User Score
1.5

Overwhelming dislike- based on 6 Ratings

User score distribution:
  1. Positive: 0 out of 6
  2. Mixed: 0 out of 6
  3. Negative: 6 out of 6
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  1. Mar 6, 2018
    1
    Syndrome review

    Want to play a rip off of dead space and system shock with bad controls, terrible design decisions, horrid animation, and boring gameplay? Than look no further than syndrome. This game is BAD and at it's asking price it is a complete and utter rip off. Syndrome has terrible controls, graphics. And animation. There is also way too muxh backtracking through the same
    Syndrome review

    Want to play a rip off of dead space and system shock with bad controls, terrible design decisions, horrid animation, and boring gameplay? Than look no further than syndrome. This game is BAD and at it's asking price it is a complete and utter rip off. Syndrome has terrible controls, graphics. And animation. There is also way too muxh backtracking through the same looking interiors, but that's not all. The game has boring pacing, story, and even enemies. The biggest problem is the game is way too dark and there isn't a gamma setting so you are basically stuck with your flashlight as your only means of brightness and when that finally runs out...hello darkness. It's just a horribly designed game. Don't waste your money on this like i did. You're better off playing dead space or even system shock than this mess. 1/10
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  2. Oct 20, 2017
    4
    Syndrome was initially known as Sleepers, but in May 2015 there was a need to change the name of the game to not infringe the copyright of the movie Sleepers. It wasn't a good start for this sci-fi horror title well in the style of the Dead Space series and Alien Isolation, which curiously was developed in Portugal. After being released last year for the PC, here is now the version for theSyndrome was initially known as Sleepers, but in May 2015 there was a need to change the name of the game to not infringe the copyright of the movie Sleepers. It wasn't a good start for this sci-fi horror title well in the style of the Dead Space series and Alien Isolation, which curiously was developed in Portugal. After being released last year for the PC, here is now the version for the consoles.

    The events of the game begin aboard the spaceship Valkenburg. Identified by the ship's computer as Chief Technician Galen, we wake up from a cryogenic sleep and see that the ship is deserted. A little later we find that most of the crew are dead or converted into hostile creatures half human and half machines. What happened? This is what we will discover in this dark adventure.

    This game is played in the first person. During the exploration, the player can pick up and interact with objects from computers, keypads, drawers, etc. Syndrome has weapons, though in a small amount, and includes a tool for short range attacks, a pistol, an SMG, and a Cannon. Since this is a horror Survival, sometimes the best option is to avoid direct confrontation, and enter stealth mode to save the ammunition and use them only in the most difficult situations. And right now, this horror game has support for virtual reality, but since I do not have Playstation VR, I can not transmit the gaming experience in this mode.

    In terms of environment, the game manages to be scary and somber at times, which is certainly a plus for Syndrome. But... and it's just one positive point for the game, because the rest is terrible. Graphics, bugs and occasional bugs have destroyed this game completely, but let's start by parts.

    The graphics are poorly detailed and the contrast is somewhat exaggerated. For example, in some cases, electricity (coming from broken cables) is too dazzling for our delicate view. As for bugs, they were more than many. I could put a huge list here, but I'll be generous in giving just one example. There is a part where we have to catch explosives on Deck 3 and make one site of Deck 5 explode. So far so good. The problem comes next. As we progress through history, if we pick up these explosives again, the current target is erased and we have to re-explode the site of Deck 5. Splendid, right??

    The narrative is nothing special and you can complete the game in a few hours. Depending on the user's skill and the amount of trial and error, it can be completed in less than 5 hours. Of course we have the L2 button to run but it is short and the movement of the character is somewhat slow. Loads soooo long. We have to wait 15 seconds (if you count with trial and error, worse yet) to get back to our character. And the conclusion I reach is this... for the sake of your sanity, avoid this Syndrome at any cost. It is a game of horrors... but of horrors in technical terms.
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Metascore
40

Generally unfavorable reviews - based on 4 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 4
  2. Negative: 2 out of 4
  1. Nov 15, 2017
    20
    Oh how we wish we could've just replayed Dead Space or Alien: Isolation instead of this pile of junk. Syndrome tries to do those sources of inspiration justice... And fails on every possible level.
  2. Oct 16, 2017
    18
    Syndrome is a buggy, frustrating mess that doesn't make the slightest effort to be original. It feels like a dull, half-finished amateur project and I was relieved when it broke halfway through and stopped me from playing it any more.
  3. Oct 15, 2017
    50
    Syndrome takes after similar space horror games like Dead Space or System Shock 2, creating a well crafted atmosphere and interesting setup, but failing to achieve either enjoyable gameplay or good enough graphical level, incapable of reaching its full potential.