User Score
8.3

Generally favorable reviews- based on 618 Ratings

User score distribution:
  1. Negative: 49 out of 618

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  1. Sep 7, 2023
    7
    لعبة رعب جيده
    الرعب ممتاز
    الجرافيكس جيد
    القيم بلاي جيد

    اللعبه رعب جيده
  2. May 11, 2023
    8
    Horror-based adventure in which you try to find your way out of an undersea base stalked by monsters. There are no weapons so it's reliant on stealth rather than action but the story is well paced and the graphics are atmospheric - if a little "PS3" by today's standards. A solid interactive story, but it won't sway those who find this type of thing a little too ponderous for their tastes.
  3. May 3, 2023
    10
    Honestly I'm really not exactly sure where to begin with this game because this game left me so confused at the end and it left me emotional thinking about it. The main reason for this is that throughout the game, it asks questions on whether you are yourself and how afterlife in theory works in the real world. It's a disturbing story that it kept me hooked onto my seat throughout the playHonestly I'm really not exactly sure where to begin with this game because this game left me so confused at the end and it left me emotional thinking about it. The main reason for this is that throughout the game, it asks questions on whether you are yourself and how afterlife in theory works in the real world. It's a disturbing story that it kept me hooked onto my seat throughout the play through and even after gathering all the achievements, I couldn't stop thinking about this game and what it was trying to ask me and it left me sleepless on plenty of nights. (which I suppose is a sign the horror worked for me personally) While the story was without a doubt perfect, if it didn't nail everything else, it would've easily been overlooked and I can definitely say it nails everything else. Like the pacing is phenomenal since you could be nervously creeping around dangerous robots and monsters praying you won't have to run to huge amounts of relief and breathing room that you got through safely but also how it throws new situations and level design kind've like the OG and Remake of Resident Evil 4 to ensure you aren't bored and always holding onto the controller. The idea of the screen glitching out whenever an enemy is a brilliant idea in concept as whenever it happens, I always kick my instincts up and carefully watch my surroundings and stay still hoping they don't hear me, except when it causes the frame rate to start freaking out on my PS4 Pro slapping me out of my immersion. The enemies have fantastic level design and ensure you stay on your toes, but they can be tedious and annoying if you don't know how to handle the problem, so you always have to think about how you're going to handle the enemy IF YOU'RE PLAYING ON NORMAL; see, this game eventually added a "Safe" mode where the enemies can't do anything to kill you hence they won't even bother doing anything when you run, now if you think this breaks the game as a whole, I would argue it's beneficial to the game as a whole since it allows you to explore the place to understand the lore faster and better since when you're on Normal, you're not even gonna bother to try to do that. The graphics are remarkable if not maybe a tiny bit outdated with how some models in the distance and reflections not looking too hot but I only noticed them on a second play through since I was so deeply engrossed into the world and atmosphere. Speaking of that, the atmosphere easily rivals other horror games in its genre and even outmatches plenty of other horror games to ensure I was on the edge of my seat the whole time. Two things I was initially gonna complain about but the more I thought about it actually made sense were the sandbox and interactivity since there was no point exploring or picking things up since there were no collectables or achievements doing so but I realized these were a part in the environmental storytelling and it's all meant to "show, don't tell". If anything, if there was one thing I could complain about, it's that I could tell this was a PC game from the very beginning with a cursor in the middle and it can be hard to see it with how tiny it is. Overall, despite all my praises about everything else about this game, it's really the story and theme that left me hooked and is what makes it one of the better horror games I've played, and thankfully it's only $30 and for something that's 5 hours long, that's a steal imo and I can't wait to check out Frictional Games's other horror series: Amnesia. Expand
  4. Apr 15, 2023
    10
    the gameplay is honestly awful but the world building and existential horror is incredible. I do wish enemies were an actual threat tho.
  5. Feb 28, 2023
    2
    I can't believe how much of a boring, frustrating slog this is to play. If youre not scared by things going "REEEEEEE" then this is a boring walking sim in a poorly designed map with 3 colors as the pallete (that being grey, grey, and grey.) while you get stuck in a pickle lost with no landmarks or sense of direction. No good game design to be found, and just your run of the millI can't believe how much of a boring, frustrating slog this is to play. If youre not scared by things going "REEEEEEE" then this is a boring walking sim in a poorly designed map with 3 colors as the pallete (that being grey, grey, and grey.) while you get stuck in a pickle lost with no landmarks or sense of direction. No good game design to be found, and just your run of the mill "cyborgzzzz. is AI hooman? Wut is hooman?" sci-fi hack job but you move slow l cus its under water. (Lol) Expand
  6. Oct 14, 2022
    10
    Eu particularmente já sabia o que esperar desse jogo, e ainda assim ele conseguiu me deixar boquiaberto.
    Além de ter recebido SOMA gratuitamente na Epic, eu já tinha ouvido falar sobre ele quando vi um pouco do seu gameplay na transmissão ao vivo da Thais Tunon, em que, entre sustos e confusões, consegui entender a base do que o jogo se tratava.
    Pra falar a verdade, eu não acho que
    Eu particularmente já sabia o que esperar desse jogo, e ainda assim ele conseguiu me deixar boquiaberto.
    Além de ter recebido SOMA gratuitamente na Epic, eu já tinha ouvido falar sobre ele quando vi um pouco do seu gameplay na transmissão ao vivo da Thais Tunon, em que, entre sustos e confusões, consegui entender a base do que o jogo se tratava.
    Pra falar a verdade, eu não acho que qualquer descrição ou análise vai conseguir descrever o quão bem feito é o mundo de SOMA. A atmosfera aqui é impecável e consegue transmitir muito em pequenos detalhes que tomam proporções enormes conforme o jogo avança. Explorar cada cantinho do cenário (quando possível) é uma experiência a parte, e que vale muito a pena.
    A jogabilidade no geral segue conceitos semelhantes a Amnesia: The Dark Descent, jogo da mesma desenvolvedora, em que você precisa resolver enigmas atrás de enigmas para conseguir chegar ao seu objetivo. Parece bem simples, mas a maioria deles envolve conhecer bem o cenário em que você se encontra, e saber como interagir com ele para prosseguir. Não chega a ser desafiador, mas é divertido.
    A história é muito bem feita. Trata sobre diversos temas com veios filosóficos, ainda conseguindo levar a temática sci-fi ao pé da letra, proporcionando uma imersão bem legal. Você consegue entender as angústias do personagem principal e se colocar no seu lugar muito facilmente, resultando em personagens com que você consegue se importar.
    O jogo é baseado em “terror”, então saiba disso antes de ir atrás. Mas, não se preocupe com perseguições ou mortes, pois há um modo Safe que garante sua segurança, deixando a experiência menos frustrante. Os monstros ainda estão lá, no entanto, por isso sustos podem ocorrer.
    No geral esse é um jogo fantástico que eu adoraria esquecer só pra poder jogar novamente. O final é magnifico e ficará gravado na minha memória eternamente.
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  7. Oct 12, 2022
    4
    The story is not bad and the atmosphere can be appreciated at times, but oh boy is this game boring. It's a walking simulator, cannot recommend it.
  8. Oct 7, 2022
    10
    When I first played through this game it was a great time. The scares are not bad but the story is what I really enjoyed. Sadly the replay ability for this game is low but it's a great game to come back to from time to time.
  9. Sep 28, 2022
    10
    The best (IMO) game by Frictional Games. The story is absolutely fantastic and the horror is consistent throughout. I've beaten the game twice and really hope they expand on that story somehow.
  10. Aug 1, 2022
    0
    A boring uninspired walking simulator with a ultra cliche story. The monster and character designs looks like something from the early 2000s.
  11. Jul 29, 2022
    10
    SOMA is a brilliant game with one of the finest narratives I've ever seen in a video game. By not incorporating any cheap jump scares and instead relying purely on the creepy atmosphere and ambiance, I felt like the game valued me as a player. This game is a complete work of art that will stay with you for days after you finish it. The gameplay is simple, yet it is serviceable and neverSOMA is a brilliant game with one of the finest narratives I've ever seen in a video game. By not incorporating any cheap jump scares and instead relying purely on the creepy atmosphere and ambiance, I felt like the game valued me as a player. This game is a complete work of art that will stay with you for days after you finish it. The gameplay is simple, yet it is serviceable and never really gets dull. I strongly recommend this game to everyone who likes horror and is looking for a profound and dark plot. Expand
  12. Jul 5, 2022
    7
    Having suffered life changing injuries in a car accident, Simon Jarrett agrees to undergo an experimental brain scan under the control of David Munshi. Upon regaining consciousness he finds himself alone in an abandoned facility with no knowledge as to how he got there.

    The survival horror elements become less scary and increasingly frustrating as the game progresses, but the foreboding
    Having suffered life changing injuries in a car accident, Simon Jarrett agrees to undergo an experimental brain scan under the control of David Munshi. Upon regaining consciousness he finds himself alone in an abandoned facility with no knowledge as to how he got there.

    The survival horror elements become less scary and increasingly frustrating as the game progresses, but the foreboding atmosphere and interesting, thought-provoking plot ensure SOMA is worth seeing through to the end.
    Expand
  13. Apr 21, 2022
    10
    The most captivating story in my life. No game has ever made me think so deeply.
  14. Mar 19, 2022
    10
    _к поиску глубоководного смысла я обратился к SOMA, не в коем случае не пожалел. Окутанная атмосфера тайны захлестнула разум, а самые предсказуемые события растворились во тьме, всё внимание на живые диалоги и неопределённое чувство ужаса от концовки

    _i turned to SOMA to search for deep meaning, and I did not regret it in any way. The shrouded atmosphere of mystery swept over the mind,
    _к поиску глубоководного смысла я обратился к SOMA, не в коем случае не пожалел. Окутанная атмосфера тайны захлестнула разум, а самые предсказуемые события растворились во тьме, всё внимание на живые диалоги и неопределённое чувство ужаса от концовки

    _i turned to SOMA to search for deep meaning, and I did not regret it in any way. The shrouded atmosphere of mystery swept over the mind, and the most predictable events disappeared into darkness, all attention to lively dialogues and an indefinite sense of horror from the ending
    Expand
  15. Jan 8, 2022
    9
    The game is crap abandon ship doesnt play after a sad part of ending in credits
  16. Dec 18, 2021
    10
    Soma has,from my point of view,the best narrative of all time,with incredible scenarios and terrifying gameplay. Its definitely a masterpiece
  17. Nov 25, 2021
    8
    I love horror games so much and this was very special and even a little scary in certain parts.
  18. Nov 16, 2021
    10
    It is a game that makes you think about the essence of life. I was impressed for a long time...
  19. Nov 11, 2021
    8
    This game is a solid 7,5/10 for me. One of the strongest aspects of this game is the immersion and sound. I recommend playing the game with headset or a good sound device. However, we can feel this is kind of a low budget production. There is no combat system, no progression system...some people will compare the game as a walking simulator but I think this is exagerrated to say that.
    I
    This game is a solid 7,5/10 for me. One of the strongest aspects of this game is the immersion and sound. I recommend playing the game with headset or a good sound device. However, we can feel this is kind of a low budget production. There is no combat system, no progression system...some people will compare the game as a walking simulator but I think this is exagerrated to say that.
    I did my walkthrough in around 12 hours which is nice (game is not too short). The puzzles are interesting and I appreciated that the game didn't tell me where to go and I had to figure it out myself. The story is decent. This is not totally an horror game, more kind of a sci-fi game with horror elements. I also recommend playing this game in the dark (not in a room with a lot of light because the game is really dark and it may break the immersion).
    Expand
  20. Nov 9, 2021
    10
    Brutal. Jogo incrível. O "pior" jogo de terror que já joguei. Pior porque foi o único até agora que me fez realmente ter medo, causar angústia, não conseguir jogar por muito tempo devido ao quase mal estar que causa. Excelente ambiente, história muito bem conseguida. Obrigatório. Uma obra prima. Realmente assustador.
  21. Aug 31, 2021
    8
    This review contains spoilers, click expand to view. While I wouldn't spend much time on horror video games like SOMA, since I like real survival horror video games, I decided to give it a chance as the game was on big discount and still lauded among those who played it.

    SOMA's plot is well written in dialogues and deals with important and deep themes – which can really be summed up in "They are not us!" – and it does it well. PATHOS-II is a nice setting and feels like a "human lived" place. 2104's Jarrett's obsession with "surviving" is implied: he knows that the human 2015's Jarrett is dead and he is inwardly obsessed with being able to survive fate: a perfect copy of whatever he was that this time has to make it out alive. This becomes his goal on which he cannot accept compromise – hence "They are not us!". The plot puts the player in front of increasingly controversial and difficult situations. Some are about making a choice, some are not. I may have lost something along the plot (I don't think I did), but some questions are not answered. Second thing: does the game's ending really close out into a "it's a copy and paste, not cut and paste" arguing? Does really Jarrett, even after mind copying at Omicron, did not "accept" or "metabolise" what a mind scan and copy really is about? It seems surreal he did not understand that, at this point. If it was the first time, thus cutting off mind copying at Omicron, it would have made more sense and actually been more impacting (a plot twist at that point) but this way it looks a bit forced, nonsense and a missed chance.

    As I said I don't like "survival" horror video games about running around unarmed and fleeing from antagonists. I don't consider it an adequate gameplay philosophy for the genre and I will always be faithful to the Mikami formula. SOMA is part of this "new" type of horror games but it has a good point in its favour: it is scary. And it succeeds in this by creating tension, great horror atmosphere and genuine fear of the unknown. Game's puzzles help this design direction, even if they are simple and easy enough. Player character's movement is slow, sometimes even a bit woody, but it makes sense also given Jarrett's nature. He can still run since running away is what he does best. There is no real game inventory but only the ability to highlight objects Jarret is carrying around, which are always plot-related and rarely more than one at a time. There are areas larger than others but the game remains fairly linear. Game's interactivity is good and functioning of user interfaces (computers, switches) very immediate and in real time. I didn't like in-water sections, which I found rather confusing, boring and forgettable. The "digital distortion" effect in the presence of nearby enemies or particular moments is a nice gimmick but in many cases more annoying than pleasantly frightening. It would have been better to lessen its intensity. While most enemies are easily avoidable (because only this can be done), some are much less so and can become more problematic.

    Graphically, SOMA is a good-looking game. Nothing special but still a remarkable result for a team of less than 30 people who used a proprietary game engine. A good job has been done on the audio component too, essential in a horror game. As others have rightly pointed out, the game boasts really high level voice acting you would expect from AAA budget video games.

    SOMA surely is a game worth playing. It has a good well written plot and its gameplay, while really nothing special, is supported by a well crafted horror atmosphere which keeps up the whole thing. I must admit that I am happy to see a European production of this type and level. It's a game recommended for this type of horror games' lovers, but I would say even more classic survival horror gamers should give it a try.
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  22. Jul 27, 2021
    8
    Симулятор ходьбы. Графика посредственная, интересных головоломок нет совсем.
    Ставлю 8 за интересный сюжет и оригинальный сеттинг.
  23. Jul 19, 2021
    6
    For some, Soma is a horror game. For some not. I would say that Soma is definitely a very creepy game and for that you can blame an excellent sound design. Luckily, you can reduce the tension by choosing an easy mode, which prevents enemies from killing you. I thought that it would kill the game experience but it actually does not. It makes the enemies less frustrating but not lessFor some, Soma is a horror game. For some not. I would say that Soma is definitely a very creepy game and for that you can blame an excellent sound design. Luckily, you can reduce the tension by choosing an easy mode, which prevents enemies from killing you. I thought that it would kill the game experience but it actually does not. It makes the enemies less frustrating but not less creepy.

    Technically, it is probably an average game; it does not have the best graphics in the world, it does not have the best stealth/combat system… but it has pretty tough puzzles to solve and plenty of them are in the areas with the enemies that you cannot kill but only sneak around them, which makes this game very hard and at the edge of being a bit frustrating. On the contrary, it has an interesting story to follow, which actually is the only thing that kept me going even though I often felt overwhelmed by the general tension and creepiness.

    Soma is a good game but somehow at the same time not. The beginning and the end made a lot of sense but in between there are levels that felt as if they were put in so that you make yourself busy doing something to fill in time. Making the game shorter might have been a better path for this kind of story.
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  24. Jun 2, 2021
    9
    SOMA is a highly praised game, but after playing it, I believe it completely deserves this praise and accolade.

    To get it out of the way, there's a single negative I had with SOMA whilst playing it on PS4, frequent and disrupting FPS drops in underwater and frantic periods of the game. They weren't bad enough to make the game unplayable, but they really took me out of the game when
    SOMA is a highly praised game, but after playing it, I believe it completely deserves this praise and accolade.

    To get it out of the way, there's a single negative I had with SOMA whilst playing it on PS4, frequent and disrupting FPS drops in underwater and frantic periods of the game. They weren't bad enough to make the game unplayable, but they really took me out of the game when they happened. I hope one day SOMA gets a PS5 remaster to bump up its graphics and optimize its framerate.

    So the plot of SOMA is great. Surprisingly it's somewhat similar to Horizon Zero Dawn, although different enough to not overlap in story arcs, plus as SOMA was years earlier, I can't discredit SOMA much for this.
    Plus they're both great games and both deserve playing.

    I found the characters, world-building, and overall plot incredible, and completely unforgettable. I grew to be interested in both main characters and became invested in the story as it progressed.

    The world is ugly and dark (by design), some of it is underwater, and the majority of the rest is in metal ships and buildings. It's hard not to notice it's similar in design to Bioshock, but again there's not enough overlap for the game to feel repetitive or overly similar. Plus as SOMA is much more of a horror, it would be better to compare it with Dead Space, which again is far different enough to avoid any overlap.
    The game itself is mostly suspese horror, as there are only a few moments in the game that actually have anything scary happen, but the suspense is fantastic and it's hard to ever get complacent or bored with it. The times actual horrific action takes place are fairly terrifying and can be very difficult to progress past. But they're infrequent enough to not be a chore and don't feel repetitive. These moments are very similar in style of Alien Isolation, but far more varied and less of a constant.

    I also feel like the freedom of choice within the game is pretty masterful. Many games try to give an illusion of choice and this tends to feel fake, or overly complex, and either leads to the player not caring, or caring too much and turning to guides to not miss anything. SOMA didn't invoke that for me, most choices didn't paralyze me in doubt, and the ones that feel important didn't make me feel that I'd miss out on anything if I chose "wrongly".
    Other games should take note how this is done.

    One minor niggle to note was I had no idea there was a run button for half the game until I reached a point I couldn't complete because I kept dying, there was no need to run until that point and no hint to indicate a run button existed. I ended up checking the controls and discovering the run when I kept dying without it. Modern games tend to give you hints about mechanics when you need them, this didn't. However saying that, SOMA didn't give any hints for the other buttons either, so I have no one to blame but myself. But feel that hints to introduce movements in games on the first level are fairly common now and would be good to add if the game was remastered at some point.

    One other point to note is that the game is very dark, visually dark.
    I don't typically like increasing brightness or gamma in horror games too much as it kills the immersion, but I literally couldn't follow paths or interact with objects due to how dark it was.
    The default gamma should probably be around 75%. At least such an option was available.

    Anyway, fantastic game, highly recommended. And I have a feeling I won't be forgetting it any time soon.
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  25. Apr 24, 2021
    2
    I love the horror game genre, and this game came highly recommended from countless sources. Needless to say, I was very excited to try it out. However, I had a horrible experience during my playthrough. The praise this game receives is incredibly baffling to me. Rarely do I delete a game, but Soma has earned that honor.
  26. Dec 29, 2020
    7
    I think I was left with heart problems. The terror of this game is the one I enjoy the most, it doesn't have screamers or jumpscrares, it's slow and dark. The story is good but the truth is that I did not give it much importance until the end (my God the end is very shocking ...). Without a doubt the best is the scenery, the environments and sounds. My only criticism is that you get lostI think I was left with heart problems. The terror of this game is the one I enjoy the most, it doesn't have screamers or jumpscrares, it's slow and dark. The story is good but the truth is that I did not give it much importance until the end (my God the end is very shocking ...). Without a doubt the best is the scenery, the environments and sounds. My only criticism is that you get lost very easily on the larger maps, although the game fixes it with some lights and structures, they did not help me much. Apart from that, SOMA is a game that I highly recommend. Expand
  27. Dec 22, 2020
    10
    Conceptually and narratively, this is possibly the best game. The gameplay is a little boring, but it is more than covered by the story. It's a pity that only about 15% made it to the end on ps4
  28. Nov 17, 2020
    8
    This review contains spoilers, click expand to view. There's an obvious twist you'd assume Soma is building up to, but Frictional knows that's what you think and floors you with what may be one of the most narratively devastating games I've played. While the latter half was genuinely scary, mindblowing, and tragic; the first half takes a while to heat up. You have many enemy encounters, but the weight of those encounters is hindered by the fact you may be thinking the whole game is just a dream. When you learn this is not the case, you may be wondering the logic behind some of the enemies' existence and ability to teleport (this is Sci-Fi after all), but there's a lot left unanswered by the end. I honestly love this. We never know the full nature of the WAU, but we do witness it corrupt things in violent and unpredictable ways. I love that each station has its own unique monsters, too, letting your imagination run wild on what lore could be behind them based on context clues in the scenery and computer logs. Gameplay-wise, it's similar to Amnesia - hiding from patrolling monsters while solving puzzles. I've heard some criticize the usage of these monsters - they even added an easy mode where you can't die in response to this, I presume - but I thought the narrative and its inclusion of monsters meshed very well. It even ended up being pretty freaky. Expand
  29. Nov 14, 2020
    9
    Стоит начать с того, что впервые я поиграл в SOMA в 2018 году, но из-за релиза долгожданного (для меня) God of War, прохождение было заброшено, а прошел я около 70%. Главной ошибкой было то, что чуть позже я посмотрел на ютубе концовку игры (только ту, что после титров), но впечатления от этого прохождения я не потерял. Так вот, в преддверии релиза Cyberpunk 2077, я решил пройтиСтоит начать с того, что впервые я поиграл в SOMA в 2018 году, но из-за релиза долгожданного (для меня) God of War, прохождение было заброшено, а прошел я около 70%. Главной ошибкой было то, что чуть позже я посмотрел на ютубе концовку игры (только ту, что после титров), но впечатления от этого прохождения я не потерял. Так вот, в преддверии релиза Cyberpunk 2077, я решил пройти заброшенные мною ранее игры. Вот что я скажу: не зря я оставил SOMA напоследок, это потрясающая игра!
    Хоть это и хоррор, но меня в SOMA зацепило совсем другое: атмосфера, сумасшедшая история, а также чуства одиночества и отчаяния. Страшные моменты и желание пощекотать себе нервы отошли на второй план. Игра не особо страшная, она больше гнетущая, но это моя проблема, а не проблема этой игры, меня в принципе сложно чем-то напугать. Игра не использует "дешевые" приемы вроде скримеров или нагнетающей музыки перед чем-то ужасным.
    История прекрасна, после прохождения есть над чем подумать, но и во время игры вы будете обдумывать всю ранее полученную вами информацию каждый раз, когда будете находить какую-то деталь пазла, а детали эти разбросаны в самых разных местах: от бездны, до ничем не примечательной комнаты на какой-то из станций. Каждый раз, когда вы находите новую деталь, вы понимаете, что пазл, который вы собрали ранее, не совсем корректен. Пожалуйста, если вы решитесь пройти эту игру, примите во внимание несколько моих советов:
    1. Создайте вокруг себя подходящую атмосферу - играйте одни, в темноте и тишине.
    2. Запаситесь чем-нибудь вкусным - эту игру желательно проходить за пару сеансов, не более (если изучать все с ног до головы, это займет не более 12 часов).
    3. Изучайте каждый уголок, даже если вам страшно открывать каждую комнату - в каждой из них может быть что-то ценное для повествования.
    4. Играйте на стандартном уровне сложности. В игре их всего 2 - простой и стандартный. Единственое их отличие - на стандартном уровне сложности вам могут убить, на простом - нет.
    5. Иногда придется смотреть страху в глаза.
    6. Досмотрите титры и то, что после них :)
    Геймплей довольно прост, завазан на взаимодействии с предметами и сочетании этих взаимодействий. В прочем, большего и не требуется, все ок.
    Про содержание сюжета не скажу ни слова, сюжет стоит того, чтобы вы сами узнали каждую деталь.
    Моя оценка - 9/10. Один балл снимаю за всё понемногу - немного тупые противники, небольшие лаги во время автосохранения, не самая приятная графика (даже для 2015 года). В остальном все просто фантастически - лор, атмосфера (визуальное сопровождение отлично сочетается с саунд-дизайном), геймплей (хоть и простой, но надоедать не успевает), ну и конечно же сюжет, а котором я вам ничего не расскажу - бегом играть!
    9/10 - "Великолепно"
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  30. Nov 11, 2020
    5
    A decent game, but a lack of cohesion between its parts and its not-so-well executed main theme keeps it from being great.

    This is another "good story" game I've tried out in my quest to find the best writing that video games have to offer. I wasn't expecting a run-and-hide survival horror game, but there's actually not much of that here. You'll spend most of your time walking
    A decent game, but a lack of cohesion between its parts and its not-so-well executed main theme keeps it from being great.

    This is another "good story" game I've tried out in my quest to find the best writing that video games have to offer. I wasn't expecting a run-and-hide survival horror game, but there's actually not much of that here. You'll spend most of your time walking place-to-place, finding objects (essentially keys) that unlock the next section. Occasionally, a monster or ghost will be patrolling the hallways and you'll need to look away or hide before you can continue going about your business.

    To avoid spoilers, I can't say much about the story. I will say that the setting of a research facility in a damaged world is at least interesting, although not very unique. If you've played Half-Life, Doom 3, or Bioshock, you'll see many gameplay and setting similarities here.

    Unfortunately, the game takes the conveniently-placed, -timed, and -drafted email/audio recordings approach to telling its story, even though you essentially have an all-knowing companion with you who could tell you most of those things. Believability takes a big hit when you frequently come across over-explained emails and audio recordings of things that people wouldn't normally record. But I suppose the target audience is teens and people who don't actually work in research facilities.

    As for the monsters and ghosts, they simply don't fit well within the story and world. Why they're here, why they want to kill you, and why they like to show up right when you pick up a particular key doesn't make much sense. Though I hear this is typical in survival horror games, so this probably won't bother fans of the genre. They seem scary enough; at least my kids were scared while I was playing. Though I preferred to walk right up to them and get a good look and let them kill me, just to see what would happen.

    In most cases, you actually get two chances to escape from monsters. The first time, you get knocked out and get back up with the monster having disappeared. You don't normally have to reload until they knock you out a second time. This at least helped distance them from the story somewhat and made them seem more like dumb bullies than an actual threat. Well, except for that one section where after you take a particular action, you must accurately and precisely run from the monster through a maze to make it to the next section. At that point, I was a little disappointed that I couldn't switch to easy mode mid-game. So I ended up spending a good 10 minutes mentally mapping out the correct path to run to get past that section. This wasn't the best design choice to improve immersion.

    And finally we come to the main theme of the game, which I can't say outright due to it possibly being a spoiler. It's existential in nature and any sci-fi nerd would have already come to terms with this after contemplating a popular mechanic in Star Trek. Our protagonist, however, has not. He even gets a huge preview of what's about to happen to him and he still throws a tantrum at the end of the game when it actually happens. Well, it's okay that our protagonist isn't very smart, but our researcher/scientist companion should be, right? Unfortunately, she's no Neil deGrasse Tyson, and botches the explanation to our protagonist, which leads to his tantrum. Though if you're an average-intelligence person who doesn't consider existential ideas, I could see how this could be relatable and even amazing to you. Just don't expect this to impress any consciousness or existence philosophers/researchers.

    I spent the last several paragraphs explaining why I don't think the game is great. Though by no means is the game bad. It's interesting enough, even for the most intelligent players, and is at least pretty to look at. It's likely perfect for people who like the genre and can't get enough of it.
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  31. Oct 31, 2020
    7
    The are many frustrating moments for me in this game, but I stuck through at the end. The game is about the philosophy of self identity which I have some exposure to, so it isn't extremely mind blowing for me. The game is only a bit scary for the first 30 minutes, then for the rest of the game I'm not really scared anymore. The final moment is good tho.
  32. Sep 8, 2020
    7
    A good, brainy game with a great premise but often feels needlessly padded. The good thing is that it doesn't expect you to replay it for multiple endings or anything like that, though there are several places to make decisions and experience some differences. Overall a good experience, but you should expect a couple of annoying moments.
  33. Sep 2, 2020
    10
    If you are a fan of profound and thought provoking sci-fi horror games then you should definitely buy this! It is from the creators of the Amnesia series and the gameplay involves exploring a mysterious underwater research facility inhabited with horrific monsters, as with the Amnesia games you are completely unarmed and cannot fight the monsters so you have to run or hide from them. TheIf you are a fan of profound and thought provoking sci-fi horror games then you should definitely buy this! It is from the creators of the Amnesia series and the gameplay involves exploring a mysterious underwater research facility inhabited with horrific monsters, as with the Amnesia games you are completely unarmed and cannot fight the monsters so you have to run or hide from them. The gameplay is good enough but what really sets it apart from other games is the deeply thought provoking story and an ending that you will think about for weeks. Expand
  34. Jul 30, 2020
    9
    Story and plot is perfect and mind blowing
    The places and monsters are unique and perfect
    Gameplay could be better but it's okay
    And Voice acting is really strong
  35. Jul 27, 2020
    7
    Story.: The Story is the main reason I kept on playing. It was really interesting from start to end and always kept me guessing. Some small parts were predictable but nothing major.

    Graphics / Sound / Atmosphere.: I played it just recently and the grahpics are a little bit on the rusty side. The atmosphere is still getting through but just from a technical standpoint it's rather
    Story.: The Story is the main reason I kept on playing. It was really interesting from start to end and always kept me guessing. Some small parts were predictable but nothing major.

    Graphics / Sound / Atmosphere.: I played it just recently and the grahpics are a little bit on the rusty side. The atmosphere is still getting through but just from a technical standpoint it's rather mediocre. It's from 2015 so I didn't expect much anyway.

    Gameplay.: There are definitely things here that can be improved. Most of the time you are just running around and looking for the next thing that pushes the story forward. There aren't many puzzles and the puzzles itself aren't demanting or interesting in most cases. The enemy enounters are just gameplay sections were you either run away from the enemy or sneak around them. Nothing special here but due to the bleak atmosphere it's still scary at parts and does enough to keep you engaged.

    Conclusion.:

    If you don't mind the rather slow paced run around sections and just need a good and interesting story without fluid action based gameplay mechanics then there is a good chance that you will like soma.

    Story.: 9
    Graphics / Sound / Atmosphere.: 6
    Gameplay.: 5

    Result.: 7
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  36. Jun 27, 2020
    10
    A história do jogo é muito boa para quem gosta de cenários futuristicos, onde as maquinas assumem controle do planeta, e de teorias de transferência de consciência para computadores, o jogo é praticamente é fugir de seus inimigos e resolver puzzles, jogo transmite uma certa ansiedade e medo ao jogador por controlar um ser indefeso, mas a história é realmente muito boa.
  37. Jun 20, 2020
    9
    Excelente historia y el como te atrapa y el terror que tiene que no son screamers en si sino como que hubiese que estar atento a cada cosa, Gran juego
  38. May 20, 2020
    10
    WOW just WOWWWWWW. This is the newest game to join my coveted list of games I personally rate a 10 out of 10. Including this game I only have 5 games on that list that are 10s to me. This isn’t the craziest gameplay or anything but it’s not suppose to be. It’s just going through the game trying to figure out how to progress while also sometimes avoiding creepy ass monsters. So If you likeWOW just WOWWWWWW. This is the newest game to join my coveted list of games I personally rate a 10 out of 10. Including this game I only have 5 games on that list that are 10s to me. This isn’t the craziest gameplay or anything but it’s not suppose to be. It’s just going through the game trying to figure out how to progress while also sometimes avoiding creepy ass monsters. So If you like horror games like outlast you’ll definitely love this and be familiar with the style. If you haven’t tried a game like this before I highly recommend it as it is a different experience From usual games but still fun even though it’s not actiony. Probably the coolest part to me is that fact there is no objective on screen or marker telling you where to go. There are no hints telling you what to do either. You’re only really told what needs to be done through dialogue and then you’re just suppose to figure out on your own how to go about doing that. I find that **** awesome, no hands holding what’s so ever. That might not be for everyone as it requires thinking and maybe you rather just go through the game as fast as possible. I for one loved trying to figure the puzzles on my own. The best part about this game is the story!!! It has one of the best if not the best code game story I’ve ever played through!! I don’t remember ever having this much emotion poured out from myself into a game or over a game. I genuinely felt emotion and care for the main character in this game. I found myself screaming frantically when getting chased by monsters and feeling angry, sad, or happy from the the games moments. I found myself in shock so many times as well. I absolutely love this game and have never played anything like it. Expand
  39. Apr 19, 2020
    10
    Игра понравилась практически сразу, по атмосфере напоминает Alien: Isolation. Интересный сюжет и твисты присутствуют ну и напугать она весьма способна.
  40. Apr 4, 2020
    8
    Dieses Spiel bietet spannende Ideen, welche teilweise hervorragend und teilweise ok umgesetzt sind. Für Fans von Sci-Fi-Krusel lohnt es sich auf jeden.
  41. Mar 23, 2020
    9
    I didn’t know what to expect, I pissed in my panties. Depressing and stressful horror.
  42. Feb 23, 2020
    8
    This review contains spoilers, click expand to view. not a horror expert. especially the videogame counterpart, but dis game is pretty pretty pretty scary .. !!

    personally more enjoyable than amnesia... setting allows for a more dynamic experience than amnesia; moving from extremely claustrophobic bases to wide-open seabed. more variation in enemies/enemy mechanics too. good job of making u feel very isolated and alone. besides ur interactions with Catherine (which was always cool). a few trite dialogue moments, but overall its fine. va starts off shoddy (probably a dialogue problem still) but it gets better. characters are fleshed out thru existential dilemma which i thought was interesting enough. ending was great.

    atmosphere is 90% of horror imo. again, not an expert, but with these type of horror games i feel there isn't much too them but to explore, pick up items, solve puzzles, and hide from monsters. this isnee a bad thing, it just means dat if u dont nail the atmosphere then its easy for ur game to become boring. luckily soma is a game dat has atmosphere in spades. this game is amazing.
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  43. Jan 15, 2020
    8
    Great atmosphere, story and design. Some tedious monsters, unexplained goals/puzzles.
  44. Jan 12, 2020
    6
    Couldn't grip me enough.
    Nice aesthetics, otherwise a boring walking sim.
    The story is a too slow and ambiguous and I'd have rather known a bit more of what was going on a bit sooner.
    Good effort but remember, your audience's time is valuable.
  45. Dec 31, 2019
    3
    una historia entretenida y con matices, plantea dudas y genera curiosidad

    los puzzles son demasiado simples, la IA es un cachondeo, y el apartado técnico es patético y lamentable
    difícil recomendar un juego que llega a marear
  46. Nov 2, 2019
    9
    SOMA is essentially a walking simulator turned horror game. Similar to Outlast and Amnesia, but with far too many puzzles. The gameplay in this game is okay, it will have you occasionally running from monsters, solving puzzles, or searching through rooms and accessible areas to solve the puzzles. The game, like I said, is a walking simulator so you will spend most of your time walkingSOMA is essentially a walking simulator turned horror game. Similar to Outlast and Amnesia, but with far too many puzzles. The gameplay in this game is okay, it will have you occasionally running from monsters, solving puzzles, or searching through rooms and accessible areas to solve the puzzles. The game, like I said, is a walking simulator so you will spend most of your time walking around on the seafloor trying to figure out where to go. There is an option to play the game in a safemode, which makes it so enemies can't kill you. But the bread and butter with this game is the set pieces and narrative. Many people bag on this game and say it has rather ugly graphics, but I disagree and think this game has a beautiful and unique art direction that we just don't see in most video games. The story of SOMA is one of the best in modern gaming, I won't spoil much, but the character you play is essentially a robot who is stuck at the bottom of the ocean, won't say much more as the entire game revolves around WHY you're trapped on the sea floor. SOMA is an amazing game for horror fans, it's a most play for fans of games like Outlast and Amnesia. I will say, there are definitely people who won't like this game, and I recommend watching some gameplay videos too see what the game is like before making a purchase. Expand
  47. Oct 27, 2019
    9
    Нескучный сюжет, прошел без перерывов за 1 заход.
  48. Oct 21, 2019
    9
    Surprised me how much I ended up enjoying this game since it didn't get that much hype. It's a psychological thriller and sets a real dark, atmospheric mood that just sucks you in. Would recommend
  49. Oct 8, 2019
    10
    An existential crisis is taking place - 5000 meters below the ocean:

    Calling SOMA merely a horror game and comparing it to those who utilize one's defensive reflexes to tediously scare them, would be indignity to this masterpiece that is merely meters away from defining a genre. In SOMA, you need to find your way through an underwater observatory named PATHOS-II, with intriguing
    An existential crisis is taking place - 5000 meters below the ocean:

    Calling SOMA merely a horror game and comparing it to those who utilize one's defensive reflexes to tediously scare them, would be indignity to this masterpiece that is merely meters away from defining a genre.

    In SOMA, you need to find your way through an underwater observatory named PATHOS-II, with intriguing characters, terrifying beasts and enthralling environments scattered around the journey.

    Monsters, creatures that spur as a mixture of our definition of a predator and an abomination are not the main devices used to scare the player in SOMA. In fact, it's quite the opposite.
    In SOMA, the idea of a monster is what terrifies the player. The fact that it could be right around the corner you're staring at, or that it could hear you placing that fuse and lash out at you any second.

    In SOMA, it is not a random generator that dictates whether your fate leads to victory or the belly pit of an agitated monster; it's entirely and only your actions. As the player, you need to overcome the terror induced by the agonizing screams coming from the beast next door to think, grab and complete your objective.

    Besides the frightening mechanics, SOMA does an incredible job of having the player feel like they are actually roaming an ocean floor sprinkled with aging yet top-of-the-line technological material. It does an excellent job of having the player feel free to (anxiously) go anywhere even if their path is a dedicated linear passage.

    Overall, SOMA is an ambitious yet brilliant game that both terrifies you through original and fun mechanics while exploring an extremely controversial subject regarding the human soul.
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  50. Oct 6, 2019
    10
    For more games with philosophical point of view. This game mekes me think about myself existence! Such amazing piece of art
  51. Sep 21, 2019
    9
    Shdhudhuhhdudhduehdueheudeduehdhehdvdhdbedhhddhdhdhdhdhhdhdudhdhdhdddhdudhd
  52. Sep 1, 2019
    10
    I Love the Game I got it for free on ps plus free monthly games in December of 2018. The game is very unique because it's one of the few games that is a horror game that takes place in the ocean. The story is cool and the game Really has very scary enemies and the sounds they make are even scarier at times.
  53. Aug 31, 2019
    10
    This is not just a game, it is truly a grandiose and epic book, with notes of philosophy and a lot of horror - in the good sense of the word. A large-scale developed world, over which you will think for hours after the end of the game. I am not joking this game is a masterpiece thet plunge you into the world like in a good book - and even better because you playing the character in theThis is not just a game, it is truly a grandiose and epic book, with notes of philosophy and a lot of horror - in the good sense of the word. A large-scale developed world, over which you will think for hours after the end of the game. I am not joking this game is a masterpiece thet plunge you into the world like in a good book - and even better because you playing the character in the game; made choose how to move and what to see or not to see.That requires talent and a lot of work to creat such game, so Thank You were much, you who made and support the game. SOMA will stay forever in my heart. Expand
  54. Jun 14, 2019
    9
    SOMA was a wonderfully scary video game. Unlike a lot of horror games, SOMA did a fantastic job at not just being scary for the sake of being scary. There was a lot of nuance to how SOMA went about being scary.
  55. Jun 8, 2019
    8
    Great game, I loved it! It explores some interesting questions about reality.
  56. Jun 5, 2019
    8
    I think it was kinda overrated, but still great.

    1. I think gameplay could be more complex because most puzzles are extremely easy to the point of feeling like a walking simulator for most of the time. There are some exceptions but it's never hard and never enough. 2. The horror element wasn't done badly but personally I think it was a bit forced. It was relatively repetitive and
    I think it was kinda overrated, but still great.

    1. I think gameplay could be more complex because most puzzles are extremely easy to the point of feeling like a walking simulator for most of the time. There are some exceptions but it's never hard and never enough.

    2. The horror element wasn't done badly but personally I think it was a bit forced. It was relatively repetitive and predictable, it did manage to scare little but it wasn't very pleasant. I guess it was also fan service.

    3. The story in general was the better part of the game, however it wasn't anything extremely revolutionary nowadays and the main character could have been a lot more intelligent.
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  57. Jun 1, 2019
    7
    the story is really really good, but something bugged me the whole game. cant really put my finger on what that is, but the experience is really good
  58. May 17, 2019
    9
    The story is absolutely brilliant, a proof of what video games can actually narrate. In terms of gameplay it is also good, I do not mind that there is no action other than escaping from the monsters. Highly recommended if you are searching for a deep thought-provoking experience.
  59. Apr 9, 2019
    9
    Intelligent concepts and story, an atmospheric game with a wonderful soundtrack, graphic and sound design. I'm glad they released the soundtrack on Spotify too.
  60. Feb 23, 2019
    10
    After the great Penumbra and Amnesia PC horror games, Frictional Games have at last released a game on consoles ! While not a particularly scary game, Soma features one of the most mind blowing stories ever seen in a game ! That alone makes the game a must play! It features a lot of exploration, hiding from monsters and some puzzle solving, but the game’s core is getting immersed andAfter the great Penumbra and Amnesia PC horror games, Frictional Games have at last released a game on consoles ! While not a particularly scary game, Soma features one of the most mind blowing stories ever seen in a game ! That alone makes the game a must play! It features a lot of exploration, hiding from monsters and some puzzle solving, but the game’s core is getting immersed and discovering it’s dark and unforgettable story. Epic ! Expand
  61. Feb 14, 2019
    7
    Soma is an intruiging creature from the star. It's a kind of cross between Alien Isolation and Bioshock in the way that its set in an underwater complex and the run'n'hide mechanic is all you have to tackle the monsters. No guns or weapons beyond a brief electrical EMP gun at one stage of the game. It also blends the suspense and mechanics of the F.E.A.R games where you can pick up andSoma is an intruiging creature from the star. It's a kind of cross between Alien Isolation and Bioshock in the way that its set in an underwater complex and the run'n'hide mechanic is all you have to tackle the monsters. No guns or weapons beyond a brief electrical EMP gun at one stage of the game. It also blends the suspense and mechanics of the F.E.A.R games where you can pick up and move anything, and also knock absultely anything off a table and alerting horrible monsters to your location.
    The story is thought provoking despite dragging at the beginning, but it keeps you hooked somehow. The controls and graphics are quite strong for an indie game but the lack of interaction makes it one of those lonely games like KONA or The Vanishing of Ethan Carter. The narrative is told in a Bioshock style through messages, computers, letters and blood trails that you discover and ultimately morphs into a philosophical dilemma regarding future ife and earth. The ending, despite being a bit tedious, was ultimately well executed and it actually stayed with me for a few days after. There isn't much light at the end of the tunnel.

    I feel people saying that this game isn't scary are showing off a little. There are few people who wouldn't jump or convulse the first few times they are killed, and some of the monsters are particularly nerve wracking. It doesn't hold a candle to Alien Isolation on that front however due to the lack of interaction with the scenery like hiding in lockers and things. You generally don't fit under tables either.
    I enjoyed it more than I thought I would though. I was disappointed with the lack of trohpies on the ps4 version. No platinum or Gold, only silver and one Bronze. Some of the tasks were quite difficult and unnerving. Not the best indie game out there, but a damn good effort.
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  62. Jan 12, 2019
    8
    This game is not a horror in classic meaning, it is scares with other things. Sometimes being rather boring, having a lot of not really interesting and not usefull photos, computer docs and other infirmation the game just trying to be more longer. But almost all audiofiles and the blackbox of every deadman sounds interesting and even scare sometimes, when you realize all people's despair.This game is not a horror in classic meaning, it is scares with other things. Sometimes being rather boring, having a lot of not really interesting and not usefull photos, computer docs and other infirmation the game just trying to be more longer. But almost all audiofiles and the blackbox of every deadman sounds interesting and even scare sometimes, when you realize all people's despair.
    So with all game problems the main story is very exciting. Advise you to try, even if you are not a horror fan, like me.
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  63. Jan 2, 2019
    10
    Free on PS Plus for the month of December 2018, the game previews look intriguing so I downloaded it. It's difficult to put into words what this game is, because it would be an injustice to categorize it by associating it with other games. Sure, games like Bioshock, or Amnesia are throw about. But this is neither. As a lifelong gamer (I am 40 now) I've seen and played everything. But veryFree on PS Plus for the month of December 2018, the game previews look intriguing so I downloaded it. It's difficult to put into words what this game is, because it would be an injustice to categorize it by associating it with other games. Sure, games like Bioshock, or Amnesia are throw about. But this is neither. As a lifelong gamer (I am 40 now) I've seen and played everything. But very rarely does a game grab me and hold me for very long...Half-life...Portal....Demon's Souls...Bioshock (ok well there it is)....games that pull you in with their atmosphere, adventure, suspense, and puzzles to solve along the way. SOMA is one of the most engrossing, detailed, and probably underrated games to ever have been created. I could not get enough and can't say enough about this game. If you enjoy attention to detail, thinking, surprises, a great story, and solving problems, this game has it all. If you missed it when it was free, it is still worth the purchase. And after having played thru until the end, I am left satisfied, yet wanting more, with a single question: Why aren't all games being made like this? Expand
  64. Jan 1, 2019
    8
    Deutsche Review - Kritik Der folgende Test ist in 5 Kategorien zusammengefasst. Diese 5 Kartegorien ergeben die Gesamtpunktzahl von 0 - 100 Punkten. Um einen passenden Userscore zu geben wird auf oder abgerundet. Bei 84 Punkten ergibt das einen User Score von 8. Bei 86 einen von Userscore von 9. Falls eine 85 kommt entscheide ich ob ich es eher positiv oder negativ nehme. RegelnDeutsche Review - Kritik Der folgende Test ist in 5 Kategorien zusammengefasst. Diese 5 Kartegorien ergeben die Gesamtpunktzahl von 0 - 100 Punkten. Um einen passenden Userscore zu geben wird auf oder abgerundet. Bei 84 Punkten ergibt das einen User Score von 8. Bei 86 einen von Userscore von 9. Falls eine 85 kommt entscheide ich ob ich es eher positiv oder negativ nehme. Regeln verstanden? Dann sind hier meine Punkte.

    Punkte: 78/100
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  65. Dec 13, 2018
    9
    Best game from frictional Games. I loved this game. Very interesting story.
  66. Dec 10, 2018
    9
    Amnesia meets Bioshock. It has an incredible story, Amazing atmosphere, Great sound, Lovely dialogues. A brilliant game that also makes you think about life. The only point of critique is the monster AI that seem a little off at times that could get you stuck at certain points.
  67. Oct 6, 2018
    9
    Ever played Penumbra Black Plague or Amnesia the Dark Decent? More of the same competent spooky slow paced walking simulator type deal with a few puzzles thrown in as normal to mix things up. I really enjoyed this for what it was you hide and they seek sort of deal. Very immersive the story, local and characters sucked me right into that world till the very end. Some general performanceEver played Penumbra Black Plague or Amnesia the Dark Decent? More of the same competent spooky slow paced walking simulator type deal with a few puzzles thrown in as normal to mix things up. I really enjoyed this for what it was you hide and they seek sort of deal. Very immersive the story, local and characters sucked me right into that world till the very end. Some general performance issues and the crappy auto save stuttering was a bit jarring. For those that are into story and atmosphere with minimalistic gameplay I suppose? Expand
  68. Aug 15, 2018
    8
    I don't get scared easily by games and movies, but Soma and Frictional games as a whole manage to put the fear in me. This game is frightening and fun to play as it makes you feel powerless and weak, having to hide and hope an enemy isn't lurking nearby.
  69. Nov 7, 2017
    9
    As I was always a fan of games with a horror theme, this was a truly great experience. Story is complex and interesting, atmosphere is more than suitable, graphic is great as well. For those ones looking for hardcore action, I would suggest to avoid the game, however if you're into immersive and catastrophic story / experience, this is a way to go. In my opinion, it's better and moreAs I was always a fan of games with a horror theme, this was a truly great experience. Story is complex and interesting, atmosphere is more than suitable, graphic is great as well. For those ones looking for hardcore action, I would suggest to avoid the game, however if you're into immersive and catastrophic story / experience, this is a way to go. In my opinion, it's better and more complex than Amnesias. Definitely looking forward to the next Frictional Games title of this genre. Expand
  70. Sep 4, 2017
    0
    Lame boring artsy game trying to be smart/philosophical with crap run-away-or-hide-from enemies mechanics. Its more frustrating than engaging. Bioshock this is not and that game PULLED me in. Gone Home's story was intriguing. After reading so many glowing reviews of this game, I came away severely disappointed. Didn't finish this, stopped at Delta site where it just frustrated the heck outLame boring artsy game trying to be smart/philosophical with crap run-away-or-hide-from enemies mechanics. Its more frustrating than engaging. Bioshock this is not and that game PULLED me in. Gone Home's story was intriguing. After reading so many glowing reviews of this game, I came away severely disappointed. Didn't finish this, stopped at Delta site where it just frustrated the heck out of me with the back and forth trying to find stuff. Argh, so annoyed. Hellblade was SOOOO good. SOMA WAS SOOOOOOOO MEH Expand
  71. Jul 29, 2017
    4
    Even though the game is unique in terns of its sci-fi story, it is rather tedious and very frustrating most of the time. Video games should be fun and this is not. I would definitely pass up this game up, even if it's on sale. Not worthy of the overall strong reviews it has received. If you're interested in this game, watch the playthrough on YouTube, rather than waste your time withEven though the game is unique in terns of its sci-fi story, it is rather tedious and very frustrating most of the time. Video games should be fun and this is not. I would definitely pass up this game up, even if it's on sale. Not worthy of the overall strong reviews it has received. If you're interested in this game, watch the playthrough on YouTube, rather than waste your time with this boring dreadful game. Expand
  72. Jul 8, 2017
    10
    If you are a fan of Horror and Sci-Fi games; SOMA is a must play. I bought the game in a sale around a year ago and payed little attention to it. I finally got round to playing and was totally drawn in by the unbelievably mind blowing story-line, beautiful but terrifying environments, fantastic voice acting and sound score and (at times) slick game design.

    SOMA is a game that you will
    If you are a fan of Horror and Sci-Fi games; SOMA is a must play. I bought the game in a sale around a year ago and payed little attention to it. I finally got round to playing and was totally drawn in by the unbelievably mind blowing story-line, beautiful but terrifying environments, fantastic voice acting and sound score and (at times) slick game design.

    SOMA is a game that you will need to keep playing right to the end, it will keep you up at night due to the just-one-more-hour factor. The narrative is so intriguing and well written that the mystery of why you are under the ocean exploring the dark tunnels of abandoned research facilities keeps you fully engaged until the mind blowing climax.

    SOMA has one of the best narratives I have seen in any video game, it really is. I don't want to explain why because you need to experience it without any spoilers.

    The graphics are fantastic. The world that has been created deep beneath the ocean is magnificent. At times its a place of wonder and other it's one of your worst nightmares. Everything is detailed from the lush underwater environments complete with rusty abandoned underwater buildings to the dark other worldly landscapes at the bottom of a truly terrifying abyss.
    The interiors to the many research facilities are reminiscent of Ridley Scott's Alien. Everything seems lived in, worn and real. The many computer terminals have a retro vibe and the rooms and corridors give a claustrophobic feeling that adds to the dread.

    The use of lighting works wonderfully adding to the already creepy environments. The sound-score and effects also help with the ambiance. The creaking of metal adds suspense making you always aware there are thousands of gallons of water above you. Sound is always around you, bleeps, creaks, groans and moans keep you on edge even when safe.

    The game-play mechanics work well. Controls make sense and interacting with the environment is simple. Puzzles are entertaining and always have a reasonable and logical conclusion.
    You don'[t have any weapons so when you encounter any of the monsters or killer robots you have to use stealth and intelligence to outwit them, when that fails you may often find your self running in a blind panic.
    The moments when you are been stalked by a beast in the dark -under the ocean in claustrophobic environments - really do make the heart race. I literally screamed on a few occasions causing my wife to shout 'what the hell are you doing in there!' SOMA seriously delivers on the scares.

    There are not many negatives, there's the odd drop in frame rate but that's rare and doesn't greatly affect game-play. It also would have been nice to get gold and platinum trophies for going through such a heart pounding hell!

    So I highly recommend SOMA. It all adds up to create an unforgettable game and by far the best horror game I've played this Gen of consoles.
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  73. Jul 7, 2017
    8
    Awesome indie game. Thought provoking, terrifying, tense, mysterious, emotional and incredibly involving. Will stick with me for many months I suspect.... perfect amount of gameplay, story, difficulty, horror and length. I really do hope these guys make more and more and more games and focus more on the story side of things.
  74. Jun 19, 2017
    8
    A refreshing horror game by the creators of Amnesia. I had goosebumps the whole time playing this one. What an fascinating story told as well being played as a robot. What does it mean to be human?
  75. Jun 15, 2017
    9
    Soma is a walking simulator horror game made by the creators of amnesia.
    Soma was a really weird experience to me because like I said, it's a walking simulator and I hate games like that (everyone's gone to rapture and outlast) so when I heard about this game, I wasn't exactly exited to play it...
    And to my surprise, I freaking loved it, this is officially my favourite story in any video
    Soma is a walking simulator horror game made by the creators of amnesia.
    Soma was a really weird experience to me because like I said, it's a walking simulator and I hate games like that (everyone's gone to rapture and outlast) so when I heard about this game, I wasn't exactly exited to play it...
    And to my surprise, I freaking loved it, this is officially my favourite story in any video game, it's one of the smartest stories I have ever seen in any kind of media, this is the first game that kept me from sleeping at night, not because of "jumpscares", but because this story made me feel emotions I never felt before. It kept me with a unease feeling for days and I would recommand it just for the story.

    Now with that said, it's still a walking simulator and I know people hate calling games like that but I'm sorry, other than shooting a robot for 2 seconds and remove plugs, you just walk and run for 10 hours.
    BUT this is the first time I didn't mind this because it does actually make sense that this is a walking simulator because I really can't imagine having gameplay that would match perfectly with this game ESPECIALLY with this kind of story, so wasn't that big of a problem, it just means that this game doesn't have any replay value.

    But if you are looking for a story so good that it will give you chills in more than one occasion then I would highly recommend this game, if you can forgive the boring gameplay.
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  76. Apr 12, 2017
    6
    I did like this game, but it was not enough of a game. Felt like 1/3 of a game. Interesting idea that could have been done better. Both the start and the end were satisfactory though, worth playing all the way through which is why I give it a 6.
  77. Apr 4, 2017
    9
    Soma is an atmospheric, complex game that combines excellent visual and audio design with a compelling narrative. The world is chock full of lore and information and the enemies, though not as scary as those of its big brother Amnesia, are varied and well spaced apart to give the player time to enjoy the rich environments that are dotted with challenging puzzles. The dialogue isSoma is an atmospheric, complex game that combines excellent visual and audio design with a compelling narrative. The world is chock full of lore and information and the enemies, though not as scary as those of its big brother Amnesia, are varied and well spaced apart to give the player time to enjoy the rich environments that are dotted with challenging puzzles. The dialogue is occasionally slightly clunky and themes are forced into odd conversations, but make no mistake; this is a superb experience and a well crafted, polished game. Expand
  78. Mar 24, 2017
    7
    Soma is a very interesting game which tells a compelling and provoking sci-fi story that must be experienced with headphones in the dark. I can't stress enough how brilliant the sound effects are. The game has one major drawback holding it down though - the enemies. I've never been scared but bored at the same time before - it's a strange feeling.
    The noises that they make are
    Soma is a very interesting game which tells a compelling and provoking sci-fi story that must be experienced with headphones in the dark. I can't stress enough how brilliant the sound effects are. The game has one major drawback holding it down though - the enemies. I've never been scared but bored at the same time before - it's a strange feeling.
    The noises that they make are stress-inducing but the actual gameplay mechanics to avoid them are extremely dull. It's either running away aimlessly hoping you don't end up in a dead end or cowering in the dark waiting for them to go away. There's even one enemy that gets triggered if you take more than a half-step, which means you spend half an hour traversing around it.
    There's a mod on the PC version to make the enemies stop aggroing you. Frictional I like you guys but this is a clear indication that you need different focus groups.
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  79. Mar 19, 2017
    5
    Only here and there well.
    On the console the control is worse to. The opponents are too strong. Above all the opponent with the disco helmet annoys.
    Unfortunately, an irritating, excessively heavy play.
  80. Mar 1, 2017
    7
    Frictional Games удалось сделать великолепную игру с интересным сюжетом, который держит в напряжении во время всего прохождения, жуткую атмосферу и вновь преобразовать свой старый геймплей. Разочаровало в этой игре одно - как ни странно, это монстры. Они не пугают, а только раздрают. В остальном игра отличная и очень большой скачок для Frictional Games.Frictional Games удалось сделать великолепную игру с интересным сюжетом, который держит в напряжении во время всего прохождения, жуткую атмосферу и вновь преобразовать свой старый геймплей. Разочаровало в этой игре одно - как ни странно, это монстры. Они не пугают, а только раздрают. В остальном игра отличная и очень большой скачок для Frictional Games.
  81. Feb 25, 2017
    1
    Couldn't play more than an hour of this game. A mind numbing, boring experience. Uninteresting setup for the story and terrible voice acting, Gameplay more or less consists of flipping switches.
  82. Feb 7, 2017
    9
    Wow! Finished last night(Only played at night so the darkness would add to the atmosphere) and loved it!
    The questioning, the mood, the stellar designs, amazing!
    I had just finished Outlast, picked up SOMA, and feel SOMA did it better. The no fighting, just run and hide, is a great mechanic and unlike Outlast I could actually hide. Gah, sit in a locker for 2 minutes, can't see or hear
    Wow! Finished last night(Only played at night so the darkness would add to the atmosphere) and loved it!
    The questioning, the mood, the stellar designs, amazing!
    I had just finished Outlast, picked up SOMA, and feel SOMA did it better. The no fighting, just run and hide, is a great mechanic and unlike Outlast I could actually hide. Gah, sit in a locker for 2 minutes, can't see or hear anything, open the locker and... Bam, guy is right there. Stupid. In SOMA, that never happens.

    The ending is also done amazingly well and makes you feel bad for the Protag. I understood what Catherine meant and wasn't upset but the Protag did not and freaked out. Leaves me wondering how long he will survive...
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  83. Jan 31, 2017
    9
    While the scares weren't quite what I anticipated, this did not disappoint me as the narrative is one of the best I have ever seen. The pacing of this game is phenomenal. When you begin the game you are hurled into a different world that makes you question reality. Initially, it seems like maybe your character has lost his mind. The plot is very slowly, and deliberately, revealed toWhile the scares weren't quite what I anticipated, this did not disappoint me as the narrative is one of the best I have ever seen. The pacing of this game is phenomenal. When you begin the game you are hurled into a different world that makes you question reality. Initially, it seems like maybe your character has lost his mind. The plot is very slowly, and deliberately, revealed to you and the true nature of your new existence becomes clear. I have honestly never had a game give me such an amazing mental experience. Get this and play it start to finish over a couple days. Expand
  84. Dec 14, 2016
    9
    Horror is subjective, but I found this game to be scary. Besides that, it has one of the greatest stories told through the medium of video games. It made me question what I believe about what it means to be human, and it does this in the most original way possible. It's a true sci-fi narrative told in the way only video games can. The only problem I find is the A.I. of the enemies. NoHorror is subjective, but I found this game to be scary. Besides that, it has one of the greatest stories told through the medium of video games. It made me question what I believe about what it means to be human, and it does this in the most original way possible. It's a true sci-fi narrative told in the way only video games can. The only problem I find is the A.I. of the enemies. No matter what your interest in sci-fi, horror, or any other genre, you owe it to yourself as a human to give SOMA a chance. Expand
  85. Dec 14, 2016
    10
    By far my favorite game ever. The horror doesn't come from the monsters but the ideas the game imposes on you and how you take those ideas. When you start to think about what this game really is about, THAT is when the horror starts.
  86. Oct 11, 2016
    10
    Este juego merece un 10 por su planteamiento y modo de contar su historia. Que asco la prensa, Frictional Games al parecer no tiene la pasta para que la supuesta prensa experta lo llene de "dieces" en sus "reviews". No tiene los mejores graficos de la generación (aunque tiene momentazos) y en algunas pocas partes adolece de caídas de framerate (el 95% del tiempo va muy suave asi queEste juego merece un 10 por su planteamiento y modo de contar su historia. Que asco la prensa, Frictional Games al parecer no tiene la pasta para que la supuesta prensa experta lo llene de "dieces" en sus "reviews". No tiene los mejores graficos de la generación (aunque tiene momentazos) y en algunas pocas partes adolece de caídas de framerate (el 95% del tiempo va muy suave asi que tampoco es como para preocuparse) ; y sin embargo logra convertirse en uno de los mejores juegos que me ha tocado jugar en el ps4. Por fin una buena historia, ya echaba de menos la sensación. Buenos puzzles. Excelente desarrollo. Gracias Frictional Games Expand
  87. Oct 4, 2016
    10
    Для всех любителей научной фантастики к прохождению обязательно. Захватывающая и на мой взгляд уникальная история, приправлена отличным сюжетом и лором. Отличные головоломки, которые встречаются на протяжении всей игры. Игра точно знает, когда вас нужно пугать, когда нужно давать просто походить, и когда заставлять вас подумать. В целом игра отлична, и заслуживает почетного звания средиДля всех любителей научной фантастики к прохождению обязательно. Захватывающая и на мой взгляд уникальная история, приправлена отличным сюжетом и лором. Отличные головоломки, которые встречаются на протяжении всей игры. Игра точно знает, когда вас нужно пугать, когда нужно давать просто походить, и когда заставлять вас подумать. В целом игра отлична, и заслуживает почетного звания среди лучших игр, за всю игровую индустрию, спасибо всем, кто ее создавал!!! Моя оценка 10/10. Expand
  88. Sep 24, 2016
    8
    Marketing for SOMA, Frictional Games’ in-house follow up to Prussian hide-and-seek sim Amnesia: The Dark Descent, may have had you brush it aside as nothing more than a well-realised bit of Bio or System Shock fan fiction. You’d be right, but the comparison only goes so far before SOMA strays from its spiritual brethren, mostly in the right ways.

    The game’s milieu is an eerie stretch of
    Marketing for SOMA, Frictional Games’ in-house follow up to Prussian hide-and-seek sim Amnesia: The Dark Descent, may have had you brush it aside as nothing more than a well-realised bit of Bio or System Shock fan fiction. You’d be right, but the comparison only goes so far before SOMA strays from its spiritual brethren, mostly in the right ways.

    The game’s milieu is an eerie stretch of seemingly endless ocean and the inner passages of stations dotted about the sea floor. Much like Amnesia, SOMA’s true skill lies in letting your imagination run wild, and with something as boring as a bit of coral now putting a lump in your throat, it’s evident the fifteen-strong Swedish developer have continued to hone their craft.

    Barnacle-riddled wreckage forms aquatic tombs on the seafloor. Traipse the depths and ponder the nasties lurking within – this is where SOMA thrives. The inside areas of the game are a web of corridors with dodgy wiring and compartments whose austere sheen wouldn’t seem out of place aboard the Nostromo. If the ocean brews unease, the rooms and passageways damn well steep it, giving an immense feeling of entrapment and another reason to hold your breath as you dart between rooms and sift the possessions of a suspiciously absent crew.

    SOMA isn’t groundbreaking in its gameplay, opting for the ‘twist this, pull that’ blueprint (intercut with mad dashes from unthinkables) we’ve seen countless times. Computer terminals, audio logs and scraps of paper highlight extra bits of information but, for the most part, aren’t mandatory. This DIY storytelling isn’t anything new either and games of this ilk rarely work unless morsels contribute something substantial to something worth pursuing. Thankfully, SOMA’s central mystery will have you scouring crusted hulls until your eyes bleed.

    A mood as thick as molasses and a story asking all the right questions, SOMA should be an inescapable experience. Unfortunately, technical limitations are obvious and the PS4 can’t quite bear all the dust, rust and aquatic homicide. Outside areas see frame rates take a dive and checkpoints come part and parcel with short freezes – great for catching your breath, not so much for building immersion. The game also locked up completely after a few particularly intense set pieces, leading to moments of unforeseen horror as I caught glimpse of myself in the TV. These moments weren’t app killers but definitely detracted from an otherwise excellent white-knuckle romp. It’s uncertain if similar issues exist on PC, but in this instance, the PS4 does simply seem unable to handle all of Frictional’s lovely screen furniture.

    Not without flaw, SOMA’s story elevates it from what has come before. Frictional Games have crafted a terrifying but thoughtful experience and a true fascination of wonder and darkness. Much like Amnesia, horror enthusiasts will fall madly for SOMA, and technical hitches aside, you’d be doing yourself a grave disservice to stray from its madness.
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  89. Aug 25, 2016
    9
    After finishing this game I felt obligated to tell others about it. It's a fantastic game, albeit not for everyone. If you enjoy a game with a good, engaging and thought-provoking story, look no further. It tackles a theme rarely seen in video games. Once the end credits rolled, I just sat there, in awe: never before has a game had such an impact on me.

    At it's core, SOMA is a
    After finishing this game I felt obligated to tell others about it. It's a fantastic game, albeit not for everyone. If you enjoy a game with a good, engaging and thought-provoking story, look no further. It tackles a theme rarely seen in video games. Once the end credits rolled, I just sat there, in awe: never before has a game had such an impact on me.

    At it's core, SOMA is a slow-paced. story-driven horror game that raises questions about our very existence. Go play it. You won't regret it (unless you're into games like COD, then this game will go way over your head).
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  90. Aug 14, 2016
    9
    So before you consider getting this game there are some things we need to get out of the way. Are you a horror fan expecting a horror game? If so, this game is less of a horror game and more of an exploration game(similar to bioshock in appearance, but without any combat) where you are essentially piecing together a story that yields a grand conclusion. It still can be very frightening atSo before you consider getting this game there are some things we need to get out of the way. Are you a horror fan expecting a horror game? If so, this game is less of a horror game and more of an exploration game(similar to bioshock in appearance, but without any combat) where you are essentially piecing together a story that yields a grand conclusion. It still can be very frightening at times. If you don't like horror games this game is fairly light on the jump scares, although there will be a few moments, its all definitely all relative.

    With that stuff being said, I don't care what type of gamer you are, you should play this game, especially at the price tag. I was very quickly sucked into one of the most interesting stories i have seen in a game in a long time with an amazing ending that kept me thinking about it for a very long time after playing it. I love this game and I am highly willing to bet you will too if you finish it, especially if you enjoy cerebral stories and any elements of sci-fi or any elements of horror.

    Give it a chance, I'm willing to bet you will not regret it.
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  91. Aug 9, 2016
    8
    I only got it because it was on a sale but the experience was unique. The game was pretty good overall. Sounds, music, graphics were nice. The only thing I couldn't stand was that if you get hit by an npc the screen blurs so much that after a while you might get a headache if you don't find a heal. It was the only reason I was pausing the game. Apart from that I was really hooked up.
  92. Jul 28, 2016
    10
    Philosophically horrifying...

    This game is hard, very hard. I'll say that right off the bat. There are very difficult monster encounters and some pretty annoyingly complicated puzzles in the mid section of the game. But if you manage to get through it, you will have something in your mind that won't stay away for a long time; something to think about very deeply. SOMA succeeds in all
    Philosophically horrifying...

    This game is hard, very hard. I'll say that right off the bat. There are very difficult monster encounters and some pretty annoyingly complicated puzzles in the mid section of the game. But if you manage to get through it, you will have something in your mind that won't stay away for a long time; something to think about very deeply.

    SOMA succeeds in all usual aspects of a good game: It has a mesmerising yet sometimes creepy soundtrack, it has very satisfying gameplay (especially the function to pick things up), and it has a fantastic story accompanied by amazing voice acting with believable writing. The visuals might not be the best in the world, but they get the job done. The graphics in open water, however, are absolutely brilliant and couldn't look more believable.

    Here are some small cons that might be worth noting:
    -The game freezes for a few seconds every time it saves, which can be every few metres sometimes
    -Some of the monster AI can be a bit faulty. e.g. I was willing to commit suicide so I stared at a monster and it fascinatingly just stood there and then turned around.

    The cons are really almost nitpicking, and don't make SOMA any less enjoyable. This is a must play in my opinion, especially if you're looking for something deeper with a good, captivating storyline.

    And it's worth noting that this is technically an indie game, developed by frictional games, a 15-people development team, which makes SOMA even MORE impressive than it already is.
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  93. Jul 19, 2016
    4
    Graphic's are good, sound is good, but the game play is kind of clunky like most Indie games, and the story is kind of cheesy which is what killed it for me. The guy has brain bleeds so he goes to see some two bit scientist that doesn't even have his own office, no education, or state certifications of any kind instead of going to a neurosurgeon which I found beyond ridiculous. Then theGraphic's are good, sound is good, but the game play is kind of clunky like most Indie games, and the story is kind of cheesy which is what killed it for me. The guy has brain bleeds so he goes to see some two bit scientist that doesn't even have his own office, no education, or state certifications of any kind instead of going to a neurosurgeon which I found beyond ridiculous. Then the scientist then straps him into a chair and he passes out only to wake up in a submarine. I read this site and thought I'd give it a shot but I'm incredibly disappointed so save your $20 bucks. Expand
  94. Jun 26, 2016
    10
    Any score between a 7.5 and 10 for this game is fair. It was creepy, not scary. It has a slow start, the graphics were slightly underwhelming, and the acting was occasionally...subpar. That said, it is within my top 5 favorite PS4 games. The last thing I expected was to become some emotionally involved in the story. If you were ever obsessed with the writer Philip K. Dick, just get this game.
  95. May 13, 2016
    9
    One of the best games I played recently. Very nice story! Graphics can be better - it's a pity developers didn't get more money for this game. Really stand out comparing to many recent PS4 titles , pumped with money and so got beautiful graphics but 0 gameplay and story (hello ubisoft).
  96. Mar 20, 2016
    9
    Wow I've just got to this amazing game and the ending had a tear to my eye.

    Amazing story based game with puzzles and stealth elements thrown in. The only gripe I had was the super sighted monster at the back end of the game!

    True amazing experience.
  97. Mar 16, 2016
    10
    this game is a thoughtful, psychological horror/ sci-fi masterpiece. If you like deep storytelling, and heavy atmosphere then this game is made for you. The scariest thing about this game that it will make you think about life and death, and not in the happy way. there're far worse fates than just dying, it's not an easy game to just digest.
  98. Mar 1, 2016
    0
    OVERVIEW = 0
    A strong contender for the worst game ever made. Not enough gameplay to call it "stealth" or "puzzle," so it's closest to the "Walking Simulator" genre, with an awful story. I didn’t expect to like it, but a ton of recommendations convinced me to try it anyway, and in retrospect I have no idea what the recommenders were smoking.
    [CONTROLS/MECHANICS = 0] "Walking
    OVERVIEW = 0
    A strong contender for the worst game ever made. Not enough gameplay to call it "stealth" or "puzzle," so it's closest to the "Walking Simulator" genre, with an awful story. I didn’t expect to like it, but a ton of recommendations convinced me to try it anyway, and in retrospect I have no idea what the recommenders were smoking.

    [CONTROLS/MECHANICS = 0]
    "Walking Simulators" are defined by the absence of gameplay, the 3D world existing only to showcase the plot, like an art gallery exists only to showcase 2D paintings in a way better served by an artbook. The experience can be faithfully recreated on Youtube, with branching videos for each choice. Calling these "games" is like calling footage of text crawling across a screen a "movie": it would have worked better as a book, just like Walking Sims work better as movies.
    Soma is somehow worse, in the sense that the barest whiff of gameplay is actually less enjoyable than zero gameplay: I prefer cutscenes to Quick-Time-Events because, if you're not going to offer real control, you might as well let me sit back and enjoy the movie instead of aggravating me with reflex testing.
    There are arguments to be made that "The Stanley Parable" because it relies so heavily on movement-determined choice, and "The Beginner's Guide" because its plot is about showcasing game worlds, justify their formats as games rather than sequences of videos. Rather than answer that question here, I'll point out that nothing in Soma, at least, justifies its pretense towards being a game instead of a video.
    (Physics Puzzle = 0) You can pick up, and throw objects, like Half Life 2's gravity gun without the "force pull" option. And unlike the 2004 masterpiece, the puzzles are all of the keyhunt variety. None of them do anything as interesting as HL2.
    (Stealth = ?) I quit before getting to the stealth portion, I'll admit that. But from what I saw on Youtube, you have basically no tactics other than running and hiding. If you want to call Soma a stealth game, it's going to have to compete against Metal Gear Solid V in that regard.
    Games like this are often called “horror,” as if identification with that genre somehow excuses the fact that you have no control options and are therefore weak. It wasn’t scary to me, but little is. It also wasn’t fun, and I have difficulty understanding why other people did find it fun.

    [PRESENTATION = 1]
    (Graphics = 7) I was really impressed with the graphics and textures for the machines and backgrounds. The human people look a little fake.
    (Visual aesthetics = 5)
    (Sound Effects = 5)
    (Voice Acting = 8)
    (Plot = 0) If Walking Sims are just movies presented in the wrong format, they can still redeem themselves if the movie is good. I have only ever played 5 games where the plot/cutscenes were good enough to stand on their own: MGS3:Snake Eater, Bioshock:Infinite, The Walking Dead: Season 1, The Stanley Parable, and The Beginner's Guide. By contrast, Soma has one of the worst plots I've ever seen.
    After I gave up on playing it, I finished watching all the dialogue on a Let’s Play, and it was almost unwatchable. The one plot thread is the philosophical question: when you copy your brain into another body, you are not “transferring” consciousness, you are just making a copy. It’s the same plot that was handled much, much better by the (still horrible) “The 6th Day” Schwarzenegger movie. That’s it. It’s a 5-minute short story padded and overstretched across a 9 hour game.
    It asks the question “What is identity?” but so does every other form of entertainment ever created. What it doesn’t do is ask that question intelligently, or offer any answers, or any competent discussions. There are only 2 characters and they only exist to restate and argue that same theme in the same way over and over. Even for a medium where plot is seen as an irrelevant distraction from the “good stuff” of action, and therefore as important as plot in pornography, this was bad. If it weren't for the fact that it was a Walking Sim, I would think the story had been shoehorned in as an afterthought.

    DESIGN = 0
    (Level Design = 2) Keyhunts were the worst part of every FPS; I would enjoy a bit of 1993’s “Doom”, kill all the enemies and then, bam, red door needs a red key, and now you have to check every single room for the next 20 minutes before you're allowed to have fun again. I only played Soma for an hour, and more than half of that was me being lost, trying to figure out what to press next to continue a story that would never pay off. Not fun.
    (Length = 9 hours, 75% padding)

    CONCLUSION
    Soma fails on almost every level. Even if you like Walking Sims, even if you’re willing to just watch the cutscenes, there is nothing worth your time here. I seriously cannot understand where the accolades are coming from. Dark Souls is probably a worse game, but only because DS is intentionally designed as poorly as possible to hurt its own players.
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  99. Feb 26, 2016
    8
    For me it's a straght horror game. I'm a horror fan and I think Soma is rather scary. I love the storyline, this game could make you feel different emotions. Especially sad ones ;). The levels with monsters, when you have to hide and lurk.. sometimes i didn't believe there's a way to hide from monster, it felt like bad level design. But I' not sure about this :). Anyway it's a good game,For me it's a straght horror game. I'm a horror fan and I think Soma is rather scary. I love the storyline, this game could make you feel different emotions. Especially sad ones ;). The levels with monsters, when you have to hide and lurk.. sometimes i didn't believe there's a way to hide from monster, it felt like bad level design. But I' not sure about this :). Anyway it's a good game, with a deep message inside. Respect for this to the devs! Hope to see Amnesia remake on ps4 some day... dreams. Expand
  100. Feb 22, 2016
    9
    SOMA is a unique standalone horror experience that is driven by its excellent narrative and environment. This game was an experience that drew me in instantly and had me marathon right through it. The moral and philosophical discussion that is the underlying plot of the narrative fit so well as the character makes their way through a dark and depressing world. The fact that the world lacksSOMA is a unique standalone horror experience that is driven by its excellent narrative and environment. This game was an experience that drew me in instantly and had me marathon right through it. The moral and philosophical discussion that is the underlying plot of the narrative fit so well as the character makes their way through a dark and depressing world. The fact that the world lacks humanity so obviously and
    that the protagonist Simon questions it so often was interesting. The world of PATHOS-II is littered with humanity's failed attempt at creating a new world and in turn giving up on what it means to be human by abandoning the human body in a physical sense. Simon's philosophical struggle with the fact that he is no longer human makes for especially outstanding moments as we see him lose hope for a possible future in his predicament. He questions his own moral decisions often throughout his unusual journey where the right decision is never obvious. The goal of the journey is to transport Simon and Catherine's beings artificially into a pod which will launch into space, allowing them to leave the underwater nightmare world of PATHOS-II and live uninterrupted in an artificial paradise where they will find a new meaning to their lives altogether. This journey and the moral conflicts that compliment it are why SOMA is such a unique experience with an excellent narrative. It stands out in the genre and as a beautifully written narrative.
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Metascore
79

Generally favorable reviews - based on 27 Critic Reviews

Critic score distribution:
  1. Positive: 22 out of 27
  2. Negative: 0 out of 27
  1. 90
    With intelligent story telling and beautiful imagery, SOMA pushes the boundaries of traditional survival horror in new, psychologically thrilling ways.
  2. Playstation Official Magazine UK
    Nov 16, 2015
    80
    SOMA's a fascinating interactive story that occasionally wants to murder you dead. [Dec 2015, p.86]
  3. Nov 13, 2015
    65
    While SOMA never hits the highs of Amnesia: The Dark Descent, it's still largely decent in its own right. Some confused environment design and lackluster monster scenarios work against it, but as an atmospheric jaunt under the sea with a reasonable storyline behind it... well, it works pretty well. Faint praise perhaps, but praise nonetheless.