User Score
7.9

Generally favorable reviews- based on 1497 Ratings

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  1. Oct 25, 2019
    7
    An interesting study.

    It is hard to not want to like this game given its pedigree. It is certainly a good game and a mostly well made game in its own right but that said the whole is not quite as good as the sum of its parts. Lets get the TL;DR out of the way. While it does a lot of what people expected of it from playing like a merger of Fallout and bioware RPGs the end result of
    An interesting study.

    It is hard to not want to like this game given its pedigree. It is certainly a good game and a mostly well made game in its own right but that said the whole is not quite as good as the sum of its parts.

    Lets get the TL;DR out of the way. While it does a lot of what people expected of it from playing like a merger of Fallout and bioware RPGs the end result of such story lines lack that same narrative spark that Bioware RPGs are known for. It takes the trying too hard over the top comedy of Borderlands, adds the romance, relationships and endless dialog of a bioware RPG, Bethesdas janitor simulator gameplay where all you do is wander an near endless sandbox picking up and sorting garbage and sets it with a setting and cast straight out of "a whole ship of Han Solo's" of firefly. To some that sounds like their wet dream of a video game. Honestly when its all assembled its like the worst parts of all of those franchises. Its tedious, ridiculous, and sometimes actually enjoyable. It is however long stretches between those moments.

    The remainder is specifics as to why it plays like this.

    On the flipside of the coin its mechanical game play feels a bit too simplified and lacking the same teeth. Especially when you feel the results of your consequent level upgrades. Playing as if theres really little change from level to level or even over several levels to major skill unlocks.

    Its biggest flaw is its setting and narrative. Like it is trying a little too hard to be this much fallout, this much bioware, that much borderlands. Also the "whole ship of han solo's" trope is played out and honestly just as unbearable as it has been since the likes of Firefly first tried it. The "cast of lovable goofballs and badasses" is ridiculous and shows that the plot itself lacks teeth that could have been had with such a story. It renders most of the characters stories without depth and illicit little actual caring for their plight due to the ever present comical or whimsical nonsense lurking around the corner. It may be a style many people like but its the difference between watching some vapid summer popcorn munching blockbuster that cant even go half its runtime before it starts lulling you to sleep with constant barrage of "awesome" and pandering fan service and sitting down to experience an actual film with depth, that provokes thought and reflection or elicits genuine emotion
    that leaves you wanting more and more. That proves to be a BIG problem in a game that has so many hours of dialog as it becomes tedious and forgettable VERY quickly.

    Do not get me wrong, Its a good game, but at this stage of reviewing its important to get a more objective perspective than people review bombing it into oblivion, or blindly fawning over it like its the second coming that WILL wear off when people get deeper into the content and/or when the novelty of it has worn off and when looking back on it.

    Its definitely a game of the year type game. That said it marks a fairly pedestrian if not outright bad year in gaming. I would give it either the highest possible seven or the lowest possible 8 and leaning personally more toward a 7. However accepting the game related to the entire potential audience for it and trying to also not be TOO nitpicky critical siding on the games behalf I would begrudgingly accept an 8 as a reasonable approximation. Though definitely in the B- category.

    Its not a generation defining title like say a Dark Souls was for last gen, but its definitely a solid foundation that a somewhat quick sequel in about 2 years can iron out most of the mechanical issues and give time to craft a better story while utilizing the same engine and assets or perhaps with modest graphical upgrades as an early if not launch title for next generation.

    So personally I would say unless you are REALLY dying for an RPG right now you could stand at least a couple weeks for a significant price reduction and be fully justified in doing so. Rushing to pay full price for this I cannot really recommend because while a sound cobbling together its literally nothing you have not already seen before.
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  2. Oct 25, 2019
    10
    This game is excactly what I was hoping for. As a huge fan of the older Fallout series I can tell, this the progression the newer Fallout games failed to achieve.
  3. Oct 25, 2019
    10
    Quick review because I'm really enjoying this game. Outer Worlds is the Fallout 4 Bethesda should have gifted us with... but in space. It's charming, whacky and random, which is what I expect for these types of games. It's very much influenced by such games as New Vegas and Kotor, maybe a bit too much, but that really isn't a bad thing. If you like these two games, you'll love Outer Worlds.
  4. Oct 25, 2019
    10
    Finally a game to help fill the void left by studios like the nowadays awful BioWare. Outer Worlds is highly recommended :).
  5. Oct 26, 2019
    5
    It's got great RPG elements, and you can play however you want. Player choice is fantastic and the dialogue is done very well. Characters are very interesting, and they all have their own quirks which brought many a smile to my face. City design, and interiors are crafted beautifully.

    The Bads The graphics are just terrible! Everything is a blurry saturated colourful eye-sore, it's
    It's got great RPG elements, and you can play however you want. Player choice is fantastic and the dialogue is done very well. Characters are very interesting, and they all have their own quirks which brought many a smile to my face. City design, and interiors are crafted beautifully.

    The Bads

    The graphics are just terrible! Everything is a blurry saturated colourful eye-sore, it's so hard to differentiate anything in this world, everything has the same colour palette and enemies blend in with what's behind them!

    Enemy design leaves something to be admired, blue dinosaurs, pink dinosaurs, green dinosaurs, blue green pink dinosaurs, they might be very well designed, but I can't **** see them!

    The worlds in this game are terrible, everything is exactly the same, it's only the cities and interiors that seem to have had any effort put in, you walk down a highlighted path, bumping into the same marauders situated in the middle of the road, surrounded by a few boxes, it's the same interaction in what feels like the same area over and over and over again. No outposts, structures, places that you would remember, if I asked you to name the last interaction you had with marauders you would say, in the middle of the road surrounded by boxes, it's bad, super bad. I know it's not fallout, but if there was named areas, such as a shopping mall full of marauders, It would have changed this game completely.

    No places to visit outside of the cities, it's just a vast swamp of colours, grass, trees, rocks.

    The loot is nothing special, looting feels janky to me in this game, objects get surrounded by a blue highlight to show that it can be picked up, however nothing seems worth picking up, it's just bottles and food, the occasional gun that looks identical to the others even with it being a different kind, I don't know, looting just feels off in this game to me.

    To summarise,

    It's the best RPG we have had this year, full of choices, consequences, roll playing, character creation, but it's a far cry from what it could have been, it is definitely not game of the year and it is not as good as the feedback it is receiving, outside of the quests and story it's nothing but a copy and paste over saturated eye burner which leaves little in terms of game play.

    5/10.
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  6. Oct 26, 2019
    0
    What a Chore ,

    The Game is boring af it feels like a fallout 4 for the poor. The Open Areas are blend and small and full of Copy/Paste Content. You see the same generic enemies bandits or animals every 10 meters. The Story ? Totaly Forgetable. Cant Remember a single note worthy charachter. Obsidian dont have any good writers now ! The Game is a trainwreck never i was this
    What a Chore ,

    The Game is boring af it feels like a fallout 4 for the poor. The Open Areas are blend and small and full of Copy/Paste Content. You see the same generic enemies bandits or animals every 10 meters. The Story ? Totaly Forgetable. Cant Remember a single note worthy charachter.

    Obsidian dont have any good writers now ! The Game is a trainwreck never i was this dissaponited. Even the 1 Buck for Gamepass was to much. I rather go back to the Average Fallout 4 than continuing this nightmare of a game. All Characters , NPC or Building looks the same. Fallout 4 plays in a **** wasteland and has more variety than a Game that play in the **** Space with multilple Planets. Jesus Christ. Worse game i played this year.

    Gunplay is awful. Voice Acting Cheesy and have i allready said how awful and generic the writing is ?
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  7. Oct 26, 2019
    10
    Awesome Awesome Awesome Awesome AwesomeAwesome Awesome Awesome AwesomeAwesome
  8. Nov 13, 2019
    6
    If Mass Effect was "Start Trek: The Game", Outer Worlds is "Firefly: The Game". Lower budget, lower stakes, but still fun. Obsidian took everything they learned from making Fallout: New Vegas and made this Sci-Fi RPG. It's definitely better than anything Bethesda has released in the past few years, but it's no masterpiece. The game is packed with unnecessary systems that are only thereIf Mass Effect was "Start Trek: The Game", Outer Worlds is "Firefly: The Game". Lower budget, lower stakes, but still fun. Obsidian took everything they learned from making Fallout: New Vegas and made this Sci-Fi RPG. It's definitely better than anything Bethesda has released in the past few years, but it's no masterpiece. The game is packed with unnecessary systems that are only there because other games have them and fans would be disappointed if they were missing, but offer nothing to the game. The writing is the biggest selling point of the game (the combat definitely isn't) and although NPCs offer somewhat interesting conversations, the majority of the quests are simple fetch quests with no twists, many being extremely disappointing. As an example, there is a side quest that involves you finding a murder scene. A murder mystery! Awesome! Time to investigate! You immediately find a clue, you ask someone about it and immediately they tell you who the killer is. You confront them, end of quest. No intrigue, no interrogations, no twists. So much wasted potential. Your companions, save for one or two, also suffer the same problem, with their storylines being extremely dull and short. The worlds you explore are well made, though divided by long loading screens, and overall the game was engaging enough for me to complete the main quest, but I still had the nagging feeling that it could've been so much better. Expand
  9. Nov 11, 2019
    4
    The Outer World is one of the most disappointing game for me this year. Somehow everything from this game is very poor designed. Gameplay is not dynamic and boring. Especially if you compare it to Borderlands 3. Gunfight in this game are just not interesting for me. I have played Fallout 4 by Bethesda, and their gameplay have felt much better and fluent. Colors and graphic of the game isThe Outer World is one of the most disappointing game for me this year. Somehow everything from this game is very poor designed. Gameplay is not dynamic and boring. Especially if you compare it to Borderlands 3. Gunfight in this game are just not interesting for me. I have played Fallout 4 by Bethesda, and their gameplay have felt much better and fluent. Colors and graphic of the game is as well pretty strange, but this wasn't that crucial. Leveling is pretty stupid and boring. I just level everything to 50 and never understand what has actually change for me in the game except opening new options in dialogs. Perks are absolutely useless. I don't understand purpose of phobias as well... neither perk point was needed, nor phobia is actually giving you some change to gameplay at all. All conversations was absolutely boring for me. Story was another level of stupidity honestly. Even Souls like games has better story than this. The best in the game was that it is extremely short in general: 4-5 story missions and thats all. Everything else are sidequest. The best thing in the game was to see final scripts. So I completed it for 10-15 hours fortunately and I can forget about that. My advice would be to not buy this prior it come to big sale. Expand
  10. Oct 27, 2019
    10
    gggggggggggggggghhdsdsadnxjznxnxzccccccccccccccccccccccccccccccccccccccccccccc
  11. Nov 16, 2019
    4
    This is my first review, and I had to post it because I am so confused. I bought this because the reviews were so good and I love RPGs, especially fallout. Played every game some multiple times. I figured this was a no brainer. After about 10 hours I actually just stopped because I wasn’t having fun at all. I can’t understand how people are enjoying this. It’s basically a half assedThis is my first review, and I had to post it because I am so confused. I bought this because the reviews were so good and I love RPGs, especially fallout. Played every game some multiple times. I figured this was a no brainer. After about 10 hours I actually just stopped because I wasn’t having fun at all. I can’t understand how people are enjoying this. It’s basically a half assed version of fallout. The combat is boring! The story isn’t interesting at all. The character development is very basic and I rarely see any difference after leveling up. The companion relationships couldn’t be are more laughable, my first companion fell in love with the first other NPC she might off her planet after one conversion. It just wasn’t enjoyable to play. I started replaying the Witcher 3 for the fourth time when I turned this off. I just don’t get the positive reviews. Expand
  12. Nov 21, 2019
    6
    Probably my expectations were too high, but you know, lesson is learned.

    When I knew that that a new Obsidian game is going to be released, I was confident that Feargus Urquhart, Tim Cain and Leonard Boyarsky can't go wrong. These are the people, who were behind legendary Black Isle that brought us Fallout/Fallout 2, Baldur's Gate, Planescape Torment and later as Troika games Tim and
    Probably my expectations were too high, but you know, lesson is learned.

    When I knew that that a new Obsidian game is going to be released, I was confident that Feargus Urquhart, Tim Cain and Leonard Boyarsky can't go wrong. These are the people, who were behind legendary Black Isle that brought us Fallout/Fallout 2, Baldur's Gate, Planescape Torment and later as Troika games Tim and Leonard (with Jason D. Anderson) brought to life Arcanum and Vampire the Masquerade: Bloodlines. So you get the idea of who are these people. I grew up playing that classic and still consider Fallout 1/2, Arcanum, Planescape Torment and Baldur's Gate series to be the pinnacle of RPG genre. Later, after Black Isle disband I was so glad when Obsidian Entertainment was created and with their first title - Star Wars: Knight of the Old Republic II (KOTORII) I had a feeling that these grand maestros will be doing great games once again. With Tim and Leonard joining Obsidian, I was expecting a full power return of the kings.

    Well, I guess I was a bit unrealistic. So where to start. I can imagine the pre-production meetings where publisher would demand some sort of "Bethesda killer" or just the research from the marketing department saying that the target audience should be a console-orientated FPS younger players.

    And here we get the product - neither RPG (in the way I see it), neither FPS.

    Don't get me wrong - a lot of love and efforts were put into project - design, story, plot. It's all worked through. But when brought together - it's just not as fun as it could be. I could definitely see the the main references here - Borderlands, Bethesda's Fallout, Bioshock and Mass Effect. You literally see and feel the insights from Arcanum, Bloodlines and KOTOR II as well. But as I said - it's not as dynamic as Borderland to be enjoyable as a shooter, as pace and combats are not that intense. Too much messing around with items, which was fun in Borderlands (since it was a parody of MMORPG item-mania with color coding, random drop, etc).

    I felt myself like a kleptomaniac. Haven't been like that since Morrowind, but back then you could grab literally any item, here you are stuck with repetitive items to grab. Mechanics are going to be like that: run around, get all the quests, follow markers, kill enemies, loot everything. Loot more while looking around, then go back, while looting more junk. Get rewards, sell everything. Repeat on a different planet. Repeat. The end. Reminded me World of Warcraft from 15 years ago.

    Speaking of that - the choice of cartoonish design also reminded me WoW. Overall design idea is interesting - kind of sci-fi Art Nouveau (Modern of 1900s beginning), but it's really sad to see a lot of interesting models, architecture and item design that are just being repeated and pasted over and over again. All these levels are just empty. You walk around nicely designed surrounding that are just empty. All those bottles, food and posters are like an empty spectacle. You find deserted forsaken labs and bases, but they are all shiny and neat, with fresh dead bodies. And you have to believe that it's been there for years. And again - more of same stuff around. Literally 80% of the game is looting. I wish they would do "Grab All" button.

    I feel like that game shows the crisis of the industry. Bethesda actually raised a whole generation of bad taste gaming. In my opinion Obsidian should stick to what they are known for - real RPGs, I feel like KOTOR (kind like bioware'ish) or Pillars of Eternity approach would benefit the game, but it will not benefit the sales, so again - it's business after all.

    Dialogs are dull in 90%, there are couple interesting moments, especially with your team members, but then again - if you played original Fallout, Arcanum and Planescape or KOTORII, nothing would suprise you.

    Honestly I've beaten the game mostly because of the story, and because of the team behind the game - I just wanted to see the whole thing to make my own opinion. But after first day I was so disappointed that even was thinking about returning the game. Unfortunately I didn't get the fun I got from FPS games with slight RPG elements (Borderlands, FarCry5), nor the true RPG enjoyment (Arcanum, KOTOR).

    I feel there are very important game design requirements for each of this genres, and to blend them together is not an easy task. Obsidian took shortcuts and it didn't work out, at least for me. For people, who never have seen any of older titles, and who consider Fallout 3/4 and other Bethesda latest titles to be OK, this game would be a revelation. Surely it beats any of that Bethesda crap. But if you are into computer games since 90s - be prepared to have these frustration moments.

    There are some minor engine related stuff I find odd as well - blurry textures, drawing distance through sniper scopes, weird physics (jumping, invisible walls, e
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  13. Nov 15, 2019
    6
    This game is an rpg, but is an incredibly linear one that gives you the illusion of choice rather than actual choice. The dialogue options are far weaker than fallout 1, 2, and new Vegas and the rpg mechanics aren’t as good. This is an alright game that I would recommend to buy on sale, but it is pretty short and not the rpg I was looking for. The outer worlds is by no means a bad game,This game is an rpg, but is an incredibly linear one that gives you the illusion of choice rather than actual choice. The dialogue options are far weaker than fallout 1, 2, and new Vegas and the rpg mechanics aren’t as good. This is an alright game that I would recommend to buy on sale, but it is pretty short and not the rpg I was looking for. The outer worlds is by no means a bad game, but it is not the masterpiece some are toting it to be. People are desperate for actual rpgs and not action games with a few rpg mechanics. This overall was an alright game and an enjoyable experience. Expand
  14. May 17, 2020
    9
    In a time when most of the biggest names in RPGs have largely jumped ship to pursue the games as a service model, it's nice to see there are still a few developers out there making them in this classic style. This space western feels like they took one of the best titles from the last generation and polished it to play like today's biggest hits. The gunplay, exploration, and underlyingIn a time when most of the biggest names in RPGs have largely jumped ship to pursue the games as a service model, it's nice to see there are still a few developers out there making them in this classic style. This space western feels like they took one of the best titles from the last generation and polished it to play like today's biggest hits. The gunplay, exploration, and underlying systems are all up to modern standards, but it's a blast from the past at its core.

    Freedom really is the name of the game. The Outer Worlds wastes little time before letting you off the leash to roam its various memorable planets and interact with their inhabitants. As I picked up quests I was amazed at how open ended they were. You're given the tools and mechanics to be who you want to be and do things how you want to do them, with the outcomes being reactive to your every decision. Because of this there are many branching paths through the story and all of them are worth taking due to how humorous the writing is. While you're rather limited in terms of what you can do for your appearance, it's what's under the skin that counts and you truly can create any kind of character you want with things like background and selected intelligence or perception levels effecting everything from dialog options to combat buffs.

    Naturally, all of this gives players plenty of reasons to keep coming back. There's more stuff here than you'll be able to see on a single or even a second playthrough making it fairly sizable for a AA title. To make matters better it's all very high quality. There are some issues however. A few bugs and glitches are present, such as one that kept resetting a companion's perk points and deleted whatever armor I would give them. You can also see some areas where they maybe had to trim back some things to fit the budget constraints. There are a few planets of the map that despite being named are unable to be visited. These will likely be the sites for future DLC, but regardless of whether or not I will be able to travel to them on the future I would have preferred it had I not been able to see them in-game until that time as it comes off too much like Destiny's paywall locked, on-disc content. There are also your shipmates to think about. Some like Parvati have fully fleshed out plotlines and interactions, while others like Felix feel like most of their role was was left on the cutting room floor.

    All in all though, my enjoyment was hindered very little by the flaws. This is the kind of RPG many of us have been craving ever since we moved on from the Xbox 360 and PS3 era. Old features like not having a voiced protagonist reminded me how much joy I got back in the day from being in charge of every little thing my custom avatar said and made conversations far more personal to me than the automatic small talk that's been popularized by the Mass Effect sequels. The only thing I ever really want from my role playing games is to discover exciting new worlds and define myself as I see fit in them. The Outer Worlds let me do that without any aspect seeming dumbed-down for the masses or making me feel like I wasn't 100% in control. If those same qualities are what you look for as well, then this should hands down be your next purchase.

    9.3/10
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  15. Jun 11, 2020
    7
    The Outer Worlds has most of what you loved about games like Skyrim and Fallout New Vegas, with a few added upgrades, but also a few faults too.

    Firstly, the game is beautiful, but load times happen too often and take too long (playing on a vanilla OG PS4), The map is really bare with few details, and things like where and how you access fast travel locations and other map info is
    The Outer Worlds has most of what you loved about games like Skyrim and Fallout New Vegas, with a few added upgrades, but also a few faults too.

    Firstly, the game is beautiful, but load times happen too often and take too long (playing on a vanilla OG PS4), The map is really bare with few details, and things like where and how you access fast travel locations and other map info is awkward and archaic. You can't set multiple quests as active like you can in Skyrim and Fallout, which is really annoying if you're someone like me who does side-quests in bulk, and then likes to turn them all in one after another.

    Occasionally I will experience a bug, but the game is no-where like Fallout 76 was at one point. To elaborate further, standard buggy stuff like, the room sound fx not loading with the rest of the location, getting glitched into a mountainside or something when you drop into the wrong spot, etc. but like I said, overall it's very rare that you'll experience any of that.

    I hate that you can't swim or climb up mountains, or really any kind of hill or incline. The game makers clearly want you to stay on the path, and play a slightly more "linear type open-world".

    You weren't supposed to be able to climb the mountains in Skyrim, but you could do it if you really wanted to; and sometimes you want to climb over something in Outer Worlds to cut travel in half, and it looks like an obstacle that you could easily conquer in Skyrim, but you won't get up one inch in Outer Worlds.

    It's something that was very frustrating for me at first, but once you learn the limitations that the game has set for you, you get used to it and you adapt to a certain way that they want you to play the game, and that's not necessarily bad.

    The narrative tends to go on too long and get over-indulgent, within awkward areas of the plot, of pretty much any and most quests. The writing tries to be funny too often for me, and even though you have the choice of a string of dialog that leads you away from that, it's still written there and wants to be considered a viable option.

    Do you like compiling endless amounts of junk, modding and breaking down weapons for parts to repeat the whole process? then you'll enjoy this game. There is a lot of that.

    There are a number of fun things to do with leveling up and applying perks, and a flaw, that I will not go into because I think that it spoils some of the game, but it's definitely a fun and rewarding way to level up and progress your character throughout the game.

    I think that the combat is quite easy, even on the hard setting. There is a hardcore mode, but I don't want to play as a survivalist, (have to sleep to heal limbs, eat and drink often etc.) that's just not my thing.

    I guess a lot of what I wrote was negative, but you can see that I still gave the game a 7/10, and didn't highlight more of the positives within the game. I did that because all of the positives are things that you would find in games like Bioshock, Skyrim, and Fallout 3/New Vegas/4 to name some, and if you liked those games, almost certainly you are going to find The Outer Worlds is a game worth playing.

    At the time of me writing this review, the game is $29.99 on the PS Store if you have PSPlus. Go try it out, it's definitely worth playing if you liked playing those games I mentioned above, just don' expect it to be better in every way, or even most.
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  16. Dec 11, 2019
    5
    This game as not as good as the ratings suggest. It is an okay game. A poor man's fallout (all the crappy bugs and glitches included). Long load screens are frequent and the stories and quests are not great. Just a very mediocre game. As much as fallout 4 was a disappointment compared to fallout 3, it was a much better game than this.
  17. Dec 31, 2019
    6
    I love RPG games especially in a Sci-fi setting, but this game just couldn't hold my attention.
    My biggest problem with the game are the graphical choices. If your a Colorblind player:
    AVOID THIS GAME LIKE THE PLAGUE Non Colorblind players struggle enough, enemies blend in with the background The game is also very linear I was hoping to d do loads of exploring, but I was disappointed to
    I love RPG games especially in a Sci-fi setting, but this game just couldn't hold my attention.
    My biggest problem with the game are the graphical choices. If your a Colorblind player:
    AVOID THIS GAME LIKE THE PLAGUE

    Non Colorblind players struggle enough, enemies blend in with the background The game is also very linear I was hoping to d do loads of exploring, but I was disappointed to see very small map areas where most of the buildings are not interactive leaving no sense of freedom. Gunplay is very clunky but in a RPG this is not the end of the world. Dialogue is interesting but doesn't hook your curiosity. This feels like an indie game and if it had a lower price point it maybe worth a punt, but at AAA price I'd give it a miss. Not worth the hype unfortunately.
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  18. Jan 22, 2020
    5
    Des promesses non tenues quand au retour en force de Obsidian, l'histoire est sans intérêt comme la plupart des quêtes, graphiquement c'est moches et les personnages sont inintéressants. Les dialogues sont insipides malgré un certain humour et la multitude de loot est aussi inutile et fatigante que les écrans de chargement.
  19. Jun 21, 2020
    9
    It is short but dense. Fallout NV was my favorite by far and I hope to see more to come hopefully on the PS4.
  20. Jul 24, 2020
    6
    So underwhelming and forgettable. I love RPGs, but was not quite a fan of New Vegas, and I can’t quite explain why, but there’s something off about it. I got the same feeling with this title.
  21. Oct 1, 2020
    5
    Too easy, too short, too much travelling between worlds and just back and forwarding.

    It's no fallout.
  22. Mar 6, 2020
    7
    Things I don't like include, the tiny text for menus which was kind of fixed in a patch but personally I still find it too small, Parvati was the only character with an interesting story ark, the draw distance for enemies did this weird dithering effect as if to try and hide them in the distance; through real eyes this wouldn't happen! Why have a stealth mechanic if the moment you attackThings I don't like include, the tiny text for menus which was kind of fixed in a patch but personally I still find it too small, Parvati was the only character with an interesting story ark, the draw distance for enemies did this weird dithering effect as if to try and hide them in the distance; through real eyes this wouldn't happen! Why have a stealth mechanic if the moment you attack an enemy all other enemies are immediately alerted; ok if you use a gun that makes sense but stealth kills with tossball sticks etc. should be a thing! When you turn up the difficulty the enemies just become bullet sponges which feels very artificial, the jump feels pointless without the ability to also clamber up on things like most other modern games allow.

    One last thing, the in-game items are largely junk with no obvious use, however, when you look at items in say 'Deus Ex' when you look at them in your inventory you immediately know their use and can therefore discriminate between picking up something useless (or not) in the game world. OK, they've made a quick sell button for all the junk but personally I'd rather the game have less clutter knocking around as it breaks the flow of the game to look up if 'granny's cherry pop' is worth drinking to temporarily boost your stats. Hopefully this sort of nonsense will be ironed out in the next Outer Worlds release .

    I suppose it all came down to budget and time but the things I've listed above and probably some other things I've forgotten to mention bring this down to a 7 rather than 8 out of 10.
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  23. Jan 8, 2020
    8
    Good game, not up to hype levels it's surrounded with, because these ideas were fresh like 10 years ago when Fallout 3 and New Vegas were out. Still, good game but little bit dated both technically and graphically
  24. Nov 25, 2022
    3
    Boring beyond belief. Someone copy/pasted a Fallout game into UE4 and created the most bland, ugly game Ive ever played.

    Areas are lifeless and poorly textured, RPG mechanics are dull and pointless most times. Weapons are run of the mill. I bought the "complete" edition with both DLCs and I could barely get into the main game. I can't be bothered with a lengthy review. Basically: "I
    Boring beyond belief. Someone copy/pasted a Fallout game into UE4 and created the most bland, ugly game Ive ever played.

    Areas are lifeless and poorly textured, RPG mechanics are dull and pointless most times. Weapons are run of the mill.

    I bought the "complete" edition with both DLCs and I could barely get into the main game. I can't be bothered with a lengthy review. Basically: "I do not recommend" at any price point. I overdosed on boredom.
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  25. Mar 11, 2020
    7
    + good narrative for a rpg
    + diverse missions and a lot of environments for adventure
    + creative and beautiful world with multiple planets to discover
    + player's choices matter
    + impressive voice acting comparing to other rpg games

    - a very few cutscenes
    - poor and clunky gunplay
    - unbalanced difficulty
    - last gen graphics with occasional frame drops
  26. May 14, 2020
    9
    Старый добрый fallout до того, как он стал совсем не тем, что мы с вами заслуживаем.
  27. Dec 7, 2020
    7
    Is it a good RPG game? Yes. Is it as good as Fallout (well except Fallout 76...), No.
  28. Mar 28, 2020
    9
    Thank you, Obsidian, for making one of the best RPG experiences I have had in a very long time.

    I just finished my first play through doing the main story and most of the side quests all in about 35 hours. While I felt that the experience ended a bit sooner than I wanted, I have to say that the Outer Worlds was phenomenal. I have always loved the concept of “pulp sci fi” and am a huge
    Thank you, Obsidian, for making one of the best RPG experiences I have had in a very long time.

    I just finished my first play through doing the main story and most of the side quests all in about 35 hours. While I felt that the experience ended a bit sooner than I wanted, I have to say that the Outer Worlds was phenomenal. I have always loved the concept of “pulp sci fi” and am a huge fan of New Vegas, so this game’s setting and design was an absolute treat. What I loved the most was its excellent writing (with all-around top notch voice acting), fully-realized and immersive setting, actual role-playing, and incredibly fun character customization. I felt that the game did a nice job balancing depth with accessibility. The experience never felt dumbed down, so I could enjoy modding my equipment and making minute stat changes, but without feeling like I was wasting time.

    I did not find any glaring problems with the game. The combat was quite good, if a little simple and on the easy side. I also loved making difficult choices, although sometimes I felt like faction quest-lines tended to fizzle out without many real consequences. The ending also felt like it came on abruptly and had a rather bland final level compared to the spectacular locations throughout the rest of the game, although there were some cool touches that reflected the choices you made throughout the game. The loading can also be a bit of a pain toward the end when you are constantly bouncing between locations.

    Minor issues aside, this was simply one of the best games I have played in a long time to where I felt 100% immersed with the characters and setting. I am a little sad to be here writing this review knowing it is over, but I will surely be picking it up again for a second playthrough!
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  29. Apr 18, 2020
    8
    Это невероятно интересная РПГ в стиле старой школы . С интересными персонажами , диалогами , но к сожалению очень бедной . Бедной в плане контента , мало оружия, маленькие локации, мало брони и тд . Видно , что у Обсидиан было много амбиций и мало денег , поэтому они не стали прыгать выше головы и знала.Тем кто соскучился по старым добротным РПГ советую купить , не пожалеете .Это невероятно интересная РПГ в стиле старой школы . С интересными персонажами , диалогами , но к сожалению очень бедной . Бедной в плане контента , мало оружия, маленькие локации, мало брони и тд . Видно , что у Обсидиан было много амбиций и мало денег , поэтому они не стали прыгать выше головы и знала.Тем кто соскучился по старым добротным РПГ советую купить , не пожалеете .
  30. Jun 22, 2020
    10
    Мне понравилось! Есть недостатки безусловно , но снижать из-за этого оценку бессмысленно , так как оценщики от игрожура не объективны , они ставят высокие оценки откровенно плохим играм , соответственно я поставлю наивысшую оценку откровенно хорошей игре, чтобы показать где должна быть планка.Мне понравилось! Есть недостатки безусловно , но снижать из-за этого оценку бессмысленно , так как оценщики от игрожура не объективны , они ставят высокие оценки откровенно плохим играм , соответственно я поставлю наивысшую оценку откровенно хорошей игре, чтобы показать где должна быть планка.
Metascore
85

Generally favorable reviews - based on 77 Critic Reviews

Critic score distribution:
  1. Positive: 72 out of 77
  2. Negative: 0 out of 77
  1. Feb 3, 2020
    60
    What probably best summarizes The Outer Worlds is that, in spite of my qualms with aspects of it, I still enjoyed my time playing it. It doesn’t overstay its welcome and by the fills a void that feels wider in the wake of many larger western studios losing interest in making dedicated RPG experiences. It’s not the kind of game to stand the test of time and Obsidian has made much better and more interesting games in the past, but there is a pleasant experience to be had. For those looking for that style of single-player RPG will find a lot to like and could do a lot worse.
  2. Dec 5, 2019
    70
    I can see that while I play, The Outer Worlds is everything needed and expected from a first-person RPG, one that can then be expanded on in the future, with innovative systems, original worlds, and unexpected characters - they now have a hub to fit into. The problem for players is: why play this game instead of waiting for the one that fully escapes the shadow of Fallout?
  3. Dec 4, 2019
    90
    The Outer Worlds is the Bethesda RPG you always wanted, but it's not made by Bethesda. This is one of the finest RPG experiences that let you take complete control of your storyline, and it's one hell of a ride.