User Score
5.9

Mixed or average reviews- based on 9 Ratings

User score distribution:
  1. Positive: 3 out of 9
  2. Negative: 2 out of 9

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  1. Oct 19, 2017
    5
    Zelda für Arme ... für ganz Arme ... für fast schon Obdachlose. 4 Welten mit je 3 Leveln und einem mehrphasigen Endkampf bringen um die 5 - 6 Stunden Spielzeit für 15 €. Das Spiel ist zum Teil garnicht soo schlecht, mit Jump and Rund Passagen und Rätseln, diversen Settings von Wild West, Tropical Paradise und Schneegedönst und verschiedenen Spezialwelten wie Fahrten per Snowboard, SchiffZelda für Arme ... für ganz Arme ... für fast schon Obdachlose. 4 Welten mit je 3 Leveln und einem mehrphasigen Endkampf bringen um die 5 - 6 Stunden Spielzeit für 15 €. Das Spiel ist zum Teil garnicht soo schlecht, mit Jump and Rund Passagen und Rätseln, diversen Settings von Wild West, Tropical Paradise und Schneegedönst und verschiedenen Spezialwelten wie Fahrten per Snowboard, Schiff und in nem Goldminen Wagon, nur macht das Spiel davon absolut nix richtig gut und das Artwork ist auch unter aller Kanone. Allein schon das Geräuschwie der "Held" springt, oder die britische Synchronisierung, die man nicht mal wegklicken kann. Oo

    Aber es funktioniert einwandfrei in VR und zeigt wie gut Super Mario und Konsorten mal werden könnte.
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  2. Apr 15, 2018
    5
    this game is very unpolished, I do think its fun to play this kind of game in vr and I admit when I first started out I was loving it but the lack of polish just seems to be more and more apparent the longer I play. It also gives me motion sickness but im still newer to vr so I can accept that I haven't adjusted yet. I find the big issue ends up being the characters dialog cut scenes theythis game is very unpolished, I do think its fun to play this kind of game in vr and I admit when I first started out I was loving it but the lack of polish just seems to be more and more apparent the longer I play. It also gives me motion sickness but im still newer to vr so I can accept that I haven't adjusted yet. I find the big issue ends up being the characters dialog cut scenes they tend to cause the motion sickness, are unskipable, and feel as though they have been recorded by the developers on simple usb mics (most 10,000+ subscriber youtube accounts have better voice recording) I forget what I paid for this game and to be fair its not the worst thing and I still plan to play through it and finish the second half of the game but I would seriously wait for 50 percent off.

    Pros - colorful graphics, decent music, good length, good variety in gameplay, different types of enviroments,

    cons - simple attack animation, cheaply done voice acting, long unskipable dialog, general lack of polish, higher risk of motion sickness

    5/10
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Metascore
tbd

No score yet - based on 1 Critic Review

Critic score distribution:
  1. Positive: 0 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 1 out of 1
  1. 40
    The problem for Mervils is that none of it works that well. It’s not a game that benefits in any substantial way from being in VR, because you’ll be focused entirely on your avatar, which sits beneath your view and demands your attention at all times; you have no time to actually enjoy the game as a VR experience, and Mervils does nothing with that VR perspective.