- Publisher: Namco Bandai Games America , Namco Bandai Games
- Release Date: Oct 23, 2006
Summary:
With licensed aircraft such as the F-14D and Tornado F3, and a strategic AI system where the course of the player’s actions directly affect their mission objectives, Ace Combat X: Skies of Deception allows the player to take on the role of an ace pilot trying to liberate his home country of Aurelia from its neighbor, Leasath. A country filled with secretive motives veiled behind long-internal conflicts, Leasath, has invaded and taken over Aurelia. Defending the invaded country, the player's mission is to take them to the battle-filled skies in order to take down the enemy and restore freedom and peace to his homeland. Rounding out the list of features, Ace Combat X: Skies of Deception allows players to tune their original aircrafts with parts unlocked in Campaign Mode to further enhance their flying experience. [Namco Bandai]
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| Rating: | T |
|---|---|
| Developer: | Project Aces |
| Genre(s): | Simulation, Flight, Modern Jet, Modern Jet, Combat |
| Number of Players: | 1-4 Players |
| ESRB Descriptors: | Alcohol Reference Mild Language Violence |
| Connectivity: | Wi-Fi |
| Number of Online Players: | Up to 4 Players |
| Cast | Credit |
|---|---|
| Katsuhiro Ishii | Ace Combat Game Engine |
| Katsuhiro Ishii | Game Engine: Ace Combat |
| Satoshi Suzuki | Ace Combat Game Engine |
| Satoshi Suzuki | Game Engine: Ace Combat |
| Yuka Saito | Trace |
| Ryo Watanabe | Sound Effects Support |
| Michael Naishtut | Voice Actor: Eugene Solano (English) |
| Michael Naishtut | Voice: Eugene Solano (English) |
| Hiroyuki Ichiyanagi | Producer |
| Kazutoki Kono | 2d Graphics Concept Art |
| Tetsukazu Nakanishi | Sound Effects Support |
| Aya Mitsumoto | Backgrounds |
| Tomonori Kato | Backgrounds |
| Masanori Kato | Game Designer |
| Shigeru Yoshida | Opening CG Movie Producer |
| Hiroshi Nishimura | Level Design |
| Tamio Kanaji | Game Designer |
| Tamio Kanaji | Scenario |
| Akihiro Kawamura | In-Game Cinematics & CG Direction |
| Sadami Morikawa | Opening & Scenario Storyboard & Artwork |
| Satoshi Hashimoto | Color Stylist |
| Hidekazu Nakamura | Voice Recording Director |
| Naomi Furukawa | Voice Recording Assistant |
| Tomoyuki Monma | Voice Recording Engineer |
| Yusuke Takeda | Backgrounds |
| Naoko Yamada | Backgrounds |
| Koji Yamaguchi | Program |
| Masanori Okabe | Program |
| Daisuke Yano | Game Designer |
| Yoshito Kikuchi | Game Designer |
| Atsushi Ogata | Game Designer |
| Wataru Yoshinaga | Program |
| Nobuyuki Hayashi | Game Design |
| Akihiko Nakajima | Aircraft Design & Modeling |
| Naoyuki Hironaka | Level Design |
| Akira Yamasaki | Music |
| Hitoshi Akiyama | Music |
| Seiji Koike | Music |
| Maiko Iuchi | Music |
| Jun Ikehara | Sound Editing |
| Minami Miyazaki | Sound Editing |
| Shusaku Chamoto | Cinematics Producer |
| Yasuhiro Aoki | Key Animator |
| Tatsumori Imoto | Key Animator |
| Hideoki Kusama | Key Animator |
| Ryoko Nakano | Key Animator |
| Shuhei Arita | Key Animator |
| Niitsuma Daisuke | Key Animator |
| Yuichiro Hayashi | Key Animator |
| Shuto Takeo | Key Animator |
| Masayuki Yoshida | Key Animator |
| Goto Keisuke | Key Animator |
| Shinya Suzuki | Key Animator |
| Noriyo Horiguchi | Trace |
| Saori Koike | Trace |
| Ayano Shimizu | Trace |
| Kimiko Hoshi | Trace |
| Hiroko Yaguchi | Trace |
| Ryota Furukawa | Trace |
| Rie Niidome | Trace |
| Harue Ohno | Ink & Paint |
| Masako Torikata | Ink & Paint |
| Humie Hayashi | Ink & Paint |
| Tikako Urahata | Ink & Paint |
| Kumiko Taniguchi | Special Effects |
| Sin Inoie | Special Effects |
| Toyohiko Sakakibara | Special Effects |
| Takatoshi Annbe | Special Effects |
| Ayumi Arahata | Special Effects |
| Kumiko Ishii | Special Effects |
| Kazuhiro Arai | Backgrounds |
| Kazuo Nagai | Backgrounds |
| Kazuhisa Asai | Backgrounds |
| Ryusei Nishino | Backgrounds |
| Masahiro Kubota | Backgrounds |
| Seiki Tamura | Backgrounds |
| Takamasa Masuki | Backgrounds |
| Peter Van Gomm | Voice Actor: Albert Genette (English) |
| Peter Van Gomm | Voice: Albert Genette (English) |
| Akihiro Kawamura | In-Game Cinematics & CG Direction |
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