuegos :/
    Expand
  16. Feb 9, 2021
    10
    For me, it's the best of the series. I think this one mastered the combat and made everything better. The only bad thing is the removal of minigames.
  17. Aug 20, 2023
    8
    Прекрасная игра, сочетающая в себе безумное разнообразие в выборе класса главного героя, приятное визуальное оформление и аудиосопровождение.
  18. Aug 6, 2022
    8
    goooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooood

Awards & Rankings

15
8
#8 Most Discussed PSP Game of 2011
12
#12 Most Shared PSP Game of 2011
Metascore
74

Mixed or average reviews - based on 41 Critic Reviews

Critic score distribution:
  1. Positive: 21 out of 41
  2. Negative: 1 out of 41
  1. Pelit (Finland)
    Oct 20, 2011
    77
    A pretty and very entertaining 2D RTS slash bemani game. There's nothing quite like it, unless you count earlier Patapons. A bit repetitive, though. [May 2011]
  2. Jun 5, 2011
    65
    The jaded mechanics of Patapon 3 are masked behind a stunning piece of art and repetitive gameplay, but it does enough to keep the fans happy.
  3. LEVEL (Czech Republic)
    May 25, 2011
    70
    Patapon 3 is an amazing audiovisual game working based on proven principles. In the ever improving competition in mobile gaming Patapon could feel bit obsolete. [Issue#204]