- Publisher: Square Enix
- Release Date: Nov 5, 2019
- Also On: PC, Stadia, Xbox One
Summary:
As Lara Croft races to save the world from a Mayan apocalypse, she must become the Tomb Raider she is destined to be.
The Shadow of the Tomb Raider: Definitive Edition experiences the final chapter of Lara's origin as she is forged into the Tomb Raider she is destined to be. Combining the base game, all seven DLC challenge tombs, as well as all downloadable weapons, outfits and skills. Shadow of the Tomb Raider Definitive Edition is the ultimate way to experience Lara's defining moment.
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| Rating: | M |
|---|---|
| Developer: | Eidos Montreal |
| Genre(s): | Action Adventure, General |
| Number of Online Players: | No Online Multiplayer |
| Cast | Credit |
|---|---|
| Bryan Erck | Lead FX Artist |
| Rob King | Voice Director / Casting / Audio Recording |
| Rob King | Voice Director / Casting / Audio Recording |
| Rob King | Voice Director / Casting / Audio Recording |
| Rob King | Voice Director / Casting / Audio Recording |
| Chuck Doud | Director Of Music |
| Frederic Richard | Visual Designer |
| Adrian Cheung | UI Artist |
| Philippe Lussier | Senior Level Designer |
| Remi Lacoste | Game Director |
| Patrick Sirk | Principal Environment Artist |
| Caleb Strauss | Senior Environment Artist |
| Arne Oehme | Level Design Director |
| David Kury | Senior Producer |
| Brandon Russell | Concept Artist |
| Gary Snethen | Chief Technology Officer |
| Darryl Purdy | Performance Director |
| Daniel Desbiens | Senior Animator |
| Nicolas Trudel | Senior Rendering Programmer |
| Yann Maheust | Senior Environment Artist |
| Yannick Bergeron | Senior Cinematic Animator |
| Nikolai Mohilchock | Senior Designer |
| Karl Gallagher | Senior Audio Designer |
| Jonathan Beaubien | Senior Rigger |
| Rob Bridgett | Audio Director |
| Hideya Sugiyama | Senior Technical Level Designer |
| Fleur Marty | Producer |
| Francis Beauchamp | Lead Game Designer |
| Phuongvan Hua | Principal Environment Artist |
| John Geiger | Senior Cinematic Animator |
| Chris Bartlett | Lead UI Artist |
| Frank Petreikis | Lead Audio Designer |
| Claudio Alvaro | Senior Cinematic Technical Animator |
| Jacque Choi | Senior Character Artist |
| Mark Cecere | Game Writer |
| Wilson Mui | Animation Director |
| Byron Evora | Audio Designer |
| Philippe Therien | Lead Designer |
| Greg Findlay | Senior Level Designer |
| Martin Pettigrew | Environment Art Director |
| John Stafford | Senior Narrative Designer |
| Cameron Suey | Narrative Designer |
| Martin Dubeau | Art Director |
| Eva Krzeminski | Lighting Artist |
| Rebecca Rogers | Voice Actor: Amelia Croft |
| Rebecca Rogers | Voice: Amelia Croft |
| Daniel Drapeau | Gameplay Director |
| Mathieu Bissonnette | Level Designer |
| Dominique Demers | Director Of Photography |
| Okitomo Hikosaka | Animator |
| William Gahr | Designer |
| Ben Stanton | Lead Animator |
| Sebastien Croteau | Voice Actor: Red / Additional Voice Direction |
| Sebastien Croteau | Voice: Red / Additional Voice Direction |
| Marco Foglia | Senior Cinematic Animator |
| Carlo Mestroni | Voice Actor: Commander Rourke |
| Carlo Mestroni | Voice: Commander Rourke |
| Benoit Gagne | Senior Cinematic Designer |
| Martin Stig Andersen | Ambient Music Design |
| Stuart Wheeler | Senior Game Designer |
| Sebastien Legrain | Lead Character Artist |
| Giovanni Spinelli | Senior Cinematic Animator |
| Jason Dozois | Narrative Director |
| Mike Baugh | Senior Audio Designer |
| Taras Stasiuk | Senior Narrative Designer |
| Frederic Robichaud | Programming Director |
| Kenrick Leung | Concept Artist |
| Sebastien Michel | Lead Programmer - Community Features |
| Sebastien Michel | Lead Programmer: Community Features |
| Francois Gosselin | Senior Environment Artist |
| Brian Burke | Animator |
| Mikael Lacroix | Senior Animator |
| Dominic Belanger | Senior Technical VFX Artist |
| Nicolas Fourcroy | Senior Animator |
| Rose Hunt | Lead Producer |
| Hugo Au | Cinematic Animator |
| Vincent Courbis-Poncet | Senior Lighting Artist |
| Patrick Stone | Lead Environment Artist |
| Yannick Casimir | Performance Scripter |
| Vincent Duboisdendien | Lead Rendering Programmer |
| Frederic Arnaud | Lead Audio Designer |
| Leonardo Braz Da Cunha | FX Artist |
| Matheiu Laurin | Group Lead Level Designer |
| David Boileau | Lead UI |
| Daan Goosen | Systems Programmer |
| Jocelyn Hudon | Senior Cinematic Animator |
| Charlotte Delannoy | Junior Environment Artist |
| Gil Schneider | Junior Level Designer |
| Dana Bentley | Production Coordinator |
| Ayrald Anneron | Lead Level Designer |
| Jonathan Dahan | Associate Producer |
| Guillaume Dubois | Associate Producer |
| Craig Towsley | Game Writer |
| Vincent Cadieux | Senior Technical Level Designer |
| William Pare | Senior Technical Level Designer |
| Guillaume Monette Martin | Senior Technical Level Designer |
| Frederic Blattmann | Senior Technical Scripter |
| Emilie Guilloux | Lead Performance Scripter |
| Marc Furstenberger | Senior Level Designer |
| Etienne Fournier | Lead Gameplay Programmer |
| Hugo Lemerise | Senior Engine Programmer |
| Gabriel Aufort | Senior Engine Programmer |
| Frederic Joanis | Lead Tools & Engine Programmer |
| Eric Daigneault | Senior Support Programmer |
| Jonathan Coupet | Senior Environment Artist |
| Michel Limoges | Senior Environment Artist |
| Nicolas Dorais | Senior Environment Artist |
| Olivier Mir | Senior Environment Artist |
| Kyu-Chul Youn | Senior Environment Artist |
| Yves Descoteaux | Senior Environment Artist |
| Ange Sarric | Senior Environment Artist |
| Pierre Gagne | Senior Environment Artist |
| Michael Milette | Environment Artist |
| Yann Regnier | Environment Artist |
| Percy Pinto | Animator |
| Jason Kreller | Senior Cinematic Animator |
| Simon Blais | Senior Animator |
| Hugo Leger | Audio Designer |
| Sylvain Jannot | Audio Designer |
| Sukhdeep Kondal | Audio Integrator |
| Alex Turenne | Senior VFX Artist |
| Linda Burgers | Producer |
| Jeroen Soethoudt | Graphics Programmer |
| Brian D'Oliveira | Music Composer |
| Brian D'Oliveira | Performer |
| Brian D'Oliveira | Performer |
| Jera Cravo | Mixer |
| Jera Cravo | Recording Engineer / Mixer |
| Jera Cravo | Recording Engineer / Mixer |
| Kien Tran | Senior Cinematic Animator |
| Maximilien Faubert | Senior VFX Artist |
| Krista-Leah Goguen | Junior Level Designer |
| Jeffrey Dewar | Senior Animator |
| Jerome Taschereau | Senior Cinematic Technical Animator |
| Andrew Holifield | Senior Designer |
| Steven Miller | Animator |
| Vincent Monnier | Gameplay Director - Tombs |
| Vincent Monnier | Gameplay Director: Tombs |
| Daniel Chayer | Senior Game Director |
| Frederic Chappart | Technical Art Director |
| Pierre-Marc Simard | Animation Technical Director |
| David Hubert | Cinematics Director |
| Joshua Bapst | Environment Art Director |
| Jeffrey Adams | Senior Storyboard Artist |
| Michael Baytion | Lead Concept Artist |
| Mike Abahazy | Art Manager |
| Dannie Carlone | Environment Artist |
| Osvaldo Villa | Environment Artist |
| Mark Wahlquist | Environment Artist |
| Zachary Perez | Environment Artist |
| Matthew Bard | Associate Environment Artist |
| Michael Viscio | Associate Environment Artist |
| Matt Krotenberg | Associate Environment Artist |
| Steve Mortensen | Artist |
| Nicole Tan | Artist |
| Emily Yi | Lighting Artist |
| Spencer Whitfield | FX Artist |
| Heather Knudsen | UI Artist |
| Michael Oliver | Technical Art Director |
| Jonathan Robins | Senior Technical Artist |
| Alyssa Reuter | Technical Artist |
| Derrick Barth | Technical Artist |
| Yi Sun | Senior Designer |
| Ray Yeomans | Senior Designer |
| Rowan Belden Clifford | Designer |
| Mathieu Fallows | Designer |
| Pokee Chan | Designer |
| Dustin Jaeger | Designer |
| Andrew Ostojich | Designer |
| Richard Pau | Designer |
| Grant Parker | Designer |
| Raul Siqueira | Designer |
| Derek Warner | Designer |
| Ryan Zingler | Designer |
| Jean Chin | Senior Producer |
| Wistaria Clark | Producer |
| Britt Clifford | Producer |
| Lana Purnell | Assistant Producer |
| Philippe Boucher | Cinematic Technical Animator |
| Jacob Gardner | Senior Cinematic Animator |
| Elise Durand | Senior Cinematic Animator |
| Valerie Lim | Cinematic Animator |
| Michel Dinel | Storyboard Artist |
| Pascal Laquerre | Storyboard Artist |
| Rodolphe Guenoden | Storyboard Artist |
| Christian Pichette | Virtual Camera Operator |
| Guillaume Patry | Senior Gameplay Programmer |
| Pierre Vignon | Senior Gameplay Programmer |
| Camille Mateo | Gameplay Programmer |
| Simon Bourque | Intern Gameplay Programmer |
| Michel Jiang | Intern Gameplay Programmer |
| Justin Tremblay | Intern Gameplay Programmer |
| Zachary Bys | Intern Gameplay Programmer |
| Jonathan Gauvin | Lead AI Programmer |
| Armand Filippi | Senior AI Programmer |
| Quentin Stere | AI Programmer |
| Jean-Philippe Parent | Junior AI Programmer |
| Gaetan Chantebien | Senior Online Programmer |
| Jonathan Bard | Senior Rendering Programmer |
| Benjamin Maison | Senior Rendering Programmer |
| Xiao Liu | Senior Rendering Programmer |
| Shahbaz Youssefi | Rendering Programmer |
| Michael Desharnais | Senior UI Artist |
| Jean-Philippe Sabary | Senior UI Artist |
| Louis Cote-Lapierre | UI Programmer |
| Guillaume Leplang | UI Programmer |
| Yuxing Zhang | UI Programmer |
| Olivier Filippelli | Intern UI Programmer |
| Alban Chagnoleau | Senior Engine Programmer |
| Kim Pham-Guilbeault | Senior Tools Programmer |
| Martin Gelgoot | Support Programmer |
| Kevin Ratelle | Physics Programmer |
| Jean-Julien Tuffreau | Engine Programmer |
| Francine Magnin | Lead Animator |
| Jean-Philippe Chaurette | Senior Animator |
| Xavier Lamouche | Senior Animator |
| Sebastien Levesque | Senior Animator |
| Olivier Marchand | Senior Animator |
| Alexandre St-Laurent | Senior Animator |
| Sebastien Blouin | Animator |
| Amanda Lamontagne | Animator |
| Tatiana Makogon | Animator |
| Atsushi Natsumeda | Animator |
| Andrey Zhuchkov | Animator |
| Camille Lebrun | Technical Animator |
| Maxime Dubois-Bergeron | Rigger |
| Anne-Sophie Mongeau | Audio Designer |
| Daniel Richer | Junior Audio Designer |
| Vincent Dargis | Junior Audio Designer |
| Audrey Flamand-Lapointe | Senior Lighting Artist |
| Lucie Lavergne | Senior Lighting Artist |
| Steven Bindley | Senior Lighting Artist |
| Ludovic Lebart | Senior Technical Lighting Artist |
| Genevieve Lacombe | Lighting Artist |
| Jongin Na | Lighting Artist |
| Thomas Mothe | Lighting Artist |
| Jordan Voisin | Lighting Artist |
| Thibault Lienard | Lighting Artist |
| Miguel Hernandez | Junior Lighting Artist |
| Noor Said Abdessameud | Junior Lighting Artist |
| Mike Thistle | Senior Camera Scripter |
| Simon Manseau Marcille | Camera & Narrative Flow Scripter |
| Eugene Lisunov | Senior Character Artist |
| Timothy Pease | Lead Programmer |
| Seth Friedman | Senior Software Engineer |
| Vinash Seenath | Software Engineer |
| Arnaud Pheu | Senior Concept Artist |
| Charly Chive | Concept Artist |
| Michael Verhaaf | Concept Artist |
| Gustavo Soto | Senior Technical VFX Artist |
| Leonardo Grabau | VFX Artist |
| David Rancourt | Senior Mission Designer |
| Tyler Windecker | Senior Level Designer |
| Daniel Didus | Mission Designer |
| Brandon Dolinski | Mission Designer |
| Stephen Flood | Level Designer |
| Jesse Kalb | Level Designer |
| Brad MacPherson | Level Designer |
| Rebecca Richards | Level Designer |
| Loic Vuillemenot | Level Designer |
| Martin Shank | Technical Level Designer |
| Michael Sklavounos | Technical Level Designer |
| Colin Guimond | Junior Mission Designer |
| Alexandre Lauzon | Junior Technical Level Designer |
| Michel Leduc St-Arnaud | Lead Game Designer |
| Heath Smith | Lead Game Designer |
| Simon Vadnais | Senior Game Designer |
| Henri Durocher | Game Designer |
| Jill Murray | Lead Writer |
| Rees Savidis | Senior Writer |
| Camille Riviere | Production Coordinator |
| Michael Gaiptman | Production Coordinator |
| Jean-Luc Labelle | Senior Production Coordinator |
| Valerie Gauron | Senior Performance Scripter |
| Alexandre Grierson | Senior Performance Scripter |
| Yoann Mougenot | Senior Performance Scripter |
| Karen Gomes | Performance Scripter |
| Pierre Ouellet | Junior Performance Scripter |
| Alexandre Boucher | Principal Environment Artist |
| Benjamin Ayotte | Senior Environment Artist |
| Maxime Chasse | Senior Environment Artist |
| Christophe Halut | Environment Artist |
| Guillaume Croteau | Environment Artist |
| JiYeon Jeon | Environment Artist |
| Ken Jiang | Technical Environment Artist |
| Tracy Jasperson | Senior Animator |
| Christopher Cox | Animator |
| Anthony Garttmeyer | Animator |
| Taylor Holmes | Animator |
| Stefan Iverson | Animator |
| Philip Lamperski | Audio Designer |
| Mariah Robinson | Associate Audio Designer |
| Jose Aponte | Software Engineer |
| Hugo van der Heiden | Production Director |
| Coen Frauenfelder | Lead Programmer |
| Alexandra Cunetchi | Systems Programmer |
| Johan Postma | Systems Programmer |
| Michiel Roza | Graphics Programmer |
| Rebecca Fernandez O'Shea | Graphics Programmer |
| Marco Bouterse | Graphics Programmer |
| Dave Schachtschabel | Graphics Programmer |
| Sander Bronkhorst | Artist |
| Ronald Houtermans | Artist |
| Camilla Luddington | Voice Actor: Lara Croft |
| Camilla Luddington | Voice: Lara Croft |
| Francesca Aston | Voice Actor: Young Lara |
| Francesca Aston | Voice: Young Lara |
| Stephen Hope | Voice Actor: Richard Croft |
| Stephen Hope | Voice: Richard Croft |
| Earl Baylon | Voice Actor: Jonah |
| Earl Baylon | Voice: Jonah |
| Carlos Leal | Voice Actor: Dr. Dominguez |
| Carlos Leal | Voice: Dr. Dominguez |
| Erika Soto | Voice Actor: Abby |
| Erika Soto | Voice: Abby |
| Patricia Velasquez | Voice Actor: Unuratu |
| Patricia Velasquez | Voice: Unuratu |
| Kamran Lucas | Voice Actor: Etzli |
| Kamran Lucas | Voice: Etzli |
| Marco Ledzema | Voice Actor: Miguel |
| Marco Ledzema | Voice: Miguel |
Designer/Producer/Programmer credits provided by GameFAQs.
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