- Publisher: Playstack
- Release Date: Aug 18, 2020
- Also On: PC, PlayStation 5, Xbox One, Xbox Series X
User Score
Mixed or average reviews- based on 207 Ratings
User score distribution:
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Positive: 120 out of 207
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Mixed: 40 out of 207
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Negative: 47 out of 207
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Aug 9, 2023Mortal Shell is an action role-playing video game developed by Cold Symmetry and published by Playstack.
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Jun 6, 2022
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May 10, 2022Recommended for people who like the Souls series of games. I really enjoyed the aesthetic this game provides. Soundtrack by Atrium Carceri and is an absolute masterpiece of dark ambient. Overall, the game lacked the polish and customization necessary to give it a higher rating. 7/10
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Apr 21, 2022
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Mar 6, 2022
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Feb 21, 2022
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Jan 19, 2022How can this game compare to the Legendary Dark Souls series. Slow and sluggish gameplay and poorly done healing mechanics. The only this its got going for it is the decent graphics. 1 out of 10 for me.
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Jan 9, 2022Very poor game just like all the souls games. Rubbish. Not difficult and maybe slightly better than dark souls but boring trash.
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Dec 31, 2021
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Dec 21, 2021
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Dec 9, 2021FPS locked for ps5 under an "enhanced edition" paywall. I paid for ps plus not for demo versions of games. Shame on you
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Dec 8, 2021
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Dec 8, 2021Controls are sloppy and unresponsive when needed, ive played similar games that do it better, seems unfinished needs work.
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Dec 8, 2021
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Oct 9, 2021Meh another disappointing Souls clone trying to be complicated for the sake of being “ cool” . I don’t want to have to take a YouTube class on how to play a game. The gaming industry is getting obnoxious with this **** It gets a 4 for the price and the that a boy for a small studio otherwise I would give it a middle finger with a 0 attached to the end of it
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Sep 3, 2021
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Jul 7, 2021This will be the last time I ever touch a "souls" game. This game has no soul, it is straight trash, no map, no missions and no reason to even play the game after you die twenty times and realize you have gotten no where
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Jun 27, 2021
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Jun 12, 2021
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Apr 25, 2021
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Feb 9, 2021
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Jan 3, 2021Grata sorpresa de un juego no tan conocido, muy corto y poco explicativo pero te llegas a meter en su mundo y acaba gustando mucho, no deja de ser una copia de un souls pero no por ello es peor juego, muy recomendable.
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Jan 1, 2021The game suffers a lot with its own technical problems, but the main problem for me is the playability/gameplay. It feels too clunky, a lot of input lags, etc.
It has a few nice ideas, unfortunately none of them work. -
Dec 23, 2020Nintendo hard dark souls with one neat idea. No reliable heals, very few checkpoints. They clearly made half a game and decided to pad it for the worse.
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Dec 15, 2020I know its not a AAA game, but very good game. As a souls fan, Im enjoying IT. Congratulations Cold Symmetry!
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Dec 3, 2020This review contains spoilers, click expand to view.
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Nov 17, 2020
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Aug 20, 2020
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Nov 14, 2020
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Nov 7, 2020This review after I finished the game 2 times and now doing my 3rd run.
I love this game and I can see a lot of love and dedication from the devs. Amazing environments and unique bosses and enemies. I love the shell concept and the hardin mechanics.
Awards & Rankings
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Nov 19, 2020Mortal Shell offers a souls-like with a dark story, innovative gameplay, and great graphics quality that will overwhelm fans of this genre. Its short duration and its limited variety in some aspects leave you wanting to see a second chapter.
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Game World Navigator MagazineOct 21, 2020You can’t help but feel that Mortal Shell is a fan-made mod for Dark Souls – however, it has accordingly low price. It also shows promise: a few more tries, and Cold Symmetry could make something really good. [Issue#248, p.34]
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Sep 29, 2020While there were many aspects of Mortal Shell that I didn’t care for, the bits that worked for me really worked. The final product is far from perfect and I’m not sure that I’d even recommend it to anyone except the hardest of soulslike hardcores, but beneath the underdeveloped ideas and questionable design choices is a pool of talent bound for bigger and better things — Cold Symmetry’s work shined brightest when it veered away from standard Souls, and I’m interested to see them take it further.