Ghostrunner: Project_Hel Image
Metascore
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  • Summary: Take control of Hel, one of the original games’ bosses, as she descends Dharma Tower on a bloody quest of her own. Designed to appeal to new players and veterans, she’s more combat-oriented and can survive an additional attack compared to the Ghostrunner. Run on walls, soar through neonTake control of Hel, one of the original games’ bosses, as she descends Dharma Tower on a bloody quest of her own. Designed to appeal to new players and veterans, she’s more combat-oriented and can survive an additional attack compared to the Ghostrunner. Run on walls, soar through neon cityscapes, and slice through six levels while mastering Hel’s powers through her own ability progression system. Battle new enemies and bosses to the beat of six fresh tracks courtesy of electronic musician Daniel Deluxe. Expand
Score distribution:
  1. Positive: 2 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 0 out of 2
  1. Mar 7, 2022
    80
    Despite these few fights, the real obstacle of Ghostrunner: Project_Hel is getting used to the new movement and combat mechanics. The speed and brutality is still there and anyone who enjoys the base game will feel right at home in this DLC.
  2. Aug 15, 2022
    80
    Despite being physically hampered by the experience of playing the game, I could clearly see what the makers were going for here and I think they largely hit those notes well. I feel like this game has the potential to be a distinctly polarizing experience. Those that really get into it have the option to obsess over perfect, clean runs that lie within reach of those dedicated enough to perfect them; while those that don't are welcome to just put down the controller after a dozen hours of trial and error to completion. Don't give up on the first few failed attempts because the payoff when it all comes together is rewarding regardless of whether it took you ten tries or a hundred, and maybe even more so if the latter.
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