Redout
Gorgeous game, dull gameplay
Redout is an anti-gravity racing game that reminded me most of wipeout, and just having played wipeout omega collection 2 months ago, I couldn’t help but compare the 2 the whole time…
There is a lot here in redout, but there is a lot missing from redout as well…
This game features a career mode, quick race, split screen, and online..
The career modeRedout
Gorgeous game, dull gameplay
Redout is an anti-gravity racing game that reminded me most of wipeout, and just having played wipeout omega collection 2 months ago, I couldn’t help but compare the 2 the whole time…
There is a lot here in redout, but there is a lot missing from redout as well…
This game features a career mode, quick race, split screen, and online..
The career mode is where you’ll be unlocking all the things for the other modes...
you start out choosing your vehicle for your preferred playstyle...
and there’s a robot voice that gives you a rundown on what each vehicles stats mean before you choose it as your free ride..
You aren’t stuck with it... but you’ll have to save up money for the others...
The career is a bunch of money saving, buying new vehicles and buying active and passive abilities for them and then upgrading those abilities... you can even take on sponsor challenges for bonus cash...
but after you pick your new ride your off to do races and time trials…
The game technically has 11 different modes but when it comes down to it, it’s basically just a game of racing opponents or the clock, with the occasional extremely annoying instadeath tracks…
I had decently high expectations for this game and at first it met those expectations, the music was great, the driving felt perfect, the game was fast.. but a tiny bit slower than wipeout, so first person racing is more of a realistic option here…
and the tracks are gorgeous…
these are some of the best looking tracks I’ve seen in a racing game
however after only 30 minutes of playing the game just started to feel numbing..
Its tracks just have no life to them, they’re shiny and pretty... but they’re just there…
there are no shortcuts for example which is something that can really help a track become memorable...
because of a lack of tiny things like no shortcuts or branching routes every track starts to feel the same, you’re just going forward strafing and breaking so you don’t hit the walls, or pitching up to stop your ride from scratching the bottom..
as there is a damage system here and a few game over races thrown in there making it extremely important to be cautious of walls, and especially jumps as you can fly off of a track in some modes and its instantly game over instead of respawning like a normal race…
This dullness isn’t helped by the fact that while sure there are 35 tracks total in all of the modes,
there are only 14 different race tracks and unlocking them all will take you very deep into this games campaign
as tracks are basically split by racing class, with the first 8 being constantly repeated until you earn enough xp from racing the tracks in modes that feel the same to get to level level 15 and then again 22 to purchase better vehicles for the tougher challenges to unlock the final 6 race tracks
It only takes 3 hours of playtime to get to this halfway mark…
but the racing becomes so dull that the 3 hours feels like 6
Online though is essentially a ghost town..
This is a smaller publisher and a smaller releases so this is expected...
id view it as a possibility more than a promise...
don’t buy this game hoping for some online racing
do I think Redout is a bad game?
I don’t...
It’s no wipeout, but it’s still a decently fun racing game, it just loses its charm way too fast...
I give Redout
a 6.0/10… Expand