• Publisher: SCEA
  • Release Date: Sep 8, 2015
User Score
8.0

Generally favorable reviews- based on 322 Ratings

User score distribution:
  1. Negative: 31 out of 322
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  1. May 8, 2017
    7
    A great little platformer game that might feel childish and it is great to play with kids but might also surprise adults if you let it. This game is quite unique in its aesthetic, being all made of paper I couldn’t but be amazed at how some of the environments looked. So graphically speaking I think it is superb, not because of its super-realistic HD graphics (which obviously this gamesA great little platformer game that might feel childish and it is great to play with kids but might also surprise adults if you let it. This game is quite unique in its aesthetic, being all made of paper I couldn’t but be amazed at how some of the environments looked. So graphically speaking I think it is superb, not because of its super-realistic HD graphics (which obviously this games doesn’t have) but because artistically speaking it is beautiful to see and very very unique. The gameplay, was nice but I think that is the right word, nice. It is a relaxing game, quite easy in my opinion, not particularly challenging and kind of slow to medium paced in most areas. I guess it all makes sense if you’re going to play it with children or something, although I found it enjoyable for an adult as well. A thing worth mentioning is that this game has some really really good ideas in terms of gameplay. It integrates the use of the movement sensor, touch pad and the light bar in some really original ways to, for example generate a wind gust or to move a spot light etc., some really interesting gameplay mechanics. The story is not particularly surprising; it is kind of like a fairy tale which goes well with the overall feeling of the game. Finally, there is quite an extensive an enjoyable creative side for this game, where you can draw/cut your own paper shapes to make stuff or to decorate your character; something that creative people will enjoy quite a bit together with the little kids at home.

    Generally, I think there is some really great ideas for a platformer here, but I also feel that the game was more intended for a children audience, me as an adult I enjoyed this game quite a bit because of the original gameplay mechanics, but I also felt it stopped half way on the road to greatness. If you’re looking for a little nice game to play with children, this is definitely something worth getting, I think it would do an awesome job at that. If you’re thinking of getting it as an adult platformer gamer, be warned that although you might feel at times that is awesome (mainly because of art+ original game mechanics) you’ll probably finish the game thinking it could have been something awesome but in the end it wasn’t. The story might also feel a bit cheese or childish. Despite that, I think it is well worth getting as an adult for a fairly reduced price, just stay open minded and expect a bit of silliness and childish stuff.
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  2. Jul 6, 2016
    9
    Think you've seen it all in video gaming?, Tearaway Unfolded would like to have a word with you. What an amazing experience this game was. This game is not perfect, it has a decent amount of blemishes from story to general gameplay, but wow I never played anything like it before, and the strengths of this game can make anyone overlook it's blemishes. I will start with it's weaknesses, theThink you've seen it all in video gaming?, Tearaway Unfolded would like to have a word with you. What an amazing experience this game was. This game is not perfect, it has a decent amount of blemishes from story to general gameplay, but wow I never played anything like it before, and the strengths of this game can make anyone overlook it's blemishes. I will start with it's weaknesses, the game to a lot can be a little too long; and I agree it does drag on, and to be honest the way the game is structured; it really could've ended when you finish each "chapter", and it indeed suprised me each time the game continued after each chapter ended, "Chapter 3 felt forced at first to me at first, but I quickly grew to realized it had the most amazing and unique level design in the whole game.The gameplay I loved, but to alot of people will be a turnoff, simple but really unique platforming, there are also no guns, mostly just throwing objects at enemies or using your light-bar for combat. Most of the side missions were unique, but half of it was very elementary; and ok, but sometimes a bland linear open world. Now I can't stop gushing at the positives for this game. It really literally utilizes every aspect of the controller, which I loved. The lightbar, motion control, touchpad (especially loved drawing) all formed a very fun and amazing experience I've never had before in gaming. Seeing your creation in the world is AMAZING, hearing your voice in the game is AMAZING!!! Wandering off course looking for secret boxes were fun. The platforming and gameplay really shines in chapter two and three, one of the most unique/fun platforming experiences I've ever had. The story was meh, but the ending to me was cute. To me, although it did seemed like chapter 1 was an huge tutorial, chapter 2 and 3 had amazing gameplay and platforming utilizing the ps4 controller. I also forgot to mention I love the papery world, it felt real and authentic, major points for creativity!!!To end, this is not an game for everyone (casual dude bro gamers), but for hardcore gamers and looking for something unique, this is an amazing experience. No one can play though this game and say it isn't cool, or an amazing experience. Expand
  3. Jan 30, 2016
    9
    Such a cute and fun game. I had a lot of fun playing and my daughter tagged team in from time to time. It has solid gameplay, ridiculously cute graphics, and enough replayability and secrets to unlock that you can return to each level/area multiple times. It is so refreshing and cool to see all of your creations join the world you are playing it. The PS4 version is a big upgrade over theSuch a cute and fun game. I had a lot of fun playing and my daughter tagged team in from time to time. It has solid gameplay, ridiculously cute graphics, and enough replayability and secrets to unlock that you can return to each level/area multiple times. It is so refreshing and cool to see all of your creations join the world you are playing it. The PS4 version is a big upgrade over the Vita one, just be sure to use an iPad to do the drawings (which makes those SO much easier). Loved it! Expand
  4. Oct 31, 2018
    9
    + The game is ultra charming and creative.
    + Great graphics and Voice acting.
    + So English. You get an concertina, see a narrowboat, a maypole and fight scraps. + The creative stuff can be used in a very very funny immature ways... + The game has many game play elements, gives you lots of surprises. + Combat is good as there are multiple ways to take down an enemy. + One of the few
    + The game is ultra charming and creative.
    + Great graphics and Voice acting.
    + So English. You get an concertina, see a narrowboat, a maypole and fight scraps.
    + The creative stuff can be used in a very very funny immature ways...
    + The game has many game play elements, gives you lots of surprises.
    + Combat is good as there are multiple ways to take down an enemy.
    + One of the few games to make good use of the controllers touch pad and speaker.
    - You get interrupted by story, combat and events, which is fine but it's too often.
    - Walking speed is painfully slow and some areas are large.
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  5. Sep 30, 2015
    8
    This game may be for a younger audience but I find it to be a breath of fresh air. The visuals, sound, game design and art style are all top notch. A 3D platformer with character that makes full use of all the ds4 controllers features and more. A true next gen game. Solid 8
  6. May 16, 2016
    9
    This is an amazing game! Smart, creative and fun. It was developed for everyone in the family. It is the only game that at least tries to do a good use of all the system features. It's only problem is it's REALLY slow start
  7. Feb 6, 2016
    9
    Loved the game. I don't understand why people complain that it's too long. You're getting more game for your dollar. The story does get broken up because of it's length, but you ultimately play this game for the gameplay, not the story. Although the story isn't terrible.
  8. May 12, 2016
    10
    Tearaway takes place in a beautiful paper-craft world. Its a very personal journey that lets you shape the world. Originally a Vita game, different features have been changed to reflect the features of the PS4. Its such a seamless transition that anyone who buys the game without prior knowledge will probably never consider the fact that this is a port. Tearaway is a long and memorableTearaway takes place in a beautiful paper-craft world. Its a very personal journey that lets you shape the world. Originally a Vita game, different features have been changed to reflect the features of the PS4. Its such a seamless transition that anyone who buys the game without prior knowledge will probably never consider the fact that this is a port. Tearaway is a long and memorable game that really gets you involved as you lose yourself in this one-of-a-kind experience.

    Tearaway is a shared journey between "you" and the messenger Iota (or Atoi). The messager must reach the hole in the sky if he/she is to deliver his message to "you". Its your job to guide the messenger on their journey. It will be a grand adventure, one where you'll leave your mark everywhere you go. The ability to take pictures along the way lets you catalog your experiences to reflect back on at a later time. Use this feature to celebrate your victories as you help the different local creatures with their needs.

    Tearaway is a platformer with a heavy emphasis on creativity. This becomes evident very early on as you're task with creating your own unique messenger. You buy different objects and facial features for decorating by collecting scraps found though out the game. You can even make your own designs which is necessary a different at key points throughout the game. It very rewarding to see the impact your creations have on the world and its inhabitants.

    The gameplay is all about utilizing the features of the PS4 controller (just as the original game used the features of the Vita). In order to navigate though this world you'll use everything from the touch pad, to the sixaxis, to specific button manipulation. For example, the touch pad lets you draw objects and by tapping it your can help your messenger bounce around the levels. Other than that this is pretty much a semi-tradition platformer with a heavy emphasis on story-telling.

    This three-dimensional platformer is quite a change of pace from Media Molecule side-scrolling Little Big Planet series. Its amazing how well they were able to transition to a very different style of gameplay. This is such a unique experience and its wonderfully executed. Platforming can sometimes get a little tough, especially towards the end. This a minor gripe in a game that is mostly pretty laid back and leaves the tougher challenges as optional quests. It seems like every time you feel it might come to an end you're thrown back into the world with new areas to explore. This helps make Tearaway a surprisingly long game. This is a cute and charming adventure game that players of all ages should be able to enjoy.
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  9. Jul 7, 2016
    8
    Have now found the invert camera option, so can play the game :)........................................................................................
  10. Nov 16, 2020
    10
    Именно такими и должны быть настоящие ИГРЫ с большой буквы. 10/10
  11. Oct 15, 2015
    10
    One of the best experiences I've had on a console in a while. Simple gameplay, enough challenge in some of the secrets. Perfect execution. Great game.
  12. Sep 9, 2015
    9
    Tearaway Unfolded is gosh marvelous. A true spectacle of what video games as a form of art can achieve. It is not only the best 3D platformer I've played since long, But also one of the best games on the PS4
    It's gorgeous art style, intricate mechanics, Inventive storytelling and unique concept really make this version shine. What this game does with the controller of the Playstation 4,
    Tearaway Unfolded is gosh marvelous. A true spectacle of what video games as a form of art can achieve. It is not only the best 3D platformer I've played since long, But also one of the best games on the PS4
    It's gorgeous art style, intricate mechanics, Inventive storytelling and unique concept really make this version shine. What this game does with the controller of the Playstation 4, It's hardware and it's capabilities is fully realized with this game. I sat down playing this game since Yesterday night till Today evening and I've spent 10 hours in total with it and there is still so much more to discover, create and find in this game. Yes, This game indeed doesn't have as much content as your traditional video game, But it still holds up to a beautiful and fresh experience. Good Job Media Molecule. I can't wait to Platinum this game! :D
    Overall Score: 9.6/10
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  13. Sep 8, 2015
    9
    Pros:
    -Tight, responsive controls that feel great in 60fps
    -Open level design with a linear direction -Fun gimmicks that don't feel forced or 'unfun' -Charming visual style and story narrative -Legendary soundtrack -Lots of player input that makes the adventure unique to everyone -Robust online art sharing system where you can share your in-game creations with others. -Very
    Pros:
    -Tight, responsive controls that feel great in 60fps
    -Open level design with a linear direction
    -Fun gimmicks that don't feel forced or 'unfun'
    -Charming visual style and story narrative
    -Legendary soundtrack
    -Lots of player input that makes the adventure unique to everyone
    -Robust online art sharing system where you can share your in-game creations with others.
    -Very replayable; lots of content to play and lots of collectables to find

    Cons:
    -Full experience requires PS4 Eye, as well as a proper Second Screen device (PS Vita,tablet,etc) otherwise touch pad isn't 100% accurate
    -Slight pacing issues with the story

    This game is basically the PS4's equivalent to the PS2's Jak and Daxter: The Precursor's Legacy. It's only $40 for a full game experience and it's 100% worth it. It really re-enforces that 'Nintendo magic' where games are supposed to be fun and a form of art.

    My score: 9.4 / 10 (Metacritic only allows ratings by the 10s)
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  14. Sep 8, 2015
    10
    well, i'm suspicious to write about this game, just loved it on the vita, and seeing i t on ps4 for me is a grateful surprise, i recommend this game for anyone that misses the joy and quality that Nintendo games usualy bring to us, another must have for the playstation
  15. Sep 22, 2015
    9
    It is more a remake than a remaster and full of creativity. Everything that was awesome on the PS Vita is more awesome on the PS4. Its bigger, better and more creative in the way you can play. The Story is extremely heartwarming and you play the whole time with a big smile on your face.
    When you're looking for an experience like the old days when you was a child than play Tearaway
    It is more a remake than a remaster and full of creativity. Everything that was awesome on the PS Vita is more awesome on the PS4. Its bigger, better and more creative in the way you can play. The Story is extremely heartwarming and you play the whole time with a big smile on your face.
    When you're looking for an experience like the old days when you was a child than play Tearaway Unfolded and show it to your friends and family, they will love it too.
    And also try the PS Companion App. You can connect to the game directly and a friend next to you can draw some cool stuff with your smartphone and can bring it to your game asap.
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  16. Sep 11, 2015
    8
    The Tearaway Unfolded Crafted Edition includes a shiny Gold Leaf and a shining Gold Stamp to wear on your messenger, and an exclusive God of War and Journey costumes, allowing you to ‘journey’ through the world of Tearaway Unfolded in style. [Playstation.com]
  17. Sep 8, 2015
    10
    Amazing game! So much fun to be had for all ages and the use of the Dualshock 4 is second to none. The level of detail in the paper world is incredible and unique. Must buy for any PS4 owner
  18. Oct 13, 2015
    9
    Tier 1
    + One of the most beautiful and immersive visual game experiences out there
    + Takes the "folded paper" concept and does everything interesting with it that can be done, with spectacular level designs and game mechanics that flow seamlessly together + Excellent use of all of the features on the Dual Shock 4 controller + Creative, ambitious, and wild attention to detail ? Not too
    Tier 1
    + One of the most beautiful and immersive visual game experiences out there
    + Takes the "folded paper" concept and does everything interesting with it that can be done, with spectacular level designs and game mechanics that flow seamlessly together
    + Excellent use of all of the features on the Dual Shock 4 controller
    + Creative, ambitious, and wild attention to detail
    ? Not too challenging, ramps up the difficulty slowly, but some difficulty comes from problematic design
    ? A lot of fun side quests, though there are issues with some (particularly carrying a certain gopher)
    - A lot of little rough patches around the edges, small issues where things don't present smoothly, mostly due to the scope of the game and weirdness of a lot of the folding paper mechanics
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  19. Jan 4, 2016
    10
    I think every PS4 owner who likes videogames as a form of art should buy and play this game. Best use of the Dualshock 4 I've ever seen, innovative gameplay, unique moments, charming music, and one surprise after another. The level design is genius. I started playing this game and I couldn't put it down. It charmed me to the bones. One of my top games ever.
  20. Apr 26, 2016
    8
    Tearaway Unfolded
    When too much of a good thing becomes bad
    Tearaway unfolded is the extended version of the original 3d platformer on vita that this time takes advantage of the ps4s controller… While this game is insanely charming during the first 4 hours, it quickly turns into feeling like a gimmick.. This game is gorgeous and charming… You play as you.. literally you.. with a
    Tearaway Unfolded
    When too much of a good thing becomes bad
    Tearaway unfolded is the extended version of the original 3d platformer on vita that this time takes advantage of the ps4s controller…
    While this game is insanely charming during the first 4 hours, it quickly turns into feeling like a gimmick..
    This game is gorgeous and charming…
    You play as you..
    literally you.. with a controller and everything
    This game breaks the 4th wall from the start…
    A giant hole is ripped in the sky that lets in these ugly newspaper scraps that take the color away from this papercrafter world..
    And its up to you to help the messenger rid this world of scrap paper as well as deliver its message to you.
    And to make this message even more yours, you get to customize your messenger in any way you can think of..
    The game starts out so clever with you using the light on your ps4 controller to clean up the scraps
    you have very little controller over the messenger at first
    as you progress through the game you gradually gain more control and are able to jump…
    swipe the touch pad to create wind in the game…
    tilt the controller to effect platforms later on, and in one level the entire world…
    but ultimately this quickly starts to feel like a controller demo rather than a game…
    And this simply comes down to just trying way too much…
    The game is constantly adding more to your plate when you have plenty of tools in using the light to clean the environment and battle the scraps…
    Using the touchpad to create objects within the world for the main story and as sidequests adding an awesome layer of magic to the game…
    seeing a character or item without color in the world and taking their picture to help them get it back…
    All of the swiping and tilting added on later in the game is just too much…
    They satisfy your appetite for something new and then force you to eat another plate before you can have desert…
    The same can be found in the story itself..
    it drags on way too long…
    This is a 10 to 12 hour story depending on if you care to do side activities…
    But bgy hour 4 I was ready for the credits to come.. and not because I was tired of the game.. but because it felt like it was time…
    that the pacing has set up for this to be the end..
    wrong…
    okay I forgive you.. the game is halfway over.. you give me another rollercoaster to go on..save my pet that I randomly met and have no connection to at all for another 4 hours..
    okay..
    im going to save him..
    This is the end..
    im ready for the credits.. wow this was such a good game..
    Wrong..
    not the end.. have just one more plate
    this leaves what starts out to be you sitting down to eat a freshly bakes slice of pie and ends up being, a pie eating contest…
    There are so many chapters that add nothing to the story..
    I feel like they were just there to be there.. to add padding…
    and again the same can be said for the swiping with the wind and tilting the controller…
    with throwing objects into your controller to swipe them back out…
    it feels crammed and forced.
    These things should have been saved for a sequel.
    And next time, they should fold it back up…
    WhileTearway Unfolded is one of the most charming platformers released in a while..
    I feel like the need to add and stretch gives a bitter taste to what could have otherwise been a sweet experience.
    I give tearaway unfolded
    an 8/10
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  21. Feb 1, 2016
    7
    Tearaway Unfolded is a beautifully crafted Playstation 4 port of the PS Vita best-seller Tearaway, and it's surprisingly fun. Created by Media Molecule, the creators of the LittleBigPlanet series, the game is set in a paper world which has been invaded by small monsters called scraps, which spawn from a giant hole that's mysteriously appeared in the sky.
    You have to choose between two
    Tearaway Unfolded is a beautifully crafted Playstation 4 port of the PS Vita best-seller Tearaway, and it's surprisingly fun. Created by Media Molecule, the creators of the LittleBigPlanet series, the game is set in a paper world which has been invaded by small monsters called scraps, which spawn from a giant hole that's mysteriously appeared in the sky.
    You have to choose between two cutely designed paper 'messengers': Iota (male) or Atoi (female). Their bodies are comprised of an envelope head, paper thin arms and legs and a cute backpack - the design is definitely one of my favourites. The game starts off with some questionable voice acting, before the player has to gain the trust of Iota/Atoi by pointing the DualShock 4 at the screen and using your Guiding Light to guide the character on-screen. The DualShock 4 is used for the majority of the game, luring scraps into traps, interacting with mechanisms and startling NPCs'!
    The DualShock 4's touchpad can also be used as a canvas, and allows the player to draw things and implement them into the game, though sometimes it can be quite difficult!
    The game has a beautiful art style, whose charm is difficult to find in modern games. The world is very interactive, allowing the player to utilise the DualShock 4 to draw things, perform tasks and much more. Additionally, there is so much side content such as creating papercraft structures and using the companion app/website, and the customisation allows you to customise your messenger however you wish using in-game currency - confetti. You can change everything from the colour of the character's body to it's selfie pose! That being said, there are some downsides. The voice acting is some of the worst I've seen, with the two talking 'guides' (one male and one female) having dreadful voices and hardly any expression in their voices. Additionally, some of the tasks like defeating scraps and performing tedious tasks such as throwing apples to activate mechanisms are a little repetitive. However, overall it's a great game and Media Molecule did a good job of porting the PS Vita game - this title definitely doesn't get the credit it deserves.
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  22. Mar 11, 2017
    6
    So THIS is where Media Molecule went after LittleBigPlanet 2. Here's where all the imagination LittleBigPlanet 3 threw in the garbage went.

    Tearaway is a lovely little game that's imaginative, creative, and its papercraft styled world is gorgeous to look at. The environments and characters are literally two-dimensional, and the animations that everything has make everything look really
    So THIS is where Media Molecule went after LittleBigPlanet 2. Here's where all the imagination LittleBigPlanet 3 threw in the garbage went.

    Tearaway is a lovely little game that's imaginative, creative, and its papercraft styled world is gorgeous to look at. The environments and characters are literally two-dimensional, and the animations that everything has make everything look really pretty and all those things LittleBigPlanet used to be. The art style really does look handmade from paper and glue, and everything from the environment is based on this, including the sky, the sun and moon, and even water.

    The game is centered around the idea that you yourself are the main character, guiding the character in game, named The Messenger, through the world. You are able to interact directly with the world around you, shining light with your lightbar, creating gusts of wind with a swipe of your trackpad, and even drawing new objects into the world. It's a neat concept that fully utilizes all the features of the PS4 controller to an amazing degree, and there are tricks and combinations you can pull off that make the game feel really involved. The game also takes the opportunity to get meta as f*** during the second act, really making you feel like you're an actual character in the story, and going so far as to boot you out into a papercraft version of the PS4's XMB and make you take out little minions crawling around on your screen. Just about everything about the game is imaginative and colorful and nothing less than what you'd expect from Media Molecule.

    The problem is, the game ended three times before it actually ended. And I mean it actually ended, then the game came up with some bulls*** menial reason to keep padding it out. First time I was like "woah, okay, that's kinda cute, and the game really hasn't been that long anyway, so that's alright." Second time I went "wait, what? It's not over? We actually just beat the main villain in the game, how is this not over?" Third time around, I was literally screaming at my TV and telling the game to go f*** itself and just end like it should have. It ends up pulling bulls*** out of its ass three times just to pad out the game, and by the third time, any goodwill and charm the game had eroded away, and the only thing I could think during the latter chapters of the game was "when the hell is this going to end properly?" It wouldn't be so bad if the game didn't actually tell you to go f*** yourself three times and had a cohesive narrative with a start and end like LBP2 did, not a start then end then another start and another end then another start after that one and then finally a real end right after you do this stupid s*** nobody cares about. Padding and padding and padding and padding made me lose all the good feelings I had for the game, and I just wanted the thing to end. The ending sequence made a point to show you how far you've come and try to instill a moment of reflection in you and wants you to think back on how much you've done and everything you've created. The only thing I could think was "oh, yeah, I definitely liked how you punched me in the face three times and you just kept throwing stupid bulls*** at me for the last 5 hours. I LOVED that." We get it, Media Molecule. The Sixaxis control for the Dualshock 4 is cool. Stop padding the run time of this game out.

    I also hate how the game will stop you constantly and force you to draw something with the touchpad or alter your character when I LIKE MY CHARACTER THE WAY HE IS. And then the game will go NOW TAKE A PICTURE, SLAVE. I don't want to, Christ. Stop stopping the entire game just to do some stupid s*** that I'm going to undo the instant I get control back.

    As much as I love the concept of the game, and as charming and lovely and imaginative and all that the game is, the game should've been structured better. Looking at the credits sequence right now, all I can feel is "ugh, thank f*** it's finally over". I'm not left thinking and smiling like I was for LBP or LBP2. The narrative itself is pretty sound, it's just its structure that fumbled, and it really hurts the overall experience for me, despite how much love the game was made with. It's not even the length itself that's the problem, it's just the stupid menial things that the game does to artificially lengthen itself when the story ended three times before. If it was one cohesive narrative with one beginning and end, I wouldn't have even paid it any mention.

    I REALLY wish I could sing this game's praises to the high heavens, but this is the Alien Isolation case, where the game should've ended long before it did, and as amazing as it was to start, all the bulls*** the game pulls just to artificially lengthen itself destroyed all goodwill and amazement I had for the game. Sorry, Media Molecule. I love you guys, but... ugh...
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  23. Sep 10, 2015
    10
    I love Tearaway. I take my hat off for the developers. what an amazing game.
    beside the visual style im really impressed the game design and by the gameplay.
    there is a one-time interaction between real and virtual world, it feels just like magic. There is a magical link between game and player and you need to try it out. you can get it for 39€ and its worth it, for young and adult players.
  24. Apr 7, 2016
    6
    Though I loved Media Molecule's first franchise (Little Big Planet) RIP, Tearaway just to me was no where near as great as any of the LBP games, sorry im comparing them but I can't talk about MM without talking about LBP, I even enjoyed LBP 3 more then this and that was a disappointment though it was by Sumo Digital. Back to Tearaway Yes the graphics are very unique and sooooo original,Though I loved Media Molecule's first franchise (Little Big Planet) RIP, Tearaway just to me was no where near as great as any of the LBP games, sorry im comparing them but I can't talk about MM without talking about LBP, I even enjoyed LBP 3 more then this and that was a disappointment though it was by Sumo Digital. Back to Tearaway Yes the graphics are very unique and sooooo original, And it's great that you can create alot of differnent things in the world of tearaway, like a characters fashion, to snowflakes, to a flame. The music is very nice I see MM took some music from LBP I recognized a few songs which was a nice touch, But the story isn't really interesting at all except for the end bit, i think only a child would enjoy this game really. The different Sceneries are really quite beautiful i was taking pictures all the time, and well their was only like 3 voice actors much like LBP which is fine i guess, The main issue i have with this game, is that it's way tooooo easy like no challenge at all ZERO!!!!!!!!! halfway through i just wanted it to all be over, and would be groaning when i thought it was done, but wasn't. This just wasn't for me, and I know a lot of people who really enjoyed this game, but i reccomend just getting it for the kids, or better yet get them any LittleBigPlanet game and play with them, because those games are amazing!!!!! My final score would have to be 6.5/10 Sorry Media Molecule, hopefully Dreams does a better job:) Expand
  25. Oct 16, 2015
    9
    Super cute, Media Molecule always does charming games. The DualShock control can be wonky but at least they tried.

    The characters like the squirrels are so endearing.
  26. Aug 18, 2017
    0
    Sold after 5hrs. Such a horrendous and overrated game. The game is extremely tedious and the controls and the camera are horrendous. Not recommended at all unless you want a boring game
  27. Mar 25, 2017
    9
    Sugar, spice, and everything nice. Tearaway Unfolded is one of the warmest video game experience I've ever had. One that taps into your creativity and delights you with wonderful platforming in worlds unlike any you've ever seen before. It's unique style makes for an unforgettable experience. The moment where I first bonded with my "Iota" will stick in my mind as one of my favorite videoSugar, spice, and everything nice. Tearaway Unfolded is one of the warmest video game experience I've ever had. One that taps into your creativity and delights you with wonderful platforming in worlds unlike any you've ever seen before. It's unique style makes for an unforgettable experience. The moment where I first bonded with my "Iota" will stick in my mind as one of my favorite video game moments.

    It's remarkable to see a game that makes use of each of the PS4's unique features the way this one does. Motion controls, the touch pad, and other stuff I won't spoil for you. The game makes use of PS4 functions that most of other game's seem to not know exist. It's all tied to some clever challenges and top-notch platforming.

    The real treat though is how the game tasks you with shaping it's world. You'll come across characters and events that require you to make objects that come to life right before you in game. Someone asks you to make some butterflies? Expect to see them flying around the world when you're done. Give someone a new face or name, and that's how they'll stay for the rest of the game. It's this sort of thing that makes Tearaway so special. You really feel like you're making your mark on the world in ways no other game has ever done. Sure, plenty of RPGs have you deciding outcomes by making the tough decisions, but how many games actually allow you to breath life into their world? Tearaway Unfolded is the only one that comes to mind for me.

    It's not perfect though. For example, drawing on the controllers small touch pad makes it hard to really make something beautiful. There's also the rare glitch, one of which I encountered forced me to have to restart the game. For the most part though things are fantastic and the gameplay is immensely enjoyable, even when the camera decides to misbehave.

    Give Tearaway Unfolded a shot. It's an incredible experience. One unlike anything else out there. It's brimming with heart, sweetness, and all around warmth and good spirit. Plus it's just all too rare to see a good 3rd person platformer out there. At least outside of a Nintendo system. It just so happens that this PS4 exclusive is one of the best. I have a hard time believing anyone could be too disappointed with this.
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  28. Jun 22, 2016
    6
    jugue tearaway en ps vita y me encanto, en cuanto pude jugarlo en ps4 estaba muy emocionado pero no tarde en aburrirme, el uso de las funciones del control, camara y microfono del ps4 es algo que aplaudo y esperaria de otros juegos, sin embargo el juego en si no presenta un reto, lo senti muy lineal, no me sorprendio tanto como el de vita, de la historia no esperaba gran cosa, esta ahijugue tearaway en ps vita y me encanto, en cuanto pude jugarlo en ps4 estaba muy emocionado pero no tarde en aburrirme, el uso de las funciones del control, camara y microfono del ps4 es algo que aplaudo y esperaria de otros juegos, sin embargo el juego en si no presenta un reto, lo senti muy lineal, no me sorprendio tanto como el de vita, de la historia no esperaba gran cosa, esta ahi como pretexto y punto, graficamente muchos hablan de su belleza y texturas y a mi parecer no sorprende demasiado, la musica es buena, el control es muy bueno y la duracion es buena si quieres todos los coleccionables. Lo considero un juego bueno y hasta ahi Expand
  29. Sep 3, 2017
    9
    Deutsche Review - Kritik

    Der folgende Test ist in 5 Kategorien zusammengefasst. Diese 5 Kartegorien ergeben die Gesamtpunktzahl von 0 - 100 Punkten. Um einen passenden Userscore zu geben wird auf oder abgerundet. Bei 84 Punkten ergibt das einen User Score von 8. Bei 86 einen von Userscore von 9. Falls eine 85 kommt entscheide ich ob ich es eher positiv oder negativ nehme. Regeln
    Deutsche Review - Kritik

    Der folgende Test ist in 5 Kategorien zusammengefasst. Diese 5 Kartegorien ergeben die Gesamtpunktzahl von 0 - 100 Punkten. Um einen passenden Userscore zu geben wird auf oder abgerundet. Bei 84 Punkten ergibt das einen User Score von 8. Bei 86 einen von Userscore von 9. Falls eine 85 kommt entscheide ich ob ich es eher positiv oder negativ nehme. Regeln verstanden?
    Dann sind hier meine Punkte.

    Mein persönlicher Score = 92/100
    Mein User Score = 9/10
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  30. Mar 28, 2017
    10
    From the unique story to its creative gameplay, Tearaway Unfolded is truly one of the most varied games I've ever played. At its core is a simple platformer, which is effective and becomes more complex as the game goes on. The only troubles I had playing was with the camera and the ending. It doesn't seem to know when to end, but when it does it is heartwarming and worthwhile.
  31. Mar 29, 2017
    7
    It is a very interesting idea of the presentation. Very good images. But the big problems are control and camera. The design of the controls and cameras are simply awful. The game itself can be fun and enjoyable. But the controls and cameras annoy you all the time.
  32. Dec 19, 2021
    6
    [RU]
    Игра для деток, сори. И это при том, что я фанат нинтендо. Зато игра использует уникальные возможности контроллера, за что ей респект!
  33. Jun 17, 2020
    8
    Creative use of the PS4 controller makes for a surprising and visionary game. It's not super fun, and some sections could have been cut to make for a more focused game. But it's damn creative and visionary.
  34. Apr 9, 2017
    9
    As an adult, I found this game an adorable and perfect for kids. The game has a wonderful game design and creative mechanics. This game using all capabilities of DualShock 4 and it is integrated so organically. I understand that this game made for kids but I think they should have added harder difficulty. I would love to start this game from checkpoints when I am dying to have a sense ofAs an adult, I found this game an adorable and perfect for kids. The game has a wonderful game design and creative mechanics. This game using all capabilities of DualShock 4 and it is integrated so organically. I understand that this game made for kids but I think they should have added harder difficulty. I would love to start this game from checkpoints when I am dying to have a sense of danger.
    For adults, I think it is 7,5 out of 10 and for 9 out of 10 for kids.
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  35. May 11, 2017
    6
    Tearaway has charm and innovation going for it but little else. The graphical style is really neat with everything, world and characters, being made of paper and the narrators are well voice acted and fun to listen to to the point I wish they had more lines in a Bastion sort of way. The gameplay is innovative but I wouldn't call it fun. There is a lot of use of the touchpad to do thingsTearaway has charm and innovation going for it but little else. The graphical style is really neat with everything, world and characters, being made of paper and the narrators are well voice acted and fun to listen to to the point I wish they had more lines in a Bastion sort of way. The gameplay is innovative but I wouldn't call it fun. There is a lot of use of the touchpad to do things like make the wind blow, draw decorations, make drums thump and pop you in the air. My major gripe is that I don't find any of the gameplay to be that compelling. For instance one of the techniques you learn early on for fighting common enemies is leading them around with light (they love light) and making them run into traps or off edges. This is down by holding R2 or L2 and manually moving your controller to move the light. It's a cool concept but I didn't find it or the other gimmicks it uses to be all that interesting after the first couple tries.

    Tearaway is by no means a bad game just sort of middling.
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  36. Jun 22, 2017
    7
    The paper world is a wonderfully realized facet of the game. As is the different ways you use the controller to manipulate the game, keeping the gameplay fresh and varied. Like when you get to throw a creature inside your controller to hold onto for later and can tickle it by lightly rubbing the touch pad, it's genius. Theres so many cool things you can do, that you can't do in any otherThe paper world is a wonderfully realized facet of the game. As is the different ways you use the controller to manipulate the game, keeping the gameplay fresh and varied. Like when you get to throw a creature inside your controller to hold onto for later and can tickle it by lightly rubbing the touch pad, it's genius. Theres so many cool things you can do, that you can't do in any other game. But then there's the uncreative side of the coin, the side where the game feels like a worn out tire, the combat. It's been awhile since I've played the game but I remember vividly how I felt about the combat. Agitated, in a other wise joyous game. Though some of the platforming especially towards the end was a little wonky, like the way I had to move the controller to open up a platform... now with the controller nearly upside down and turned around I had to get my character to jump on that platform, failing many times because I accidentally moved the controller to much one way, closing the platform. That's about it for the short leg of the game. The real meat is in the many creative ways you can express yourself and make it your own. Expand
  37. Dec 27, 2016
    9
    Tearaway was one of the finest exclusive of PS Vita that used all the specificities of the hardware so this was not an easy port. Let's see how they did do it.

    Technically the game is a marvel with beautiful graphics (for what was a Vita game) but mostly an art direction (world of paper) close to perfection and full of ideas. It's also a game that will make all your devices (PS Camera,
    Tearaway was one of the finest exclusive of PS Vita that used all the specificities of the hardware so this was not an easy port. Let's see how they did do it.

    Technically the game is a marvel with beautiful graphics (for what was a Vita game) but mostly an art direction (world of paper) close to perfection and full of ideas. It's also a game that will make all your devices (PS Camera, microphone, controller) shine. I didn't encountered any glitch or framerate issue during my playthrough so no complains on that domain neither.

    Concerning the gameplay it's a 3D platformer, rather classic in it's game design but with an execution like you've never seen before. It always finds new ways to use your controller. On the side you can use your creativity to create item. You'll have fun during all the campaign.

    The story is about saving the world (how surprising) from scraps that are taking all the creativity and colors away, there's something poetic about it but you won't be surprised. If you want to finish the game at 100% (there's lot of collectibles like any good platformer) you can expect around 15 hours of gameplay which is good for the genre.

    In conclusion Tearaway Unfolded is one of (if not THE) best 3D platformers available for the console and if you like the genre you have to play it. Too bad the story has some "déjà-vu" to really be a perfect game.
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  38. Nel
    Jul 18, 2017
    3
    The game has a nice idea, but it easily becomes frustrating when you have to move around your controller and it's just not precise enough to be more fun than frustrating.
  39. Oct 10, 2020
    6
    A beautiful, ambitious, ultra creative game, that commits so many cardinal sins it offsets almost every last bit of good will. A lot has been said about how creative this game is, and I agree, it's why it doesn't get a 3 for being a functioning piece of software with mediocre platforming.

    It has the dumbest, lamest story, which is one of the laziest examples of meta "this is a story
    A beautiful, ambitious, ultra creative game, that commits so many cardinal sins it offsets almost every last bit of good will. A lot has been said about how creative this game is, and I agree, it's why it doesn't get a 3 for being a functioning piece of software with mediocre platforming.

    It has the dumbest, lamest story, which is one of the laziest examples of meta "this is a story about a story" nonsense that rarely ever works. It's not engaging, it's not smart, it just makes the game feel empty, pointless. Whatever the opposite of "epic" is - it is this game. This is supplemented by having no memorable characters and generally no plot trajectory, it basically does whatever it likes. It also forgets to end - it reaches a logical conclusion MULTIPLE times, but keeps on truckin'. It feels as if this whole thing was a bunch of levels stitched together by a miserable excuse for a narrative, except this whole thing is a CHOICE SOMEONE ACTIVELY MADE.

    There's also the matter of the action itself - the platforming itself is adequate, but the combat is total trash. It's unsatisfying, it kills you immediately, it is insanely frustrating for kids who are the target audience. And speaking of being frustrating, the Wandering Gopher side missions? ESCORT QUESTS IN THE YEAR OF OUR LORD 2015??!?! WHAT. Escort missions that you have to restart the whole level if your meager messenger dies or it you miss one of the jumps, often due to wonky controls and clipping unto loose paper? This is Natalya in Goldeneye 64 all over! What is the audience here?? The game designer who came up with this mission type, and made the decision to make the gopher disappear when the quest fails, should be tarred and feathered.

    Overall my kid and I really liked the creative mechanics, the creation of content into the game world, and the beautiful graphics. Those are truly fantastic. It's as if some very good artists with some brilliant artsy ideas came together with a somewhat mediocre software company who made the art bits competently on top of an overall really crappy platform game. I suppose this is why it bombed. That and the fact the protagonist is not memorable and the name "Tearaway" is not catchy at all.

    This game is really infuriating with how much potential is under piles of stunningly poor design decisions. I think if it had slightly more emphasis on narrative and having actually fun gameplay during its design phase, it would've been great. There's a square ton of talent here, and it's clear there's a handful of directors or executives who beefed it completely.
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  40. May 15, 2018
    7
    Still as charming as the original game, this game is hindered by the same problems and with an overly long end portion.
  41. Jul 8, 2022
    8
    This is a hidden gem in the ps4 library, the game itself is playable art and very creative in its design. The only thing I did not like was how the game forces you to play more levels where it could have been better to finish when you reach the story arc goal. however, that said is only a niche on a fantastic game wish I played it on the P.S Vita before though.
  42. May 28, 2017
    7
    While there’s some fun to be had, the awkward platforming soon becomes dull. It's probably best to play when you've got a spare half hour of so, but any longer and the creative world of Tearaway Unfolded might start to become tedious.
  43. Mar 24, 2017
    9
    Beautiful game. Makes fantastic use, of what other games haven't, of the motion sensor and touch pads on the PlayStation 4 controllers. More games need to be created like this. Truly a game of art.
  44. Nov 18, 2016
    9
    Tearaway Unfolded is a 3D platformer set in a world made of papercraft. Everything in the game (characters, environments, weather effects, animals, etc.) is an actual papercraft which was made by real papercraft professionals hired from the developers, and then imported in the game itself. You can also customise your avatar (named Iota or Atoi) with 100s of items (noses, eyes, clors, etc.)Tearaway Unfolded is a 3D platformer set in a world made of papercraft. Everything in the game (characters, environments, weather effects, animals, etc.) is an actual papercraft which was made by real papercraft professionals hired from the developers, and then imported in the game itself. You can also customise your avatar (named Iota or Atoi) with 100s of items (noses, eyes, clors, etc.) or create various shapes on the controller's touchpad as required by other characters, and insert them into the game world.

    In the beginning you can only move around and interact with others (no jump), but gradually you gain abilities (jump, roll, control of the wind, photo camera, suck gun, illumination), my favorite being the few moments you are let to freely fly in a paper plane. The game is mostly about care-free exploration with minimal platforming and a bit of combat situations, but the last 1/3 ramps its platforming considerably. It's not difficult by any means, but its unique quirks (such as moving platforms through motion controls) can be a bit frustrating at some points.

    What makes Tearaway unique is its interaction (or rather, integration) with the player himself. As in the Vita version, you can insert a photo of yours into the game and appear as a godly figure in the sky, to which Iota/Atoi has to deliver a message (the story isn't anything great, but you didn't play Mario back in the SNES era just for its scenario, did you? :P). A few times you will be asked to shout at the controller's microphone so as to record your short voice clip and give your voice to an in-game character. In a fourth wall breaking moment, you can throw objects to your controller and throw them back into the game world by swiping the touchpad to help Iota/Atoi advance. If you spot white figures in the scenery you can photograph them and unlock papercraft plans which you can download as pdf files to your computer and make them in the real world. In-game collectibles which turn into real world rewards. So cool!!!

    The music is something else. It's a collection of beautiful acoustic instrumentals, and there are some songs that are so catchy I can't ever forget them.

    Tearaway Unfolded isn't just a port of the original Vita game, it's an overhauled version to accomodate PS4 and its controller. I 'd say that roughly 30% of the game is new to this version, because Tearaway was designed as a showcase of the Vita's features and some sections of the Vita game (such as those involving the back touchpad) couldn't be replicated on the PS4, so they were cut and replaced with new ones. Even if you have played the Vita version, there is still something new to discover with Unfolded. A magical game has only got more beautiful with 1080p graphics, 60 fps, and quality MSAA.
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  45. Mar 29, 2017
    8
    gioco dal comparto artistico mozzafiato, da lasciare senza parole.
    Capolavoro d'innovazione, la bocca mi è rimasta spalancata per i primi 20 minuti di gioco.
    Meno spettacolare e anzi, carente, dal punto di vista della frenesia e del gameplay. Dopo una prima run non ho avuto la sensazione di volerne fare un altra o platinarlo, mi è bastata la prima dal momento in cui il punto forte del
    gioco dal comparto artistico mozzafiato, da lasciare senza parole.
    Capolavoro d'innovazione, la bocca mi è rimasta spalancata per i primi 20 minuti di gioco.
    Meno spettacolare e anzi, carente, dal punto di vista della frenesia e del gameplay.
    Dopo una prima run non ho avuto la sensazione di volerne fare un altra o platinarlo, mi è bastata la prima dal momento in cui il punto forte del titolo, l'arte, si nota e stupisce solo alla prima run.
    Alcuni dettagli non sono fatti benissimo come il volo con l'aeroplanino, parecchio frustrante e alcuni movimenti della telecamera e dei salti.
    Storia fragile ma supportata da un grande messaggio finale.
    Epilogo troppo allungato, dura almeno 2 ore e la storia in tale frangente di gioco è quasi assente.
    Voto complessivo un onesto 80/100, grazie al comparto artistico e alle innovazioni portate, e anche grazie ai bellissimi personaggi.
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  46. Feb 5, 2023
    6
    Not fundamentally bad but nowhere near a solid game for me. From the beginning I had difficulty to get into the universe so this review may be a bit of a subjective one. The artistic direction is quite original with this "paper universe" which is nicely brought. But from there there is nothing quite entertaining for me, repetitive gameplay, the story is a nonsense and the whole thing feelsNot fundamentally bad but nowhere near a solid game for me. From the beginning I had difficulty to get into the universe so this review may be a bit of a subjective one. The artistic direction is quite original with this "paper universe" which is nicely brought. But from there there is nothing quite entertaining for me, repetitive gameplay, the story is a nonsense and the whole thing feels more like it was a game to introduce all of the DS4 features. In the same genre, Astro did a way better job with the Dual Sense. Expand
  47. Dec 29, 2019
    9
    La siguiente reseña fue publicada originalmente en 3djuegos:

    Tearaway Unfolded es ARTE. El titulo va en serio. Es la obra de que le hablaré a todos los que piensan que los videojuegos no pueden ser arte. JUGABILIDAD: El Tearaway original se creó para demostrar las capacidades del PSVita. Unfolded se creó para demostrar las capacidades del Dualshock4: y lo logró con creces. El
    La siguiente reseña fue publicada originalmente en 3djuegos:

    Tearaway Unfolded es ARTE.

    El titulo va en serio. Es la obra de que le hablaré a todos los que piensan que los videojuegos no pueden ser arte.

    JUGABILIDAD:
    El Tearaway original se creó para demostrar las capacidades del PSVita. Unfolded se creó para demostrar las capacidades del Dualshock4: y lo logró con creces.

    El aprovechamiento del control es increíble, a lo largo del juego usamos TODO lo que el DS4 nos ofrece. Si bien la jugabilidad es simple al principio, conforme avanzamos iremos ganando nuevas habilidades que darán complejidad al gameplay. En niveles más avanzados tendremos que descubrir nuevos caminos o pasajes haciendo uso de las habilidades que hemos ido adquiriendo durante el juego, algunas veces combinándolas en el momento preciso y sin equivocaciones so pena de matar a nuestro personaje.

    Como puntos negativos diré que hay algunos puntos en que se queda por debajo de su hermano del Vita, como el dibujar sobre el touchpad. La cámara es molesta a veces y los desarrolladores nos dan poco control sobre ella, así que hay que pasar algunos niveles medio a ciegas.

    Tearaway Unfolded es un juego para desplegar tu creatividad, y lo logra. Traspasa la pantalla (literalmente) e incluso nos permite descargar los planos de origami que encontremos y armarlos en el mundo real.

    El final se va a quedar en mí para siempre. Gracias Media Molecule.

    GRÁFICOS:
    El estilo de ARTE es hermoso. Todo simulando ser hecho de papel, en origami. Todo lleno de color. Todo lleno de contraste. Todo deliciosamente creado para un deleite visual del jugador. Pero no solo eso: hay un nivel a blanco y negro ("entre las páginas") y sin miedo a equivocarme puedo asegurar que fue el más disfrutable.

    SONIDO:
    Las piezas son excelentes, la canción tema en particular es de esas que se quedan pegadas en tu cabeza.
    Los efectos de sonido y las voces de los personajes son caricaturescos y le da esa sensación graciosa al juego. La verdad he disfrutado mucho de la musicalización.

    INNOVACIÓN:
    No le pongo la máxima calificación por una razón muy sencilla: esa es para el Tearaway original de PSVIta.
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  48. Jun 20, 2020
    7
    This review contains spoilers, click expand to view. Juego muy bonito gráficamente, con una estética minimalista pero muy rico en matices. El juego es bastante fácil y corto por lo que no es nada pesado para jugar, echo en falta algún tipo de boss que de algo de emoción al final. Expand
  49. May 6, 2020
    6
    Precioso para verlo y estéticamente es una obra de diez. ¿Jugablemente? No tanto. Tearaway: Unfolded tiene un control que responde y se siente muy mal -cosa que es pecado en un juego de plataformas- y las mecánicas originales que propone son muy anecdóticas. No lo juegué en vita, ¿supongo que ahí funcionaba mejor? Eso sí, valió la pena terminarlo porque el mensaje final me pareció muy, muyPrecioso para verlo y estéticamente es una obra de diez. ¿Jugablemente? No tanto. Tearaway: Unfolded tiene un control que responde y se siente muy mal -cosa que es pecado en un juego de plataformas- y las mecánicas originales que propone son muy anecdóticas. No lo juegué en vita, ¿supongo que ahí funcionaba mejor? Eso sí, valió la pena terminarlo porque el mensaje final me pareció muy, muy bonito. Expand
  50. Sep 16, 2020
    9
    A fantastic game with fun, diverse gameplay, a bumpin soundtrack, and awesome art. Even the voice acting is top shelf. It’s really phenomenal, and I highly recommend it.

    I subtracted one point because some camera angles were very problematic, and another point because of bugs that I encountered throughout my playthrough. This is a port of a Vita game, and it really shows—there are
    A fantastic game with fun, diverse gameplay, a bumpin soundtrack, and awesome art. Even the voice acting is top shelf. It’s really phenomenal, and I highly recommend it.

    I subtracted one point because some camera angles were very problematic, and another point because of bugs that I encountered throughout my playthrough. This is a port of a Vita game, and it really shows—there are issues.

    But then I added another point because I loved the ending. I’m giving a game with glaring, obvious bugs a 9. Come on! It’s really great.
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  51. Jul 29, 2020
    7
    This Game for a new commer will probably be an 8-9 but for others no
    Tearaway was meant to be a vita Game and that its why it was design the way it was. When you make a ps4 game about its obviously not gonna be as good as the Og. Do not get me wrong the game is still enjoyable and fan to play BUT in comparison to the OG it faiis. Most of the game is the same as the Vita BUT lands have
    This Game for a new commer will probably be an 8-9 but for others no
    Tearaway was meant to be a vita Game and that its why it was design the way it was. When you make a ps4 game about its obviously not gonna be as good as the Og. Do not get me wrong the game is still enjoyable and fan to play BUT in comparison to the OG it faiis. Most of the game is the same as the Vita BUT lands have been expanded and more game mechanics were added. Some of them i liked such as making a craft plane and maneuver around,, some of them not so much so . Its a great effort to mimic every VITA mechanic to a ps4 Controller. Respect on the effort,

    Things i disliked on the ps4 version that ruined my experience:
    1: Camera usage. Plenty of times camera gets confusing because of it being placed the way it was and because every time you move your controller form its position it changes focus
    2: Wind and touch: You use the touch pad to create strong winds but when you need to use the touch pad to make the drum jumps, the wind might make platforming bad
    3: Loss Of iotas weapon in order to use the breaking of the 4rth wall mechanic, yes its good but gets repetitive.
    4: Some levels Don't have the same charm as vitas, such as the sky paper world
    The game passed its prime when it was very expensive, now its worth every pound out of its 15. i would highly recommend it.
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  52. Jan 17, 2021
    10
    This is a beautiful 3d plattformer/adventure in paper style. The gameplay is fun and the visuals still looks amazing today, 5 years after its release.
  53. Jan 27, 2021
    10
    El juego es hermoso, para grandes y chicos, me ha encantado. No sólo lo he jugado yo, también mi familia, es un de mis juegos favoritos que una historia bella y una trama que construyes a base de implementar tus ideas e imaginación en un videojuego, y papel
  54. Jan 30, 2021
    9
    Como amante de los juegos índie este videojuego me ha enamorado. Seguir asi PS que me tenéis enamorado
  55. Sep 23, 2021
    10
    This review contains spoilers, click expand to view. Un plataformas excelente, todo lo que propone lo hace de manera espectacular, mecánicas interesantes e innovadoras. El juego de Vita ya era magnifico, este port para PS4 eleva todo eso al cuadrado. Expand
  56. Jun 27, 2022
    8
    A lot of great mechanics and options makes this game a memorable experience.
Metascore
81

Generally favorable reviews - based on 70 Critic Reviews

Critic score distribution:
  1. Positive: 58 out of 70
  2. Negative: 0 out of 70
  1. Nov 18, 2015
    80
    Tearaway Unfolded, like its mobile forebear, is an enchanting adventure. A bedrock of strong platforming mechanics supports a world that recalls The Wizard of Oz’s wide-eyed whimsy. Children will absolutely adore it, but even grown-up gamers with a taste for handcrafted, homespun style should follow the fold.
  2. Nov 15, 2015
    70
    Serious gamers after a good mixture of challenge, story and mechanics may be left wanting. [Issue#167, p.79]
  3. Nov 9, 2015
    75
    Sony made a great decision in bringing this charming IP to PS4. Just like the Vita version, Unfolded has the same great feel of utilizing the hardware in an interesting and fun way.