Yu-Gi-Oh! Forbidden Memories
PlayStation- Publisher: Konami
- Release Date: Mar 20, 2002
Summary:
In Ancient Egypt, there existed a force so powerful...it had to be locked away for a millennia. Now, you can unravel the secrets of the ultimate power and the seven millennium items in all-new Adventure! Based on the hit television series, Yu-Gi-Oh! Forbidden Memories takes you back to Ancient Egypt to solve the mysteries of the millennium items and uncover the secrets of Duel Monsters in the Yu-Gi-Oh! world.
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| Rating: | E |
|---|---|
| Developer: | KCEJ |
| Genre(s): | Miscellaneous, Card Battle |
| Number of Players: | 1-2 Players |
| Cast | Credit |
|---|---|
| Motoyuki Yoshioka | Executive Producer |
| Satoshi Shimomura | Producer |
| Kazuki Takahashi | Original Character Design |
| Kazuki Takahashi | Scenario Draft |
| Kazuki Takahashi | Scenario Draft |
| Waichiro Ozaki | Music |
| Takuya Hashimoto | Localization Team Program |
| Takuya Hashimoto | VFX Team |
| Kanako Kohyama | 2d Graphics Game Component Graphics |
| JUN | 3d & VFX Direction |
| Tomoji Omotani | 2d Graphics Card Painting |
| Tomoji Omotani | 3d Graphics Monster Modeling & Motion |
| Yasuhiko Tanaka | 3d Graphics Opening Movie Design |
| Yasuhiko Tanaka | Localization Team Graphics |
| Hiroshi Tanabe | Music |
| Morikuni Kubo | General Director |
| Morikuni Kubo | Thought Logic Design |
| Morikuni Kubo | Thought Logic Design |
| Masaaki Karube | Scenario |
| Gun | Program Director |
| Hidehiro Hirata | Thought Logic Design |
| Makoto Itakura | VFX Team |
| TRUTH | VFX Team |
| UKIN | VFX Team |
| Masafumi Kamio | 2d Graphics Card Painting |
| Masafumi Kamio | Art Direction |
| Masafumi Kamio | Art Direction |
| Masafumi Kamio | Art Direction |
| Koji Namikoshi | 2d Graphics Card Draft |
| Koji Namikoshi | 3d Graphics Monster Modeling & Motion |
| Koji Namikoshi | 3d Graphics Monster Modeling & Motion |
| Koji Namikoshi | 3d Graphics Monster Modeling & Motion |
| Takeshi Urabe | 2d Graphics Campaign Part Draft |
| Takeshi Urabe | 3d Graphics Monster Modeling & Motion |
| Takeshi Urabe | 3d Graphics Monster Modeling & Motion |
| Yukiko Hatanaka | 2d Graphics Campaign Part Painting |
| Yukiko Hatanaka | 2d Graphics Game Component Graphics |
| Yukiko Hatanaka | 2d Graphics Game Component Graphics |
| Tetsuya Kadono | 2d Graphics Card Painting |
| Tetsuya Kadono | 3d Graphics VFX Materials Design |
| Tetsuya Kadono | 3d Graphics VFX Materials Design |
| Kenji Inoue | 2d Graphics Campaign Part Draft |
| Kenji Inoue | 3d Graphics Monster Modeling & Motion |
| Ikuro Ishihara | 3d Graphics Campaign Part Scenery |
| Naoki Kumagai | 3d Graphics Monster Modeling & Motion |
| Mitsuko Sakamoto | 3d Graphics Monster Modeling & Motion |
| Noriyuki Sugimoto | 3d Graphics Monster Modeling & Motion |
| Naoko Ishii | Music |
| ARY | Sound Effects |
| Naomitsu Tsugiiwa | Sound Program |
| Shin'ichi Tasaki | Localization Team Program |
| Akio Masuda | Product Design |
| Shizuko Suzuki | Product Design |
| Nobuhiro Yamada | Card Rule Co-Design |
| Takuri Chida | Card Rule Co-Design |
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