I'm a CP fan, freaking love the original one, thanks to its disturbing creepy story, art and texts. When CP:BD announced, I was really glad the game came back to the original gameplay style, after the disappointed CP:BOS. As a result, it didn't look good.
BD updates to 3D graphic model, characters now as chibi style, and they now can show the emotions and reactions, comparing to the oldI'm a CP fan, freaking love the original one, thanks to its disturbing creepy story, art and texts. When CP:BD announced, I was really glad the game came back to the original gameplay style, after the disappointed CP:BOS. As a result, it didn't look good.
BD updates to 3D graphic model, characters now as chibi style, and they now can show the emotions and reactions, comparing to the old 8-bit pixel from original. I love it, despite they making the game less scary sometimes.
The story is the best part in this game, with excellent storytelling through creepy writing, disturbing arts and atmosphere, gorily deaths, multiple endings and various surprisingly plot twist. Voice actings are also extremely awesome, perfectly expressing the characters.
But now here comes the negatives.
While most of characters, especially Ayumi, are developed very good and solid, one disappointment in BD is that [spoiler] there were less deaths than other games. Even though those deaths are heartbreaking and supporting the theme (not as heartbreaking as Seiko or Ms.Yui from the original CP), I didn't have enough understanding to really care for them.[END SPOILER]
The story is excellent, but it's not solid at some point, since containing so many events that were forced and makes no sense. For example, [spoiler] to rescue students trapped inside HH, Ms.Kuon, caring teacher, decided to have her company made a spiritual stone and to travel with 2 other students of hers, who had limited knowledge about this field. And those two, experiencing HH before, after preparing a huge backpack, ended up having nothing inside inventory during gameplay (not even bandage) [END SPOILER].
The gameplay is having many problems. BD adds more features this time. Flashlight, having limited battery, is the good one, showing the way and lighting up traps to avoid. Running away from ghost with limited stamina is also good, but hiding in closet seldom works. The ghost chased me and knew exactly where I hid, even if I already in the closet while it still upstairs. One: it directly headed to me and dragged me out of the closet. Two: it stood right in front of the closet and never left. The ghost stuck while chasing? Go to the next room and, surprisingly, it can chase me again!
The length of each chapter is not even, since some of the chapters are so short while others are long. And the same happened with EX Chapters, which are totally visual novel.
I missed the haunting suicide notes yet really interesting and possessing spirits from the first CP. However in BD, I was only being jump scared by accidentally stepping on traps and ghosts suddenly appeared. They were not bad, but it soon became repetitive.
Collecting name tag is even more boring, since they being all in the same uniform in every school. Some characters are interesting like the couple Azusa & Ran. I hope I could play as new people from other schools and learned about them, like Kizami or Tohko, in one of the EX chapters, which they never had one.
Finally, 2 biggest issues are long loading screen and unstable framerate, significantly ruining the experience. You have to see the loading screen a lot. Open the door, loading. Open the inventory, loading. Interact with puzzles, loading. Trigger an event, loading. The same with framerate. Turn on the light, framerate drops. Step on the trap, framerate drops. Being hit by a ghost, framerate drops.
I had so much hope for this game. Following the first two games, I recommend you to play this game if you are a fan of CP series.… Expand