User Score
5.8

Mixed or average reviews- based on 161975 Ratings

User score distribution:
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  1. Jun 26, 2020
    10
    A lot of things like the graphics, animations, environments, and voice actors are undeniably top-notch. Gameplay core is the same but has been much improved. Of particular note is the different ways you can approach every single scenario, from stealth to the different weapons, or even melee (which is actually extremely fun).

    Now to get to the part that is apparently polarizing: the
    A lot of things like the graphics, animations, environments, and voice actors are undeniably top-notch. Gameplay core is the same but has been much improved. Of particular note is the different ways you can approach every single scenario, from stealth to the different weapons, or even melee (which is actually extremely fun).

    Now to get to the part that is apparently polarizing: the story. I personally find it a brave effort that is often profound. It's very visceral and made me empathize with characters in a way that I never thought they could do. Having said that, it is certainly not for everybody. It is full of pain, grief, and violence, and that can get exhausting for some. For those that are worried about the polarity in opinion, I think it is probably because the people that are upset wanted a continuation of the same story elements they saw in the first game, but were angry and confused when the game decided to take things in a new direction and explore different themes. My advice would be to relax and let the game tell you the story it wants to tell.

    My 10/10 score for the game is not to say that the game is perfect. No game is perfect. There are certainly problems with the pacing, and the skill trees and upgrades have not evolved enough, but these issues were never enough to detract from my experience with the game.
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  2. Jun 29, 2020
    0
    Well the Graphics are all good and at some places the details are really nice but that was it.

    -Gameplay is really weak, you don´t have fun moments or thrilling moments gameplay wise. The Gameplay is more a chore you have to do to progress the story. There is not a thing in it that a other game already did better, so if you play games like these you will not be surprised. -Atmosphere
    Well the Graphics are all good and at some places the details are really nice but that was it.

    -Gameplay is really weak, you don´t have fun moments or thrilling moments gameplay wise. The Gameplay is more a chore you have to do to progress the story. There is not a thing in it that a other game already did better, so if you play games like these you will not be surprised.

    -Atmosphere gets hit really big. A problem naugthy dog always had but in game are very unrealistic scenarios that kills the game for me. Like in uncharted were the ground beneath you just did crumble too often, or young Nathan gets suddenly chased by 20+ agents and makes out of it. Here are the same problems with clickers and how stupid the characters behave(so you can have a dramatic story).

    -The story, well not everyone is a troll hat spends the whole day online. Some people read great stories in books and game from time to time. To say it simple if it would be a book I would throw it away after reading. This is not a good story, it has an over focus on drama. These people probably think a good story comes out of how painful it is for the characters in it, like some artist that thinks true Art comes from painting an Image mostly black. But overall structure, deepness, play between the different strings the story sets out gets ignored. So this game is. The story wants to show you a big drama by not good structured means and comes with very forced acts. Probably the writers did loose themselves in their personal vision. A story does not need a happy ending to be good, but these story delivers just an emptiness no deeper message you could also have shown in a Call of duty, probably the message you get is that everything is bad.
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  3. Jun 21, 2020
    0
    have no respect for the original game and fan
    there was not enough directing for gamers to understand the new relationship
  4. Jun 21, 2020
    0
    Disgusting! Stop being politacily correct and ruin my games! The way you ruined Overwatch with the disgusting gay agenda! And you metacritic should be ashamed of that score! F off
  5. Jun 21, 2020
    10
    This review contains spoilers, click expand to view. I changed my mind after passing it again . it so hard to realise that Joel was dead. its a very deep game. Expand
  6. Jun 21, 2020
    0
    inclusive forced **** this is making the game comunity tired. bad story, bad gameplay, this is a seven hours interactive movie with nothing but meaningless thing that dosen't help the principal story
  7. Jun 21, 2020
    0
    ММММММММ ФЕМЕНИСТИЧЕКАЯ И ПИДОРАСТИНАЯ ХУЕТА МИМИМ
  8. Jun 21, 2020
    1
    Le doy 1 punto por los gráficos (nada que la primera entrega no tuviera) y por la jugabilidad (que es la misma de la pasada entrega ) de resto hasta una historia de wattpad hubiese quedado mejor . La parte uno la jugué innumerables veces esta ya la venderé de una vez .
  9. Jun 21, 2020
    10
    Such an amazing game! Loved the story and game play! I also loved all the characters and the ending surprised the **** out of me.
  10. Jun 21, 2020
    1
    This review contains spoilers, click expand to view. the only thing that saves this game from having a score of zero is its graphics and game play the actual story is lack luster and the killing of Joel would have great if used properly but takes the use of it and defiles any meaning you could have gained from it only being used to turn ellie into a "villain" i genuinely couldn't care that she's lesbian it was introduced in the first game and it makes sense but gleaning everything out of her personality to focus on it is abysmal story writing and frustrates fans of the series many of us would have been just happy with a transgender lead character *which naughty dog now says is actually a female* as a protagonist but its not used in anyway other than a sex scene which pulled me right out of my immersion of the game and trying to act like it was some sort of plot twist but its not its juts uncomfortable for people to watch now to a main complaint i hear and want to address i wouldnt have cared if Joel died in this game it would have been intriguing to see how ellie would have handled the loss of her surrogate father but they turned it into a revenge story where ellie became the villain and you had to play as the sick animals who bashed Joels brains in which was even more upsetting and gave me less reasons to root for them other than them being cardboard cut outs over all underwhelmed and severally angry at this game don't waste your money wait until its 10$ or less to purchase because it is just god awful and completely disrespects the first games masterpiece of a story line and characters Expand
  11. Jun 21, 2020
    5
    Incredible game, never been so moved by a video game. Well worth the wait.
  12. Jun 21, 2020
    10
    This review contains spoilers, click expand to view. Despite the big spoiler of Joel's death early in the game (which is an incredible scene by storytelling standards y'all are just dramatic) this game holds up as a fresh new visit to the world of the last of us. the gameplay is touched up enough to be different from the first while maintaining the best bits from it. The bleak harrowing story is told beautifully by the music and visuals alongside incredible performances by everyone involved. Expand
  13. Jun 21, 2020
    10
    Storia coinvolgente, gameplay e grafica eccellenti. Il massimo raggiungibile per una Ps4
  14. Jun 21, 2020
    5
    the gameplay is great but the story is not. So 5 is a fair score. Game is not a 0.
  15. Jun 27, 2020
    10
    It's one of the best game if not the best game. The gameplay its great. This is best graphical game till now. The story is actually good . People are angry about story , i understand but still most part of it is pretty good
  16. Jun 21, 2020
    2
    This review contains spoilers, click expand to view. Let's start with scholarly reviewed and scientifically proved results, shall we? To show that we, the gamers, did not give low scores because we are homophobic or close-minded.
    So, video game researchers have found out about the special bonds between the player and the avatar, when we are experiencing a video game experience, we, are our characters. We emotionally immersed in the game and become that character. When we play AC2, we are Ezio Auditore, when we play Uncharted, we are Nate Drake, when we play CoD4, we are Soap. That's why when Ezio Auditore trys to sneak into the enemy stronghold and got spotted, then forced to go berserk, you as the player will say: "y'all forced me, I didn't wanna kill you all!"
    Thus, when we play The Last of Us, we are the family man who was forced into the smuggler, we are the father figure who lost his treasure, we are the mercenary who unprofessionally developed a father-and-daughter relationship his the "shipment"; We Are Joel.
    We love Ellie, of course, who doesn't love their daughter. Who doesn't love the little girl who put the hope of the whole damn world on her shoulders when she was still that young. But we love Joel more, because that is us. We don't say it though, because we are "Michael" from "Long live play", that's what we do. We don't brag about our achievements, we've saved the world for more than 50 times already, different worlds. That is the biggest mistake of ND for this game. What charms us about TLoU, is not Ellie, is not the adventure, is the relationship between Joel (us) and Ellie. You remove one, you remove us.
    So ND did not kill Joel, the male main character of TLoU. He killed us. In a way that, let me quote Deadpool on this one, "That's just LAZY writing." People don't let their guard down in a post-apocalyptic world, especially the type of people who Joel is, a survivor. If you tell me that age has got on Joel that he is not as fast, as strong, as persice, or even as smart, I will be OK with it. But you tell me Joel is not as vigilant and walked into a trap? That's just LAZY.
    But I'm OK with killing off Joel. The franchise has to move forward, and as a media scholar, I respect that. But ND clearly missed out on the second charm of the first TLoU: Joel's final decision.
    The first game is created around the battle between the sense and the sensibility. It started from the part where the G.I. was ordered to shoot Joel and his daughter, to the argument between Joel and his partner, to the relationship development between Joel and Ellie, ended with Joel's final decision: screw the world, family first.
    Sensibility and emotion, has been the decision-making guideline throughout the whole game. This was also the decision-making guideline throughout the second game as well, until Ellie's last decision: letting Abby walk. That is why the decision feels so, weird. I am not saying let Abby walk is wrong, but the writing did not provide strong enough support for the players to make the same decision with the provided guideline of Sensibility and Emotion.
    Keep in mind, the theme of the game is not revenging Joel, it's revenge for OURSELVES. Joel did not kill Abby's father, we killed him, because he was trying to kill our freaking daughter, whatever the reason maybe! Was it wrong? Of course. Is Abby justified to kill us? Sure! So is it justified that we kill Abby to revenge OURSELVES? You better say yes! So in the end, ND was not asking us to let Joel's murderer walk, they were asking us to let OUR OWN murderer walk. If you have good reasons and give the players the chance to sync with Abby and let the players become Abby, it's might actually work. Yet, the writing was so poor and the theme of the game was so solidly set that I don't even want to play as Abby at all. Hell, I don't even want to watch the walkthrough for that part. The writing of this game is too weak. The whole game is following your sensibility and emotion, and in the end, ND broke the consistency and make a decision that is 100% the opposite of it. No wonder it feels so wrong.
    So this game tells me two things. 1st, there are a lot of dumb people working in high places in big corporations. 2nd, video game makers, please consult academic researchers to make sure that you know what your targeted audiences think. Because right now, ND is clearly pissing off their main targeted audience: video game players.
    2 points, one for the hard work of making the game, one for the graphics.
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  17. Jun 21, 2020
    2
    As a fan, that still playing the multiplayer, I cant imagine what was going through Naughty Dog's team mind when they decided to write this story.
    Awful writing, New characters are so unlikable.
    And Joel and éllie just dont act like the same characters from the original. Seems like bad acting. But its the writing, the directing. I dont know what to say, waited 7 years for this, and as they
    As a fan, that still playing the multiplayer, I cant imagine what was going through Naughty Dog's team mind when they decided to write this story.
    Awful writing, New characters are so unlikable.
    And Joel and éllie just dont act like the same characters from the original. Seems like bad acting. But its the writing, the directing. I dont know what to say, waited 7 years for this, and as they killed the Uncharted series, they just killed this beautiful story. I wish I could get my money back.
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  18. Jun 21, 2020
    0
    Bad bad bad story its horrible story i didnt like it baaaaaaaaaaaaaaaaaaaaa
  19. Jun 24, 2020
    10
    In my opinion, the narrative in The last of us 2 has reached an unprecedented level in video games. The story is based on complex moral dilemmas, containing a lot of nuances that change the perception of the game, through the prism of the player's interior.
    I hope that in the future games will also be developed in the direction of film, and an equal medium will be created, matching the
    In my opinion, the narrative in The last of us 2 has reached an unprecedented level in video games. The story is based on complex moral dilemmas, containing a lot of nuances that change the perception of the game, through the prism of the player's interior.
    I hope that in the future games will also be developed in the direction of film, and an equal medium will be created, matching the narrative level of the greatest masterpieces of cinematography, but with the possibility of delving into and interacting with the presented world. I am not surprised that tlous2 is criticized for the plot, since there are also important and outstanding films in the cinema and very hated by ideologically aggressive people, because they contain ideally disputed themes - for example, I will quote the title of the film Ida, which in a nutshell talks about the life choices of the main heroine, and the accused of the creator of promoting anti-Polishness, where this is an obvious abuse. A similar mechanism worked in relation to the latest ND work. It was enough to raise controversial topics, and all the content hidden somewhere between the poems, which were the clue of the whole story, became invisible to blind blind critics, who did not understand what was the most important and what was only a support or an excuse.
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  20. Jun 23, 2020
    1
    I really want to give this 0 but the graphic of this game are not that but the story is f**King stupid that I have to drop this game after 3 hour of gameplay
  21. Jun 21, 2020
    0
    "It can't all be for nothing." Well, it was. You can thank Druckman for being completely spineless.
  22. Jun 21, 2020
    1
    What is this S.H.I.T
    disappointing plot and game play experience
    Naughty dog should be ashamed of themselves,the last of us 1 was a Masterpiece.....part 2 pure trash
  23. Jun 26, 2020
    0
    When The Last of Us (part 1) came out, I fell in love with the game: the story, the characters, gameplay, the scenery, everything. The story of a father who lost his daughter, but then regains his fatherhood by saving a girl that could potentially be the basis for a way out of the apocalypse. The father, Joel, is a classical hero of the story, with whom the player identifies, because JoelWhen The Last of Us (part 1) came out, I fell in love with the game: the story, the characters, gameplay, the scenery, everything. The story of a father who lost his daughter, but then regains his fatherhood by saving a girl that could potentially be the basis for a way out of the apocalypse. The father, Joel, is a classical hero of the story, with whom the player identifies, because Joel is the survivor that takes risks to protect the most valuable, yet vulnerable person, Ellie, and fights against the badness of the world in order to save the world (finding a cure). You witness the father-daughter love forming between the two, which builds the core of the story. The end goal of the whole narrative was: Ellie, who is immune to the disease, could be the source for victory, the ending to the Cordyceps nightmare. She's the key. So I expected the Last of Us II would continue to develop this path: Joel and Ellie trying to save the world. Figuring out, how to make use of Ellie's immunity to fight the disease. With Joel, our hero, in the center of the story - together with his daugter. (SPOILERS!) But then TLoU2 came out and none... absolutely NONE of the expected happened. Joel gets brutally killed off by a transsexual nobody by walking in on a trap he would have never walked in in TLoU1. Then, Ellie tries to take revenge - and fails. In the contrary: The player is forced to play the killer of Joel, is forced to control the evil who has already won by killing the hero of the story. On top of this already awful continuation, Ellie outs herself as being gay, so the last hope for mankind by introducing her immune genes into the future genepool of humanity by giving birth to a lot of immune children, has died too. In short: Everything that made me love The Last of Us part 1 was thrown overboard in order to give space for a social justice propaganda sausage fest. None of it makes sense, none of it makes it fun to play. You'd think that during an apocalypse people would have higher priorities than gender identity, lesbian sexual intercourse after weed consumption and bad feelings from the past. The Last of Us 2 is basically as empty as a James Bond story where James Bond is killed in the beginning of the story: None of what follows makes sense anymore, except for the vengeance of his death, which, in the end, fails too, leaving a total vacuum behind. Expand
  24. Jun 29, 2020
    0
    This game is horrible. Story is horrible. I can’t believe that somebody decided to go with this. What were they thinking. I’m speechless but in most horrible way that is possible. They should kill all characters. That would have more sense than this. I don’t know what to say. Disappointed!
  25. Jun 22, 2020
    3
    This review contains spoilers, click expand to view. Spoiler review:

    Also, this review is a year in the making. I unfortunately was unable to leave a review when the game game out because all negative reviews were locked. Loved TLOU1 and Left Behind. My two favorite games ever. TLOU2 is a complete departure from the first entry. The good: For the most part, Ellie and Dina had a cute relationship. It was nice to see Ellie happy post - Joel. The flashback scene at the museum with Joel and Ellie made me cry. Very beautiful. The graphics are phenomenal and the gameplay is, well TLOU gameplay. These games are story driven, but you’re not playing Arkham Knight or God of War here. It is what it is. The bad: depressing. It’s not edgy. The story is horribly paced. It uses every plot device in the book to make its point, and literally completely ignores any type of character development from the first game so that the story can push in the direction the writers think it needs to go. Forcing us to play as a new character didn’t work in Metal Gear solid 2, and it surely doesnt work here. Abby is given every dirty trick in the book to try to convince the viewer to sympathize with her but it doesn’t work. Playing with cute dogs? Wow ok. Then later in her arc she’s literally brutally murdering her friends because she met a little boy (from the enemy faction no less) a few hours earlier. There’s no payoff to the story. They should’ve left Joel and Ellie out of this game and subbed in completely néw characters if this is what they were going to do. Joel is dead, Ellie is figuratively dead (absolute no where for her character to go in a 3rd installment), Tommy is dead, Jesse is dead, Dina ran away, and so basically every trace of the first game was buried in this game. It’s horrible fan service and the reason why this game didn’t sell well (Sony/ND isn’t even listing the total sales since release because they’re embarrassing). The positive reviews were bought by ND. If you really want to see what people think about this game, watch play throughs from YouTubers. There’s no reason to give this game or any Last of Us IP title a dime of your money ever again. ND and Sony ruined one of the best video games ever. This was so bad I’m actually switching to Xbox when i get a gen 5 console.
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  26. Jun 21, 2020
    10
    Definitely a controversial story. May be difficult for some people to really take in. Incredible gameplay and graphics. Another win for ND. When the dust has settled, this game will go down as one of the best in history.
  27. Jun 21, 2020
    2
    This review contains spoilers, click expand to view. We finished the game in 2 days. My beginning thoughts: If we’re going to have a new storyline, market it right. Don’t blind us into a game where you marketed it as Ellie & Joel then introduce a whole new city of characters, characters we didn’t even want to play. Maybe this type of storyline would work in the 3rd installment, for you don’t even get to play as Joel, and you play as Abby more than Ellie. Why would we want to play as the enemy? Why would we want to play as the enemy when fighting Ellie? Why would we go all this way to fight Abby to have her be let go? This is why The Last of Us gets a low rating: - I don’t appreciate how Joel died so early in the game as well. We could have at least played as him for halfway, or we could have known about his death and let up to it later in the game, not the 2nd scene already. - The cutscenes were barely there and all over the place. You play for so long for one cutscene. Then at the end there’s cutscene after cutscene.
    - why does Abby get a workbench every 5 seconds, gets all this good guns & crafting gear, then when you play as Ellie you get a workbench once a day. We barley tried when playing Abby and she got all these good gear & looting as the story progressed. The whole time playing the game we just thought it was pretty stupid. It was hard to play when we didn’t want to play it, but we had to see what happens next. While I do appreciate the scenery and backgrounds in this game, I just think Naughty Dog knew this was a money maker and wanted to **** it up regardless knowing they would make money anyway. Also, did anyone notice how many Asians were killed in this game or was it just me?
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  28. Jun 21, 2020
    1
    This game is absolute trash. 1 point only for graphics. Story is very disappointing and makes your efforts through whole game no sense. The game system is very old. Do not let the graphics fool you. Do not buy this crap.
  29. Jun 21, 2020
    2
    Perfect graphics,cool mechanics beautiful atmosphere.BUT ! That story cannot be accepted.Boring Abby parts makes me crazy !!!! Go find a story writer SONY.Goodbye.
  30. Jun 21, 2020
    6
    This review contains spoilers, click expand to view. I finished the game yesterday and had been waiting in anticipation for this game for months. The hype was real. Naughty Dog has the reputation of making magic with video games and I'd hoped that TLOU2 would be a masterpiece too. The game starts off slow with rustic guitar piece all familiarising you with the setting that this is based in. Humanity has survived and they have build settlements with electricity and other niceties, life seems to go on within such settlements oblivious to the ongoings of the outer world. Jackson is one such community. Joel and Ellie live here with other support cast (Tommy, Dina and Jesse). They are estranged owing to what happened in the first part. Yet they have some fondness for each other. Joel is killed off almost immediately by Abby in spite of the fact that he just saved her (Motive : Abby's father was killed by Joel while trying to rescue Ellie from the hospital). Yet I'd have preferred some empathy for a man that just saved her life. Also it was anti climactic to see Joel being so naive and walk into a trap. This sets Ellie on crazy revenge path. They (Ellie, her girlfriend Dina, Tommy and Jesse) go to Seattle separately and start knocking WLF numbers down. WLF is the group that Abby is part of. They kill of Abby's friends and this ticks Abby off and she kills few of Ellie's and just about the time she is to kill Ellie (15 hours into the game), we are set onto Abby's flash back (Frustrating). The game now forces us to relive what Abby was doing for three days when Ellie was killing her friends.This is a solid ten hour nightmare with a person that you have been bought to hate. Extremely inconsequential stuff with random NPC's added (Lev and Yara), you do fetch quests for them, forge relationship with Owen (Teenage sweetheart who is married) and manage to survive while being an outcast from WLF. Also by the end of ten hours you don't start empathizing with Abby but are rather focused on getting over the tedium and completing the game. The gameplay mechanics while upgraded (jump, prone, rope usage etc.) are nothing to write home about and the shooting is exactly the way it was - clunky. The animations are fabulous and so is the art direction, the game looks like every last ounce of PS4 Pro's graphical prowess has been extracted There are wide open spaces which are awe inspiring and beautiful. You'd be able to visualise the nature in all its glory. However every destination needs you to enter a dingy dark building filled with infected, use the environment in some twisted way or fight random group of enemies. I used to dread when the game required me to go somewhere which was more than two blocks away. The stealth works just till it doesn't and the enemy AI is laughable. Now since you have put 20 odd hours (10 of them as Abby), you really need a fantastic climax to make it worth it. But to our dismay once we are bought back to present in the theater, nothing of that sort happens and an ancillary character Lev belonging to SCARS (WLF's nemesis) clan (had saved Abby's life) requests Abby to not kill Dina & Ellie and Abby agrees. Next off we are shown that Ellie and Dina are living the perfect farm life with Dina's son keeping them company (The game doesn't end here too).Tommy who miraculously survived getting shot, stirs the hornets nest by stating that he knows where Abby is. This sets off Ellie on one another mission (Noooooo). The game by this point feels drab and dragged by 10 hours. Ellie rescues Abby only to state that she can't let her go and they fight and finally when Ellie has the upper hand she decides to forgive Abby and move on. Now if this is what she had to do why did she make us go through the pain of playing for twenty five hours while convincing us that she'd kill every one of them. Where this morality came from at the most inopportune moment. The game has no real story arc and you'll not connect with any of the characters including Ellie. The game tries too hard to please everyone and also be a maverick/trend setter but forgets the core which got us to love part 1 ; that is story telling and relatable characters, everything else is just a fancy garnish. Expand
Metascore
93

Universal acclaim - based on 121 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 121
  1. Sep 13, 2020
    90
    The Last of Us Part II is the high point of the PlayStation 4. The plot is controversial, but the game is the incredibly addictive adventure of Ellie, from which it is impossible to pull away from the opening and to the very end.
  2. Sep 5, 2020
    93
    Not everyone is going to enjoy the motives of The Last of Us Part II. But if you try and manage to accept the subliminal and not so subtle messages as a fact that the world has gone awry and that people have the need to have somewhere or someone to belong to as their own way out, then... You will witness the boundaries of gaming expand. You will witness a true masterpiece.
  3. Game World Navigator Magazine
    Sep 3, 2020
    75
    If you loved the original for its great characters and well-paced story – stay away from this game. However, if you’re aching to sink into the depths of depression, or just want to cut some throats and burn some zombies – Part II will deliver. [Issue#247, p.72]