User Score
6.6

Mixed or average reviews- based on 357 Ratings

User score distribution:
  1. Negative: 81 out of 357
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. May 16, 2017
    9
    After 10 hours into The Surge I am truly loving this game. I am a big fan of decent sci-fi, and also anything SoulsBorne, and this is a great entry to the 'souls' ? genre. There will probably be a lot of mixed views about the location because it is fairly similar throughout so far, but that does not matter once you get going and exploring because you'll discover the levels are meticulouslyAfter 10 hours into The Surge I am truly loving this game. I am a big fan of decent sci-fi, and also anything SoulsBorne, and this is a great entry to the 'souls' ? genre. There will probably be a lot of mixed views about the location because it is fairly similar throughout so far, but that does not matter once you get going and exploring because you'll discover the levels are meticulously designed flawlessly to ensure that there's something cool around every corner wherever you go, whether that's loot, a new bad guy to fight (and also loot their weaponry if you target the right limbs to hack away at), or a really helpful shortcut leading you back to base. Graphics are great, it's all very district 9 / Neil Blomkamp in design and the lighting is really cool, especially electricity and laser animations. The combat is absolutely superb, really really responsive and tight, and every fight, despite being hard, feels fair due to the enemies adopting move sets that you can learn and then take them down accordingly. Music and sound is good too, pretty subtle most of the time but when the heat is on- the good electronic music gets going too. The noises the enemies make are pretty unnerving I must say, they sound utterly demented and hellish which cranks up the tension before a fight.

    All in all a very good game, fans of SoulsBorne will find the combat pure gold. It's not going to be for everyone, because as I said, the location is pretty similar throughout, and that might annoy some people, but not me, and that's down to the clever level design (and just because I straight up think the game design is cool as f*ck).
    Expand
  2. Aug 3, 2021
    3
    A piece of crap with terrible controls and camera. Cheap fights and 1 shot deads. I beat it did not enjoy it. Is not fun at all
  3. May 25, 2017
    4
    The high scores must not have gotten to the second area yet. I thought it was great till then. As someone who earned platinum trophies in all the souls games, Bloodborne, Nioh and absolutely love all of them while somewhat liking Lords of the Fallen (Slow as molasses combat.) I've found this to be the most annoying of the genre. Constantly getting 1 or 2 shot killed, reguardless of armor.The high scores must not have gotten to the second area yet. I thought it was great till then. As someone who earned platinum trophies in all the souls games, Bloodborne, Nioh and absolutely love all of them while somewhat liking Lords of the Fallen (Slow as molasses combat.) I've found this to be the most annoying of the genre. Constantly getting 1 or 2 shot killed, reguardless of armor. Bad hit box detection. The dodging, in a lot of cases, is pointless while blocking can't be done while moving. While I finished 2 play throughs of Lords of the Fallen yet lost interest in it, at least I finished it. I have a feeling that the combat mechanics are so annoying that I won't even finish this. A big disappointment. The concept of cutting off parts for armor and upgrades is brilliant but the (here's that word again) annoyingly frustrating combat just kills it. Souls games are fantastic games that happen to be hard. High risk, high reward. This just seems like cheap shots with not much reward. I regret my purchase. *edit After playing much more of the game, my issues and complaints have exponentially risen. Ive been playing games since the 80's and this is one of the most infuriating and annoying games I've ever played. Not only have I lowered my score, I'd like to give people who may be considering purchasing this game some insight into the trophy stats from people who have the game installed. 18% of people that have the game installed have upgraded their rig. (This is after the second boss) Congrats to Deck 13. The game is so good that 4.5% of people who bought it have beat the 5th boss. It looks like people are where I am...done. I uninstalled it. Massive waste of time and money. Expand
  4. Dec 27, 2018
    9
    First point to all non-believers in the Souls-Like sub-genre, yes it is now a genre... the constituent parts of which are 1) 'If' you die, you lose your accumulated xp-proxy 2) You have one chance to re-obtain lost xp-proxy but if you die before you do its gone for good 3) 'Deliberate' (& predominantly) melee combat 4) level design that incorporates multiple short-cuts that the player isFirst point to all non-believers in the Souls-Like sub-genre, yes it is now a genre... the constituent parts of which are 1) 'If' you die, you lose your accumulated xp-proxy 2) You have one chance to re-obtain lost xp-proxy but if you die before you do its gone for good 3) 'Deliberate' (& predominantly) melee combat 4) level design that incorporates multiple short-cuts that the player is able to unlock during play (& remain unlocked thereafter). The reason I start with the above (& I may well have missed certain aspects of the genre but those 4 basically cover it) is that I keep seeing comments both on here and other gaming sites, where clearly triggered people state (when referencing Nioh, The Surge or any of the other games that make up this burgeoning sub-genre) 'Its nothing like Dark Souls!'.

    Well if, like me... you are a fan of the 'Souls-like' (I think this name has now officially overtaken 'Soulsborne' as the go to term to describe it) The Surge is a great little variant on the classic that is Dark Souls (well Demon's Souls if we are being totally accurate). Having been a huge fan of this type of game since Demon's Souls, I was always a bit hesitant to try any of the Souls-likes not made by From Software... so I just played through Demon's, the Dark Souls trilogy and Bloodborne over and over again in a continuous cycle. I guess that I just assumed no one other than Miyazaki and his crew could produce a 'fix' that would satisfy my craving. I had read the reviews of D13's previous effort LotF and the negativity just reinforced my assumption.

    It took Nioh to convince me that my preconceived notion that ONLY From could hit my sweet-spot with this game type was incorrect... and since then both LotF and now The Surge have further enforced my initial error in judgement.

    To give you some context as things currently stand I would personally give Bloodborne a 10, Dark Souls 3 a 9.5, Demon's Souls & Dark Souls a 9.25, Dark Souls 2 SotfS & Nioh a 9 and Lords of the Fallen an 8. For me the Surge is definitely better than LotF but I can Metacritic only allows us to score whole numbers and I therefore score it an 9 (I would actually give it an 8.75).

    The graphics and aesthetic are more than decent, very Blomkamp as other's have pointed out.

    The sound effects are great, adding real impact to the melee action, while that b****y song they insist on playing in the med-bay is infuriating.

    The combat is great! FAR better than the combat in LotF. It is also far more Dark Souls in its combat than Nioh, but with its own intricacies. So far in the genre I would be unable to split Bloodborne and Nioh as having the best combat gameplay (for differing reasons but they are both just so satisfying). The Surge's combat is also very good though, with the addition of choosing a specific body part to target and then the additional choices of 'what' to do with the accumulated 'power'. You can either remove the targeted body-part (& receive schematics for crafting to boot) or depending on the implants your build is using, you can use the 'power' accumulated to heal (rather than using one of your actual heals), to boost stamina or to charge one of your drone's abilities. All of which can be swapped between within the heat of the action, it definitely adds to the thought processes.

    Difficulty is a decent balance. The average enemy you face will seem a tougher prospect than the average enemy opposing you in the other games of the genre but the game is shorter, so shouldn't take any player as long to complete. There is also only 5 bosses which is probably the games biggest negative, though there are some mini-bosses dotted around the environments.

    Level design is great too. The Surge's level's are the closest in quality to From Software's ingenious designs. It is this one aspect that I found Nioh struggled with. The Surge has one Med-bay (bonfire-proxy) pre area, with a multitude of unlock-able shortcuts around the level that help your later area runs as you unlock them.

    Yes the game is shorter than any of From Software's games, and shorter than Nioh too but it will challenge you due to the difficulty in each enemy encounter. There is also enough there in the trophy list to keep you playing into the NG+ and maybe further.

    All in all, really happy with the purchase, far better than I thought it was going to be having read a lot of the opinions out there. A little-known gem of a game, looking forward to playing the DLC next and then taking on The Surge 2 in 2019.
    Expand
  5. May 16, 2017
    7
    Lol looks like this is getting torn apart in the reviews atm. Personally i'm enjoying it so far. Its not as good as the Souls games, Bloodborne or Nioh but it moves the formula into a drastically different setting and does a pretty good job of it. The combat is great with the whole limb targeting system being an excellent (and useful, since it gets you items) addition. And much likeLol looks like this is getting torn apart in the reviews atm. Personally i'm enjoying it so far. Its not as good as the Souls games, Bloodborne or Nioh but it moves the formula into a drastically different setting and does a pretty good job of it. The combat is great with the whole limb targeting system being an excellent (and useful, since it gets you items) addition. And much like Bloodborne and the Souls games the environment is sprawling and interconnected with lots of shortcuts that satisyingly open up as you progress. Its also satisfying to progressively add more armor to your character to turn him into a bulky, rusted metal badass.

    One of my main hesitations leading up to the release was that the level and enemy design seemed a bit bland and generic in preview videos, but as i'm playing it, honestly, it kinda just works. Theres a strong Tetsuo-esque body horror vibe to the whole thing and the environment, although not exactly the prettiest or most richly detailed, does have an unsettling atmosphere to it.

    Basically, its not GOTY material by any means, but if you're into the souls formula then this is definitely a worthwhile buy. I'm giving it a 7, but its a high 7 bordering on 8.
    Expand
  6. Aug 3, 2017
    3
    Extremely Repetitive. Extremely Repetitive. Extremely Repetitive. Imagine Lords of the Fallen thrown into a poorly made sci world with almost no back story. Combat is clunky and dull. Very disappointing because it seemed so promising.
  7. Mar 3, 2018
    10
    Fantastic, under-appreciated game - sci-fi Dark Souls inspired! Great new game mechanisms for upgrading and loot. I originally had to take a break near the end of the game due to travel, and it was too hard to get back in when I returned. However, I finally did (Feb 2018), and I ended up enjoying the game even more. I went on to NG+ and my third Platinum (the others being Bloodborne andFantastic, under-appreciated game - sci-fi Dark Souls inspired! Great new game mechanisms for upgrading and loot. I originally had to take a break near the end of the game due to travel, and it was too hard to get back in when I returned. However, I finally did (Feb 2018), and I ended up enjoying the game even more. I went on to NG+ and my third Platinum (the others being Bloodborne and Nier) . Next up is the DLC and really looking forward to 'the Surge 2'. Expand
  8. May 17, 2017
    5
    I wanted to like this game so bad. And I do like parts of this game, actually. I love its combat with humanoid enemies in the first couple of stages. But Deck 13 have no idea how to make other encounters difficult without terrible gimmicks.

    Was your favorite Souls boss Dragon God or Adjudicator? Cuz apparently those are the only ones that Deck 13 liked! The bosses and most
    I wanted to like this game so bad. And I do like parts of this game, actually. I love its combat with humanoid enemies in the first couple of stages. But Deck 13 have no idea how to make other encounters difficult without terrible gimmicks.

    Was your favorite Souls boss Dragon God or Adjudicator? Cuz apparently those are the only ones that Deck 13 liked! The bosses and most non-humanoid creatures in general have horrible, annoying mechanics attached to them (usually invincibility-related) along with spammy, zero recovery movesets that ensure there is only ONE WAY to fight - dash in, dash out. It makes the long, flowing combos they have designed for each weapon completely useless.

    That ducking/jumping mechanic? Worthless. Different weapon types? Doesn't matter, they all play the same when you have such short windows to attack. This isn't even getting into their love of piling on 2-3 enemies at a time when the game gives the player ZERO tools to deal with groups. It's just terrible design. Deck 13 is the kid that your D&D group never lets be DM, so you give them a chance because you feel bad, only for them to turn around and make the game so miserable and unfair for everyone else playing that you never let them try again.

    And they obviously wanted to ape Bloodborne with the high damage and dashes, but completely missed the fact that Bloodborne gives you massive amounts of healing, ranged parries and I-FRAMES DURING DODGE to compensate for the disgustingly OP enemies. What were they thinking?!

    I just honestly don't believe they ever playtested The Surge. Beyond the fact that it becomes an unbearable, horrible slog after the second level, there are tons of bugs (including game-breaking ones), I have had multiple crashes on PS4, and PC users have discovered that wonky debug quicksave and reload were still mapped to Fn keys in the shipped game! DECK 13, GET IT TOGETHER!!

    TL;DR - I wish The Surge's combat was in a better game - or at least one that actually respected the player. Until it is patched to alleviate the difficulty somehow, just stay away. I regret buying it and you probably will, too. It will likely end up free on PS+ in a year or so anyways like many Focus Home titles.
    Expand
  9. May 19, 2017
    6
    I bought The Surge simply out of curiosity, being a huge fan of Miyazaki's work and most things Sci-Fi, with not much in the way of expectations, and my take away is a mix of mild amusement, boredom and frustration. If the superior games it apes are a surgeon's scalpel, then The Surge is closer to a butter knife. There is some fun to be had but it really is a budget title being sold for aI bought The Surge simply out of curiosity, being a huge fan of Miyazaki's work and most things Sci-Fi, with not much in the way of expectations, and my take away is a mix of mild amusement, boredom and frustration. If the superior games it apes are a surgeon's scalpel, then The Surge is closer to a butter knife. There is some fun to be had but it really is a budget title being sold for a AAA price. I would wait until it hits $39, that seems fair for what is on offer here. Expand
  10. Jul 8, 2017
    10
    I've put about 50 or so hours into this game so far and have loved it. The combat is nice and the atmosphere is very cool. This is like a soul's game but it is not a soul's game, so don't expect dark soul's in space. At the same time, they do what they do very well. The combat is much tighter then was in Lords of the Fallen, I highly recommend this title.
  11. May 16, 2017
    9
    The Surge is a very fun and enjoyable action RPG. The only problem is that since so many people have played Dark Souls which is better than this game, they hate it simply because it isn't Dark Souls. The combat is enjoyable and unique and the sci-fi setting is a welcome breath of fresh air. There are no technical problems with this game whatsoever, it runs smoothly and never crashes.The Surge is a very fun and enjoyable action RPG. The only problem is that since so many people have played Dark Souls which is better than this game, they hate it simply because it isn't Dark Souls. The combat is enjoyable and unique and the sci-fi setting is a welcome breath of fresh air. There are no technical problems with this game whatsoever, it runs smoothly and never crashes. That's a rarity these days and has to be applauded. Don't listen to all those people who hate this game simply because it isn't dark souls, play it, it's worth your time and money. Expand
  12. Dec 2, 2017
    1
    It's actually NOT a Demon-Souls like game at all, it's a slasher with poor mechanics. Authors miss main part of DS -- you could always overpower enemy by grining if enemis are to hard. So there is always a solution even if you skill are low. But this game set limits by power and make enemies always bit to hard to be enjoyable.
  13. May 16, 2017
    7
    The Surge
    Robot Souls
    The Surge is a souls like rpg all about the grind Here you play as either a technician who’s agile and quick or a brute who does more damage but is slower, Each have their own advantages and disadvantages of course, I chose to play as a brute. I was surprised how much I initially enjoyed this game… This game is definitely challenging but not quite at the level
    The Surge
    Robot Souls
    The Surge is a souls like rpg all about the grind
    Here you play as either a technician who’s agile and quick or a brute who does more damage but is slower,
    Each have their own advantages and disadvantages of course, I chose to play as a brute.
    I was surprised how much I initially enjoyed this game…
    This game is definitely challenging but not quite at the level of the souls game or nioh…
    The maps are fairly self-contained and compact here…
    This makes it very easy to memorize enemy locations when it comes to the grinding and crafting portion of the game
    the combat with regular enemies is pretty decent and feels fair.. at least when its one on one…
    you can lock onto them and target specific body parts to attempt to saw off certain gear…
    Sometimes you’ll get new gear like weapons…
    but mostly you’ll just get parts along with other scraps to craft armor from schematics you find in the world…
    there’s really no true loot system here…
    The scraps are essentially your souls..
    And like in the soul’s game if you die you have to go recollect them...
    But you are able to bank them in your medbay which is where you go to heal, level up, install new implants for added perks like consumable health, craft new weapons and armor, upgrade them, and refill your consumables…
    Leveling up just requires scraps while crafting and upgrading requires scraps as well as random items you have to pick off of enemies based on luck of course…
    and also like the souls games, going to this room respawns every enemy you’ve killed which is a gift and a curse..
    A gift because you can grind...
    worlds are small and bosses are brutal…
    youre definitely going to grind for levels and upgrades...
    a curse because once you do finally make it to a boss theyre all in your way trying do some damage to you before you even get there…
    But before we get to the bosses..
    There is definitely some cheapness going on outside of them…
    Things don’t really start getting cheap until the 2nd section of the game… here you get a drone friend which is nice… though to use them you have to fill up your energy bar a bit, but by time that happens you’ve usually already killed the enemy.. So it’s pretty useless…
    but this is where enemies start using ranged gun type weapons that you can’t do anything about but take the damage and push forward...
    And there are no health pickups here... youre relient on your implants to replenish your health except for the extremely rare refill stations... and by rare I mean like 1 in a map…
    But still it was fun to push forward, grind, find alternate paths, unlock shortcuts like demons souls so when you do die you can skip giant sections of the map to get right back to where you died
    These cheap moments were annoying and unfair... but I still didn’t mind them.. At least not as much as the boss battles…
    The bosses here aren’t hard by themselves...
    Theyre pretty simple and easy to figure out...
    the difficulty comes in the games design both level and combat…
    For starters.. Enemy attacks go right through solid objects... there is no hiding behind beams…
    That aside, This combat system was not designed for the boss battles... at least not with both classes in mind…
    the 2nd boss in the game is where I stopped…
    And I did so not because it was a tough boss…
    I knew its patterns, I knew how to defeat it...
    the problem was, as a brute... maybe this is just a brute problem…
    But as a brute the problem was the timing of this bosses attacks…
    Enemeis will telegraph their attacks..
    Give you some time to get out of the way
    But you’re locked into animations here...
    You’re able to dodge in combat, but only when you’re not attacking…
    And this boss demands quick hits and dodging...
    And this just isn’t possible to do efficiently as a brute…
    don’t get me wrong, I’d definitely get lucky and have a flawless first stage of this battle… but the 2nd stage when you have to attack it from underneath is when things really start to get unfair because your character doesn’t get out of animation fast enough for you to have time to dodge the near insta kill slam this enemies does when you’re underneath..
    Cause theres bad hit detection
    Both from enemies as id randomly lose damage during fights without being touched, and from you as your attacks will do nothing at times especially to bosses…
    Based off of what I saw though, The Surge is still a good game…
    its addictive in the way the souls games are… But at moments it falls into the category of unfair more than it does challenging and that sours the addictive and great moments that are here too I give The Surge a 7/10
    Expand
  14. Jun 3, 2017
    5
    Punishingly hard and often unfairly so (I say this as someone who has finished the souls series). Difficulty spikes, broken collision detection and cheating enemies remind you of gaming in the 90's.
    There are worse games but this one just isn't much fun despite the setting and the cool limb-targeting.
  15. Apr 2, 2019
    2
    There is a decent game in here but it's just mired underneath multiple layers of tedious repetition and grinding and some completely unnecessary difficulty spikes. Difficulty does not equal fun.

    Many of the enemies give cheap hits, they'll be hiding just out of sight, or behind some bushes or some such other cheapness. Other times the game will let you see the enemy but won't let you
    There is a decent game in here but it's just mired underneath multiple layers of tedious repetition and grinding and some completely unnecessary difficulty spikes. Difficulty does not equal fun.

    Many of the enemies give cheap hits, they'll be hiding just out of sight, or behind some bushes or some such other cheapness. Other times the game will let you see the enemy but won't let you lock on as there's a tiny bit of scenery - like a cable - in the way. Difficulty through cheapness does not equal fun.

    This game, like so many others of it's ilk could be more fun but chooses to be 'hardcore' to its detriment.
    Expand
  16. Jun 5, 2017
    3
    Das Spiel waere ne super Alternative zu den Mittelalter Darksouls Spielen, aber ein riesiger Kritikpunkt zerstört das ganze Spiel: Es ist viel zu schwer! Als Person die noch nie ein Spiel in dem Genere gespielt hat, ist es unmöglich sich überhaupt in das Spiel einzufinden. Selbst nach Grinden ohne Ende konnt ich es noch nichtmal schaffen den ersten Boss zu besiegen, der einen einfachDas Spiel waere ne super Alternative zu den Mittelalter Darksouls Spielen, aber ein riesiger Kritikpunkt zerstört das ganze Spiel: Es ist viel zu schwer! Als Person die noch nie ein Spiel in dem Genere gespielt hat, ist es unmöglich sich überhaupt in das Spiel einzufinden. Selbst nach Grinden ohne Ende konnt ich es noch nichtmal schaffen den ersten Boss zu besiegen, der einen einfach twohitted wenn du einen Fehlsprung machst. Die Gegner sind auch keine Herausforderung bis auf den immensen Schaden den sie verursachen. Bis auf coole Animationen und schöne Grafik hat das Spiel also nichts zu bieten. Expand
  17. May 23, 2017
    7
    Pretty solid game, although it does little to actually stand out.
    First of all it's a Lords of the Fallen continuation with many of the same mechanics as well as flaws - weak story, uninteresting enemies and a convoluted if uninspired level design.
    But I did enjoy it most of the time. It has some unique twists in the way you get new gear, upgrade materials, how you "level up" your stats
    Pretty solid game, although it does little to actually stand out.
    First of all it's a Lords of the Fallen continuation with many of the same mechanics as well as flaws - weak story, uninteresting enemies and a convoluted if uninspired level design.
    But I did enjoy it most of the time. It has some unique twists in the way you get new gear, upgrade materials, how you "level up" your stats and the neat body part targeting mechanic during fights (but I do recommend to disable dismemberment slomo, it get old fast).
    I cannot touch the level of polish and attention of Demon Souls or Dark Souls II, not to mention Dark souls 1 or Bloodbourne... but it works. Valiant effort resulting in a decent game. Wait till the price drops a bit and it may be worth your time.
    Expand
  18. Jan 19, 2019
    3
    This game lures you in with its shiny exterior and great atmosphere, then it hits you with frustration that will leave you dumbfounded as to how this game passed QA tests, (if there were any on the scale that is neccessary to balance a game, which is doubtful.) I made it far into this game, through tough boss battles, winding labyrinths, and great environments you can tell were made withThis game lures you in with its shiny exterior and great atmosphere, then it hits you with frustration that will leave you dumbfounded as to how this game passed QA tests, (if there were any on the scale that is neccessary to balance a game, which is doubtful.) I made it far into this game, through tough boss battles, winding labyrinths, and great environments you can tell were made with care. Unfortunately, when you do find your way to boss battles, or any tough enemy for that matter, you are met with a clunky shell of a souls-like that can only be described as an embarrassment to the developers who made the combat. The combat mechanics, AI, and hitboxes hurt this otherwise great game with many options given to the player to play their way. Playing your way will stop as soon as you time a perfect dodge only to have a boss's weapon follow you like a bullet in the movie "wanted" in a shining example of a lack of "intelligence" in the coding for their AI. Fun will stop as soon as you happen upon 3 enemies in a room only to find they wont let you get up after getting hit *once*, resulting in you losing all of your health and your metal scrap "souls", as you daydream about the souls-likes that could handle a similar situation so much better. All of this wrapped in a story that I can tell the ending of from a mile away, since the story is a rehashed narrative we've all seen in games. One of unwitting misdirection and ultimate betrayal, not unlike the feeling of spending money on this game after seeing a beautiful shell, only to find an empty husk of frustration. (I'm guessing my predictions on the story are correct as seeing the very end is not something I plan on doing, even though I feel I'm near the end, unlike better games such as Nioh, which although flawed in its own ways, is beatable without getting nearly as many problems as this game, and leaves you wanting more.) Expand
  19. Nov 11, 2019
    4
    The game is boring and monotonous, game play is very repetitive and requires a lot of grinding.
  20. Dec 2, 2019
    0
    "how about we copy dark souls but make it worse in every single way?" is what I imagine the pitch of this game was
  21. May 17, 2017
    8
    Applause for deck 13, they learned to fix their mistakes from lords of the fallen.The combat is fluid and past paced and the limb targeting system especially is great, story is a little lacking but the graphics and sound quality is amazing, the boss/mini boss system is pretty decent and the crafting system is great too, I don't like having a built in character though, I'd prefer having aApplause for deck 13, they learned to fix their mistakes from lords of the fallen.The combat is fluid and past paced and the limb targeting system especially is great, story is a little lacking but the graphics and sound quality is amazing, the boss/mini boss system is pretty decent and the crafting system is great too, I don't like having a built in character though, I'd prefer having a character creation. Many negative reviews here are mainly complaining that this is isn't dark souls, that's because it isn't... Expand
  22. May 17, 2017
    6
    - clunky combat
    - fked up and even worse than in DS2 hitboxes
    - everyone 2 shots you in _any_ armor, sometimes even 1 shot, lol
    - unpredictable robot bosses due to a bad design, clunkyness just making these fights harder than they should be
    - bad enemy placement
    - looooong levels, longer then they should be
    - boring and repetitive "music"
    Overall: ugly DS rip-off from EU
  23. Sep 15, 2017
    9
    I like this game it has a ok story but I bought the game for the interesting combat it allowed you to aim in different body parts like legs, arms, torso, and head. Ps if you see blue highlights it there open weak spot.
  24. May 17, 2017
    9
    I like the hardcore a-rpg trope.
    But i hated the SoulsBourne Games for their artificial story hiding.
    In comparison to those games The Surge is far more welcoming. While it might be true that the story in this game isn't the most grandiose there is nothing wrong about the dystopian future where men and machine meld. Quite intriguing indeed. The Animations are top-notch but there
    I like the hardcore a-rpg trope.
    But i hated the SoulsBourne Games for their artificial story hiding.

    In comparison to those games The Surge is far more welcoming.
    While it might be true that the story in this game isn't the most grandiose there is nothing wrong about the dystopian future where men and machine meld. Quite intriguing indeed.

    The Animations are top-notch but there are minor bug outs from time to time - nothing game breaking or enjoyment hindering though.

    The Environment isn't the most diverse and astonishing in the genre that's true but it's not the point of the game to inspire awe with some grand views. From maze like factory halls to claustrophobic dark corridors where each corner might be hiding an enemy - it fit's the concept and "lore".
    All the while the Audio effects of the enemies and the sound track will haunt you.

    You will get tense action and will become invested in the Chip & Crafting systems.

    What The Surge does it does so very well but it doesn't invent the wheel anew.
    Expand
  25. May 22, 2017
    5
    This game tries to copy the Dark Souls/Bloodborne style but fails miserably. The combat is extremely unbalanced, as you deal with one enemy quite easily then face another of the same type ang get one hit killed. Move to the next area where you expect the enemies to be a little harder, and they are easier ! The "story" is borrowed heavily from other games and also lacks any clarity. BugsThis game tries to copy the Dark Souls/Bloodborne style but fails miserably. The combat is extremely unbalanced, as you deal with one enemy quite easily then face another of the same type ang get one hit killed. Move to the next area where you expect the enemies to be a little harder, and they are easier ! The "story" is borrowed heavily from other games and also lacks any clarity. Bugs abound and will frustrate players before they are too far into the game. Just could not recommend this one. Expand
  26. Feb 1, 2018
    5
    To think that I have to rate this game 5/10, which is even lower than the rate I giving to Lord of Fallen (6/10), Deck13, what have you done ?. 20 hours in the game to the final boss, I got mix feeling among satisfaction, frustration and tiredness, not sure which is more than others. While in this genre we have great games like DarkSouls 3, Bloodborne and Nioh, I can't help but to rate TheTo think that I have to rate this game 5/10, which is even lower than the rate I giving to Lord of Fallen (6/10), Deck13, what have you done ?. 20 hours in the game to the final boss, I got mix feeling among satisfaction, frustration and tiredness, not sure which is more than others. While in this genre we have great games like DarkSouls 3, Bloodborne and Nioh, I can't help but to rate The Surge low. Let see why

    Pro :
    - Stunning visual effect, great graphic. it is best in this genre.
    - Intuitive body-parted cutting system.
    - Satisfied combat. Awesome execution animation.

    Cons
    - Level designs are too complicated. Many times I was frustrated because I got lost and died. I have to read walkthrough to know where I have to go next.
    - Too much fighting in the tight area. Actually, it is like 90% of the game will forced you to fight in tight space, if not hazard environment.
    - Short of Boss fights, only 5 for main game. The others game in this genre have around 15+. Moreover, Bosses in this game are not creatively designed. None are memorable.
    - Repetitive gameplay. You gonna do the same and the same. Dodge, Attack, Dodge, Attack ... No matter enemies. Blocking is not reliable, drain too much stamina. No parry system. Jump up or duck are useless ( I am surprised they added that though) . Only Dodge works, only way.
    - Story is empty. Nothing here. Worst game story ever. I still enjoyed the story in Lords of Fallen, but this game, meh. Main character keep asking what going on here to every NPC, and get NOTHING, why bother.
    - BGM is bad. espectially in the save hub, we have to listen to this crappy song everytime. At least they should have more songs and allow us to change .
    - No Multiplayer

    In sum, The Surge is still lack of many aspects to become a good game. Sadly, it has potential. Core power system is also creative one but in the end people will use mostly +hp and hp max. It should have been executed better. Dark Souls, Bloodborne and Nioh are obviously better game by sheer margin. I recommend people to buy The Surge after you already play those games first and urge for more soullike. However, buy it on hard sale only, or not bother at all.
    Expand
  27. May 25, 2017
    10
    Без преувеличения отличная игра. Играется бодро, респект авторам, жду продолжения)))
  28. May 17, 2017
    8
    I have been playing The Surge for about 8 hours and so far it is faily fun. To be sure it is not as polished as the Dark Souls line of games, and the lack of character customization is a shame, but the combat is quick and brutal, the enemies are dangerous, and for the most part, the limb target mechanics are fun. I like the cramped tight quarters and dark sections, it helps bring a realI have been playing The Surge for about 8 hours and so far it is faily fun. To be sure it is not as polished as the Dark Souls line of games, and the lack of character customization is a shame, but the combat is quick and brutal, the enemies are dangerous, and for the most part, the limb target mechanics are fun. I like the cramped tight quarters and dark sections, it helps bring a real dangerous atmosphere to the game. I could see this having been made an Aliens game as far as the setting and lighting.
    The graphics are very passable, nothing super over awe-inspiring, but they do well and nothing looks muddy or washed out.

    While not a perfect game, the souls lover and sci-fi lover in me collide to make this game quite enjoyable.

    If you do NOT like souls style games, you will find this game even more unforgiving and full of death than dark souls in many places, so you probably want to stay away.
    As for me, this game is right up my alley
    Expand
  29. May 18, 2017
    8
    New game from Deck13. Great gameplay. Great graphic. Crafting crafting crafting - i love it. Game looks like movie Elisium with Matt Damon. Finish moves are very smooth and bloody. Don't compare to the Dark Souls or Bloodborne - two diferent games. This is sci-fi tactical slasher :) with crafting mode. Go and spend your money - this is good game with lot of fun :)
  30. May 17, 2017
    0
    Terrible game, does nothing new, full of bugs and glitches, only 5 boring and easy bosses, the environment is always the same, no creativity, 90% of the game mechanics are copied from Souls, shameless thieves. Don't waste your time on this garbage game.
  31. May 16, 2017
    4
    the game start pretty well but become super borring after 5/6 hours playing, every area looks the same, no real diversity, even with the trash mobs, all the same except the stuff they have, the story is just meh, at the end the only thing fun in the game is grinding for new stuff, not worth buying imo
  32. May 19, 2017
    10
    I'm just going to make this quick this game is awesome looks great graphically the Kombat is awesome and the upgrading to all your gear Awesome if you like these type of games you should get it I've actually been looking out for this game for a while and I'm glad I did
  33. Sep 24, 2018
    0
    Worst souls-like ever, sometimes camera lock on bosses, sometimes not. Every locations looks the same
  34. May 16, 2017
    1
    This game is a bad skin from Lords of the Fallen which is a bad copy of Dark Souls, Gameplay horrible, repetitive and bland scenarios, enemies design is poorly done, different from Nioh who used the Souls formula but has his own identity The Surge is just a very bad copy of an incredible franchise.
  35. Feb 15, 2018
    9
    Bought this cheap over the holidays and didn’t expect much, but it’s better then average. With good solid combat mechanics. Graphics, lighting and sound are all good, sure it lacks some polish in some areas but with a little more work and bigger budget there’s a really good opurtunity for a sequel. The walk in a park dlc is very clever and well made and certainly adds to the overall gameBought this cheap over the holidays and didn’t expect much, but it’s better then average. With good solid combat mechanics. Graphics, lighting and sound are all good, sure it lacks some polish in some areas but with a little more work and bigger budget there’s a really good opurtunity for a sequel. The walk in a park dlc is very clever and well made and certainly adds to the overall game with story and content. Hopefully we will see more from The Surge team in the future. Expand
  36. Aug 11, 2018
    0
    When I first starting playing the game I though its ok but as I progressed through the game I thought hang on this is exactly the same as Avatar The Video game like i hated it because of the fact that you're stamina is counted and once its maxed out your attacks are very slow and weak plus the enemies you face are hard to beat overall great graphics but terrible game play
  37. Dec 14, 2020
    3
    Tries to be Dark Soulsbut fails on every front. The interesting exploration is non existant , in stead expecting you to grind a small areas for hours before another small area unlocks. compat is the same with every weopen. Leveling your character is so basic and stupid is actually hard to figure it out becuase you cant beleive its that dumbed down..
  38. May 28, 2018
    10
    cant understand why most people name it a SOULS LIKE game. its in genre of HARDCORE game and DECK13 did a great job. thanks . i played your Lords of Fallen 5 times and still enjoy it. and Surge too is great. a real hardcore game which is completely different from Dark souls.
  39. Apr 21, 2019
    4
    original idea and very good atmosphere.
    gameplay is plain garbage, try again next time...this is even worse than Lords Of The Fallen.
    Dark Souls combat works only for Dark Souls, don't try to clone it, it won't work, and this game (and the previous one) shows it. This would have been a killer game if it was a simple action rpg, given the originality of the plot and the overall good
    original idea and very good atmosphere.
    gameplay is plain garbage, try again next time...this is even worse than Lords Of The Fallen.

    Dark Souls combat works only for Dark Souls, don't try to clone it, it won't work, and this game (and the previous one) shows it.
    This would have been a killer game if it was a simple action rpg, given the originality of the plot and the overall good level design, but no, they had to copy Dark Souls...killing all the game's potential.
    Expand
  40. Jun 19, 2017
    6
    Another Dark Souls clone? Yes or No? In the middle I would say. Even though I believe it does enough to stand on its own it just eventually got too boring for me to continue. I will continue it eventually though.
  41. Jun 8, 2017
    7
    This game make one thing well - and this is the combat system, which is fun, and the idea of having to "cut" limbs off the enemy in order to farm the schematics and parts - is a fresh idea.

    However: 1 single environment (a company), a minimal number of bosses, the asinine level design that is a nightmare to remember, the lack of multiplayer, and in particular the tendency to add gangs
    This game make one thing well - and this is the combat system, which is fun, and the idea of having to "cut" limbs off the enemy in order to farm the schematics and parts - is a fresh idea.

    However: 1 single environment (a company), a minimal number of bosses, the asinine level design that is a nightmare to remember, the lack of multiplayer, and in particular the tendency to add gangs of enemies turn this game in a frustrating experience. And specially towards the end it becomes simply a chore - you just want it to be over, or (like me) you decide to cut it short and play something else.

    The choice of weapons is uninspiring, same as the armor which has "bonuses" like +3 attack speed but at the end it does not really matter. The choice of removing stats from the char (you apply "implants" to your exoskeleton) means that if you missed a critical one no matter how much you grind and level up (and grind you will and a lot) you will have a miserable experience unless you backtrack (no teleport) and navigate the incredibly confusing levels again.

    EDIT 08 Jun: a patch (1.04) was pushed out which makes the game easier - you have higher health, enemies dont' hit that hard, and you get random health recharges every now and then. I was able to complete the game easily after this. I raise my vote to 7 as the patch means developer are listening and acting,
    Expand
  42. VTL
    Feb 29, 2020
    7
    Buen juego de mecanicas souls con un toque de looter que le da un plus de dificultad devido a tener que atacar partes reforzadas de los enemigos para cortarselas y evolucionar el personaje que llevas. La verdad que la version de PS4 yo la he jugado y acabado en 2020 y ahun con parches..... varias veces ha petado el juego, saliendo al menu, el personaje se ha quedado bugueado y he tenidoBuen juego de mecanicas souls con un toque de looter que le da un plus de dificultad devido a tener que atacar partes reforzadas de los enemigos para cortarselas y evolucionar el personaje que llevas. La verdad que la version de PS4 yo la he jugado y acabado en 2020 y ahun con parches..... varias veces ha petado el juego, saliendo al menu, el personaje se ha quedado bugueado y he tenido que "matarlo"... un poco turbio todo, para tener más de 2 años y tener ya una segunda parte... El juego vien pero con una historia que es muy simple y mal contada la verdad. Buena jugavilidad pero lo demas no acompaña mucho. Ahun así un juego correcto y muy disfrutable, quitando los comentados "crashes" en PS4, desconozco las otras versiones. Expand
  43. Jan 28, 2022
    0
    Its a dark souls game but in the future. Dark souls games aka a crap game. Die hard dark souls fans are like those people who watch bad movies but rave on about how good they are but really they are just terrible etc.. bloodborne… overrated garbage. Save your money on a good game.
  44. Jul 5, 2017
    6
    In the beginning it looked like this game was going to be great but after the first half the game is nothing more then a frustration , the camera , way to op enemies that 2 shoot you , is just to insane
    Believe me , I played bloodborne and nioh and they where amazing but this is over the top insanely frustrating, infact i found the bosses even way to easy , way easier then a horde of
    In the beginning it looked like this game was going to be great but after the first half the game is nothing more then a frustration , the camera , way to op enemies that 2 shoot you , is just to insane
    Believe me , I played bloodborne and nioh and they where amazing but this is over the top insanely frustrating, infact i found the bosses even way to easy , way easier then a horde of stupid enemies that should be weak
    But there are also good things like the environment what makes you feel like you have no chance beating this game
    The crafting system works aswell as the tech scraps
    Overall its a wait until its the half cheaper game
    Expand
  45. Jul 14, 2019
    8
    It wasn't that bad as I expected and revievs say. Good atmosphere and gameplay. I was really enjoying with The Surge. Definitely better than Lords of the fallen.
    If you like souls game, you should play it
  46. Oct 6, 2020
    1
    A free game (with plus) that I could not even make it one hour in to. Explain the combat a little better or give tips in the beginning. This is total crap, not worth playing if they paid you minimum wage to do so
  47. Dec 12, 2019
    4
    I went through the unending grind . I got the platinum for this game for no other reason but for the sheer insanity of running around in circles for 30 hours with the camera going bananas 90 % of the time. I only enjoyed the final boss fight the rest of the boss fights were pretty dumb. I hate gimmick boss fights. The level design was the definition of insanity . Lords was better imo. NotI went through the unending grind . I got the platinum for this game for no other reason but for the sheer insanity of running around in circles for 30 hours with the camera going bananas 90 % of the time. I only enjoyed the final boss fight the rest of the boss fights were pretty dumb. I hate gimmick boss fights. The level design was the definition of insanity . Lords was better imo. Not by much. This is a souls clone mind boggling mouse maze of a game . The only reason I 'm giving a 4 and not a 5 is the user score is a 6.5 ... This game is a 5 at best. After I received the platinum I thought " why did I just do that to myself ? The bottom line is this game is fun for about 3 hours after that you will be better off slamming your head into a wall. You will still have less of a headache then what the camera wonk in this game will give you. The targeting is infuriating. Ng is unplayable absolutely unbalanced just like Lords . I like difficult games . But there is fun difficulty and then there is dumb difficulty and in the surge the tough challenge is not enemies the challenge is the targeting the camera and the confusing narrow maze riddled level design. I'm done with this developer. I can't believe there a sequel to this mess. Expand
  48. Oct 14, 2019
    7
    I played Deck 13's LORDS OF THE FALLEN to completion and found it to be a real drag. I certainly wasn't looking forward to this and skipped it almost entirely. I played the demo a few months back and thought, wow, this game is exactly what I thought it would be. I didn't bother completing the demo.

    A few months pass and the game comes out on Playstation Plus for free. I give it another
    I played Deck 13's LORDS OF THE FALLEN to completion and found it to be a real drag. I certainly wasn't looking forward to this and skipped it almost entirely. I played the demo a few months back and thought, wow, this game is exactly what I thought it would be. I didn't bother completing the demo.

    A few months pass and the game comes out on Playstation Plus for free. I give it another chance. While I can't say it's great - especially compared to DARK SOULS - it's actually sort of won me over. There are some familiar glitches that were present in LORDS OF THE FALLEN, but all-in-all it's a far less clunky game. The world's enemies are an immense improvement over the their previous game, but, so far, the bosses are equally cumbersome. It's not so much what seems to be intended difficulty, it's the fact that the bosses seem to move at a different frame rate all-together. This was an issue in LORDS, but, fortunately, the bosses are also very cheesable in THE SURGE. It's just a shame that they aren't a strong suit for the game.

    My thoughts may change upon beating this game, but it's at least, undeniably, better than LORDS - and actually worth playing.
    Expand
  49. May 17, 2023
    0
    From start to finish, it embodies everything that can go wrong with a souls-like. It's an absolute mess that falls flat in every aspect, leaving players with an overwhelming sense of disappointment and frustration.

    Let's start with the gameplay. The Surge promised a unique and challenging combat system that revolves around limb-targeting and dismemberment. While this concept had
    From start to finish, it embodies everything that can go wrong with a souls-like. It's an absolute mess that falls flat in every aspect, leaving players with an overwhelming sense of disappointment and frustration.

    Let's start with the gameplay. The Surge promised a unique and challenging combat system that revolves around limb-targeting and dismemberment. While this concept had potential, it quickly devolves into a clunky, monotonous affair. The combat lacks finesse, feeling sluggish and unresponsive. The hit detection is unreliable, making battles feel more like luck-based encounters rather than tests of skill. The supposed satisfaction of dismembering enemies quickly fades, as the repetitive animations and lackluster enemy variety become painfully apparent.

    Moving on to the story, or lack thereof, The Surge fails to deliver any compelling narrative. The game thrusts players into a dystopian future without any meaningful exposition or context. The protagonist's journey lacks purpose and emotional depth, leaving players detached and uninterested. The scarce attempts at storytelling are convoluted and poorly executed, with forgettable characters and a plot that never manages to engage or captivate.

    Furthermore, the level design is an absolute nightmare. The Surge tries to emulate the success of the Souls series, but instead of intricate and interconnected environments, we're presented with dull, uninspired corridors and industrial settings. The lack of variety in locations makes exploration a tedious chore, as players are forced to navigate through repetitive environments with minimal visual appeal.

    Visually, The Surge is far from impressive. The graphics are subpar, with uninspiring textures, lackluster lighting, and a general lack of attention to detail. The game suffers from frequent framerate drops and technical issues, further hindering the already underwhelming experience.

    Even the sound design fails to salvage anything worthwhile. The music is forgettable, lacking any memorable tracks that can enhance the atmosphere or build tension. Voice acting is mediocre at best, with unconvincing performances that fail to breathe life into the characters.

    The Surge is an example of wasted potential and poor execution. It's a frustrating and unfulfilling experience that fails to deliver on its promises. From its lackluster gameplay and shallow story to its unimpressive visuals and subpar sound design, this game is an abysmal failure on almost every front. Save yourself the agony and avoid The Surge at all costs.
    Expand
  50. Apr 27, 2019
    4
    I seriously struggled to get any enjoyment out of The Surge, and that's saying something because I got it for free on PS+. The game feels like nothing more than a futuristic attempt at a dark souls clone. The problem is souls style games live and die on their atmosphere and tight control scheme and The Surge has neither. The controls are especially problematic and on numerous occasions II seriously struggled to get any enjoyment out of The Surge, and that's saying something because I got it for free on PS+. The game feels like nothing more than a futuristic attempt at a dark souls clone. The problem is souls style games live and die on their atmosphere and tight control scheme and The Surge has neither. The controls are especially problematic and on numerous occasions I found myself attempting to dash away from attacks only to have a delay get me hit, and those hits are an especially huge problem when one shots and stun lock kills are extremely commonplace, attacks are poorly telegraphed and often end up obscured by the bulk of your own character model.

    All in all it's just a shallow experience, I'm sure someone with more patience for the genre could extract some measure of fun from The Surge, but I'm not that person. I'd rather just go play Dark Souls or any one of it's ever increasing number of clones that get the controls right.
    Expand
  51. Mar 25, 2022
    7
    A great first entry into the soulsborne formula. not bad but not great either but if you've played other soulsborne before you can try this as well.
  52. Dec 12, 2021
    7
    Another Soulsborne veteran giving a Soulslike a go.
    The Surge is an OK attempt at a Soulslike in a futuristic setting.
    Very similar progression, similar combat, sort of similar openworld. This is where the AA'ness of this title shines through by showing that it is in fact a early Dark Souls clone developed by a team who doesn't quite know the "Souls" formula as well as they think they
    Another Soulsborne veteran giving a Soulslike a go.
    The Surge is an OK attempt at a Soulslike in a futuristic setting.
    Very similar progression, similar combat, sort of similar openworld.
    This is where the AA'ness of this title shines through by showing that it is in fact a early Dark Souls clone developed by a team who doesn't quite know the "Souls" formula as well as they think they do.
    Its just not polished very well and there is a good reason it has such a low player base and completion rate
    Expand
  53. Apr 19, 2019
    6
    Has some great ideas and is enjoyable enough, however lacks polish and the end game is unbalanced.
  54. May 23, 2021
    6
    I really wanted to like The Surge. While I'm not a pro at playing FromSoftwares' roster of 'Pleasure-Through-Pain' titles, I do like them. So when I heard about Deck 13's second attempt at doing a Souls-like, I thought "Why not give it a try?"

    The opening moments in The Surge are by far the strongest in the game: You get an insight into the plight of Warren, a cripple seeking employment
    I really wanted to like The Surge. While I'm not a pro at playing FromSoftwares' roster of 'Pleasure-Through-Pain' titles, I do like them. So when I heard about Deck 13's second attempt at doing a Souls-like, I thought "Why not give it a try?"

    The opening moments in The Surge are by far the strongest in the game: You get an insight into the plight of Warren, a cripple seeking employment with CREO and the means to walk again. What happens in the moments after Warren joins CREO is a horrific example of placing too much faith in technology to solve your problems. It's a brilliant, but brutal set up for the start of The Surge.

    The one big problem with The Surge's narrative is that it closely follows the Dark Souls textbook on how to tell stories and convey essential plot beats. In this regard, the story is vastly obscured and I had a vague idea of what was happening and where I needed to go next. It's a deep shame because I was curious about the backstory for The Surge's world and some of the dialogue writing was very well done.

    On the combat front, The Surge's combat system is a near perfect 10 out of 10. Executing weapon combos feels satisfying and blitzing enemies who once blitzed you just feels fantastic. Where The Surge distinguishes itself is how you fight enemies and how you acquire new weapons, armour and resources. While in combat, you can target specific areas or limbs of most enemies to either deal more damage (against unarmoured limbs) or generate more Energy (by dealing less damage, but striking the enemy more often). In the heat of battle you can freely and quickly change the specific limb that you're targeting to interrupt enemy attacks or generate more Energy when needed. Once your Energy meter is filled enough, you can do a finisher on an enemy's body part to gain new armour schematics and weapons. To get more resources to upgrade your armour and weapons, you simply must target the corresponding limbs from which the armour piece/weapon came from. In this regard, The Surge introduces a new concept to not only Souls-likes, but games in general.

    Unfortunately this is where my praise for The Surge ends. What I REALLY DON'T LIKE about The Surge is just how unnecessarily difficult it can be at times. In the early hours, I expected the usual fare of learning from my mistakes and through trial-and-error until I improved. At this point of the game, I didn't mind the difficulty curve, especially in the game's first two sections. However, the further I got, the more I didn't like how Deck 13 implemented certain difficulty spikes that felt outrageously unfair, as if someone had suddenly turned the dial up from 4 to 11. These difficulty spikes manifest themselves in the form of certain enemy types, most notably the scorpion-like quadrupeds who can cleave your health by 70% simply by leaping at you from a distance of 30 to 40 metres (and who are also heavily armoured, meaning that you're attacks do diddly squat against them) and the other enemies who can kill you in one or two shots. What's even more frustrating is that these levels of damage dealt against you completely ignore your health and armour stats.

    In the second half of the game, things go from manageable to just downright punishing. Security troops possess an EMP dart that stun locks you and their equipped weapons deal massive damage - when you're doing your best and you get ganged up on by three or more security troops, you simply don't stand a chance. Then there are the boss fights.

    Boss fights in The Surge can truly push you to the brink of your composure. The problem is that the boss fights are poorly designed given the fact that The Surge relies on close quarters combat. The bigger bosses are a fitting example of how their design contradicts the game's combat - they require you to get in close at exactly the right time, but at the same time you run the risk of getting absolutely destroyed in a split second. When I say "This isn't fair" I mean it's a level of unfairness that makes Dark Souls' level of difficulty look reasonable by comparison.

    In the end, I can't recommend The Surge. It's a thing that ticks me off immensely because I actually love the game's combat system.

    To be honest, I'm sick and tired of up and coming developers simply cashing in on FromSoftwares' successful gameplay formula by dressing their game up in a 'different' skin. What annoys me even more is that they then go and try to compete with FromSoftware by making their game MORE DIFFICULT than Dark Souls. This often tarnishes the overall enjoyment level of their game and is more of a detrimental trait than an admirable one.

    It's a real shame for Deck 13 because they could have crafted a great game that pays homage to it's inspirations whilst being more fun due to its greater degree of accessibility. Instead they tried to walk the path of being 'Darker than Dark Souls' and ended up walking the plank to failure and unlikability.
    Expand
  55. Apr 12, 2019
    8
    I'm surprised with how good The surge actually is! Well, i shouldn't be surprised though. I always forget that modern community is all about hate, so when i see a game getting user scores of 1/10 left and right, i always forget that's probably a good game that didn't meet the exact standards kids were waiting for.

    Anyway, while there are a ton of better games on current gen platforms,
    I'm surprised with how good The surge actually is! Well, i shouldn't be surprised though. I always forget that modern community is all about hate, so when i see a game getting user scores of 1/10 left and right, i always forget that's probably a good game that didn't meet the exact standards kids were waiting for.

    Anyway, while there are a ton of better games on current gen platforms, The Surge is actually good. The story is intriguing, the gameplay is hard but not frustrating, the maps are well designed with tons of secret paths, etc. Of course it's not a fame for anyone who doesn't like the 'souls' formula, but those who do will most likely have a great experience.
    Expand
  56. Apr 8, 2019
    5
    The Surge is a clone of the Dark Souls/Bloodborne games, but it pales in comparison to both Nioh (the best clone so far) and the original games.

    The game's world is near-future sci-fi, with AIs gone wrong, drones and mechs turned hostile, and humans gone insane due to digital implants. Actually this is the least inspired aspect of the whole game, and the story isn't anything good. There
    The Surge is a clone of the Dark Souls/Bloodborne games, but it pales in comparison to both Nioh (the best clone so far) and the original games.

    The game's world is near-future sci-fi, with AIs gone wrong, drones and mechs turned hostile, and humans gone insane due to digital implants. Actually this is the least inspired aspect of the whole game, and the story isn't anything good. There is no trace of the mystery and abstract lore found on FROM Software's games.

    Combat is based on the Souls template, with 5 differences: there is no parry and critical strike, no backstab, you can't move while guarding, no invincibility frames during dodges, and no online MP features whatsoever. Plus the game is severely unbalanced, enemies deal tons of damage even by the Souls games' standards. Mere mobs can kill you in a few hits, let alone bosses which can nearly one-shot you. However this game brings 2 new things to the genre. First is the ability to target specific limbs on enemies and chop them off, so you can get materials for crafting purposes. Second is the drones you can get later in the game to assist you in various ways. But overall this game's combat is inferior to the Souls games.

    Graphics are just OK artistically, nothing beautiful, but they work. Frame rate is locked at 30 fps (a huge improvement over the developer's previous game Lords of the Fallen and the Souls games which run poorly). On PS4 Pro you can choose between 1080p at 60 fps or 1620p at 30 fps. Sound FX, voices and OST are meh.

    Overall The Surge is a repetitive game paying tribute to the Dark Souls series. It needs more work to be in the same league. Whether the upcoming sequel will achieve that remains to be seen.
    Expand
  57. May 12, 2020
    10
    I'm a fan of dark souls and this game is very underrated. I never liked the futuristic theme but since I tried it I never fell in love.
  58. Sep 16, 2019
    1
    It's like darksouls but boring as **** everything that happens in it is uninspired and
    uninteresting.
  59. Feb 18, 2020
    6
    I debated on giving this game three or four stars. I settled on three because although I appreciate a more accessible take on Dark Souls, the game could have executed it much better.

    It wasn't until the first boss that a key flaw in the game became most noticeable - the hitboxes. The hitboxes mean that an enemy can hit you even though you can see their attack missed you, sometimes by an
    I debated on giving this game three or four stars. I settled on three because although I appreciate a more accessible take on Dark Souls, the game could have executed it much better.

    It wasn't until the first boss that a key flaw in the game became most noticeable - the hitboxes. The hitboxes mean that an enemy can hit you even though you can see their attack missed you, sometimes by an inch, sometimes more. This becomes most apparent at the first boss because its movements are so sudden and jerky that it gets very difficult (but not impossible) to evade. However this marred my experience a lot because the combat became cheap rather than challenging. Hitboxes are crucial to get right in a game like this where you can get killed in one hit; you don't want that one hit being a glitch or a fluke

    Other than that there is a fair bit to enjoy in this game. Chopping off enemy limbs to loot them is a nice concept but the novelty does wear off a bit; the same goes for loot system itself which gets very grindy.

    The graphics are fairly decent but the game doesn't capitalise on them as much as it could, with some overly dark environments and homogenous enemy designs.

    Overall it's not the worst game considering its current price, but it doesn't make me eager for the sequel either. Get it if you've exhausted all other similar games, but with upcoming releases like Nioh 2 it's going to be hard to recommend this game or its sequel.
    Expand
  60. Jun 4, 2023
    6
    I tried The Surge and wanted to share my impressions. I stopped playing this game once I reached the first boss for many reasons:
    1. I found too much glitches, pop-ins or weird textures and that distracted me significantly
    2. Combat can get repetitive 3. Game is just not poiished enough But, on a positive note, I still had good time with this game but I preferred to move to other
    I tried The Surge and wanted to share my impressions. I stopped playing this game once I reached the first boss for many reasons:
    1. I found too much glitches, pop-ins or weird textures and that distracted me significantly
    2. Combat can get repetitive
    3. Game is just not poiished enough

    But, on a positive note, I still had good time with this game but I preferred to move to other games. I don't think this game is bad. I even find that they had great ideas but the implementation was average...My Ps5 also warned me that this game can have unexpected behavior if used with the ps5 so maybe it explains some of the graphical problems. When I started the game, I've been able to correct the blue lines bug by disabling lens flare for those who want to try this game on PS5. But even with this correction, you will find some problems in the graphics.
    Expand
  61. Feb 20, 2019
    7
    The Surge is (apparently) a souls like game, which i have never played. Therefore this was my first try at such a game.

    Visually the game looks good, with an interesting style of futuristic technology and large facilities. The music picks up at interesting moments and adds extra tension. Combat takes a moment to get used to and to get good at but becomes fun in the end. However, the
    The Surge is (apparently) a souls like game, which i have never played. Therefore this was my first try at such a game.

    Visually the game looks good, with an interesting style of futuristic technology and large facilities. The music picks up at interesting moments and adds extra tension. Combat takes a moment to get used to and to get good at but becomes fun in the end.

    However, the game has some strong shortcomings. The story is weak and told in a way i'm left wondering if the developer wants me to be interested. The main character is basically a random NPC with one character trait: He used to be in a wheelchair. That's it.

    The Boss fights are quite frustrating, though i guess that is supposed to be the point. Still i did not enjoy the wrestling match with the camera to actually see what's happening on screen.

    I picked this game up for 10 euros so i got a pretty good deal on it, but the game seems to not fully utilise the potential it could have had. It's a good game, i give it a 7/10.
    Expand
  62. Apr 7, 2019
    2
    This review contains spoilers, click expand to view. Honestly the game is unbelievably repetitive because of the lack of direction. There is a huge problem in the lack of any coherent direction through levels. I was running around the fist stage for about two hours just farming and trying to find my way through the story. There was nothing to help guide you to where you were supposed to go or level flow to lead you there. I only managed to find out how to turn on the power after watching tutorials outside of the game. Even then, when I finally made it to the first boss, after 3 straight hours of game time, I couldn't even get close to beating it. The UI is terrible as, again, you have to go outside of the game for an any sort of helpful tutorial. The camera constantly zooms in on the boss' legs. I did manage to fill the orange bar, however, I was immediately killed by it's rockets. On my third and fourth attempt, it would, instead of shooting it's rockets, just walk around completely impervious to any damage. Only a handful of times was I able to get him down and damage him but was immediately met with the repetitive attacks and killed over and over. You shouldn't have to blindly farm the enemies that lead up to this boss for hours to even stand a chance. In a later patch there should be some sort of guidance system put in place. By no means am I an idiot but this game made me feel like one as I couldn't even beat the first boss. Expand
  63. Jun 16, 2019
    8
    I only play soundbourne style games including Nioh. The game was free on PS4 plus. I started this game right after I finished Sekiro. The game is fairly challenging, they did well for NG+. Last time I see the complete version for $AUD 20. I think this is a totally worth it. The complaints I have for this game were lack of enemy variety and single rigged weapon is basically too OP. Most ofI only play soundbourne style games including Nioh. The game was free on PS4 plus. I started this game right after I finished Sekiro. The game is fairly challenging, they did well for NG+. Last time I see the complete version for $AUD 20. I think this is a totally worth it. The complaints I have for this game were lack of enemy variety and single rigged weapon is basically too OP. Most of time you do is to sprint attack enemy or count attack with blocking. I will be looking forward to the surge 2 when the price dropped to around $35 Expand
  64. Sep 25, 2019
    5
    1. Boring combat
    2.trash level design with no specific signiture in its locations so you lost many time in the game
    3.useless shortcuts. (Developers just want to copy from souls but the **** it up)
    4. The most important thing is that its not playable on basic ps4. The fps is under than 25
  65. Apr 26, 2019
    7
    Gráficos decentes, la jugabilidad me encanto lo de apuntar a la extremidad que quiero hacer daño o armadura que deseo craftear, creo que es lo mas entretenido que tiene el juego, los jefes son... meh! y los niveles están bastante raros, hay que explorar bastante para aprenderte sus conexiones.
  66. Dec 23, 2020
    8
    Great game and very challenging. Farming the pieces of the sets and weapons as it focuses on the armor parts that the enemies wear was very interesting and fun.

    Challenging maps and beautiful bosses. Sinned in history weak, but worthy of a note 8.
  67. Jul 17, 2019
    9
    I was very surprised to get such a polished, AAA game free with PS+. It's excellent. If you like Dark Souls, you'll probably like this. The story is much smarter and more coherent than the DS games. It's true that many of the environments are claustrophobic, and navigation did get very confusing, but these could also be considered part of the difficulty. It's unfair to say the environmentsI was very surprised to get such a polished, AAA game free with PS+. It's excellent. If you like Dark Souls, you'll probably like this. The story is much smarter and more coherent than the DS games. It's true that many of the environments are claustrophobic, and navigation did get very confusing, but these could also be considered part of the difficulty. It's unfair to say the environments are repetitive, they're not, although you do spend a lot of time in "jefferies tubes." I would recommend this even if you had to pay $30 for it. Expand
  68. Aug 20, 2022
    2
    Boring, monotonous, grindfest. Whoever thought that a singleplayer game should require extensive grinding to play, should be shot.
  69. Jun 3, 2023
    4
    Cyberpunk Dark Souls this is not.
    Clunky. Finicky body part targeting and a camera that loves tight corridors & the back of the characters head... and yet somehow they both share the same controller mapping...
    The ideas are fine, if poorly executed, but the boring aesthetic, story, and minimal & timed resources offered makes for very tedious repetition. Even running past the monotonous
    Cyberpunk Dark Souls this is not.
    Clunky. Finicky body part targeting and a camera that loves tight corridors & the back of the characters head... and yet somehow they both share the same controller mapping...
    The ideas are fine, if poorly executed, but the boring aesthetic, story, and minimal & timed resources offered makes for very tedious repetition. Even running past the monotonous enemies proves impossible as the tight hallways and the lack of an accurate dodge function lead to needless one-hit frustration or the animations leaving you sailing off a cliff. (I do love that a hulking Brute with a ten-tonne hammer can make a u-turn mid air but I still can't dodge the same attacks of the same legs of the same robot bosses despite the direction I chose because the camera has a mind of it's own)

    Hopefully the sequel improved upon these issues because I'm giving up on this one, around about the time they introduced the 'trial of tedium' where you fight the same alternating bosses from earlier in the game like 5 times. Ugh.
    Expand
  70. Feb 7, 2023
    8
    While being almost unplayable on PS4 due to its horrible tech (ironic for a sci-fi game, it crashed every ten minutes or so) I would recommend this game on PS5. The improved graphics and frame rate make the better parts of this game shine very bright.

    The best aspect of this game is the level design, with lots of interconnected paths, verticality, hidden areas, optional mini bosses,
    While being almost unplayable on PS4 due to its horrible tech (ironic for a sci-fi game, it crashed every ten minutes or so) I would recommend this game on PS5. The improved graphics and frame rate make the better parts of this game shine very bright.

    The best aspect of this game is the level design, with lots of interconnected paths, verticality, hidden areas, optional mini bosses, paths you unlock later in the game, its all you want from a Soulslike. It even changes some enemies later in the game to keep things fresh and to progress the story, yeah they did a pretty good job at Fromsoftwares environmental narrative. The only negative is there are too many tight corridors where you cant fight.

    Speaking of fighting, combat is mostly solid although its off to a slow start. At the beginning you do too little damage and take too much, you have to farm for your armor and weapons, and you have WAY too little stamina which makes the combat seem far more clunky at first than it actually is. But from the middle of the game onwards I was speeding around like in Bloodborne which is great. There is still some jank and bad hitboxes but nothing too infuriating. Most bosses are good and the final boss is the best one.

    Enemy variety isnt great and some enemies (fkn grasshopper bots) are way too overpowered when you first meet them but its never boring due to the innovative lock-on system which lets you choose between doing more damage or going for better loot and finishing moves. Crafting and upgrading is great as well. There are no builds but you can level your weapon category scaling and leveling up remains interesting throughout the game due to the expanding plugin system ala NieR: Automata which makes you experiment a lot.

    The world is great, its a gigantic dystopian industry complex in the desert with many terrifying secrets to find. Somewhat similar to DS1 with its huge backdrops. Graphics arent too bad either which is largely due to a whole lot of visuals looking straight out of CoD Advanced Warfare. I dont know if thats a good or bad thing :D

    It took me nearly 18 hours to finish this game on a completely blind run, which is a good lenght for a Soulslike. Had lots of fun but Im not too bad at these games so other people may take longer. In summary this game a solid attempt at Souls. Its still somewhat AA Eurojank with a terrible PS4 port but you can clearly see the dedication and understanding of the developers. 8/10
    Expand
  71. Feb 19, 2022
    9
    I’m approaching the last boss in the game, so I think it’s a good moment to rate it. In general I think it’s a really good game. It’s one of the few that you play until 3am and can’t stop. It’s challenging and requires a lot of grinding when you get stuck, but it’s also very rewarding and you always feel that you suck and that’s why you died, not that the game is cheating.

    The good
    I’m approaching the last boss in the game, so I think it’s a good moment to rate it. In general I think it’s a really good game. It’s one of the few that you play until 3am and can’t stop. It’s challenging and requires a lot of grinding when you get stuck, but it’s also very rewarding and you always feel that you suck and that’s why you died, not that the game is cheating.

    The good parts:
    - fighting is really good, tight, responsive and satisfying
    - world and climate is awesome, I really love this sf horror setting
    - story is great, I really like it’s subtle way of delivering story. You need to look for it in the game world. It makes it slowly unwind before you, not pushed by forced cutscenes.
    - graphics are really good, levels are pretty and differ
    - maps are awesome, very often you think that you are totally lost and far away from the base, yet just around the corner there’s a secret passage with the elevator that get’s you directly to it.
    - difficulty - it’s hard and challenging but not unfair. At the same time you’re a wimp towards stronger enemies and a total boss when you backtrack to find secrets or if you already have good strategy against enemy type.
    - there are few totally distinct play styles (slow tank with parry, fast and dodgy or anything in between) and they all are viable. It’s actually best to mix them to match the enemy you're. approaching
    - First 2 boss fights are really good.
    - music and sound is well done, adds to the climate of the game and you have no issues locating where is enemy coming from when you’re using headphones.

    The bad parts: - Boss fights except the first 2 are meh or bad due to camera doing weird stuff or due that they are simply badly designed.
    - game crashed quite a few times on my ps5, but I never lost more than few seconds of gameplay
    - In the beginning game can be pretty hard and may require a lot of grind to update your gear. This can make you feel that you suck at it and stop playing. For me it was the 2nd level. But if you’ll be persistent and progress through it, you’ll be glad you’ve done it.

    It probably has some more issues, but I don’t really care. It’s simply so rewarding to play. It’s not very often that you get a game you can play whole night and can’t wait to get to it again next day. If not for the few issues I had written about it would be 10/10. It simply has that thing, that makes me play in games. It’s simply fun as hell.
    Expand
  72. Jul 25, 2021
    4
    System Failed

    Ew, this game is horrible. Never enjoyed playing it because there are fails in every aspect. The story? Nule. Gameplay is horrendous because of the poor hitboxes, which have never been fixed. Graphics are OK but the designs are just bad, but not as bad as the music and sound effects. The only good things from this game are the loot and the concept which is very original. I
    System Failed

    Ew, this game is horrible. Never enjoyed playing it because there are fails in every aspect. The story? Nule. Gameplay is horrendous because of the poor hitboxes, which have never been fixed. Graphics are OK but the designs are just bad, but not as bad as the music and sound effects. The only good things from this game are the loot and the concept which is very original. I would not recommend it.
    Expand
  73. Dec 8, 2019
    9
    Ce jeu est vraiment super, j'ai recommencer une deuxième fois est c'est vraiment un bon jeu, je comprend pas c'est note negatif, si vous aimer pas ce genre de jeux jouez pas au lieux de mettre des note negatif
  74. Mar 26, 2020
    6
    This review contains spoilers, click expand to view. I am disappointed it was Very good until Cerberus boss i try like 50 times, is this a game to sell to be like i play in ultra hard mode???So many hour on waste is not fun anymore i will not buy the surge 2 now im done great game but very unsatisfied if you cant beat it and waste your hours... Expand
  75. Dec 22, 2020
    2
    Just downloaded this game on PS Now and I'm blown away by its horribleness. Its confusing, repetitive, clunky, illogical and boring as heck. i've been playing for a solid hour and i think i've only traveled like 500 feet because i keep dying, from fighting the same 3 enemy robots over and over again that respawn every time i turn around. the fighting animations take so long i get hit 2-3Just downloaded this game on PS Now and I'm blown away by its horribleness. Its confusing, repetitive, clunky, illogical and boring as heck. i've been playing for a solid hour and i think i've only traveled like 500 feet because i keep dying, from fighting the same 3 enemy robots over and over again that respawn every time i turn around. the fighting animations take so long i get hit 2-3 times before i even connect one blow. then when i die i have to go back to find my loot and i have to face off the same robots that just killed me like a dozen times?
    the upgrade system seems interesting and i wish i could experience it more but i could not muster the strength or tenacity to play this game for another second. i feel sorry for anyone who actually paid money for this
    Expand
  76. May 27, 2020
    7
    Definitely a Souls-clone... it's pretty much what you would expect from a German game. Not perfect but it's alright.
    I hated the first three hours of the game, then started to like it. The combat and loot system is fairly amazing and the level design is on Dark Souls level, even if you're walking through a big factory most of the time. It has some flaws for sure, but it's a good challenge
    Definitely a Souls-clone... it's pretty much what you would expect from a German game. Not perfect but it's alright.
    I hated the first three hours of the game, then started to like it. The combat and loot system is fairly amazing and the level design is on Dark Souls level, even if you're walking through a big factory most of the time. It has some flaws for sure, but it's a good challenge and since it's only about 20- 30 hours, you can surely give it a try.
    Expand
  77. Jun 19, 2020
    8
    Welcome to CREO!

    The world of distraught technology, and after them even more distraught people. The game is difficult, but playing from it becomes even more fun, it has pros and cons! There are many pluses and listing them for a long time, but the main minus is only one, the passage did not give a sense of completeness. This is a subjective opinion, you may have a different point of
    Welcome to CREO!

    The world of distraught technology, and after them even more distraught people.
    The game is difficult, but playing from it becomes even more fun, it has pros and cons!
    There are many pluses and listing them for a long time, but the main minus is only one, the passage did not give a sense of completeness. This is a subjective opinion, you may have a different point of view!

    I advise this project to progress, I plan to soon and get acquainted with the sequel!
    Expand
  78. Jul 19, 2020
    5
    Pros:
    + good level design
    + stamina based combat

    Cons:
    - abismal frame rate
    - unnacurated hitboxes
    - ugly weapons and armor design
    - boring story and dialog
  79. May 8, 2023
    7
    Космический соулс лайк, который основан на гринде конечностей врагов, чтобы собрать 10 одинаковых рук и сделать из них супер руку врага и пойти ей всех херячить=) Вы при это киборг и у вас ещё есть торс, вторая рука, ноги, голова.

    После унылых солсов и великолепного бладборна, это как глоток свежего воздуха, потому если вы нормально относитесь к соулсам, то вам точно понравится более
    Космический соулс лайк, который основан на гринде конечностей врагов, чтобы собрать 10 одинаковых рук и сделать из них супер руку врага и пойти ей всех херячить=) Вы при это киборг и у вас ещё есть торс, вторая рука, ноги, голова.

    После унылых солсов и великолепного бладборна, это как глоток свежего воздуха, потому если вы нормально относитесь к соулсам, то вам точно понравится более целенаправленное избиение мобов до босса. Ведь вам теперь не просто надо убить мобов, а "НЕ УБИТЬ ПОКА НЕ ОТРУБИЛ ВОН ТУ НОГУ", что добавляет челенджа, крутого челенджа.

    Сюжета тут как соулс лайке кстати. Кот плакал.
    Expand
  80. Aug 9, 2023
    5
    The Surge is a 2017 action role-playing video game developed by Deck13 Interactive and published by Focus Home Interactive.
  81. Feb 4, 2021
    3
    What a dumpster fire. I played The Surge 2 and thought it was okay, and decided to check this one out.

    The game is a technical mess. I can't even begin to count all the clipping, broken hitboxes and bugs I encountered, but that's not why I bothered to write this review. The game has you play as a guy in a wheelchair for the introduction, and then suddenly subjects you to a INSANELY
    What a dumpster fire. I played The Surge 2 and thought it was okay, and decided to check this one out.

    The game is a technical mess. I can't even begin to count all the clipping, broken hitboxes and bugs I encountered, but that's not why I bothered to write this review. The game has you play as a guy in a wheelchair for the introduction, and then suddenly subjects you to a INSANELY gruesome and unnerving torture scene. Why? It's really disturbing, and has NOTHING to do with the rest of the plot.

    4.5% of the people who installed this bothered to play till the 5th boss. This game is a complete disaster, more so than Lords of The Fallen. Conrats, Deck 13.
    Expand
  82. Feb 20, 2022
    8
    Gives you a lot of incentives to play and grind. Awesome crafting and customization system. Solid 8 out of 10.
  83. Mar 15, 2023
    9
    gostei bastante do jogo. 8,9................................................
Metascore
73

Mixed or average reviews - based on 57 Critic Reviews

Critic score distribution:
  1. Positive: 25 out of 57
  2. Negative: 0 out of 57
  1. Playstation Official Magazine Australia
    Jul 7, 2017
    70
    Deck13 has stepped up to take a lash at Souls’ patented sadism. Some swings are short of the target, but the bulk have landed where they should. [July 2017, p80]
  2. CD-Action
    Jun 30, 2017
    80
    When it came to rating the game, I was torn between 7+ and 8. There are some technical issues here, the bosses are disappointingly bland and both enemies and environments could use some more variety. I made my final decision when I played the wonderful song from the game and started to look through the screenshots I captured. I instantly remembered how much fun I had with The Surge’s great combat system and felt the need to start New Game+. And I don’t even consider Dark Souls the best thing since medieval torture devices. [07/2017, p.54]
  3. Playstation Official Magazine UK
    Jun 24, 2017
    70
    Lacks the finesse and charisma of its inspiration, and the exhilaration of nippier titles such as Bloodborne. A decent action RPG that finds itself in with a tough crowd. [July 2016, p.83]