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Metascore
70

Mixed or average reviews - based on 6 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 6
  2. Negative: 0 out of 6
  1. May 14, 2026
    70
    There are many RPG titles hitting the market, making it important that new releases bring interesting new features. Starbites is a competent game, with charismatic visuals and fun gameplay mechanics. The story is a bit convoluted, but delivers an adventure interesting enough to be explored to the end, especially in terms of the characters. The combat is quite good, with mostly traditional and well-implemented options. The Driver's High feature works in a limited way, serving more as an extra mechanic than a major innovation. It illustrates the game as a whole: good ideas and competent basic implementation (sometimes a bit slow), but without anything particularly noteworthy. In the end, it's a good choice, especially for RPG fans.
  2. May 14, 2026
    60
    Starbites ultimately sits firmly in the middle of the RPG spectrum, never really approaching either end of it. There are plenty of enjoyable moments involving the character interactions or when the combat and exploration get into a good rhythm, but it never really takes that extra step needed to stick in the memory. Nonetheless, it’s an enjoyable enough way to spend the time, and there’s a strong base for IKINAGAMES to be able to build upon going forward.
  3. May 14, 2026
    75
    Starbites is that JRPG that stays true to its promise, delivering exactly what is on the tin. Its turn-based gameplay borrows some formulas and mechanics from other JRPGs, which may feel uninspired to some fans but can be a novelty to others. It's delightful in the first hours, but it can get a bit stale and repetitive by the second half. The narrative is solid, and the story is very coherent with everything presented, with great highlights given to the charismatic cast. Despite being only a 20-hour journey, it still suffers from pacing issues here and there. Overall, Starbites is a neat, straightforward experience for those who need a break from 100-hour JRPGs.