User Score
6.6

Mixed or average reviews- based on 8 Ratings

User score distribution:
  1. Positive: 4 out of 8
  2. Negative: 1 out of 8

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  1. Feb 21, 2022
    7
    Very good start.
    Very good concept.
    Gets confusing when you loop multiple times.
    The ending was not good.
Metascore
64

Mixed or average reviews - based on 4 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 4
  2. Negative: 0 out of 4
  1. 65
    Twelve Minutes starts off well but eventually descends into chaos. The game’s premise of trying to rewrite 12 minutes of a couple’s time is a great idea but the execution varies in success. Twelve Minutes starts well with a convincing story loop and gameplay that makes sense. Unfortunately that story loop becomes confused with a controversial twist that muddies timelines and morals. Gameplay starts to lean heavily into trial and error and some will give up before they see some of the later outcomes. Those that persist will likely remain confused. Luis Antonio seemingly had a lot of ambition with this one, but it hasn’t completely paid off.
  2. Dec 21, 2021
    84
    Twelve Minutes is an essential game for lovers of film. Developer Luis António translates his understanding of cinema to create something genuinely deserving of being called an “interactive thriller.” Although it can be frustrating being stuck on what to do next, this is an adventure game drenched in atmosphere and mystery, and you’ll have a hell of a time with it.
  3. 55
    I really wanted to like Twelve Minutes, but by playing through it multiple times I've come to understand that in order for the timeloop to concept to really work in videogames, it needs time to breathe - both in physical game world terms and also in the various elements that it requires players to solve and master in order to progress. As it is, Twelve Minutes is an undeniably stylish looking and sounding thriller that finds itself summarily undone by poor writing, unwieldy controls and a shoddily frustration execution of its overarching timeloop concept. A shame.