The marble you’re controlling is almost weightless, and you can never totally tell which way it’s going to roll, or how quickly, or whether you’ll get a sudden burst of speed for no apparent reason. Likewise, you have to fight with the camera constantly to get a good angle, which means you’ll spend a lot of time rolling right off the edge of a platform into nothingness and starting from the last checkpoint. But even with these flaws and this lack of originality, Orbibot is an okay game. It’s not going to blow you away, but it’s certainly decent enough that you should keep playing after the Platinum Trophy pops.