Overall, I enjoyed Puppet Combo’s latest horror installment. It started slowly, then escalated to full nonstop combat. The characters were intriguing, as was the backstory that drove the narrative forward. I enjoyed learning about the downfall of Dr. Edward Sullivan through all the pages obtained in the house, as it gave it a very Alan Wake vibe. My only issue with the game was the aiming mechanism. In ’90s games, when they often utilized fixed camera angles, the auto-aim would automatically lock on. Unlike in this instance, it aimed straight ahead and then had to be manually maneuvered to where I wanted to shoot. If ’90s aesthetics are the goal, then I believe that only one aspect of retro gaming gameplay should be implemented to not overwhelm the player with all the non-intuitive controls that annoyed us when we played these games when we were younger.