User Score
8.4

Generally favorable reviews- based on 11 Ratings

User score distribution:
  1. Positive: 8 out of 11
  2. Negative: 1 out of 11

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  1. Nov 23, 2017
    7
    Have you ever written off a game as a complete knock off before giving it a chance, assuming it was a subpar rehash of a popular game made for a quick buck? At first glance, this is how I felt about Cursed Castilla EX, which at a glance looks very similar to Ghosts ‘n Goblins. It features a short protagonist suited in armor that throws lances and other medieval weaponry at zombies and theHave you ever written off a game as a complete knock off before giving it a chance, assuming it was a subpar rehash of a popular game made for a quick buck? At first glance, this is how I felt about Cursed Castilla EX, which at a glance looks very similar to Ghosts ‘n Goblins. It features a short protagonist suited in armor that throws lances and other medieval weaponry at zombies and the like. After spending a bit of time with it, I can assure you it’s no carbon copy.

    Without much exposition, you’ll be set loose into the game world to battle zombies, giant two headed vultures, ogres and other creatures from Spanish myths. There is a decent variety of enemies, bosses, and backdrops that you will come across in your quest to stop the evil creatures from attacking your kingdom. It was nice to see a number of unique enemies that were not just color swaps, which was expected in the early days of the platformer genre.

    The only issue with the presentation was that most of the normal enemies you face are either slow moving, limited to a small number of attacks, or dumber than a sack full of bricks. This makes the content between bosses feel slightly like filler. Once you’ve learned how to deal with a particular enemy’s attacks, the game becomes a breeze. That is, until you reach the next boss fight.

    While some of the ultimate fights end up being high points of the game, there are a few that are particularly frustrating. With one fight, despite being able to defeat the enemy without losing health, I would die immediately after because I would fall off of a platform that still moved while I was stuck midair for the boss’ death animation. This didn’t ruin the experience, but it did cause me to use a number of continues, which are unlimited. With little impact to the game aside from affecting what ending you get and a complete loss of your score, there isn’t a penalty for continuing.

    The controls are fairly responsive, so with the exception of the battle above, each death feels fair and made me want to give it another try. Not only will you throw weapons left and right, you can shoot straight up, which was missing in Ghosts ‘n Golblins and is a welcome upgrade. You will also come across chests, which feature weapon and ability upgrades. These upgrades will stay with your character until death or you choose to replace them with a new ability. I found most of these helpful and never ran into anything that made me want to die just to the wipe the ability.

    The game is fairly lengthy for this genre, with a perfect run clocking in around an hour. My initial playthrough took approximately four hours. Featuring 4 endings based off of in-game achievements, there is quite a bit of replayability here. With that being said, I would recommend purchasing the title if you’re looking for some side scrolling monster slaying.
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  2. Oct 11, 2018
    9
    De cuando las leyendas no se quedaban en meros cuentos infantiles, de cuando los caballeros perseguían a los demonios para rescatar a las doncellas, este juego viene directo a tu yugular para arrancarte hasta el último aliento, hacerte llorar mirando tu consola y gritar de rabia porque de una manera u otra todo lo que te habías creído en el mundo gamer se desmorona a tus pies.

    Este no
    De cuando las leyendas no se quedaban en meros cuentos infantiles, de cuando los caballeros perseguían a los demonios para rescatar a las doncellas, este juego viene directo a tu yugular para arrancarte hasta el último aliento, hacerte llorar mirando tu consola y gritar de rabia porque de una manera u otra todo lo que te habías creído en el mundo gamer se desmorona a tus pies.

    Este no es un juego al uso en el que cuando mueras volverás a aparecer en donde se agotó tu vida, sufrirás el "respawn" como los old gamers lo vivieron y después volverás a vivirlo, porque este juego es la resurrección de un género que murió con el Super Ghouls 'n ghosts, allá por los años 80. Si de verdad te gusta la exigencia de nivel, donde los souls quedan en ridículo en cuanto a nivel de dificultad, este juego te encantará, ¡Por Dios y por Castilla!

    Un juego basado en la mística y leyendas de la mitología española que lo refunde en un run 'n gun plataformero con una curva de dificultad que va creciendo hasta llegar a las fases ocultas que no te dejarán indiferente. Con varios finales, lo que lo hace bastante rejugable, en función de tu calidad a la hora de jugar, cuanto menos mueres mejor final, y una ejecución soberbia, no dejes pasar este juego si has disfrutado antaño con los Ghosts 'n Goblins o si llevas tiempo echando en falta la esencia de los juegos arcade de antaño, disfruta de esta obra maestra de Locomalito con una gran banda sonora a cargo de Gryzor87 y acaba con todos los diablos que se crucen a tu paso.
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Metascore
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No score yet - based on 1 Critic Review

Critic score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. Jan 16, 2018
    91
    It probably says as much about its competitors and peers as it does about Cursed Castilla itself that things like fairness and non-sucky controls are considered points in its favour. But given the state of retro-inspired gaming, that’s where we are. Cursed Castilla shows that it’s possible to recreate the vibe of 8- and 16-bit games without making those games feel like a chore to play, and for that, I’m incredibly grateful.