In the end, Kerbal Space Program: Enhanced Edition is potentially the type of game I could definitely lose myself in. The amount of options to build your craft, the variety of things you have to do to maintain your space program, the charming Kerbs you blast into a million pieces, and the feeling of accomplishment when you reach a new milestone are the kinds of things I look for in a simulation. The added streamlined game modes are bonuses, letting me scratch whatever itch the game may give me. However, all of those positives are offset by a nearly insurmountable control problem. Even in Sandbox mode, where my wildest ideas begged to be carried out, I grew more and more frustrated with each passing moment the engines didn’t line up or my failsafe parachute just disappeared because it wasn’t where I thought it was on the lander.