Metascore
tbd

No score yet - based on 3 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 3
  2. Negative: 0 out of 3
  1. Oct 10, 2019
    80
    It may be simple but Ling: A Road Alone is certainly engaging enough to keep masochistic gamers begging for another grueling battle.
  2. Dec 30, 2019
    50
    There is clearly an audience for Ling: A Road Alone. It's the kind of gamer who does Final Fantasy runs with level one characters, or who plays Dark Souls with a Dance Dance Revolution gamepad. That is to say, Ling: A Road Alone is absurdly difficult for the sake of being absurdly difficult. If that's your kind of thing, the kind that is often unfair or sadistic in its difficulty, then Ling: A Road Alone is a must play. Otherwise, there's not much here that can be recommended.
  3. Oct 16, 2019
    50
    Not all games that focus on a few, selected mechanics are bad, of course, but any game that narrows its focus to such a small set of moves had better make sure those are brilliant or that there are other, supporting pleasures, like an interesting narrative to fill out the experience. The developers seem to think that minimalist presentation, limited mechanics and high, often unfair difficulty and repetitive combat are enough to distinguish Ling: A Road Alone from other hack-and-slash games. Come to think of it, they’re right.
User Score
5.1

Mixed or average reviews- based on 7 Ratings

User score distribution:
  1. Positive: 2 out of 7
  2. Negative: 2 out of 7
  1. Oct 8, 2019
    9
    Ling is minimalist in storytelling, relying heavily on environment and brief pieces of dialogue to tell the long road home story of itsLing is minimalist in storytelling, relying heavily on environment and brief pieces of dialogue to tell the long road home story of its character. It relies heavily on a parry system to inflict damage on enemies, which can be frustrating at first, until the timing of it becomes clear. Beyond that initial frustration, enemy variety becomes better later on, but never strays far from the first few initial encounters, instead relying heavily on stronger versions of previously encountered enemies. Some will be frustrated as there appears to be the occasional difficulty spike, which requires you to change strategies that the less than fluid controls require you to master. However, at around seven dollars on the PSN, this game is a great weekend game, which will only take 3-6 hours to complete, but that is also highly dependent on skill level. Full Review »