User Score
5.8

Mixed or average reviews- based on 161975 Ratings

User score distribution:
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  1. Jun 27, 2020
    0
    This review contains spoilers, click expand to view. Historia desastrosa, muy mal elaborada y de verdad muy decepcionante espere más Expand
  2. Jun 27, 2020
    1
    This review contains spoilers, click expand to view. Gameplay e detalhes gráficos incríveis, os melhores que já vi, mas sinceramente, a história me deixou tão desgostoso, tão triste, que não consigo gostar nem um pouco. Neil Druckman mentiu na nossa cara, em trailers e declarações pra no fim fazer o que fez com o Joel. Esse é realmente o fim da franquia The Last of Us. Expand
  3. Jun 27, 2020
    0
    Una historia muy forzada. Querer ser percursor del cambio social no significa querer meterme algo a la fuerza. Menos política y más juego
  4. Jun 27, 2020
    4
    This review contains spoilers, click expand to view. I'm not one for writing online reviews, and I wish I didn't feel compelled to join the negative reviewers when it comes to this game, but I do.

    I am not butt-hurt about things many others seem upset about. My masculinity and sexuality aren't threatened by Ellie or her relationship with Dina. I'm not going to complain about the fact Joel died the way he did. The people whining about him going out that way have largely missed the point of the world set up in the first game. It isn't a world where being a bad-ass or a hero will guarantee you the kind of death everyone else would approve of. It's the kind of world where bad luck and making a wrong turn or letting your guard down at the wrong time, even for a few seconds, can cost you your life, so his death was as fitting as any other because those are the kinds of deaths this world hands out.

    What bothers me about the game, and why it's getting such a low score from me, is that Naughty Dog lied to everyone about what it was. I didn't get the game they convinced me to buy in advance. I got half of that game, and half of a different game about someone I don't care for and spent the first half of the game actively wanting to kill.

    I understand what Neil Druckmann is trying to do. It is presumptuous, arrogant, ham-handed, and disrespectful.

    I could explain why at great length, but my main problem remains that this is not the game I was led by the marketing campaign to believe I was buying.

    What Naughty Dog did here was a bit like marketing Harry Potter and the Prisoner of Azkaban to everyone, as a story continuing the saga of the protagonists of Harry Potter, told from the point of view of Harry Potter, and then reaching the halfway point in the book and starting over with the chapter title "Owl Post" a second time, with the opening sentences of the chapter being:

    "Amanda Trakeskeal-- the strangely mannish daughter of the guy standing second to the left behind The Dark Lord the last time he was seen alive-- lay on her bed, contemplating revenge on Rubeus Hagrid, who had trampled her father to death on his way out of the ruins of the Potter house, cradling young Harry in his arms. Amanda spared a moment to wonder why so many people said her face looked 'punchable,' before steering her thoughts back to...."

    You know, Ms. Rowling, that's okay. You don't need to bother trying to tell me the rest of that story. I have no interest in Amanda Trakeskeal as a person, because I didn't buy the book "Harry Potter & Amanda Trakeskeal & the Prisoner of Azkaban as Told From Two Different Points of View Because We Got Confused About the Fact This Isn't Star Wars and None of the People Reading This Give a Crap About the Idea a Great Many Truths This Narrative Clings to Depend Greatly on the Protagonist's Point of View."

    Same thing here. Naughty Dog is not going to teach me some high-minded lesson about the futility of revenge and holding grudges by making me play the game from the point of view of both Ellie and Abby for a couple of reasons, chief among them being that I did not buy a game about the strangely mannish daughter of the guy who was standing second to the left behind the Dark Lord the last night he was seen alive, so I have no interest in the story from her point of view.

    Abby exists to give the protagonists whose story I'm interested in something to struggle against and overcome. She isn't a real person; she's a narrative device. Forgetting her point in the narrative ruins the narrative.

    Even Stephenie Meyer was able to figure out most people weren't going to care about the story from the point of view of someone who was only related to a minor secondary character on the antagonists' side, and made that a separate thing so the fans who might be interested could read it, and the fans who were reading the main story didn't have to slog through a bunch of garbage they'd find irritatingly irrelevant to the experience they were buying into, which is exactly how Naughty Dog should have handled Abby's campaign. They should have included it as a second campaign or DLC you could play in addition to Ellie's so it didn't interfere with your ability to complete the story-line you bought the game to play through.

    And the shame of it is, they sacrificed being able to develop their new protagonists to the point they could be characters we cared about in order to half-ass trying to make us care about the other side, and it cost them the opportunity to give us an interesting new cast of characters and plot that would ultimately justify Joel's death as its inciting event.

    Going half-in on developing twice the number of characters and half-in on developing two opposing plots doesn't add up to the same thing giving 100% to developing a single cast and story-line does.

    It just leaves everything wanting.
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  5. Jun 27, 2020
    4
    This review contains spoilers, click expand to view. I'm going to start this out by saying that the only reason this game got a rating of 4, is because I genuinely had some fun experiences getting immersed in the world and going back 7 years in time for $60 and playing a game I could pop in my ps3 and just ignore the graphical changes and identical combat system, no seriously, go back and play the first game, identical! It's like they spent 7 years beating the script with a rock and some tumblr quotes for character development. It's Joel and Ellie. That's the story, how hard was it to stick to that? I can promise you 90% of the people who came to play, got to the Abby portion and realized once they found a collectible that she was going to take up way more time than anyone wanted. I speedrunned Abby, Lev had a great story, but would've been more heartfelt if she weren't with the shehulk plot killer. 4/10 would refund if I could. Expand
  6. Jun 27, 2020
    10
    I just think the game is such a wonderful thing it has its mistakes like everything but i won't get disgusted at a game that i loved so much. Enjoy people and don't let others ruin your experience.
  7. Jun 27, 2020
    0
    F nada comparado a su antecesor el mejor juego de Ps3 el primero y el único con esta secuela que no era necesaria de esta forma solo para incluir estas cosas de temas y hacer la aceptación
  8. Jun 27, 2020
    10
    This review contains spoilers, click expand to view. The game in its gameplay and the entire technical system is 10, in its history I loved it, not being afraid to kill its protagonist, putting yourself in the place of the "villain" and knowing his motives and life, for some moments I came to empathize with Abby, but always keeping in mind that she was Joel's murderer, it shows us that not because we love someone is she necessarily good, we love Joel and Ellie a lot, but being objective, they are bad people, Joel above all, demonstrating her selfishness above all and not respecting Ellie's decision, moved me a lot and made me feel very human Expand
  9. Jun 27, 2020
    10
    This is hands down my favourite experience of the PS4 generation. The game uses the incredibly important narrative decision made by the lead in the first game to create compelling analysis of morality. I laughed, cried and was shook to my core by this story. It was an incredibly brave move to have us empathise with the character we looked at as the villain from the outset of this journeyThis is hands down my favourite experience of the PS4 generation. The game uses the incredibly important narrative decision made by the lead in the first game to create compelling analysis of morality. I laughed, cried and was shook to my core by this story. It was an incredibly brave move to have us empathise with the character we looked at as the villain from the outset of this journey and while it's not a "perfect game" - something that doesn't exist - it is a masterpiece in empathy & understanding in storytelling.

    I really can't wait for an inevitable TLOU 3 and hopefully the continuation/conclusion of Ellies journey. This game will live with me, inside my psyche for the rest of my life.

    https://youtu.be/FpbZ9YqiKLQ
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  10. Jun 27, 2020
    10
    this game is an incridible experience , i sure didnt expect the game to be like that but it doesnt matter since it's amazing this way , you should get it and ignore the haters because they clearly are just being toxic
  11. Jun 27, 2020
    10
    I want to **** every **** who give the score without even finishing the game. People is ****ing stupid, that's good
  12. Jun 27, 2020
    5
    This review contains spoilers, click expand to view. Really, after these years of waiting, that E3 presentation where they finally announced the game, God ... I was shocked and anxious, I already finished this game and the feeling it leaves me is disappointing, I really do not understand how it was impossible that ellie did not finish what she started and even so she ends up losing absolutely everything ... the only thing I will give thanks for is this phrase from joel to ellie: "if god gave me another chance, I would do it all over again" It was the only thing that apart me from the flashblacks of ellie that I enjoy like never before if you want a story full of nostalgia, unfortunately this is not your game ... Expand
  13. Jun 27, 2020
    5
    This review contains spoilers, click expand to view. As much as I enjoyed the graphics there were downgrades from what they showed in the earlier demo. The gameplay was pretty much the same as last of us with nothing really fresh and exciting. Then there is the story... playing as a character who kills your favorite character turns the game sour. I found myself hating every moment playing as Ally. Hurting and even killing characters you care about ruins the game. It makes the gameplay terrible. It makes you not want to continue the game. I found myself thinking it would get better but it never did. The game ends and I already feel that I know how the last of us 3 will play out and end. Ally gets to the fireflys and they find out she knows about the immune girl Elle. Now Ally has to travel to find Elle (probably broken and sad) to take her back so a vaccine can be created after her sacrifice. Boom. I just saved you $60 for the trash sequel. Expand
  14. Jun 27, 2020
    0
    Yes, I put up with the Abby story and finished the game. The Abby part was great, but it still didn't change the SHET ending.Stop telling people who haven't finished the game to get out of here, you're like forcing someone who's allergic to SHET to eat all the SHET on the table before he gives a comment.Just because someone can't take it anymore doesn't mean they're not player anymore.
  15. Jun 27, 2020
    0
    The gameplay and graphics are quite good. But this game is all about story, and it sucks, it really sucks.
  16. Jun 27, 2020
    0
    The story went to **** I don't know what the **** the developers were thinking, if they did it just to be in 2020 and give lessons about morality and ethics and **** that revenge is bad, they ****ed up completely
  17. Jun 27, 2020
    0
    How this game took 7 years to be released and be son disapointing, is not worth it $60 dollars, pff
  18. Jun 27, 2020
    0
    浪費時間, 晝面和可玩性是好啊 , 但整個劇情就跟屎一樣
  19. Jun 27, 2020
    4
    I don't even know what to say...I went into this game with the highest of hopes - I'd avoided all leaks and spoilers and was truly holding onto the fact that its Naughty Dog, they're masters of storytelling, right? It has to work out. How wrong I was. I'd like to start this by saying that in no way is any of my anger or disappointment at the game due to the LGBTQ themes, of course it isn'tI don't even know what to say...I went into this game with the highest of hopes - I'd avoided all leaks and spoilers and was truly holding onto the fact that its Naughty Dog, they're masters of storytelling, right? It has to work out. How wrong I was. I'd like to start this by saying that in no way is any of my anger or disappointment at the game due to the LGBTQ themes, of course it isn't and its harmful that these days people can't criticize a game that touches on these issues without being labelled a homophobe, sexist, or transphobe.

    This game is straight up below average. To begin with, the product doesn't even function as it should, I experienced two hard crashes and a game breaking bug that forced me to replay 3 hours of progress, as well as an unbelievable amount of graphical errors that forced a reload to checkpoint. That being said, at times this game is an absolute graphical powerhouse, certain locations are absolutely gorgeous and many cutscenes look absolutely top class in terms of direction and animation, though this is not always the case - some facial animations are absolute nightmare fuel and certain areas look straight up worse than the majority of locations in the original, I don't know how this is possible, when the PS4 is capable of presenting consistent visual masterpieces such as Death Stranding, and even Naughty Dog's own Uncharted 4 which looks far, far better than this game's washed out color palette and muddy, low res textures (the lighting is, however, stunning). The gameplay has barely evolved from the original, which already felt incredibly clunky all the way back in 2013. The quality of life improvements are welcome, but there's an unbelievable amount of missed opportunity when it comes to potential uses of the environment, a stealth system that could've been utilized so much better, and even the missed opportunity of multi-faction fights (infected and human enemies in the same area, while there were a few, they were much less impressive than those of the Left Behind DLC all those years ago).

    Sound design and soundtrack are however a huge high point, the sounds of each and every weapon feels fantastic, and really adds to the weighty, visceral combat, while the soundtrack once again retains the masterful subtlety of the original, if only it had a half decent story to compliment.

    Speaking of which, what in the everloving hell was the story? Generic revenge plot with minimal subtlety that utilizes pure shock value, dialogue that is reminiscent of a bad fan translation in the late 90s, and 0 character development throughout. Not to mention it utterly dashes any and all character development from the original. I for one, am not against the big decision made early on in the game (You know which one I'm talking about) if only it had been done well, and led to an interesting, compelling narrative. Hell, I'd even go as far as to say it was the correct decision and needed to happen. But everything that followed felt like a bad dream. Every single emotional moment ended up feeling like an absolute nothing. Endless plotholes and cheap play on emotions that makes utterly zero sense in the context of the world and events that have already happened. Each character death is almost laughable, half of the time I'd forget their names not moments after they're gone, sometimes while they're still alive right next to me (Which is a testament to how empty they feel). Take Tess, or Henry and Sam, or even Sarah from the first game for example. Not a whole lot of screentime whatsoever, yet their deaths meant something - their deaths brought tears to my eyes. In this one, every a main character who the game had tried to condition you to like through the tropiest of means mind you (They're nice to a dog, they're nice to kids - even though they advocate torture and are constantly committing war crimes, that kind of thing) Every time they would die, I could not care less and that really saddens me.

    i'm coming to the end of the character limit now and while I have so much more I want to say about this mess of a game, I'll leave it here. I desperately wanted this game to hit the heights it should've, but unfortunately I will now be scrubbing this one from my memory and starting a new playthrough of the original immediately.

    You're better than this Naughty Dog, also stop being such a pretentious brat on Twitter Neil Druckmann, its not a good look.

    4/10 - not a terrible game, but absolutely below average, I'd rather play mass effect andromeda again than ever replay this confused kick in the dick of a game
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  20. Jun 27, 2020
    0
    This review contains spoilers, click expand to view. completely lied to by naughty dog in terms of advertisment and character development. almost all of the beloved characters acted completely out of character and got killed for actions they never would have made, making the deaths seem dry and forced. not to mention the countless lies told by Neil himself about how the team only care about Joel and Ellie and that they hold them dear, then had him killed off in a way in which he deserved better and had his corpse spat on :) wouldn't given it a 4/10 as the gameplay was good but naughty dog decided to use bots to leave good reviews and lie once again to the public Expand
  21. Jun 27, 2020
    1
    ND and Neil are feeding **** for gamers and forcing them to appreciate, this is not about liberty and equal. It’s what caused disagreement and discrimination, and we should not tolerate this.
  22. Jun 27, 2020
    0
    The story is absolutely trash,this kind of forced ending for the game this theme shows the idiotic ignorance the producer has. What a disappointment! Shame on you Neil.
  23. Jun 27, 2020
    2
    I just don’t like the story and the extra characters that are crap. I Alain don’t be feeling like trying to solve stupid puzzles like trying to open a fence for hours because you gotta find the power then gotta find the door to get to the power ect.
  24. Jun 27, 2020
    4
    This review contains spoilers, click expand to view. La muerte de joel es lo que molestará a mucho el juego desde el principio nos hace jugar con abby para el personaje que más odio en mi historia como gamer nos hacen pensar que todo lo que hizo Joel para salvar a elli esta mal pero creo que nosotros como jugadores nos llegamos a identificar con lo personajes y porque joel hizo lo que hizo por proteger a elli y después aún peor nos hacen jugar con la que mato a joel y la verdad el juego trata de recrear lo que paso con ello y Joel pero esta vez con joel y beth la historia qué habríamos querido no llevo y jamás llegara una historia donde una vez más seamos joel y nuestra gran acompañante e hija elli es lo que nos merecíamos no ver a uno de nuestros más queridos personajes morir por haber querido salvar a una niña que prácticamente era como su hija y solo nos queda preguntarnos que es lo que hubiera hecho abby si su padre hubiera tenido la cura para la humanidad que hubiera hecho??? Disfruten del juego Expand
  25. Jun 27, 2020
    0
    Neil shows how to waste a grate game. TLOU2 is close to the perfection, but the story... Is the worst story I've ever played, is so bad that throws away an entire saga.
  26. Jun 27, 2020
    0
    Don't play this. Don't watch gameplay videos on YouTube. Don't believe critics' reviews. Erase this game on your head, and just accept there isn't The Last Of Us Part II.
  27. Jun 27, 2020
    0
    Pasé la parte uno como 15 veces y en esta escriben que matan a Joel como un personaje de 3ra después de todo lo que representó en la primera entrega? En este juego importa más la historia que la jugabilidad. Esto merece un cero.

    Si quieren renacer hagan otro con otros personajes y dejen esa historia actual en el olvido.
  28. Jun 27, 2020
    3
    On the graphic side of the game is really good, but the story is just a mess. Considering that this game is a singleplayer focused game,the graphic alone cant help the game.
  29. Jun 27, 2020
    4
    This review contains spoilers, click expand to view. PART 1 - I had so much to say, I have split my review into 2 parts. The second part is posted under the username “rwdyehousee.” See part two for additional commentary on the story.

    With TLOU2, Naughty Dog (ND) promised to "subvert our expectations." Truly, they succeeded; we all expected a rich story with fantastic character development, and instead we got...well, we got this pile of junk.
    But first, let's begin with two positives.
    1). TLOU2’s visuals are stunning. The environments are rich and immersive, dense with foliage that characterizes a world in which nature is reclaiming its agency from humanity. The sheer detail indicates the massive commitment of time, energy, and resources that went into the creation and development of each environment in this game. In this respect, the game is incredibly successful and will surely serve as a quintessence of visual development for years to come.
    2). Accessibility. ND's work here truly has revolutionary potential. The game gives you sweeping discretion to change most major aspects of the game. You can customize the difficulty in many ways, for instance, making enemies more perceptive, allies stronger, and more loot available. You can have the game explicitly indicate the direction, or even simply solve environmental puzzles if you want to advance the narrative. It gives the player tremendous power to alter (or even break) the game state, which makes the game more "accessible" (as the name suggests) to some players and can facilitate a more relaxed, fun experience for others.

    A quick note on gameplay. It is in many ways reminiscent of the first game, but does afford the player more options in combat. The ability to go prone, as well as craft silencers and arrows certainly gives the player more options than the first game did. The dodge but is a nice touch, but could have been implemented more effectively and remains rather clunky. Encounters do tend to drag on unnecessarily long; in some instances enemies seem to spawn endlessly. Furthermore, the gameplay exhibits a repetitiveness and lack of novelty similar to the first game which ultimately limits its potential. Especially in the course of 25-30 hours, the gameplay can become quite stale. Nevertheless, it does retain the same value its predecessor possessed and sprinkles in some minor additions without changing the core mechanics.

    However, these well-designed aspects of the game are completely overshadowed by the story, the "claim to fame" of the first game, which is in no uncertain terms a total ****
    First, the death. While the death of a main character can be acceptable even to the staunchest of fans if done properly, ND failed ENTIRELY in this regard. Joel's death was unceremonious, torturous, and frankly disrespectful. Not only are the events leading to his brutal murder contrived and unimaginative, but he dies early in the game merely as a narrative device, enabling ND to pursue a revenge plot. For ND, Joel's death represents a means to an end, rather than an end in of itself. They show absolutely no regard for one of the most beloved characters of the first game, a character that fans (at least ones who did not read the leaks) were INTENTIONALLY led to believe would figure prominently in the game. Instead, we see him only in flashback sequences. The fact that the player is later forced to play as Joel's murderer only adds insult to injury, making the player seriously question whether to continue or simply put the controller down.

    Furthermore, the already-burdened narrative is riddled with noticeable plot holes and oversights. Why does Abby not kill Tommy and Ellie when she has them in captivity? Her actions in the remainder of the game suggest a sociopathic misanthropy with no regard for the value of human life (more on this to follow). Clearly in any realistic setting, she would have eliminated both of them to "tie up loose ends," remarks that her compatriots offer. It makes less sense because Joel himself, at the end of the first game, kills Marlene, responding snidely to her pleas for her life, "You'd just come after her (Ellie)." Additionally, Ellie leaving the map in the aquarium after she kills two characters is similarly unrealistic. While she clearly exhibits trauma at the thought of killing a pregnant woman, surely Tommy or Jesse, who arrive moments later, would have noticed the map and grabbed it. These glaring issues add fuel to an already on-fire story.
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  30. Jun 27, 2020
    0
    Pros: improved gameplay
    Cons: Terrible story, misguiding trailers.

    WTF naughty dog!?
Metascore
93

Universal acclaim - based on 121 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 121
  1. Sep 13, 2020
    90
    The Last of Us Part II is the high point of the PlayStation 4. The plot is controversial, but the game is the incredibly addictive adventure of Ellie, from which it is impossible to pull away from the opening and to the very end.
  2. Sep 5, 2020
    93
    Not everyone is going to enjoy the motives of The Last of Us Part II. But if you try and manage to accept the subliminal and not so subtle messages as a fact that the world has gone awry and that people have the need to have somewhere or someone to belong to as their own way out, then... You will witness the boundaries of gaming expand. You will witness a true masterpiece.
  3. Game World Navigator Magazine
    Sep 3, 2020
    75
    If you loved the original for its great characters and well-paced story – stay away from this game. However, if you’re aching to sink into the depths of depression, or just want to cut some throats and burn some zombies – Part II will deliver. [Issue#247, p.72]