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5.8

Mixed or average reviews- based on 161975 Ratings

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  1. Jun 24, 2020
    10
    Lo termine y quede con un gran mensaje, la jugabilidady los gráficos son lo que esperaba muy bien pulidos y sin errores, la historia debo de decir que muchas gracias por arriesgarse y contarnos algo nuevo, simplemente me encanto!
  2. Jun 29, 2020
    10
    This review contains spoilers, click expand to view. The Last of Us, more so than any other, was a game about people. It emphasised people inhabiting a post-apocalyptic world from different perspectives and how those perspectives shape their actions. People weren’t portrayed as good or bad, they were driven to their morally ambiguous decisions from either love or tribalism in these survival-of-the-fittest circumstances. On more than one occasion; whether through npc dialogue or a character like David, it was explicitly pointed out that we are NOT just killing npcs ala Call of Duty. Every person killed is related to someone else, has friends, wants, needs, agency etc, even if WE, as an aggressor or defender don't personally know the people we are killing.

    Joel is driven to kill a surgeon in cold blood to save his surrogate daughter, just as the surgeon is driven to kill a girl on the operating table without her consent in order to obtain a cure for mankind to ensure his own daughter’s safety in the future.

    By having the rising action of the entire narrative derive from a nameless npc Joel murdered, TLoU2 perfectly accentuates a tangible feeling of actions having consequences. You had no choice but to kill the surgeon because Joel had no choice. You’re not meant to reflect on your own actions (the game forced you to do it anyway), you’re meant to feel the weight of Joel’s actions and their consequences. To have someone who's state of life was ruined by Joel, come back and exact revenge is a very confrontational way to tackle a theme, and TLoU2 holds no punches in doing so. It doesn't stop and end at the story itself, either. It's ingrained in the design of the game. You aren't supposed to feel dopamine while killing/hurting people. When the game forces you to press Square repeatedly to choke Ellie (a character who the player’s sole objective in the first game was to love and protect), the game is meant to make you feel uncomfortable because Abby the character feels uncomfortable losing her humanity again in that moment after finally regaining it in the 3 days leading up to it thanks to the innocence of her child companion Lev. For me, seeing the game switch to Abby wasn’t annoying at all, it was more like “oh wow, this game is actually going to try and make me empathise with the psychopath who killed and tortured my favourite character? I’d love to see you try, Naughty Dog!” — which then prompted me to continue the game based on that intrigue alone. I just don’t get how anyone can suddenly become uninterested at such a challenge the game presents to them. I thought part of what made video games so appealing to people was the challenge; wether it’s the satisfaction of overcoming a hard boss battle or, in a revolutionary first-time attempt thanks to TLoU2, an exercise in empathy through the ludonarrative. How the game uses Abby’s half of the story as a parallel to Ellie’s is a genius dichotomy used to illustrate her deteriorating relationship with Joel — something that was foreshadowed as being the emotional hook of a potential sequel with the first game’s final scene. TLoU2 delivers on that promise in the game’s final Joel and Ellie flashback. Joel is stating that no amount of revisionist history would change his choice. He'd do the same act all over. Ellie never really came to terms with what Joel did and why, and her blame and frustration lead to them distancing in the final years of his life. During this scene, Ellie takes a step forward to extend a hand and try to begin a reconciliation process, which is also her trying to understand what he did or to empathise with it even if there's still a fundamental disagreement. Empathy would shift her anger and frustration from seeing Joel as someone who robbed her life of purpose, or as a selfish man, to someone who committed the act out of love even if it’s still a violent, questionable act in of itself.

    The reason this takes place towards the end is that it takes Ellie hitting rock bottom to finally come to terms with this. She spends most of the game committing acts of absolute monstrous inhumane violence in the name of her love for Joel — which she feels she needs to physically prove since she never got to reconcile with him in the end. They're awful, irredeemable acts, but it is only in the climax, when Ellie has nothing left, that it hits her that this expression of pure, unconditional love is what also drove Joel to do what he did. The reconciliation is post mortem, Joel is dead and that'll never change, but Ellie has developed a sense of awareness of Joel's actions that she was once so angry about, and in turn, is able to stop herself from doing what’s more than necessary.

    Ellie's memories of Joel are thus no longer violent and unfinished, laden with frustration, confusion and guilt, and instead replaced with memories of how much he loved her.
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  3. Jun 29, 2020
    3
    This review contains spoilers, click expand to view. I see many people spamming a 0 for this game. This game was develop beatifully (graphics) with details and I feel like people that worked on it put their best to look good.
    Unfortunately the main reasons why I didn't enjoy this game are:
    1- complete false advertising on representation of the game, they make ubelieve that joe was going to be an imñortant character during, at least, a big portion of the game.
    2- i don't see a game here, just an interactive movie with a very noticeaboe agenda to cover
    Very dissatisfied with the game and the corporation
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  4. Jun 29, 2020
    1
    This review contains spoilers, click expand to view. Aside from all the amazing graphics. The plot of this game makes me feel like I am tossed with sh*t by some outsiders, but after I do the same thing to them they beg me to let them go? Do you, Neil, think that even if after the thing you treasure most, the thing you love most, the pride you uphold most has been shattered on the ground by some self-righteous people, you are still going to stand there and let go of your hate??? I don't get it. Let me teach you something about life, that is not something you will ever forgive about. If I were Ellie, I would have died for Joel. Revenge IS allowed in the civilized world as long as you resort to law. It originated, however, from a barbaric world like the one that Ellie lived in, and the one that Joel refused to change in the first game.

    Ironically, in a game that boasts about it's equal rights about women and other minorities, the discrimination for Asian is so much that I feel sick about this kind of attitude.

    One point for the efforts endeavored by the hard-working programmers who brought this game to life. I think I will never purchase any other game entitled Neil Druckmann as the writer in the future at all.
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  5. Jun 25, 2020
    5
    This review contains spoilers, click expand to view. Having played through the game twice now, I can say that the Last of US 2 is a very strange experience and one that has clearly divided players and fans alike. I make this distinction between the two as I feel the game provides a difference experience for both and as a result will define your overall view of the game. Essentially I feel that Part 2 was not written as a game but as movie. It employs shock tactics, gratuitous violence against loved characters and emotive scenes to create an experience on a level not scene before in gaming , but more akin to TV shows such as Game of Thrones and the Walking dead. I say a movie as in-between the numerous cutscenes you pretty much do the same thing, explore each area clearing enemies via stealth or shoot outs in an identical manner to the first, the gameplay in many respects has not evolved at all from the first albeit a brief car and horse chase and use of a boat for parts of the game (however the game is visually stunning).The gameplay seems like filler and essentially something to do whilst you are watching a film. In my personal view it is this story that is this issue for many. The main problem is that part 1 and it’s DLC was so successful as it focused on the relationships between well developed characters (Ellie and Joel and Ellie and Riley) to great effect and created a story that fans became heavily invested in. This level of success is simply not achieved in part 2.The Last of Part 2 seems to destroy these characters for shock value and twists for the sake of a lesson about revenge and violence which has in all honesty been done many times before, especially if you have watched the aforementioned TV shows.
    Many fans were expecting and led to believe that there would be a continuation of the previous story they loved so much but were in fact given the opposite and understandably feel aggrieved. Players who aren’t so invested in the characters, new to the series or who did not resonate with the Characters actions or relationship in the previous game may however have an entirely different take and really enjoy the game.
    The second issue is the antagonist come protagonist Abby. Again many fans do not simply like this character. Her first act is to kill Joel in brutal fashion and become the catalyst for Ellie’s revenge and the first section of the game . The player is then made to play as Abby in the second half whilst we attempt to understand her motives and back story which lead to her actions. It is here for many that the writers fail to convey enough sympathy to fans for the character to mean anything, apart from someone they still want to exact revenge on (which does not happen). Changing an antagonist to a protagonist is a difficult feat and one that may have needed an entire game on its own to do. The ending itself may leave many feeling unsatisfied and it is continuing this story (if ND decide to do this at all) that will be challenging itself as many feel the heart has been taken out of the series.

    As I see it the success of part one was in its 2 main ingredients Elle and Joel. These special ingredients have been used up in part 2 to create an experience not seen before in gaming, but now that’s it. Without them the series now feels like just another generic apocalypse scenario going forward. At the end Ellie is left alone and maimed and appears to have no further use other than to track or be tracked down by the fireflies (Probably Abby and Lev) and sacrifice herself for a chance or a cure, which to many diminishes the whole point of the first game.
    There is no doubt that this title has caused huge debate not seen before on a game and if that was ND’s aim then they have succeeded. However I can’t help but feel saddened that such great characters which fans could have enjoyed further adventures with (as this is meant to be a game after all ) will never happen. I don’t feel that this game deserves such low or high scores (ignoring all the hateful comments) and feel that they detract away from the things that players and fans love/hate about the game. My overall view is that it is a venture worth experiencing but one that may not be to everyone’s liking and I personally wish that the Joel/Ellie adventure had not concluded in such a way. The flashbacks were my favourite part and the ending left me unsatisfied and craving more of the magic that we had in part 1. It is a game at the end of the day which is meant to be fun and I simply didn’t have that feeling come it’s conclusion. However my own experiences in life and the job I do mean that I look to games as a form of escapism and fun. Others may enjoy the “bleak real to life apocalypse story” hence why we are seeing such stark reviews.
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  6. Jun 29, 2020
    1
    This review contains spoilers, click expand to view. The game is horrible. The biggest downfall of this game and ironically the amazing part of its predecessor is the story line. While the first part made us fall in love with it the second part is as if some 5 yr old wrote its story line. While the game play might have slightly improved and the graphics are brilliant the story line which is the primary focus of this game is absolutely horrible. Save your money and buy the remastered version of the earlier game. That’s much worth it. Expand
  7. Jun 29, 2020
    10
    One of the best games of this generation easily, best graphics and can be compared to a massive summer blockbuster movie
  8. Jun 29, 2020
    5
    This review contains spoilers, click expand to view. Positive points : This game certainly pushes the limits of graphics in the previous generation and might also give competition to the next gen games that are gonna come out with the release of ps5, the level of detail in acting and audio is one of the best I've ever seen, plus the gameplay has also improved drastically even though the basics of the gameplay is still that of its predecessor.
    Negative points : The story is an edgy piece of crap trying to shout "Oh look how different the story is, look what a piece of art this is, look we killed the main character in the first 2 hours of the gameplay and then made you play as his killer for more than 10 hours in order to have some sympathy for Abby and waste your time in the process" throughout the whole game. Personally, I like sad and grim stories in movies, tv shows, games, books etc. and most of the things i've seen tends to work perfectly on an emotional level, but this game seems to have done the opposite despite being a sad story. Throughout the game, i felt no emotional attachment to the game after Joel's death as I had literally no control over the events occuring in the gameplay or the cut scenes whatsoever(especially the end), yet the game constantly tries to show me how bad the decisions i made by killing hundreds of NPCs Humans and dogs were even though I killed them all because i had no choice over the actions while playing as Ellie. It feels like the writers of the Lou2 tried to shove their own ideas and thoughts while at the same time scrapping everything the first game was built on. Games are supposed to be fun even if the story is sad, the first part was extremely sad, but it was still a fun game as the chemistry between Joel and Ellie was so intriguing, and the audience wanted to know what more will happen to both of their relationship, the cure, the fireflies and other major parts. Scrapping the whole game, killing Joel early on in the game, and making the previous characters naturally unlikeable just for the sake of establishing new bland characters seems like a pretty goddamn dumb idea to me, because clearly it didn't work with the majority of the Lou fan base, not to mention the game was way too lengthy too. If anyone is going into this game without playing the first part, you might like it man but for someone who had waited for over 7 years for this, I feel thoroughly disappointed and dissatisfied with the final product. So much for a generic revenge plot, holy **** Neil/Naughty Dog.
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  9. Jun 29, 2020
    10
    Graphics: 10/10

    Gameplay mechanics: 9/10

    story: 9/10

    musıc: 10/10

    character animations :10/10

    This game awesome
  10. Jun 29, 2020
    5
    Good graphics meh gameplay bad story. last of us 1 but with graphics upgrade and more of an edgelord story than the last of us 1's admittedly grim yet hopeful story
  11. Jun 29, 2020
    1
    This review contains spoilers, click expand to view. Didn’t do anything that made the first game great, and made many hate the game by forcing the player to play as Abby. Expand
  12. Jun 29, 2020
    4
    Good: Graphics, gameplay, set pieces, enemies/strategy involved, mechanics. Unique enemies.

    Bad: The story [stereotypical sequel killing a character for a forced revenge story. Revenge story was boring and uninspired. Any good story development was for a new character.] The characters [ruined Ellie, just made her some brooding angry person with none of her charm or wittiness from first
    Good: Graphics, gameplay, set pieces, enemies/strategy involved, mechanics. Unique enemies.

    Bad: The story [stereotypical sequel killing a character for a forced revenge story. Revenge story was boring and uninspired. Any good story development was for a new character.] The characters [ruined Ellie, just made her some brooding angry person with none of her charm or wittiness from first game. Exact same w Tommy. Introduce half baked and uninteresting characters throughout the game.] Over-abundance of modern political commentary [so much of the story is just jam-packed with trying to hit as many political issues as possible, and either comment on them or make them an integral part of the story spent hours and hours on, in an attempt to seem inclusive but just comes off as obnoxious and takes away from a more realistic story in the post-apocalypse].

    Best and most well done aspect of the first game was characters and story, which completely missed the mark this time. Played thoroughly, got 31 hrs out of the game. So disappointed in the decline from such a great first game, have to take an extra mark off for that
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  13. Jun 29, 2020
    8
    The game was fun, the story was ok, the fighting was fantastic and the horror was immense, let down by being slightly too long - the baby parts would have worked better if we JUST had her flashbacks, its worth a play, an overall great game but not as classic as the first one
  14. Jun 29, 2020
    9
    I actually really enjoyed this game. Loved it, even! The story isn't quite as good as the first game, but I wasn't expecting it to be and I still enjoyed myself just as much. All of the high highs and all of the low lows. Gameplay is excellent, and it is visually next to none. I hope more players like me come out of the woodwork to give this game some love.
  15. Jun 29, 2020
    9
    I absolutely loved the game. I loved that it makes you do things you dont want to, play as a character you dont want to. It makes you question what you want to happen. You question if ellie is doing the right thing at points. The only part i didnt like was having to hurt ellie because it was hard for me to do that. I enjoyed the flashbacks. It makes sense that ellie was mad a joel but atI absolutely loved the game. I loved that it makes you do things you dont want to, play as a character you dont want to. It makes you question what you want to happen. You question if ellie is doing the right thing at points. The only part i didnt like was having to hurt ellie because it was hard for me to do that. I enjoyed the flashbacks. It makes sense that ellie was mad a joel but at the end they give closure in a way ellie leaving the guitar means she forgives joel and the last cut scene with joel and ellie the last conversation they had, i had tears in my eyes. Ellie not killing abby just means ellie wants the endless cycle of revenge to end, she cant do it anymore. Do you see the parallels from the end of this game and the end of the first one? Abby is like joel and lev is like ellie all she wanted to do is save lev. This game really made me feel emotional and that’s something i wanted. I wanted to feel conflicted. I think the way naughty dog incorporated the lgbt characters was also fluid and not forced like people say. And the gameplay was extremely fun as ellie and abby im really hoping for a multiplayer game. I might even say game of the generation, well done naughty dog thank you for an unforgettable experience. Theres no other game out there like this game. Its very unique and detailed they put their all into making this game feel and look real Expand
  16. Jun 29, 2020
    6
    This review contains spoilers, click expand to view. First, the good: Graphics, Acting, World-Building and level-design are all 10/10, the facial expressions are on-point, being probably the best I've ever seen. That's it. The Bad: this game doens't shine where it's supposed to: the story. Is it *BAD* ? No... But it ain't good. Some decisions made by characters in the story's key points are simply too off-character. three examples: 1) Joel walking in a house full of strangers. This makes no sense. Joel is a hardcore apocalypse survival and he didn't survive over 20 years by trusting strangers like that, the first game makes that clear. 2) Abby sparing Ellie after losing all her friends. We're talking about a woman that remained obsessed for years with killing a man that murdered her father, to the point where she even took up body-building to make sure that if she ever got the chance, she'd make short work of it. And you're telling me that this very same woman meets the person that murdered: a) her lover, b) her friend who is pregnant with her lover's child and c) the rest of her friends who might as well be her family at this point, and she let's this person lives?! Did Gandhi's spirit possessed her or something? This makes no sense. 3) Ellie sparing Abby at the end. This is also complete BS for 2 reasons: a) **** Climax: Can you imagine playing God of War 3 only to reach the end and witness Kratos not kill Zeus? Yeah, this is what this game will give you. b) Completely Off-Character: Throughout game 1 and 2 of the franchise Ellie establishes herself as a pretty violent person (as anyone with the grit to survive in an apocalyptic world would have to be), she brutally murders a lot of people along the way (I can't remember her killing anyone who didn't deserve it either because they were evil or because they were attacking Ellie herself and thus making it a self-defense situation, but that's another matter), which proves that killing, at this point in time, comes naturally for her. She also carved her way through half a post-apocalyptic continent pursuing her vengeance only to give up at the very end? If this isn't off-character I don't know what is.
    All of these three points could easily be fixed by: 1) Giving more screen time to Joel & Ellie, showing how life in Jackson has made him soft (bonus: this would also be a much welcome fan-service; since Joel and Ellie's relationship is what made the first game special). 2) Show Abby not getting what she expected from revenge. Show her learning that "Vengeance is a fool's game", as Arthur Morgan would say. Not only that, but the way she tortured Joel also took a toll on how her friends relate to her and so she learns from the fallout of her actions that she needs to change and then she vows to be different just before finding her friends dead... This still isn't enough to make her spare Ellie, but you can make their fight ending a draw-like situation where both parties give up since they are both too **** up from their fight. 3) Show the toll of killing a pregnant woman has taken on Ellie's life. She feels immense regret for it and she's just not the same anymore. She still goes after Abby and the player is given the choice whether or not Ellie kills Abby or not at the very end.
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  17. Jun 29, 2020
    2
    This review contains spoilers, click expand to view. Realmente una vergüenza el juego, arruinaron una historia maravillosa que fue la primera parte, mataron el personaje mas querido al principio del juego y contaron una historia aburrida y sin sentido que no llega a nada Expand
  18. Jun 29, 2020
    10
    I really don't understand what the fuss was all about . Really enjoyed the game .
  19. Jun 29, 2020
    0
    This review contains spoilers, click expand to view. good looking fame with allright gameplay. It might have been hard following in the footsteps of part 1. But simmilarily to the first game fake/ badly written drama, literally no story besides that. Why can these games never build on actually good writing and instead take the drama way. Expand
  20. Jun 22, 2020
    4
    Props to the actors, they deserved to be in a better game. Don't feel bad, you guys did a great job sadly conducted to a terrible game. I'm just disappointed. This could have been way better even with all the characters involved. But the plot Is missing everything from the last game. Yeah the game looks next gen and the music great, but this story Is just so so bad. Why did they make meProps to the actors, they deserved to be in a better game. Don't feel bad, you guys did a great job sadly conducted to a terrible game. I'm just disappointed. This could have been way better even with all the characters involved. But the plot Is missing everything from the last game. Yeah the game looks next gen and the music great, but this story Is just so so bad. Why did they make me play as an antagonist is beyond me. I just glad that's over, I don't want to know anything about Ellie and Abby anymore. Thanks, by the way Dina is bae hehe Expand
  21. Jun 29, 2020
    0
    i created an account just to give this game a 0 i absolutely hated it joel deserved way better the first last of us is my all time fav game but this is a complete abomination
  22. Jun 29, 2020
    9
    This review contains spoilers, click expand to view. Es un sube y baja de emociones ..el final es cuestionable pero de funciona sin problema alguno gracias por tan bella experiencia lo disfrute de inicio a fin Expand
  23. Jun 29, 2020
    5
    This review contains spoilers, click expand to view. If you love TLOU because of the heartwarming feeling that the game gives you, then please don't get involved with TLOU2. If you are looking for generic gameplay, fantastic graphic, and some spice in the storyline (but still a wired choice), then this might be the game for you.
    For those who don't want to read a full review, you can look at my short summary here (or the full summary below):
    TLOU gives you violence, lies, and heartwarming feeling that emerge through the main characters' relationship.
    TLOU2 gives you violence, lies, (questionable) moral dilemma trick, and sad and gloomy story.

    ===========SPOILER AHEAD===========
    First, let's look at gameplay. I have to tell you guys that I didn't enjoy the gameplay of the first game. As you encounter the same enemy over and over again and your tactic revolved around sneak behind them and stealth kill, then re-establish your stealth again. There are some shooting in the game depending on how good your resource management is, but the gunplay itself feels clumsy to me. However, the game does provide you a vast variety of environments in each chapter as you go through the story but they don't change any aspect of the main tactic. I get bored in just 2 or 3 hours of the game and just wanted to rush to the next cutscene as fast as possible. TLOU2 still has the same gameplay with little to no refinement. For me, the overall experience of gameplay would be 4/10.

    ------- Graphic/Sound effect and ost/Voice actor -------
    We don't have to talk about any of this topic because they are AWESOME (10/10).

    ------- Story summary/Climax/Take away -------
    As you may see the game tries to get you to sympathize with both characters, shows you that the revenge only causes more damage to you and people around you, and forgiving can be a hard choice and even if you took the choice you still have to live with sorrow. Which might sound great for a game-takeaway right?
    Well, the thing that annoyed me is I don't understand why ND just ditch the plot that gives a heartwarming and good feeling (even though the world is cruel and violent) to the player in TLOU and changes it to a gloomy and sad storyline. I know this is subjective, but I did set my expectation for a whole different thing (Nevertheless, who am I to judge? It's a ND's game, not my game).
    Finally, the reason why I give this game a 5/10 game.
    As a story-driven game, the story itself should be the most important element. However, the ending, take-away, or whatever you might call it doesn't prove or justify any moral question. Because even if you (As Abby or Ellie) spare life of a villain to prove that there are some good deeds in the world (or in the character), it still doesn't hold the weight against the whole story. Let's think about it, we all know that every character in this game is evil right? They have to kill many other humans just to get what? Medicine, information, resources, you name it, or even just to cross the bridge. And they will likely continue their killing as the story goes by (or in TLOU3). Showing the player just one or two characters' revenge-forgiveness cycle just doesn't seem to make any sense in a game that you have to kill to proceed with the story. I'm pretty sure that all the people in the post-apocalypse world have their own "good" reason for their action and there will by Abby2, Abby3, Abby4, and many more. For me, to choose such a plot just to set up a cheap moral dilemma trick or make an ending seem awesome to some audience proves that the writer is very incompetent. He/She might get blind from how good he/she might think the story is, then overlooked or unable to realize the main gameplay or the whole world of the game.
    My brother said to me after we finished the game: What's the point of spending a 20-ish hour in this revenge plot as there are many more to come for revenge.
    Me: Drove off for trade-in TLOU2.

    Lastly, This game can never be a 10/10 (do you think the witcher3 is a joke?) neither 0/10.
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  24. Jun 29, 2020
    10
    “The Last of Us: Part II” truly is an exceptional piece of art. When I finished it after 32 hours, I felt exhausted. Not because the gameplay was too hard, but because its story and its characters challenged me like no other game ever has before. Naughty Dog’s dual narrative that reveals itself over the course of the story made me grow with the characters, made me understand their“The Last of Us: Part II” truly is an exceptional piece of art. When I finished it after 32 hours, I felt exhausted. Not because the gameplay was too hard, but because its story and its characters challenged me like no other game ever has before. Naughty Dog’s dual narrative that reveals itself over the course of the story made me grow with the characters, made me understand their different view on the world and what intentions they have. It is a rollercoaster of emotions. If you go in close-minded, you won’t understand the story and the brilliant writing that is presented here and miss the point of the game.

    From a technical and gameplay standpoint, the sequel improves on its predecessor in virtually every way. The animations here are the best I have ever seen, in cutscenes that are acted brilliantly by the game’s cast, and also in the gameplay. Walking, running, fighting, grabbing objects and climbing looks and feels not only more realistic, but also smoother than in any game this generation. The soundtrack by Gustavo Santaolalla is amazing. The graphics, the details and the lighting create an outstanding overall presentation that makes you appreciate how much work has flown into it and sets the bar high for all the next-gen titles that will launch in the next five years.
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  25. Jun 25, 2020
    0
    Ugly and boring gameplay and full of really useless video clip all the time!
  26. Jun 22, 2020
    5
    I don t think it deserves all the ones and the zeros..... but definitely not the nines and ten as well.
    Gorgeous graphics and amazing sound.
    Good gameplay i guess nothing anynone hasn t seen already with some nice touches here and there. Story is a huge disappointment as well as my whole experience with the game. In the end i would say that it wasn t bad or good it was just....... really
    I don t think it deserves all the ones and the zeros..... but definitely not the nines and ten as well.
    Gorgeous graphics and amazing sound.
    Good gameplay i guess nothing anynone hasn t seen already with some nice touches here and there.
    Story is a huge disappointment as well as my whole experience with the game.
    In the end i would say that it wasn t bad or good it was just....... really disappointing and i think this is even worse.
    I honestly don't want to replay it.
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  27. Jun 29, 2020
    10
    I don’t see why this game is getting hate. While I was new to the series (picked up part 1 a month before part 2 came out) so maybe that has something to do with it? In my opinion it is one of if not the greatest single player campaign I’ve ever experienced. I lol’ed I cried I screamed the most. I even began pausing the game anytime something scary happened so much it became somethingI don’t see why this game is getting hate. While I was new to the series (picked up part 1 a month before part 2 came out) so maybe that has something to do with it? In my opinion it is one of if not the greatest single player campaign I’ve ever experienced. I lol’ed I cried I screamed the most. I even began pausing the game anytime something scary happened so much it became something I had to actively fight myself from doing. I can’t recommend this game enough! And with all these bad reviews I’m sure you can find it used if you’re on a bugit! Can’t wait to see what’s next from Naughty dog Expand
  28. Jun 29, 2020
    3
    This review contains spoilers, click expand to view. As a fan of the original game, I was looking forward to this sequel ever since it was first announced. I enjoyed the open-ended conclusion of the first game and the moral dilemma it created, so I honestly thought that a sequel wasn't necessary. However, my excitement to continue Joel and Ellie's story was evident and I couldn't wait for the sequel to come out. Now here I am, having experienced most of the game, and I can say for certainty that Naughty Dog messed up BIG TIME. The Last of Us' gameplay is the same as the last game, if not a little improved, the graphics are beautiful and the tone of the game is worthy of its setting. HOWEVER, The Last of Us is and has always been a game centered around its story, and boy is the story and its characters the worst part of the game. The characters that we came to love in the original game, the characters whose story was supposed to be expanded upon in this sequel are disrespected in the worst possible way imaginable. It is a slap to the face by Neil Druckman, who is clearly projecting his own agendas onto this game. The worst part was making me play as the girl(?) who hurts the main characters of the story and trying to make me like her, when in my mind, she's already irredeemable. The story itself is full of plot holes, inconsistencies, out-of-character moments, plot devices, dubious morality, unnecessary scenes (some of them disgusting), and an annoying theme of vengeance that doesn't work well with the ending, which made absolutely no sense and leaves the player angry for having gone through hours of gameplay for no payoff. Joel and Ellie's story ended in the worst possible way. Nothing like the original game and there was simply no respect for what the fans wanted. Expand
  29. Jun 29, 2020
    10
    Terminei o jogo hoje e só posso agradecer por ignorar o hate e jogar, o jogo é incrível, uma das melhores experiências “gamísticas” que já tive, teve uma batalha que me lembrou muito a batalha contra a The Boss no MGS3... ignorem o hate e joguem, simplesmente épico.
  30. Jun 29, 2020
    0
    Well the Graphics are all good and at some places the details are really nice but that was it.

    -Gameplay is really weak, you don´t have fun moments or thrilling moments gameplay wise. The Gameplay is more a chore you have to do to progress the story. There is not a thing in it that a other game already did better, so if you play games like these you will not be surprised. -Atmosphere
    Well the Graphics are all good and at some places the details are really nice but that was it.

    -Gameplay is really weak, you don´t have fun moments or thrilling moments gameplay wise. The Gameplay is more a chore you have to do to progress the story. There is not a thing in it that a other game already did better, so if you play games like these you will not be surprised.

    -Atmosphere gets hit really big. A problem naugthy dog always had but in game are very unrealistic scenarios that kills the game for me. Like in uncharted were the ground beneath you just did crumble too often, or young Nathan gets suddenly chased by 20+ agents and makes out of it. Here are the same problems with clickers and how stupid the characters behave(so you can have a dramatic story).

    -The story, well not everyone is a troll hat spends the whole day online. Some people read great stories in books and game from time to time. To say it simple if it would be a book I would throw it away after reading. This is not a good story, it has an over focus on drama. These people probably think a good story comes out of how painful it is for the characters in it, like some artist that thinks true Art comes from painting an Image mostly black. But overall structure, deepness, play between the different strings the story sets out gets ignored. So this game is. The story wants to show you a big drama by not good structured means and comes with very forced acts. Probably the writers did loose themselves in their personal vision. A story does not need a happy ending to be good, but these story delivers just an emptiness no deeper message you could also have shown in a Call of duty, probably the message you get is that everything is bad.
    Expand
Metascore
93

Universal acclaim - based on 121 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 121
  1. Sep 13, 2020
    90
    The Last of Us Part II is the high point of the PlayStation 4. The plot is controversial, but the game is the incredibly addictive adventure of Ellie, from which it is impossible to pull away from the opening and to the very end.
  2. Sep 5, 2020
    93
    Not everyone is going to enjoy the motives of The Last of Us Part II. But if you try and manage to accept the subliminal and not so subtle messages as a fact that the world has gone awry and that people have the need to have somewhere or someone to belong to as their own way out, then... You will witness the boundaries of gaming expand. You will witness a true masterpiece.
  3. Game World Navigator Magazine
    Sep 3, 2020
    75
    If you loved the original for its great characters and well-paced story – stay away from this game. However, if you’re aching to sink into the depths of depression, or just want to cut some throats and burn some zombies – Part II will deliver. [Issue#247, p.72]