Perfect doesn’t do a lot — but what it does is executed very well. There’s a grander scope to the idea of a relaxation spot simulator the game presents to you that the technology just can’t provide right now. As something designed to relax users, Perfect works nicely even if the concept isn’t as fleshed out as it could be. The environments stand out, even if the things you can do in each one don’t vary all that much. That sense of sameness hurts the activity portion of things, but each area does stand out with its look and feel — with the strong sound design making each place feel unique.